L42 PTV Guderian1 (X+10) vs MikawaGunichi


  • @Guderian1 Stay and fight


  • @mikawagunichi I killed the destroyer without casualties, now?


  • @Guderian1 Submerge


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 101 Sea Zone to 100 Sea Zone
            1 bomber moved from Southern Italy to 100 Sea Zone
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 100 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 100 Sea Zone
                1 submarine owned by the Americans submerged
                Italians win, taking 100 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
                Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 100 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,4,5
            Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : 0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: French round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Eastern India to 58 Sea Zone
            2 fighters moved from Queensland to Hawaiian Islands
            1 artillery and 3 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 27 Sea Zone
            1 destroyer moved from 55 Sea Zone to 32 Sea Zone
            1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 destroyers placed in 64 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Alexandria to Egypt
            1 infantry moved from Morocco to 93 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 factory_minor, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Southern Belarus to Smolensk
            3 fighters and 4 tactical_bombers moved from Bryansk to Smolensk
            1 infantry moved from Kursk to Tula
                  Germans take Tula from Russians
            1 infantry moved from Northern Caucasus to Kazakhstan
            3 artilleries and 2 infantry moved from Northern Caucasus to Southern Caucasus
                  Germans take Southern Caucasus from Russians
            1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
            1 artillery moved from Rostov to Stalingrad
            1 infantry moved from Rostov to Stalingrad
            1 infantry moved from Kursk to Bryansk
            1 cruiser, 1 destroyer and 1 transport moved from 116 Sea Zone to 118 Sea Zone
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            1 fighter and 3 tactical_bombers moved from Western Germany to Southern France
            2 infantry moved from France to Southern France
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 3 fighters, 1 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Smolensk, round 2 : 3/8 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    1 infantry owned by the Russians lost in Smolensk
                Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Stalingrad
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                Americans defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 2/6 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Southern France to Western Germany
            3 tactical_bombers moved from Southern France to Western Germany
            2 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from France to Western Germany
            1 armour moved from France to Western Germany
            1 artillery moved from France to Western Germany
            3 fighters and 4 tactical_bombers moved from Smolensk to Leningrad
            1 infantry moved from Leningrad to Vologda
            1 infantry moved from Leningrad to Novgorod
            1 infantry moved from Leningrad to Novgorod
            1 mech_infantry moved from Rostov to Northern Caucasus
            1 armour moved from Rostov to Northern Caucasus
            1 infantry moved from Rostov to Northern Caucasus
            1 tactical_bomber moved from Kazakhstan to Northern Caucasus
            1 fighter moved from Kazakhstan to Northern Caucasus
            1 infantry moved from France to Western Germany
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 fighters and 6 infantry placed in Germany
            2 artilleries and 1 infantry placed in Leningrad
            1 factory_minor placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,5
            Germans collect 62 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 1.00
    Germans regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 factory_minor, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Southern Belarus to Smolensk
            3 fighters and 4 tactical_bombers moved from Bryansk to Smolensk
            1 infantry moved from Kursk to Tula
                  Germans take Tula from Russians
            1 infantry moved from Northern Caucasus to Kazakhstan
            3 artilleries and 2 infantry moved from Northern Caucasus to Southern Caucasus
                  Germans take Southern Caucasus from Russians
            1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
            1 artillery moved from Rostov to Stalingrad
            1 infantry moved from Rostov to Stalingrad
            1 infantry moved from Kursk to Bryansk
            1 cruiser, 1 destroyer and 1 transport moved from 116 Sea Zone to 118 Sea Zone
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            1 fighter and 3 tactical_bombers moved from Western Germany to Southern France
            2 infantry moved from France to Southern France
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 3 fighters, 1 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Smolensk, round 2 : 3/8 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    1 infantry owned by the Russians lost in Smolensk
                Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Stalingrad
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                Americans defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 2/6 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Southern France to Western Germany
            3 tactical_bombers moved from Southern France to Western Germany
            2 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from France to Western Germany
            1 armour moved from France to Western Germany
            1 artillery moved from France to Western Germany
            3 fighters and 4 tactical_bombers moved from Smolensk to Leningrad
            1 infantry moved from Leningrad to Vologda
            1 infantry moved from Leningrad to Novgorod
            1 infantry moved from Leningrad to Novgorod
            1 mech_infantry moved from Rostov to Northern Caucasus
            1 armour moved from Rostov to Northern Caucasus
            1 infantry moved from Rostov to Northern Caucasus
            1 tactical_bomber moved from Kazakhstan to Northern Caucasus
            1 fighter moved from Kazakhstan to Northern Caucasus
            1 infantry moved from France to Western Germany
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 fighters and 6 infantry placed in Germany
            2 artilleries and 1 infantry placed in Leningrad
            1 factory_minor placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,5
            Germans collect 62 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 1.00
    Germans regular : -1.67
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 4x airfield; Remaining resources: 23 PUs; 
            Russians buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Samara to Stalingrad
            1 fighter and 1 tactical_bomber moved from Russia to Tula
            2 infantry moved from Russia to Tula
            2 fighters and 1 tactical_bomber moved from Russia to Stalingrad
    
