crockett36 vs myygames x with tech

  • 2023

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            3 fighters and 1 tactical_bomber moved from French Indo China to Philippines
            1 bomber moved from French Indo China to India
            1 bomber moved from Kwangsi to India
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 armour moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 armour moved from Hopei to Kweichow
            1 infantry moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Anhwe to Szechwan
            1 fighter moved from Anhwe to Yunnan
            1 tactical_bomber moved from Anhwe to Szechwan
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 4,6,8,4 and causes: 20 damage to unit: factory_major
                Bombing raid in India causes 20 damage total. 
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                ANZAC defend with 1 aaGun, 3 fighters and 1 infantry
                    ANZAC roll AA dice in Java : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the Japanese lost in Java
                    Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 4/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 1,50 expected hits
                    ANZAC roll dice for 1 aaGun, 3 fighters and 1 infantry in Java, round 2 : 2/4 hits, 2,33 expected hits
                    2 infantry owned by the Japanese lost in Java
                    1 infantry owned by the ANZAC, 3 fighters owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Jehol to Manchuria
            2 infantry moved from Korea to Manchuria
            1 tactical_bomber moved from Anhwe to Manchuria
            1 fighter and 1 tactical_bomber moved from Kwangtung to Manchuria
            1 tactical_bomber moved from French Indo China to Manchuria
            1 fighter moved from French Indo China to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 46 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            3 fighters moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 mech_infantry moved from Hunan to Kweichow
            1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Chahar to Anhwe
            2 infantry moved from Jehol to Anhwe
            2 bombers moved from India to French Indo China
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Manchuria
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : 0,33
    Japanese regular : 0,50
    UK_Pacific AA : -0,33
    Japanese rolls : 0,00
    ANZAC AA : 0,67
    UK_Pacific regular : 0,33
    ANZAC regular : -0,33
    

    Savegame

  • 2024 2023 '22 '19 '18

    Hey, I already did a tech roll and then left the game because of work. I’m restarting the game. So I will edit out five and edit in an ipc token or do the tech roll and erase any success.

  • 2023

    @crockett36 said in crockett36 vs myygames x with tech:

    Hey, I already did a tech roll and then left the game because of work. I’m restarting the game. So I will edit out five and edit in an ipc token or do the tech roll and erase any success.

    You can just restart the game and if the tech roll is incorrect you leave the game and restart again. I am not sure if you can edit technologies properly… but then, I never tried to do it, so it might also work. Restarting is safer I think.

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 8 PUs; 1 techTokens; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 46 Sea Zone to 34 Sea Zone
            1 fighter moved from 46 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 submarine moved from 12 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 53 Sea Zone
            3 fighters moved from 53 Sea Zone to 63 Sea Zone
            1 tactical_bomber moved from 53 Sea Zone to 63 Sea Zone
            1 carrier moved from 26 Sea Zone to 63 Sea Zone
            1 fighter moved from 26 Sea Zone to New Zealand
            1 fighter moved from 34 Sea Zone to Guam
            1 fighter moved from 45 Sea Zone to Northern Territory
            1 armour moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 101 Sea Zone to 51 Sea Zone
            1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 bomber moved from Hawaiian Islands to New Zealand
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : 0.33
    Americans rolls : 0.00
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            5 infantry placed in Sikang
            Chinese undo move 1.
            2 infantry placed in Suiyuyan
            2 infantry placed in Kansu
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 8 PUs; 1 techTokens; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 46 Sea Zone to 34 Sea Zone
            1 fighter moved from 46 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 submarine moved from 12 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 53 Sea Zone
            3 fighters moved from 53 Sea Zone to 63 Sea Zone
            1 tactical_bomber moved from 53 Sea Zone to 63 Sea Zone
            1 carrier moved from 26 Sea Zone to 63 Sea Zone
            1 fighter moved from 26 Sea Zone to New Zealand
            1 fighter moved from 34 Sea Zone to Guam
            1 fighter moved from 45 Sea Zone to Northern Territory
            1 armour moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 101 Sea Zone to 51 Sea Zone
            1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 bomber moved from Hawaiian Islands to New Zealand
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            5 infantry placed in Sikang
            Chinese undo move 1.
            2 infantry placed in Suiyuyan
            2 infantry placed in Kansu
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 11x factory_major; Remaining resources: 6 PUs; 
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Malaya
            1 mech_infantry moved from Burma to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from India to Burma
            1 fighter moved from 76 Sea Zone to India
            1 aaGun and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Tanganyika Territory to Kenya
            1 aaGun, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 bomber moved from French West Africa to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 tactical_bomber moved from 76 Sea Zone to Ethiopia
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                  British take 106 Sea Zone from Germans
            1 infantry moved from Scotland to United Kingdom
            1 cruiser moved from 109 Sea Zone to 106 Sea Zone
            1 battleship and 2 cruisers moved from 109 Sea Zone to 91 Sea Zone
            3 fighters moved from Scotland to Nenetsia
            1 armour moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from Burma to Yunnan
            1 battleship moved from 26 Sea Zone to 63 Sea Zone
    
