crockett36 vs myygames x with tech


  • @Myygames said in crockett36 vs myygames x with tech:

    @crockett36 said in crockett36 vs myygames x with tech:

    @Myygames Thanks. I’ll try to do my turn tomorrow. Had some family issues that took and will take some time in the next two weeks.

    Sir, I hope you are fine and normal life disturbed you. Dont feel rushed. Just wanted to ping you and confirm that my travels have come to an end for now and I am available to use my Rocketts on your russia in this game…

    Very good. Had a death in family. I’m back.

  • 2024 2023 '22 '19 '18

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14716, time: 11:26:48 AM
    Savegame

  • 2023

    @crockett36 said in crockett36 vs myygames x with tech:

    @Myygames said in crockett36 vs myygames x with tech:

    Very good. Had a death in family. I’m back.

    Sad to hear that. Please accept my condolences. If you need more time just take it.

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 2,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Super subs
    
        Activate Technology - Americans
            Americans activating Super subs
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer and 3 submarines; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 12 Sea Zone
            1 carrier moved from 12 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Eastern United States
            1 mech_infantry moved from 101 Sea Zone to Eastern United States
            1 infantry moved from Central United States to Western United States
            1 fighter moved from Eastern United States to Western United States
            1 fighter moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    2 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 fighter moved from Szechwan to Sikang
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            5 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : 1.00
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 2,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Super subs
    
        Activate Technology - Americans
            Americans activating Super subs
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer and 3 submarines; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 12 Sea Zone
            1 carrier moved from 12 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Eastern United States
            1 mech_infantry moved from 101 Sea Zone to Eastern United States
            1 infantry moved from Central United States to Western United States
            1 fighter moved from Eastern United States to Western United States
            1 fighter moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    2 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 fighter moved from Szechwan to Sikang
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            5 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 aaGuns, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 bomber moved from United Kingdom to 92 Sea Zone
            1 fighter moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to British Somaliland
            2 infantry moved from 76 Sea Zone to British Somaliland
            1 tactical_bomber moved from 81 Sea Zone to British Somaliland
            1 fighter moved from Egypt to British Somaliland
            1 mech_infantry moved from Egypt to Ethiopia
                  British take Ethiopia from Italians
    
        Combat - British
            British creates battle in territory 109 Sea Zone
            Battle in 92 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in British Somaliland
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in British Somaliland, round 2 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in British Somaliland
                    1 infantry owned by the Italians lost in British Somaliland
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 infantry
            Battle in 96 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 fighter moved from British Somaliland to 76 Sea Zone
            1 carrier moved from 81 Sea Zone to 76 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 fighter moved from 96 Sea Zone to Egypt
            1 bomber moved from 92 Sea Zone to French West Africa
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            2 aaGuns, 1 fighter, 8 infantry and 2 mech_infantrys moved from India to Burma
            2 infantry moved from Shan State to Burma
            1 infantry moved from Malaya to Shan State
            1 tactical_bomber moved from British Somaliland to 76 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Anglo Egyptian Sudan
            1 battleship moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            1 destroyer and 1 submarine placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
            British collect 28 PUs (3 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            2 aaGuns, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 aaGuns, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Italians regular : 1.50
    Japanese regular : 1.00
    British rolls : 0.00
    British regular : 0.17
    

    Savegame

  • 2023

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 unit repaired.
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Slovakia Hungary to Eastern Poland
            1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
            1 artillery and 2 infantry moved from British Somaliland to Ethiopia
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 98 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Ethiopia
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 mech_infantry in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Ethiopia
                Italians win, taking Ethiopia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Malta
    
        Non Combat Move - Italians
            1 artillery and 3 infantry moved from Libya to Tobruk
            1 fighter moved from 98 Sea Zone to Greece
            1 fighter moved from 98 Sea Zone to Tobruk
            1 bomber moved from 98 Sea Zone to Southern Italy
            2 infantry moved from Bulgaria to Greece
            1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
            2 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    British regular : -1,00
    

    Savegame

  • 2023

    @crockett36 Anzac is up!


  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 46 Sea Zone to New Guinea
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Alexandria to Egypt
            3 fighters moved from Queensland to Java
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from United Kingdom to Karelia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023

    @crockett36

    I need to change my build. Did not roll any dices. I will do

    • 3 INF
      +1 DD
      +1 IPC
  • 2023

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Poland to 114 Sea Zone
            1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Vyborg
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            2 bombers moved from Southern Italy to Karelia
            8 infantry moved from Finland to Karelia
            2 fighters and 2 tactical_bombers moved from Western Germany to Karelia
            2 tactical_bombers moved from Southern Italy to 114 Sea Zone
    
