TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 57 Sea Zone to 55 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 36 Sea Zone to Philippines
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to Hunan
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
2 tactical_bombers moved from Kwangsi to Anhwe
2 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Anhwe
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Guam from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Philippines, round 2 : 3/6 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers
British defend with 3 mech_infantrys
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers in Anhwe, round 2 : 5/8 hits, 3.33 expected hits
Chinese roll dice for 3 mech_infantrys in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
3 mech_infantrys owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 3 mech_infantrys
Battle in Yunnan
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Kiangsi to Kwangsi
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 marine moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Manchuria
1 bomber moved from Anhwe to Kwangsi
2 tactical_bombers moved from Yunnan to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 infantry moved from Jehol to Manchuria
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in Kiangsu
1 bomber, 2 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : 3.00
ANZAC regular : -0.33
UK_Pacific regular : -0.33
Dice Statistics:
Total
1 was rolled 159 times
2 was rolled 130 times
3 was rolled 147 times
4 was rolled 151 times
5 was rolled 146 times
6 was rolled 146 times
Average roll : 3.493
Median : 4.000
Variance : 0.512
Standard Deviation : 0.716
Total rolls : 879
Germans Combat
1 was rolled 45 times
2 was rolled 40 times
3 was rolled 39 times
4 was rolled 41 times
5 was rolled 43 times
6 was rolled 33 times
Average roll : 3.398
Median : 3.000
Variance : 0.353
Standard Deviation : 0.595
Total rolls : 241
British Combat
1 was rolled 11 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 17 times
5 was rolled 13 times
6 was rolled 20 times
Average roll : 3.730
Median : 4.000
Variance : 0.669
Standard Deviation : 0.818
Total rolls : 89
Italians Combat
1 was rolled 11 times
2 was rolled 1 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.488
Median : 3.000
Variance : 1.871
Standard Deviation : 1.368
Total rolls : 41
French Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.444
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Americans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.306
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 36
Neutral_Allies Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.222
Median : 3.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
Chinese Combat
1 was rolled 19 times
2 was rolled 10 times
3 was rolled 14 times
4 was rolled 15 times
5 was rolled 23 times
6 was rolled 16 times
Average roll : 3.629
Median : 4.000
Variance : 1.030
Standard Deviation : 1.015
Total rolls : 97
UK_Pacific Combat
1 was rolled 3 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 1.481
Standard Deviation : 1.217
Total rolls : 10
Russians Combat
1 was rolled 27 times
2 was rolled 16 times
3 was rolled 18 times
4 was rolled 26 times
5 was rolled 9 times
6 was rolled 21 times
Average roll : 3.316
Median : 3.000
Variance : 1.944
Standard Deviation : 1.394
Total rolls : 117
Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 0.188
Standard Deviation : 0.433
Total rolls : 9
Japanese Combat
1 was rolled 30 times
2 was rolled 30 times
3 was rolled 38 times
4 was rolled 34 times
5 was rolled 38 times
6 was rolled 37 times
Average roll : 3.633
Median : 4.000
Variance : 0.347
Standard Deviation : 0.589
Total rolls : 207
Savegame