@wizmark Dice continuing in my favor, hopefully they even out.
L24 BM4 Surfer(X) v BombsAway(L+17)
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 4 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux Combat - Germans
Combat Hit Differential Summary :
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@surfer scramble sz 111
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 4 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 bomber and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 2 submarines owned by the Germans lost in 111 Sea Zone 1 destroyer owned by the British lost in 111 Sea Zone 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 submarines owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/13 hits, 4.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Yugoslavia 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 7/18 hits, 5.67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 5 infantry owned by the Germans lost in France 1 aaGun owned by the French and 6 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 5/13 hits, 4.83 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 0/5 hits, 2.33 expected hits 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38 Casualties for Germans: 5 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone 1 destroyer owned by the British lost in 106 Sea Zone British win with 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 3 aaGuns moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 infantry moved from 113 Sea Zone to Norway 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Norway to Finland 2 infantry moved from Slovakia Hungary to Romania 3 infantry moved from Poland to Slovakia Hungary 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 1 mech_infantry placed in Germany 4 artilleries and 2 infantry placed in Germany 1 mech_infantry placed in Western Germany Germans undo move 3. Germans undo move 1. 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -1.67 Neutral_Allies regular : -0.67 Germans regular : 0.83 British regular : 1.50
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@BombsAway Just checking.
You declared war on Japan, but did you mean to leave all Siberian forces in Amur? -
@surfer yes
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur 1 fighter and 4 infantry moved from Korea to Amur 2 tactical_bombers moved from Japan to Amur 2 fighters moved from Japan to Amur 2 fighters moved from 6 Sea Zone to Amur 2 tactical_bombers moved from 6 Sea Zone to Amur 2 bombers moved from Japan to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter moved from Formosa to Hunan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 battleship moved from 6 Sea Zone to 5 Sea Zone Combat - Japanese Battle in Siberia Battle in Hunan Japanese attack with 1 artillery, 1 fighter and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Siberia from Russians, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Amur Japanese attack with 2 artilleries, 7 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Amur : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in Amur Japanese roll dice for 1 battleship in Amur, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 5 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 2 : 7/25 hits, 9.33 expected hits Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 5/18 hits, 6.00 expected hits 5 infantry owned by the Japanese lost in Amur 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 2 artilleries, 5 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 3 : 10/20 hits, 8.50 expected hits Russians roll dice for 12 infantry in Amur, round 3 : 5/12 hits, 4.00 expected hits 5 infantry owned by the Japanese lost in Amur 10 infantry owned by the Russians lost in Amur Japanese roll dice for 2 artilleries, 5 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 4 : 7/15 hits, 7.67 expected hits Russians roll dice for 2 infantry in Amur, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 artilleries, 5 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 2 fighters and 10 infantry Casualties for Russians: 2 aaGuns and 18 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Okinawa to 36 Sea Zone 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 fighter moved from Amur to Shantung 1 fighter moved from Amur to Shantung 1 fighter moved from Amur to Shantung 1 fighter moved from Amur to 6 Sea Zone 1 fighter moved from Amur to Jehol 1 tactical_bomber moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Amur to Kiangsu 1 tactical_bomber moved from Amur to Kiangsu 1 tactical_bomber moved from Amur to Jehol 1 tactical_bomber moved from Amur to Jehol 1 tactical_bomber moved from Amur to Jehol 1 aaGun moved from Manchuria to Jehol 1 infantry moved from Jehol to Chahar 1 artillery and 2 infantry moved from Shantung to Anhwe 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.17 Russians regular : -0.67 Russians AA : 1.00
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 1 battleship moved from 111 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from Scotland to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia
Combat Hit Differential Summary :
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@surfer Added 1 ipc to UK Eur, per bid.
Scramble Sz 112 & 97?
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@BombsAway scramble Sz112 3 ftrs
Nothing in SZ97. -
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 armour and 2 infantry moved from Albania to Greece 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone 1 destroyer owned by the British and 1 submarine owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone 1 cruiser owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine Battle in Greece Italians attack with 2 armour, 1 fighter and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 armour, 1 fighter and 3 infantry in Greece, round 2 : 2/6 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 2 armour, 1 fighter and 1 infantry in Greece, round 3 : 2/4 hits, 1.67 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Kenya from British to Italians EDIT: Turning off Edit Mode 1 fighter moved from Greece to Southern Italy 1 bomber moved from 97 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to France 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya 1 infantry moved from Italian Somaliland to Kenya Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Neutral_Allies regular : 0.00 British regular : 1.83
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 2 infantry, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. Non Combat Move - Germans 2 infantry moved from Norway to Finland 1 artillery and 1 infantry moved from France to Western Germany 4 artilleries and 2 infantry moved from Germany to Poland 3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania 5 infantry moved from Bulgaria to Romania 3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania 2 armour and 4 mech_infantrys moved from France to Germany 4 armour moved from France to Germany 1 artillery moved from Normandy Bordeaux to France 1 aaGun moved from Holland Belgium to France 2 aaGuns moved from Holland Belgium to Western Germany 1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 1 armour, 2 infantry and 7 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
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@BombsAway I always hate G2…there is often very little to do. Seems like no way to continue to put pressure on Allies.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Olgiy to Kansu 1 mech_infantry moved from Sikang to Suiyuyan 1 armour moved from Sikang to Suiyuyan 1 mech_infantry moved from Kazakhstan to Szechwan 1 armour moved from Kazakhstan to Szechwan 2 infantry moved from Kazakhstan to Sikang 2 mech_infantrys moved from Volgograd to Sikang 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber moved from Novgorod to Belarus 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 3 infantry moved from Ukraine to Western Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Novgorod Russians undo move 1. 3 infantry placed in Ukraine 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Korea to Manchuria 1 artillery moved from Amur to Manchuria 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 3 infantry moved from Hunan to Yunnan 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kiangsu to Yunnan 1 artillery moved from Jehol to Chahar 1 infantry moved from Anhwe to Chahar 1 fighter and 3 tactical_bombers moved from Jehol to Chahar 1 fighter moved from Shantung to Manchuria 1 mech_infantry moved from Amur to Manchuria 1 fighter moved from Shantung to Chahar 1 fighter moved from Shantung to Manchuria 1 bomber moved from Kwangsi to Yunnan 1 fighter moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Manchuria Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 0/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 3 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Chahar, round 2 : 4/7 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/11 hits, 5.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to 36 Sea Zone 2 bombers moved from Yunnan to Kwangsi 2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 17 Sea Zone to 33 Sea Zone 2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 aaGuns, 1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 1 fighter moved from Manchuria to Amur 1 aaGun moved from Jehol to Anhwe 1 aaGun moved from Korea to Manchuria 1 artillery and 1 infantry moved from Amur to Buryatia 1 battleship and 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 fighters moved from Chahar to Anhwe 3 tactical_bombers moved from Chahar to Anhwe 2 artilleries and 2 infantry moved from Anhwe to Hunan 1 fighter moved from Manchuria to Anhwe Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Japanese regular : -4.50
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Malta to 97 Sea Zone 1 tactical_bomber moved from Malta to 97 Sea Zone 2 fighters moved from Malta to 97 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 artillery moved from Ethiopia to Kenya 1 mech_infantry moved from Ethiopia to Kenya 1 cruiser moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 2 infantry moved from Shan State to Siam 2 fighters moved from India to Siam 1 tactical_bomber moved from India to Siam
Combat Hit Differential Summary :
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@surfer Scramble sz 97?
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@BombsAway No Thanks.