        Combat - Germans
            Rocket attack in United Kingdom does 5 damage to factory_major owned by British
                Rockets in Western Germany roll: 5
            Rocket attack in United Kingdom does 3 damage to factory_major owned by British
                Rockets in France roll: 3
            Battle in Vyborg
            Battle in 114 Sea Zone
                Germans attack with 1 submarine and 2 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 tactical_bombers in 114 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win, taking Vyborg from Russians with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Karelia
                Germans attack with 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers
                French defend with 1 fighter; Russians defend with 1 aaGun, 2 fighters, 7 infantry and 1 tactical_bomber
                    Russians roll AA dice in Karelia : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in Karelia, round 2 : 6/14 hits, 5,00 expected hits
                    Russians roll dice for 1 aaGun, 3 fighters, 7 infantry and 1 tactical_bomber in Karelia, round 2 : 5/11 hits, 4,83 expected hits
                    5 infantry owned by the Germans lost in Karelia
                    5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Karelia
                    Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Karelia, round 3 : 1/9 hits, 4,17 expected hits
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 4/6 hits, 3,17 expected hits
                    1 fighter owned by the Germans and 3 infantry owned by the Germans lost in Karelia
                    1 infantry owned by the Russians lost in Karelia
                    Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Karelia, round 4 : 5/5 hits, 3,00 expected hits
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 4 : 2/5 hits, 2,83 expected hits
                    1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Karelia
                    1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 2 fighters owned by the Russians and 1 fighter owned by the French lost in Karelia
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber
                Casualties for Russians: 1 aaGun, 2 fighters, 7 infantry and 1 tactical_bomber
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from Karelia to Finland
            2 tactical_bombers moved from 114 Sea Zone to Germany
            1 aaGun, 4 artilleries and 2 infantry moved from Poland to Eastern Poland
            3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
            2 artilleries and 9 infantry moved from Romania to Eastern Poland
            3 armour moved from Greece to Romania
            3 armour moved from Greece to Romania
            4 armour and 13 mech_infantrys moved from Germany to Eastern Poland
            5 mech_infantrys moved from Western Germany to Poland
            1 aaGun and 1 artillery moved from Normandy Bordeaux to France
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 106 Sea Zone to 121 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            1 artillery, 1 fighter and 1 infantry placed in Western Germany
            4 mech_infantrys placed in Germany
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 infantry
            EDIT: Changing PUs for Germans from 49 to 50
            EDIT: Adding units owned by Germans to 114 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans rolls : 0,00
    Russians regular : -0,33
    Germans regular : 0,50
    Russians AA : -0,50
    

    Savegame

  • 2023

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
    
        Combat - Russians
            Russians creates battle in territory 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                1 submarine owned by the Germans submerged
            Battle in 125 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                1 submarine owned by the Germans submerged
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
            EDIT: Cleaning up during movement phase
            1 mech_infantry moved from Ukraine to Bryansk
            2 aaGuns, 2 armour, 2 artilleries, 14 infantry and 10 mech_infantrys moved from Belarus to Bryansk
            1 aaGun moved from Novgorod to Karelia
            1 mech_infantry moved from Novgorod to Karelia
            1 mech_infantry moved from Novgorod to Karelia
            1 mech_infantry moved from Novgorod to Bryansk
            2 aaGuns and 21 infantry moved from Sakha to Amur
            1 mech_infantry moved from Russia to Rostov
            2 mech_infantrys moved from Russia to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            1 aaGun, 2 armour, 1 artillery, 13 infantry and 13 mech_infantrys moved from Bryansk to Ukraine
    
        Place Units - Russians
            EDIT: Adding units owned by Russians to Bryansk: 1 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Ukraine
            1 infantry placed in Novgorod
            1 fighter and 5 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bessarabia: 1 mech_infantry
            EDIT: Adding units owned by Russians to Ukraine: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • edited some unnecessary blockers

  • 2023

    @crockett36 said in crockett36 vs myygames x with tech:

    edited some unnecessary blockers

    Fully OK. But I think Bessarabia then stays Italian, right? I will edit that.

  • 2023

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            3 fighters and 1 tactical_bomber moved from French Indo China to Philippines
            1 bomber moved from French Indo China to India
            1 bomber moved from Kwangsi to India
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 armour moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 armour moved from Hopei to Kweichow
            1 infantry moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Anhwe to Szechwan
            1 fighter moved from Anhwe to Yunnan
            1 tactical_bomber moved from Anhwe to Szechwan
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 4,6,8,4 and causes: 20 damage to unit: factory_major
                Bombing raid in India causes 20 damage total. 
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                ANZAC defend with 1 aaGun, 3 fighters and 1 infantry
                    ANZAC roll AA dice in Java : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the Japanese lost in Java
                    Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 4/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 1,50 expected hits
                    ANZAC roll dice for 1 aaGun, 3 fighters and 1 infantry in Java, round 2 : 2/4 hits, 2,33 expected hits
                    2 infantry owned by the Japanese lost in Java
                    1 infantry owned by the ANZAC, 3 fighters owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Jehol to Manchuria
            2 infantry moved from Korea to Manchuria
            1 tactical_bomber moved from Anhwe to Manchuria
            1 fighter and 1 tactical_bomber moved from Kwangtung to Manchuria
            1 tactical_bomber moved from French Indo China to Manchuria
            1 fighter moved from French Indo China to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 46 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            3 fighters moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 mech_infantry moved from Hunan to Kweichow
            1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Chahar to Anhwe
            2 infantry moved from Jehol to Anhwe
            2 bombers moved from India to French Indo China
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Manchuria
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : 0,33
    Japanese regular : 0,50
    UK_Pacific AA : -0,33
    Japanese rolls : 0,00
    ANZAC AA : 0,67
    UK_Pacific regular : 0,33
    ANZAC regular : -0,33
    

    Savegame

  • 2024 2023 '22 '19 '18

    Hey, I already did a tech roll and then left the game because of work. I’m restarting the game. So I will edit out five and edit in an ipc token or do the tech roll and erase any success.

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