        Combat - Russians
            Battle in Stalingrad
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Stalingrad, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Tula
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tula, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tula to Russia
            2 fighters and 1 tactical_bomber moved from Stalingrad to Russia
            1 infantry moved from Samara to Kazakhstan
            2 infantry moved from Timguska to Yenisey
            3 armour moved from Urals to Yenisey
            2 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
    
        Place Units - Russians
            1 artillery and 1 tactical_bomber placed in Russia
            3 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 7 Sea Zone to 25 Sea Zone
            1 submarine moved from 7 Sea Zone to 26 Sea Zone
            1 submarine moved from 7 Sea Zone to 32 Sea Zone
            1 bomber and 1 tactical_bomber moved from Japan to 26 Sea Zone
            2 fighters moved from 24 Sea Zone to 32 Sea Zone
            1 destroyer moved from 24 Sea Zone to 25 Sea Zone
            2 infantry moved from Wake Island to 24 Sea Zone
            2 infantry and 1 transport moved from 24 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Gilbert Islands
            1 infantry moved from Shan State to Malaya
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Borneo
            1 transport moved from 37 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 bomber moved from French Indo China to Borneo
            1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Kiangsi
            2 artilleries moved from Buryatia to Yakut S.S.R.
            1 mech_infantry moved from Jehol to Kiangsu
            1 tactical_bomber moved from French Indo China to Malaya
            1 fighter moved from 37 Sea Zone to Malaya
            1 tactical_bomber moved from 37 Sea Zone to Borneo
            1 tactical_bomber moved from French Indo China to Borneo
            1 fighter moved from 20 Sea Zone to Borneo
            1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @Guderian1 scramble from the carrier in hawai?


  • @Guderian1 no thanks


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 7 Sea Zone to 25 Sea Zone
            1 submarine moved from 7 Sea Zone to 26 Sea Zone
            1 submarine moved from 7 Sea Zone to 32 Sea Zone
            1 bomber and 1 tactical_bomber moved from Japan to 26 Sea Zone
            2 fighters moved from 24 Sea Zone to 32 Sea Zone
            1 destroyer moved from 24 Sea Zone to 25 Sea Zone
            2 infantry moved from Wake Island to 24 Sea Zone
            2 infantry and 1 transport moved from 24 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Gilbert Islands
            1 infantry moved from Shan State to Malaya
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Borneo
            1 transport moved from 37 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 bomber moved from French Indo China to Borneo
            1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Kiangsi
            2 artilleries moved from Buryatia to Yakut S.S.R.
            1 mech_infantry moved from Jehol to Kiangsu
            1 tactical_bomber moved from French Indo China to Malaya
            1 fighter moved from 37 Sea Zone to Malaya
            1 tactical_bomber moved from 37 Sea Zone to Borneo
            1 tactical_bomber moved from French Indo China to Borneo
            1 fighter moved from 20 Sea Zone to Borneo
            1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in Gilbert Islands
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win, taking Gilbert Islands from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in 26 Sea Zone
                Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 destroyer and 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 32 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 32 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Borneo
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Borneo
                    2 infantry owned by the British lost in Borneo
                Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Malaya
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 marine; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 marine in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    1 marine owned by the Americans lost in Malaya
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 marine
            Battle in Kiangsi
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    2 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Kiangsi to 20 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu
            1 artillery and 1 infantry moved from Fukien to Kiangsu
            2 infantry moved from Shantung to Kiangsu
            1 aaGun moved from Jehol to Chahar
            1 infantry moved from Jehol to Shantung
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to French Indo China
            1 tactical_bomber moved from Borneo to French Indo China
            1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            1 fighter moved from Borneo to 37 Sea Zone
            1 bomber and 1 tactical_bomber moved from Borneo to French Indo China
            1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Yunnan to Kweichow
            4 infantry moved from Yunnan to French Indo China
            5 artilleries moved from Yunnan to French Indo China
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from Japan to Kyushu
            1 aaGun moved from Japan to Kyushu
            1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
            1 fighter moved from 32 Sea Zone to 7 Sea Zone
            1 carrier moved from 24 Sea Zone to 7 Sea Zone
            1 fighter moved from 32 Sea Zone to Caroline Islands
            1 bomber moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from 6 Sea Zone to Japan
            1 transport moved from 20 Sea Zone to 7 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 7 Sea Zone
            3 infantry placed in French Indo China
            1 artillery, 2 fighters and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 1.00
    Japanese regular : 2.00
    UK_Pacific regular : 2.00
    ANZAC regular : -0.33
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Combat Move - British
            1 armour moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 destroyer moved from 82 Sea Zone to 100 Sea Zone
            1 fighter moved from Southern Persia to 100 Sea Zone
            1 fighter moved from Norway to Germany
            2 bombers moved from United Kingdom to Germany
    

    Combat Hit Differential Summary :

    Savegame


  • @Guderian1 Intercept in germany?


