Total World War 3.0 7 players

  • 2023 '20

    TripleA Turn Summary: Italy round 5

    TripleA Turn Summary for game: Total World War: December 1941 3.0

    Game History

    Round: 5
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy rolls : 1/1 hits, 0.00 expected hits
            Italy removing all Technology Tokens after successful research.
            Italy discover ImprovedFighters
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            2 italianMarines moved from Western Egypt to 51 Sea Zone
            2 italianMarines and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
            2 italianMarines moved from 53 Sea Zone to Cairo
            2 italianBattleships, 1 italianCruiser and 3 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone
            1 italianAirTransport and 1 italianParatrooper moved from Sicily to Cairo
            3 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber moved from Crete to Cairo
            1 italianFighter and 1 italianStrategicBomber moved from Cyrenaica to Cairo
            1 italianAlpineInfantry, 1 italianAntiTankGun, 4 italianArtillerys, 7 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks moved from Western Egypt to Cairo
    
        Combat - Italy
            Battle in Cairo
                Italy attack with 1 italianAirTransport, 1 italianAlpineInfantry, 1 italianAntiTankGun, 4 italianArtillerys, 4 italianFighters, 7 italianInfantrys, 2 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 2 italianTanks
                Egypt defend with 1 Flagpole, 1 Rail, 2 britishAirfields, 1 britishBarracks, 1 britishDocks, 1 britishFactory and 1 britishFortification; Britain defend with 1 Material, 1 Truck, 1 britishAntiAirGun, 1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer, 2 britishFighters and 12 britishInfantrys
                    Britain roll AntiAircraftGun dice in Cairo : 0/1 hits, 0.08 expected hits
                    Britain roll AntiTankGun dice in Cairo : 1/1 hits, 0.17 expected hits
                1 italianMech.Infantry owned by the Italy lost in Cairo
                    Italy roll dice for 2 italianBattleships in Cairo, round 2 : 1/1 hits, 1.67 expected hits
                    Italy roll dice for 1 italianAirTransport, 1 italianAlpineInfantry, 1 italianAntiTankGun, 4 italianArtillerys, 4 italianFighters, 7 italianInfantrys, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 2 italianTanks in Cairo, round 2 : 7/1 hits, 7.08 expected hits
                    Egypt roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer, 2 britishFighters, 1 britishFortification and 12 britishInfantrys in Cairo, round 2 : 8/1 hits, 7.58 expected hits
                    1 italianAlpineInfantry owned by the Italy and 7 italianInfantrys owned by the Italy lost in Cairo
                    6 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Cairo
                    Italy roll dice for 1 italianAirTransport, 1 italianAntiTankGun, 4 italianArtillerys, 4 italianFighters, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 2 italianTanks in Cairo, round 3 : 5/1 hits, 5.08 expected hits
                    Egypt roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 2 britishFighters, 1 britishFortification and 6 britishInfantrys in Cairo, round 3 : 5/1 hits, 5.17 expected hits
                    1 italianAntiTankGun owned by the Italy, 2 italianMarines owned by the Italy, 1 italianAirTransport owned by the Italy and 1 italianParatrooper owned by the Italy lost in Cairo
                    5 britishInfantrys owned by the Britain lost in Cairo
                    Italy roll dice for 4 italianArtillerys, 4 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber, 1 italianTacticalBomber and 2 italianTanks in Cairo, round 4 : 4/1 hits, 4.17 expected hits
                    Egypt roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 2 britishFighters, 1 britishFortification and 1 britishInfantry in Cairo, round 4 : 3/1 hits, 3.33 expected hits
                    1 italianNavalFighter owned by the Italy and 2 italianArtillerys owned by the Italy lost in Cairo
                    1 britishInfantry owned by the Britain, 2 britishArtillerys owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Cairo
                    Italy roll dice for 2 italianArtillerys, 4 italianFighters, 1 italianStrategicBomber, 1 italianTacticalBomber and 2 italianTanks in Cairo, round 5 : 3/1 hits, 3.25 expected hits
                    Egypt roll dice for 2 britishFighters and 1 britishFortification in Cairo, round 5 : 2/1 hits, 1.67 expected hits
                    1 italianStrategicBomber owned by the Italy and 1 italianTacticalBomber owned by the Italy lost in Cairo
                    1 britishFortification owned by the Egypt and 2 britishFighters owned by the Britain lost in Cairo
                Italy destroys 8PUs while taking Egypt capital
                Some non-combat units are destroyed: 
                Italy converts britishBarracks into different units
                Italy converts britishDocks into different units
                Italy converts britishFactory into different units
                Italy win, taking Cairo from Egypt with 2 italianArtillerys, 4 italianFighters and 2 italianTanks remaining. Battle score for attacker is -7
                Casualties for Italy: 1 italianAirTransport, 1 italianAlpineInfantry, 1 italianAntiTankGun, 2 italianArtillerys, 7 italianInfantrys, 2 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber and 1 italianTacticalBomber
                Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer, 2 britishFighters and 12 britishInfantrys
                Casualties for Egypt: 1 britishFortification
    