        Combat - British
            Battle in Ethiopia
                British attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    2 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Ethiopia, round 3 : 3/3 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Yunnan
                British attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Yunnan to India
            1 mech_infantry moved from Burma to India
            2 infantry moved from Burma to India
            1 infantry moved from Burma to India
            1 aaGun moved from India to Burma
            2 infantry moved from Persia to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            2 infantry moved from Trans-Jordan to Egypt
            1 tactical_bomber moved from Ethiopia to Egypt
            1 bomber moved from Ethiopia to Egypt
            1 aaGun moved from Scotland to United Kingdom
            1 carrier moved from 76 Sea Zone to 81 Sea Zone
            1 fighter moved from Egypt to 81 Sea Zone
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
            British undo move 1.
            1 artillery and 2 fighters placed in Union of South Africa
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 0.50
    Italians regular : -0.33
    Japanese regular : -1.00
    British rolls : 0.00
    British regular : -2.00
    Americans rolls : 0.00
    

    Savegame

  • 2023

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 armour moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
            2 mech_infantrys moved from Romania to Belarus
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            1 battleship, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in Syria
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Alexandria from British to Italians
            EDIT: Turning off Edit Mode
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from Greece to Southern Italy
            1 infantry moved from Tobruk to Alexandria
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 carrier and 1 transport placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tobruk: 1 fighter
            EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 63 Sea Zone
            1 destroyer moved from 54 Sea Zone to 63 Sea Zone
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            3 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 aaGun moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            2 fighters and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
            ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 infantry moved from Morocco to Algeria
            1 cruiser moved from 109 Sea Zone to 91 Sea Zone
    
        Combat - French
            Battle in Algeria
                French attack with 2 infantry
                Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits, 1.50 expected hits
                    French roll dice for 2 infantry in Algeria, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the French lost in Algeria
                1 infantry owned by the French retreated to Morocco
                Italians win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -2.00
    French regular : -0.67
    

    Savegame

  • 2023

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Germans
            Germans buy 2 bombers, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Novgorod
            1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            1 fighter and 1 tactical_bomber moved from Finland to Novgorod
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Eastern Poland to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Rocket attack in United Kingdom does 4 damage to factory_major owned by British
                Rockets in Western Germany roll: 4
            Rocket attack in United Kingdom does 2 damage to factory_major owned by British
                Rockets in France roll: 6
            Battle in Novgorod
                Germans attack with 2 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 4/8 hits, 2,83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 submarine
                Russians defend with 1 submarine
                1 submarine owned by the Germans submerged
            Battle in 113 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 2 submarines
                Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans winRussians winRussians win with 1 submarine remaining with 1 submarine remaining with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from Vyborg to Finland
            1 fighter and 1 tactical_bomber moved from Novgorod to Finland
            4 aaGuns, 2 armour, 9 artilleries, 24 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Bessarabia
            6 armour moved from Romania to Belarus
            4 mech_infantrys moved from Poland to Belarus
            1 mech_infantry moved from Poland to Belarus
            4 mech_infantrys moved from Germany to Eastern Poland
            2 tactical_bombers moved from Germany to Belarus
            1 bomber moved from Finland to Eastern Poland
            1 tactical_bomber moved from Western Germany to Eastern Poland
            1 aaGun moved from France to Western Germany
    
        Place Units - Germans
            1 infantry placed in France
            2 bombers, 1 infantry and 1 mech_infantry placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans rolls : 0,00
    Russians regular : -0,33
    Germans regular : 1,50
    

    Savegame

  • 2023

  • 2023

    @crockett36

    triplea_40971_4ger__.tsvg

    I am sorry, another edit.

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