  • @mikawagunichi yes three

  • 2024

    TripleA Manual Gamesave Post: UK_Pacific round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 4 destroyers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from 27 Sea Zone to 33 Sea Zone
            1 destroyer moved from 27 Sea Zone to 32 Sea Zone
            1 fighter moved from 11 Sea Zone to 32 Sea Zone
            2 destroyers moved from 11 Sea Zone to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 submarine moved from 100 Sea Zone to 95 Sea Zone
            1 submarine moved from 99 Sea Zone to 101 Sea Zone
                  Americans take 101 Sea Zone from Italians
            1 submarine moved from 99 Sea Zone to 100 Sea Zone
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 tactical_bomber and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 26 Sea Zone
                Americans attack with 2 destroyers
                Japanese defend with 1 submarine
                    Americans roll dice for 2 destroyers in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 destroyers in 26 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 destroyers in 26 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win with 2 destroyers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 32 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Marshall Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Marshall Islands, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Wake Island
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone
            1 fighter moved from 32 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 carrier and 1 fighter moved from 58 Sea Zone to 64 Sea Zone
            1 bomber moved from Eastern India to Queensland
            3 fighters and 1 tactical_bomber moved from Southern Persia to Russia
            1 bomber moved from Anhwe to Samara
            1 artillery, 8 infantry and 2 mech_infantrys moved from Norway to Finland
            4 infantry moved from Morocco to 93 Sea Zone
            1 battleship, 1 destroyer, 5 infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Norway
            2 fighters moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
            4 destroyers and 1 transport placed in 11 Sea Zone
            1 fighter and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shansi to Jehol
                  Chinese take Jehol from Japanese
            3 infantry moved from Hopei to Hunan
            1 fighter moved from Honan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            14 infantry moved from Anhwe to Hopei
            1 infantry moved from Honan to Hopei
            1 fighter moved from Hunan to Hopei
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 destroyer moved from 82 Sea Zone to 100 Sea Zone
            1 fighter moved from Southern Persia to 100 Sea Zone
            1 fighter moved from Norway to Germany
            2 bombers moved from United Kingdom to Germany
    
        Combat - British
            Air Battle in Germany
                British attacks with 3 units heading to Germany
                Germans launches 3 interceptors out of Germany
                    Attackers Fire,  : 0/3 hits, 0.67 expected hits
                    Defenders Fire,  : 0/3 hits, 1.00 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 8,5 and causes: 13 damage to unit: factory_major
                Bombing raid in Germany causes 13 damage total. 
            Battle in 100 Sea Zone
                British attack with 1 destroyer and 1 fighter; Americans loiter and taunt
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 100 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 100 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 100 Sea Zone
                British win, taking 100 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - British
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Norway to Finland
            3 transports moved from 115 Sea Zone to 113 Sea Zone
            6 infantry moved from United Kingdom to 113 Sea Zone
            6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
            6 infantry moved from 115 Sea Zone to Norway
            2 bombers and 1 fighter moved from Germany to Norway
            2 fighters moved from United Kingdom to Norway
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from 100 Sea Zone to Egypt
            2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Western India to Burma
            2 armour, 1 artillery and 5 infantry moved from Eastern India to Burma
            1 armour moved from Baluchistan to Eastern India
    
        Place Units - British
            3 infantry placed in Egypt
            3 fighters placed in Union of South Africa
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 mech_infantrys placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,5,4,3,6,6,3
            UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in Eastern India change ownership: 1 artillery and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Americans regular : -1.17
    Italians regular : -0.50
    Japanese regular : -0.67
    Defenders Fire,  : -1.00
    Germans AA : -0.33
    Attackers Fire,  : -0.67
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 1 fighter
                British defend with 1 submarine; Americans defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                    1 submarine owned by the Americans lost in 95 Sea Zone
                British and Italians reach a stalemate
                . Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3
            Italians collect 10 PUs (2 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 0.67
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: French round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Midway
            2 fighters moved from Hawaiian Islands to Midway
            2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
            2 infantry moved from 18 Sea Zone to Iwo Jima
    
