L24 BM4 Me1945 vs pacifiersboard (L+22)


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Paulau Island
            1 destroyer moved from 30 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 bomber moved from Korea to 34 Sea Zone
            1 fighter moved from Korea to 22 Sea Zone
            2 fighters moved from Korea to 23 Sea Zone
            1 bomber moved from Western United States to 23 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 transport moved from 110 Sea Zone to 88 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 battleship and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @Me1945

    kamikaze sz22 ?


  • @Me1945 No


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Paulau Island
            1 destroyer moved from 30 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 bomber moved from Korea to 34 Sea Zone
            1 fighter moved from Korea to 22 Sea Zone
            2 fighters moved from Korea to 23 Sea Zone
            1 bomber moved from Western United States to 23 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 transport moved from 110 Sea Zone to 88 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 battleship and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 34 Sea Zone
                Americans attack with 1 bomber, 1 cruiser and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 cruiser and 1 fighter in 34 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in 34 Sea Zone
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Philippines from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                British loiter and taunt; Americans attack with 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
                Italians defend with 2 destroyers
                    Americans roll dice for 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Italians roll dice for 2 destroyers in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    1 destroyer owned by the Italians lost in 110 Sea Zone
                    Americans roll dice for 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
                    Italians roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 110 Sea Zone
                Americans win with 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 16
                Casualties for Italians: 2 destroyers
            Battle in 22 Sea Zone
                Americans attack with 1 battleship, 1 fighter, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 1 transport in 22 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 battleship, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Marianas
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/9 hits, 2,50 expected hits
                    Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Marianas from Japanese, taking Normandy Bordeaux from Italians with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Paulau Island
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            2 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 34 Sea Zone to 22 Sea Zone
            1 bomber moved from 23 Sea Zone to Caroline Islands
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            2 fighters moved from 23 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Western United States to 91 Sea Zone
            3 fighters moved from Western United States to Wake Island
            1 mech_infantry moved from Southeast Mexico to Central United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            3 infantry placed in Korea
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,5,4,5,2,6,6,2,2
            Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Hopei to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/2 hits, 1,17 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 fighter owned by the Japanese lost in Hunan
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 fighter
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Hopei to Anhwe
            1 fighter moved from Chahar to Anhwe
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 bomber moved from Egypt to Tobruk
    
        Combat - British
            Battle in Tobruk
                British attack with 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery and 1 infantry
                    British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 2/3 hits, 1,00 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 2 : 2/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Tobruk
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                1 bomber owned by the British retreated
                Italians win with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 artillery and 2 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
            1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
            1 bomber moved from Tobruk to Gibraltar
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from Persia to Eastern Persia
            1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Gibraltar
            2 aaGuns, 5 fighters and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to United Kingdom
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            2 infantry placed in Union of South Africa
            1 destroyer placed in 71 Sea Zone
            1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Americans regular : -1,67
    Italians regular : -0,50
    Japanese regular : 3,00
    British regular : 1,00
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Archangel to Vologda
                  Italians take Vologda from Russians
            1 armour moved from Belarus to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            1 armour moved from Belarus to Bryansk
            1 armour moved from Bryansk to Russia
            1 fighter moved from Belarus to Russia
            1 bomber moved from Belarus to Russia
    
        Combat - Italians
            Battle in Russia
                Italians attack with 2 armour, 1 bomber and 1 fighter
                Russians defend with 1 aaGun, 1 airfield, 3 armour, 14 artilleries, 1 factory_major, 1 fighter, 16 infantry, 11 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 2 armour, 1 bomber and 1 fighter in Russia, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 aaGun, 3 armour, 14 artilleries, 1 fighter, 16 infantry, 11 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 19/46 hits, 16.33 expected hits
                    1 bomber owned by the Italians, 1 fighter owned by the Italians and 2 armour owned by the Italians lost in Russia
                    2 infantry owned by the Russians lost in Russia
                Russians win with 1 aaGun, 3 armour, 14 artilleries, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -30
                Casualties for Italians: 2 armour, 1 bomber and 1 fighter
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Belarus to Bryansk
            1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 armour moved from Tobruk to Libya
            1 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 mech_infantry moved from Western Germany to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Western Germany to Denmark
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    Russians regular : 2.67
    Russians AA : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 carrier and 1 fighter moved from 54 Sea Zone to 22 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    
        Combat - ANZAC
            Battle in Guam
    
        Non Combat Move - ANZAC
            1 aaGun moved from Queensland to South Australia
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            ANZAC undo move 1.
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Iraq to Persia
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            1 armour moved from Bryansk to Smolensk
            1 armour moved from Smolensk to Russia
            10 armour, 7 artilleries, 11 infantry and 10 mech_infantrys moved from Bryansk to Russia
            1 fighter and 2 tactical_bombers moved from Belarus to Russia
            2 bombers moved from Western Germany to Russia
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
    
