@wizmark Dice continuing in my favor, hopefully they even out.
L24 BM4 Me1945 vs pacifiersboard (L+22)
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 30 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 bomber moved from Korea to 34 Sea Zone 1 fighter moved from Korea to 22 Sea Zone 2 fighters moved from Korea to 23 Sea Zone 1 bomber moved from Western United States to 23 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 110 Sea Zone to 88 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 battleship and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
Combat Hit Differential Summary :
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kamikaze sz22 ?
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@Me1945 No
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 30 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 bomber moved from Korea to 34 Sea Zone 1 fighter moved from Korea to 22 Sea Zone 2 fighters moved from Korea to 23 Sea Zone 1 bomber moved from Western United States to 23 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 110 Sea Zone to 88 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 battleship and 1 submarine moved from 33 Sea Zone to 22 Sea Zone Combat - Americans Battle in Philippines Battle in 34 Sea Zone Americans attack with 1 bomber, 1 cruiser and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 cruiser and 1 fighter in 34 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in 34 Sea Zone 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Philippines from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports Italians defend with 2 destroyers Americans roll dice for 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Italians roll dice for 2 destroyers in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 1 destroyer owned by the Italians lost in 110 Sea Zone Americans roll dice for 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits Italians roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 110 Sea Zone Americans win with 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 16 Casualties for Italians: 2 destroyers Battle in 22 Sea Zone Americans attack with 1 battleship, 1 fighter, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 1 fighter and 1 transport in 22 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 1 battleship, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in Marianas Battle in Normandy Bordeaux Americans attack with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/9 hits, 2,50 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Marianas from Japanese, taking Normandy Bordeaux from Italians with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Paulau Island Non Combat Move - Americans 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 2 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 34 Sea Zone to 22 Sea Zone 1 bomber moved from 23 Sea Zone to Caroline Islands 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 fighters moved from 23 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Western United States to 91 Sea Zone 3 fighters moved from Western United States to Wake Island 1 mech_infantry moved from Southeast Mexico to Central United States Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 3 infantry placed in Korea 3 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,5,4,5,2,6,6,2,2 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Hopei to Chahar 1 fighter moved from Hopei to Chahar Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/2 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Hunan 1 fighter owned by the Japanese lost in Hunan Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 fighter Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Hopei to Anhwe 1 fighter moved from Chahar to Anhwe 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Kweichow Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 bomber moved from Egypt to Tobruk Combat - British Battle in Tobruk British attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery and 1 infantry British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 2/3 hits, 1,00 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 2 : 2/3 hits, 1,17 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Tobruk 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk 1 bomber owned by the British retreated Italians win with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 artillery and 2 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria 1 bomber moved from Tobruk to Gibraltar 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Persia to Eastern Persia 1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Gibraltar 2 aaGuns, 5 fighters and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to United Kingdom 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Place Units - British 2 infantry placed in Union of South Africa 1 destroyer placed in 71 Sea Zone 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4 British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -1,67 Italians regular : -0,50 Japanese regular : 3,00 British regular : 1,00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Archangel to Vologda Italians take Vologda from Russians 1 armour moved from Belarus to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Russia 1 armour moved from Belarus to Bryansk 1 armour moved from Bryansk to Russia 1 fighter moved from Belarus to Russia 1 bomber moved from Belarus to Russia Combat - Italians Battle in Russia Italians attack with 2 armour, 1 bomber and 1 fighter Russians defend with 1 aaGun, 1 airfield, 3 armour, 14 artilleries, 1 factory_major, 1 fighter, 16 infantry, 11 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Italians roll dice for 2 armour, 1 bomber and 1 fighter in Russia, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 aaGun, 3 armour, 14 artilleries, 1 fighter, 16 infantry, 11 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 19/46 hits, 16.33 expected hits 1 bomber owned by the Italians, 1 fighter owned by the Italians and 2 armour owned by the Italians lost in Russia 2 infantry owned by the Russians lost in Russia Russians win with 1 aaGun, 3 armour, 14 artilleries, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -30 Casualties for Italians: 2 armour, 1 bomber and 1 fighter Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Belarus to Bryansk 1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from 97 Sea Zone to Southern Italy 1 armour moved from Tobruk to Libya 1 infantry and 1 mech_infantry moved from Tunisia to Libya 1 mech_infantry moved from Western Germany to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Western Germany to Denmark Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : 2.67 Russians AA : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to Philippines 1 fighter moved from Caroline Islands to 22 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Battle in Guam Non Combat Move - ANZAC 1 aaGun moved from Queensland to South Australia 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier placed in 62 Sea Zone ANZAC undo move 1. 