        Non Combat Move - Italy
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger italianProd: Italy has 1 Material placed in Rome
            1 Truck moved from Western Egypt to Cairo
            3 italianFighters moved from Cairo to Al Kufrah
            1 italianFighter moved from Cairo to Western Egypt
            1 Material and 1 Truck moved from Rome to 49 Sea Zone
            1 Material, 1 Truck and 1 italianTransport moved from 49 Sea Zone to 48 Sea Zone
            1 Material and 1 Truck moved from 48 Sea Zone to Tripolitania
            1 italianTransport moved from 50 Sea Zone to 46 Sea Zone
            2 italianInfantrys moved from Rome to 46 Sea Zone
            1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
            4 italianInfantrys moved from Southern Italy to 50 Sea Zone
            4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 48 Sea Zone
            2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
            6 italianInfantrys moved from 48 Sea Zone to Tripolitania
            3 italianSubmarines moved from 51 Sea Zone to 45 Sea Zone
            1 italianFighter moved from Northern Italy to Tripolitania
            1 italianTank moved from Northern Italy to Southern Italy
            1 Truck moved from Northern Italy to Rome
            2 italianMarines moved from Rome to Southern Italy
            1 Truck and 1 italianAntiAirGun moved from Southern Ukraine to Western Ukraine
            1 italianArtillery, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Southern Ukraine to Western Ukraine
    
        Purchase Units - Italy
            Italy buy 1 italianFighter, 1 italianFortification, 4 italianInfantrys and 1 italianTank; Remaining resources: 1 PUs; 0 techTokens; 
    
        Place Units - Italy
            Units in Tripolitania being upgraded or consumed: 1 Material and 1 italianEntrenchment
            1 italianFortification placed in Tripolitania
            4 italianInfantrys placed in Rome
            1 italianFighter and 1 italianTank placed in Northern Italy
    
        Activate Technology - Italy
            Italy activating ImprovedFighters
            Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter
            Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter
            Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter
            Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter
            Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter
            Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter
            Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter
            Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter
    
        Turn Complete - Italy
            Italy collect 31 PUs; end with 32 PUs
            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 35 PUs
            Units generate 6 techTokens; Italy end with 6 techTokens
    

    Combat Hit Differential Summary :

    Italy regular : -1.25
    Britain AntiAircraftGun : -0.08
    Egypt regular : 0.25
    Italy rolls : 1.00
    Britain AntiTankGun : 0.83
    

    Savegame

  • 2023 '20

    I’m going to sue MARTI for fraud.
    The test rolls went MUCH better than that - at least from an Italian perspective.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Usa round 5

    TripleA Turn Summary for game: Total World War: December 1941 3.0

    Game History

    Round: 5
    
        Research Technology - Usa
            Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
            Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
            Usa spend 0 on tech rolls
                Usa rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            1 americanInfantry moved from Southwestern Algeria to Southern Algeria
                  ExiledAllies take Southern Algeria from Germany
            2 americanInfantrys moved from Algeria to Southern Algeria
            1 americanMarine moved from Algeria to Southern Algeria
            2 americanDestroyers moved from 64 Sea Zone to 69 Sea Zone
            2 americanNavalFighters moved from 64 Sea Zone to 69 Sea Zone
    
