@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
@Arthur-Bomber-Harris I’m sure I will scramble but for the casualties I will want to see the dice and the move in full.
@farmboy no problem. Will do round by round. If my subs get 1 hit on round 1, lose your sub?
@Arthur-Bomber-Harris my sub will roll first so it probably depends on whether I get a hit. I also have the option of submerge too. Its better for me I think to see the full turn (other combats and the buy) before deciding on any of this. And in about 45 min to an 1 hour I will be in a position to respond fairly quickly once things start.
@farmboy please confirm the scramble and if the American sub fights turn 1.
triplea_40891_9scramble j.tsvg
I did a practice fight without the dice server and I got absolutely destroyed in most of these battles. Let’s see if I can do better when it counts.
@Arthur-Bomber-Harris scramble and sub fights round 1. I’ll do this round by round
no need for turn by turn, my units had great luck on turn 1…
triplea_40891_9 japan end.tsvg
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
8 artilleries and 16 infantry moved from Manchuria to Jehol
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 fighter moved from Borneo to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsi
1 armour moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kiangsi
1 fighter moved from 36 Sea Zone to Kiangsi
1 tactical_bomber moved from 36 Sea Zone to Kiangsi
1 armour moved from Szechwan to Hunan
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Yunnan to Hunan
1 mech_infantry moved from French Indo China to Kweichow
1 bomber moved from India to Kweichow
1 tactical_bomber moved from Japan to 35 Sea Zone
Combat - Japanese
Japanese creates battle in territory 20 Sea Zone
Japanese creates battle in territory 19 Sea Zone
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 bomber and 2 submarines
Americans defend with 1 destroyer, 1 fighter, 1 submarine and 2 transports
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in 26 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 2 transports in 26 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone
2 transports owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 32
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer, 1 fighter, 1 submarine and 2 transports
Battle in Kweichow
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Hunan, round 2 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 fighter in Hunan, round 3 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 fighter in Hunan, round 4 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
Americans defend with 1 artillery and 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Kiangsi, round 2 : 5/7 hits, 4.17 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.33 expected hits
1 fighter owned by the Japanese lost in Kiangsi
2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Kwangsi, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 1 transport in 35 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 transport in 35 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 transport owned by the ANZAC lost in 35 Sea Zone
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 submarine and 1 transport
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Jehol
Japanese attack with 8 artilleries and 16 infantry
Chinese defend with 1 infantry
Japanese roll dice for 8 artilleries and 16 infantry in Jehol, round 2 : 6/24 hits, 6.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 8 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Borneo
1 tactical_bomber moved from Philippines to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Hunan to India
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 aaGun moved from Yunnan to Hunan
1 bomber moved from 26 Sea Zone to Marshall Islands
1 bomber moved from Kweichow to French Indo China
1 bomber moved from Kiangsi to Japan
2 fighters and 3 tactical_bombers moved from Kiangsi to French Indo China
Place Units - Japanese
1 armour and 2 infantry placed in French Indo China
Japanese undo move 1.
2 armour and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in India
2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : -1.83
ANZAC regular : -0.33
Not sure if I will regret abandoning Manchuria…
@Arthur-Bomber-Harris Do you recall what happened in the Philippines? There is a weird explanation in the summary as no dice appear to be rolled. I defended only with bases but lost the anzac units that were there. The summary is missing the dice and seems to suggest they weren’t necessary. And because the dice are slow in coming I can’t confirm from the dice roller.
@farmboy hmmm, I don’t remember. How do you want to resolve this?
@Arthur-Bomber-Harris its going to take me a little while to figure out this move. So we have some time. I’ve gotten the convoy rolls already but not hte combat from the Japan turn. I expect that over the next day we should see more rolls come in so hopefully those come in too. If we don’t see rolls for Philippines than I think its best to roll it in the dice roller here.
If you definitively remembered the rolling happen, I would just leave it, but the summary text seems to suggest a glitch.
@farmboy i was clicking through everything on screen and don’t remember.
If you want to do it on the forum, lose an infantry first and then a plane if I take a second casualty.
@Arthur-Bomber-Harris I’ll wait to see if it comes up in teh dice first. I won’t be able to decide on my turn in any case. Hopefully tomorrow morning we will see. I don’t want to roll here if it is moot.
@farmboy sounds fair.
@Arthur-Bomber-Harris I think most if not all of the dice just came in (are you seeing them too? I don’t see philippines yet among them. Still will wait until at least morning but that makes me think it was some weird glitch.
I just tried the dice bot to see. I thought I was doing it here but it was in this topic here https://www.axisandallies.org/forums/topic/39917/when-you-need-a-topic-to-use-the-dicebot-do-it-here?_=1719375271935
you will see that you got the hits you needed and I missed.
@farmboy thanks for the rolls! That was a crazy lucky Japan turn.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Korea to Buryatia
Russians take Buryatia from Germans
1 bomber moved from Korea to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber moved from Korea to 35 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to Marshall Islands
2 fighters moved from 33 Sea Zone to Marshall Islands
1 mech_infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour, 2 infantry and 1 mech_infantry moved from Greece to Bulgaria
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from Korea to Yakut S.S.R.
Combat - Americans
Battle in Holland Belgium
Combat Hit Differential Summary :
@Arthur-Bomber-Harris posting in the event you want the sub fight in 36
fight with the sub but take the destroyer as the hit. submerge if I ever lose the destroyer