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Iraq to Persia Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 1 armour moved from Bryansk to Smolensk 1 armour moved from Smolensk to Russia 10 armour, 7 artilleries, 11 infantry and 10 mech_infantrys moved from Bryansk to Russia 1 fighter and 2 tactical_bombers moved from Belarus to Russia 2 bombers moved from Western Germany to Russia 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans Combat - Germans Battle in Russia Germans attack with 12 armour, 7 artilleries, 2 bombers, 1 fighter, 11 infantry, 10 mech_infantrys and 2 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 3 armour, 14 artilleries, 1 factory_major, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 12 armour, 7 artilleries, 2 bombers, 1 fighter, 11 infantry, 10 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 18/45 hits, 16.17 expected hits Russians roll dice for 1 aaGun, 3 armour, 14 artilleries, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 16/44 hits, 15.67 expected hits 1 artillery owned by the Germans, 11 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia 3 mech_infantrys owned by the Russians, 14 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia Germans roll dice for 12 armour, 6 artilleries, 2 bombers, 1 fighter, 6 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 13/29 hits, 13.17 expected hits Russians roll dice for 3 armour, 14 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 10/27 hits, 10.00 expected hits 3 artilleries owned by the Germans, 1 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia 8 mech_infantrys owned by the Russians and 5 artilleries owned by the Russians lost in Russia Germans roll dice for 11 armour, 3 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Russia, round 4 : 8/19 hits, 9.67 expected hits Russians roll dice for 3 armour, 9 artilleries, 1 fighter and 1 tactical_bomber in Russia, round 4 : 8/14 hits, 5.67 expected hits 3 artilleries owned by the Germans and 5 armour owned by the Germans lost in Russia 8 artilleries owned by the Russians lost in Russia Germans roll dice for 6 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Russia, round 5 : 6/11 hits, 6.17 expected hits Russians roll dice for 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Russia, round 5 : 4/6 hits, 3.00 expected hits 4 armour owned by the Germans lost in Russia 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 3 armour owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans captures 37PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 10 armour, 7 artilleries, 11 infantry and 10 mech_infantrys Casualties for Russians: 1 aaGun, 3 armour, 14 artilleries, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 armour moved from Novgorod to Bryansk 2 bombers moved from Russia to Smolensk 1 fighter moved from Russia to Belarus 2 tactical_bombers moved from Russia to Belarus 2 infantry and 1 marine moved from Novgorod to 115 Sea Zone 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 marine moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 3 infantry and 2 marines moved from 113 Sea Zone to Norway 1 aaGun, 1 artillery and 2 infantry moved from Finland to Norway 1 fighter moved from Western Germany to Southern Italy 1 armour, 1 artillery and 6 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from France to Western Germany 2 artilleries and 6 infantry moved from France to Southern France 2 armour moved from Southern France to Western Germany 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 tactical_bomber moved from Western Germany to 113 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Southern France 1 armour and 1 mech_infantry placed in Novgorod 1 fighter and 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 87 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
Combat Hit Differential Summary :
Russians regular : 3.67 Germans regular : -0.17 Russians AA : -0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Volgograd to Tambov Russians take Tambov from Germans 1 mech_infantry moved from Volgograd to Vologda Combat - Russians Battle in Vologda Russians attack with 1 mech_infantry Italians defend with 1 mech_infantry Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry in Vologda, round 5 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 5 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Vologda Italians win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Volgograd to Samara 1 aaGun and 1 infantry moved from Ukraine to Rostov 1 aaGun and 1 infantry moved from Vyborg to Karelia Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : -0,33 Russians regular : -0,67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 9 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour moved from India to Eastern Persia Japanese take West India from UK_Pacific 1 infantry moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 1 infantry moved from 80 Sea Zone to Eastern Persia 1 marine moved from Ceylon to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Persia 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia 1 fighter moved from 39 Sea Zone to Persia 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Shan State to 35 Sea Zone 1 bomber moved from Shan State to Eastern Persia 3 fighters moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 21 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 bomber and 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 cruiser Battle in 21 Sea Zone Japanese attack with 1 destroyer and 4 fighters ANZAC defend with 1 cruiser Japanese roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone 1 cruiser owned by the ANZAC lost in 21 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser Battle in Eastern Persia Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Japanese attack with 1 artillery, 1 fighter and 1 marine French defend with 1 infantry Japanese roll dice for 1 battleship in Persia, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 marine in Persia, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 marine in Persia, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Persia 1 infantry owned by the French lost in Persia Japanese win, taking Persia from British with 1 fighter and 1 marine remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for French: 1 infantry Non Combat Move - Japanese 1 carrier moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from Persia to 80 Sea Zone 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone 1 bomber moved from Eastern Persia to India 3 transports moved from 39 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 carrier moved from 39 Sea Zone to 36 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Yunnan to Hunan 2 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from 35 Sea Zone to French Indo China 4 fighters moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Hunan to 6 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in Manchuria 1 marine placed in Japan 3 infantry placed in French Indo China 2 infantry placed in India 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -1.83 ANZAC regular : 0.50 British regular : 0.00
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 3 fighters, 1 harbour, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 4 fighters moved from 22 Sea Zone to 36 Sea Zone 1 bomber moved from Caroline Islands to 36 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 91 Sea Zone to Holland Belgium 1 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium 1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany
Combat Hit Differential Summary :
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intercept over Rome? scramble to sz112?
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@Me1945 Full intercept and no scramble
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Rome: kill German or Italian Ftr?
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Take Italian one
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Ask for OOL in W Ger pls
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one hit only lol
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Take inf
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Kill ACs.
Then Tac and ftr - max defense