        Combat - ANZAC
            Battle in Iwo Jima
            Battle in Midway
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 airfield and 2 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Midway
                    2 infantry owned by the Japanese lost in Midway
                ANZAC win, taking Iwo Jima from Japanese, taking Midway from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Midway to 27 Sea Zone
            2 destroyers moved from 64 Sea Zone to 55 Sea Zone
            1 fighter moved from 64 Sea Zone to Queensland
            1 infantry moved from Queensland to New South Wales
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,4,6,2,6,6
            ANZAC collect 10 PUs (1 lost to blockades); end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from 115 Sea Zone to Denmark
    
        Combat - French
            Battle in Denmark
    
        Non Combat Move - French
            4 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 10x factory_major; Remaining resources: 67 PUs; 
            Germans buy 1 carrier, 9 infantry and 4 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Denmark
            1 infantry moved from Southern France to France
            1 infantry moved from France to Western Germany
            1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from France to Western Germany
            1 infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Northern Caucasus to Stalingrad
            1 infantry moved from Rostov to Stalingrad
            1 infantry moved from Tambov to Stalingrad
            23 armour, 7 artilleries, 14 infantry and 19 mech_infantrys moved from Bryansk to Tula
            1 fighter and 1 tactical_bomber moved from Northern Caucasus to Stalingrad
            1 infantry moved from Novgorod to Yaroslavl
            1 infantry moved from Vologda to Yaroslavl
            3 fighters and 4 tactical_bombers moved from Leningrad to Yaroslavl
            1 fighter and 2 tactical_bombers moved from Western Germany to Denmark
            1 fighter moved from Germany to Denmark
            1 tactical_bomber moved from Western Germany to Denmark
            1 fighter moved from Germany to Denmark
            1 fighter moved from Germany to Denmark
            2 bombers moved from Leningrad to Yaroslavl
    
        Combat - Germans
            Battle in Tula
                Germans attack with 23 armour, 7 artilleries, 14 infantry and 19 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 23 armour, 7 artilleries, 14 infantry and 19 mech_infantrys in Tula, round 2 : 24/63 hits, 23.67 expected hits
                    Russians roll dice for 2 infantry in Tula, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Tula
                Germans win, taking Tula from Russians with 23 armour, 7 artilleries, 14 infantry and 19 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Denmark
                Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers
                French defend with 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Denmark, round 2 : 4/9 hits, 4.33 expected hits
                    French roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Denmark
                Germans win, taking Denmark from French with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Yaroslavl
                Germans attack with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in Yaroslavl, round 2 : 5/11 hits, 5.33 expected hits
                    Russians roll dice for 2 infantry in Yaroslavl, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Yaroslavl
                Germans win, taking Yaroslavl from Russians with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Stalingrad
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Stalingrad, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Stalingrad, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Stalingrad
                    2 infantry owned by the Russians lost in Stalingrad
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Stalingrad, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Stalingrad
                    1 artillery owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Stalingrad to Ukraine
            1 aaGun moved from Rostov to Ukraine
            1 artillery moved from Southern Caucasus to Northern Caucasus
            1 armour moved from Northern Caucasus to Rostov
            1 mech_infantry moved from Northern Caucasus to Rostov
            4 fighters and 3 tactical_bombers moved from Denmark to Western Germany
            2 artilleries moved from France to Western Germany
            2 mech_infantrys moved from Western Germany to Poland
            2 armour and 1 mech_infantry moved from Eastern Poland to Northern Belarus
            1 artillery moved from Leningrad to Novgorod
            1 infantry moved from Leningrad to Vologda
            1 artillery moved from Leningrad to Novgorod
            3 fighters moved from Yaroslavl to Leningrad
            2 bombers and 4 tactical_bombers moved from Yaroslavl to Leningrad
            1 cruiser, 1 destroyer and 1 transport moved from 118 Sea Zone to 116 Sea Zone
            2 infantry moved from Germany to Western Germany
            7 infantry moved from Germany to Poland
            2 fighters moved from Western Germany to 116 Sea Zone
            1 infantry moved from France to Western Germany
            1 infantry moved from Western Germany to Germany
            2 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 infantry moved from Southern Caucasus to Northern Caucasus
    
        Place Units - Germans
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : -0.67
    Germans regular : -0.50
    

    Savegame


  • @Guderian1 I assumed you didnt want to scramble against 7 planes in denmark , yaroslavl or toll.

    I made a mistake. I realized during the placement turn that I need to have docks to be able to place a carrier. without it my baltic sea fleet is doomed.

    Will you allow me to repair 13 in west germany instead of 10 in germany so I can place it there instead? this will ofcourse mean I can place one less infantry.

Suggested Topics

  • 61
  • 32
  • 36
  • 119
  • 71
  • 114
  • 129
  • 160
Axis & Allies Boardgaming Custom Painted Miniatures

78

Online

17.3k

Users

39.9k

Topics

1.7m

Posts