        Combat - Germans
            Battle in Russia
                Germans attack with 12 armour, 7 artilleries, 2 bombers, 1 fighter, 11 infantry, 10 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 aaGun, 1 airfield, 3 armour, 14 artilleries, 1 factory_major, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 12 armour, 7 artilleries, 2 bombers, 1 fighter, 11 infantry, 10 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 18/45 hits, 16.17 expected hits
                    Russians roll dice for 1 aaGun, 3 armour, 14 artilleries, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 16/44 hits, 15.67 expected hits
                    1 artillery owned by the Germans, 11 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
                    3 mech_infantrys owned by the Russians, 14 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
                    Germans roll dice for 12 armour, 6 artilleries, 2 bombers, 1 fighter, 6 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 13/29 hits, 13.17 expected hits
                    Russians roll dice for 3 armour, 14 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 10/27 hits, 10.00 expected hits
                    3 artilleries owned by the Germans, 1 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
                    8 mech_infantrys owned by the Russians and 5 artilleries owned by the Russians lost in Russia
                    Germans roll dice for 11 armour, 3 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Russia, round 4 : 8/19 hits, 9.67 expected hits
                    Russians roll dice for 3 armour, 9 artilleries, 1 fighter and 1 tactical_bomber in Russia, round 4 : 8/14 hits, 5.67 expected hits
                    3 artilleries owned by the Germans and 5 armour owned by the Germans lost in Russia
                    8 artilleries owned by the Russians lost in Russia
                    Germans roll dice for 6 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Russia, round 5 : 6/11 hits, 6.17 expected hits
                    Russians roll dice for 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Russia, round 5 : 4/6 hits, 3.00 expected hits
                    4 armour owned by the Germans lost in Russia
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 3 armour owned by the Russians and 1 artillery owned by the Russians lost in Russia
                Germans captures 37PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Germans: 10 armour, 7 artilleries, 11 infantry and 10 mech_infantrys
                Casualties for Russians: 1 aaGun, 3 armour, 14 artilleries, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 armour moved from Novgorod to Bryansk
            2 bombers moved from Russia to Smolensk
            1 fighter moved from Russia to Belarus
            2 tactical_bombers moved from Russia to Belarus
            2 infantry and 1 marine moved from Novgorod to 115 Sea Zone
            1 destroyer moved from 114 Sea Zone to 113 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 marine moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            3 infantry and 2 marines moved from 113 Sea Zone to Norway
            1 aaGun, 1 artillery and 2 infantry moved from Finland to Norway
            1 fighter moved from Western Germany to Southern Italy
            1 armour, 1 artillery and 6 infantry moved from Western Germany to Denmark
            1 aaGun moved from Western Germany to Denmark
            1 aaGun moved from France to Western Germany
            2 artilleries and 6 infantry moved from France to Southern France
            2 armour moved from Southern France to Western Germany
            1 tactical_bomber moved from 115 Sea Zone to Western Germany
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Southern France
            1 armour and 1 mech_infantry placed in Novgorod
            1 fighter and 9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 87 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 3.67
    Germans regular : -0.17
    Russians AA : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Tambov
                  Russians take Tambov from Germans
            1 mech_infantry moved from Volgograd to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 mech_infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 mech_infantry in Vologda, round 5 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 mech_infantry in Vologda, round 5 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Vologda
                Italians win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Samara
            1 aaGun and 1 infantry moved from Ukraine to Rostov
            1 aaGun and 1 infantry moved from Vyborg to Karelia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Russians regular : -0,67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters, 9 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour moved from India to Eastern Persia
                  Japanese take West India from UK_Pacific
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
            1 infantry moved from 80 Sea Zone to Eastern Persia
            1 marine moved from Ceylon to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Persia
            1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
            1 fighter moved from 39 Sea Zone to Persia
            1 destroyer moved from 42 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            1 fighter moved from 36 Sea Zone to 34 Sea Zone
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Shan State to 35 Sea Zone
            1 bomber moved from Shan State to Eastern Persia
            3 fighters moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber and 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                    1 cruiser owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 cruiser
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                    1 cruiser owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 4 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 cruiser
            Battle in Eastern Persia
                Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Persia
                Japanese attack with 1 artillery, 1 fighter and 1 marine
                French defend with 1 infantry
                    Japanese roll dice for 1 battleship in Persia, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 marine in Persia, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 marine in Persia, round 3 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Persia
                    1 infantry owned by the French lost in Persia
                Japanese win, taking Persia from British with 1 fighter and 1 marine remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for French: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from Persia to 80 Sea Zone
            1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
            1 bomber moved from Eastern Persia to India
            3 transports moved from 39 Sea Zone to 36 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 carrier moved from 39 Sea Zone to 36 Sea Zone
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Yunnan to Hunan
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Jehol to Chahar
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 bomber moved from 35 Sea Zone to French Indo China
            4 fighters moved from 21 Sea Zone to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Hunan to 6 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
            3 infantry placed in Manchuria
            1 marine placed in Japan
            3 infantry placed in French Indo China
            2 infantry placed in India
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : -1.83
    ANZAC regular : 0.50
    British regular : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 destroyer, 3 fighters, 1 harbour, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            4 fighters moved from 22 Sea Zone to 36 Sea Zone
            1 bomber moved from Caroline Islands to 36 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from 91 Sea Zone to Holland Belgium
            1 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
            1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
    

    Combat Hit Differential Summary :

    Savegame


  • @Me1945

    intercept over Rome? scramble to sz112?


  • @Me1945 Full intercept and no scramble


  • @Me1945

    a9f4d4b4-5f6f-4a0d-b94b-a8f83649a87c-image.png

    Rome: kill German or Italian Ftr?

  • '21 '20 '18 '17 '16 '15 '14 '13

    Take Italian one

  • '21 '20 '18 '17 '16 '15 '14 '13

    Ask for OOL in W Ger pls


  • @Me1945

    one hit only lol


  • '21 '20 '18 '17 '16 '15 '14 '13

    Take inf


  • '21 '20 '18 '17 '16 '15 '14 '13

    Kill ACs.
    Then Tac and ftr - max defense

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