        Combat - Usa
            Battle in 69 Sea Zone
                Usa attack with 2 americanDestroyers and 2 americanNavalFighters
                Germany defend with 2 germanSubmarines and 1 germanTransport
                    Usa roll DepthChargeAttack dice in 69 Sea Zone : 1/1 hits, 0.50 expected hits
                    1 germanSubmarine owned by the Germany lost in 69 Sea Zone
                1 germanSubmarine owned by the Germany submerged
                    Usa roll dice for 2 americanDestroyers and 2 americanNavalFighters in 69 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
                    Germany roll dice for 1 germanTransport in 69 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                    1 germanTransport owned by the Germany lost in 69 Sea Zone
                Usa win, taking 69 Sea Zone from Neutral with 2 americanDestroyers and 2 americanNavalFighters remaining. Battle score for attacker is 14
                Casualties for Germany: 1 germanSubmarine and 1 germanTransport
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            2 americanNavalFighters moved from 69 Sea Zone to 61 Sea Zone
            1 americanCarrier moved from 64 Sea Zone to 61 Sea Zone
            1 americanAirTransport and 1 americanParatrooper moved from Morrocco to Gibraltar
            1 americanArtillery and 1 americanMarine moved from Morrocco to Southwestern Algeria
            1 americanAntiTankGun moved from Azores to 39 Sea Zone
            1 americanAntiTankGun and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone
            1 americanAntiTankGun moved from 61 Sea Zone to Morrocco
            1 Material, 1 Truck and 1 americanTransport moved from 17 Sea Zone to 40 Sea Zone
            1 Material and 1 Truck moved from 40 Sea Zone to Azores
            1 americanInfantry and 1 americanTank moved from New York to 30 Sea Zone
            1 americanInfantry moved from Northeastern US to 30 Sea Zone
            1 Train moved from Southeastern US to Northeastern US
            1 Train and 1 americanAntiAirGun moved from Northeastern US to New York
            1 Material and 1 Truck moved from Southeastern US to Florida Peninsula
            1 Train moved from Los Angeles to San Francisco
            1 Train and 2 americanInfantrys moved from San Francisco to British Columbia
            1 americanCombatEngineer moved from San Francisco to Los Angeles
            1 americanNavalFighter moved from Chicago to British Columbia
            1 americanCarrier moved from 137 Sea Zone to 133 Sea Zone
            1 americanMarine moved from Caroline Islands to 131 Sea Zone
            2 americanFighters and 1 americanStrategicBomber moved from Dutch New Guinea to Papua
            1 americanTransport moved from 131 Sea Zone to 116 Sea Zone
            1 americanInfantry and 1 americanMarine moved from Johnston Island to 116 Sea Zone
            1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 116 Sea Zone to 143 Sea Zone
            1 americanInfantry moved from 143 Sea Zone to Solomon Islands
            1 americanMarine moved from 143 Sea Zone to Solomon Islands
            1 americanFighter moved from Papua to Solomon Islands
            2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 1 americanMarine, 2 americanNavalFighters, 1 americanSubmarine and 1 americanTransport moved from 131 Sea Zone to 145 Sea Zone
            1 americanMarine moved from 145 Sea Zone to Papua
            1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
            2 americanInfantrys, 1 americanTank and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
            2 americanInfantrys and 1 americanTank moved from 39 Sea Zone to Azores
            1 americanCarrier moved from 39 Sea Zone to 61 Sea Zone
            1 americanNavalFighter moved from Chicago to Florida Peninsula
            1 Truck moved from Florida Peninsula to Eastern US
            1 americanFighter moved from Florida Peninsula to Azores
            1 americanNavalFighter moved from San Francisco to Hawaiian Islands
            1 americanTransport moved from 112 Sea Zone to 115 Sea Zone
            1 americanSubmarine moved from 156 Sea Zone to 115 Sea Zone
            1 americanStrategicBomber moved from Gold Coast to Cameroon
    
        Purchase Units - Usa
            Usa buy 2 americanAircraftPlants, 1 americanAntiTankGun, 1 americanArtillery, 1 americanCarrier, 1 americanHull, 3 americanInfantrys, 1 americanMarine, 1 americanMech.Infantry and 2 americanNavalFighters; Remaining resources: 0 PUs; 9 techTokens; 
    
        Place Units - Usa
            Units in Florida Peninsula being upgraded or consumed: 2 Materials
            1 americanAircraftPlant placed in Florida Peninsula
            Units in Los Angeles being upgraded or consumed: 2 Materials
            1 americanAircraftPlant placed in Los Angeles
            Usa undo move 2.
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
            1 americanCarrier and 1 americanHull placed in 156 Sea Zone
            1 americanInfantry placed in San Francisco
            1 americanAntiTankGun placed in New York
            2 americanInfantrys and 1 americanMarine placed in Washington
            2 americanNavalFighters placed in Chicago
            1 americanArtillery and 1 americanMech.Infantry placed in Florida Peninsula
    
        Turn Complete - Usa
            Usa collect 68 PUs; end with 68 PUs
            Units generate 9 techTokens; Usa end with 18 techTokens
    

    Combat Hit Differential Summary :

    Usa DepthChargeAttack : 0.50
    Germany regular : -0.08
    Usa rolls : 0.00
    Usa regular : -0.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Finland round 6

    TripleA Turn Summary for game: Total World War: December 1941 3.0

    Game History

    Round: 6
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 9 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 13 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 12 PUs
    
        Research Technology - Germany
            Trigger germanaTIL: Germany gains access to ImprovedLogistics
            Trigger germanaTIDS: Germany gains access to ImprovedDefensiveStructures
            Germany spend 0 on tech rolls
                Germany rolls : 1/1 hits, 0.00 expected hits
            Germany removing all Technology Tokens after successful research.
            Germany discover ImprovedLogistics
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                Some non-combat units are destroyed: 
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            1 germanInfantry moved from Murmansk to Kola Penninsula
                  Finland take Kola Penninsula from Russia
            1 germanInfantry moved from Western Karelia to Eastern Karelia
                  Germany take Eastern Karelia from Russia
            1 germanArtillery moved from Eastern Finland to Leningrad
            1 germanInfantry moved from Eastern Finland to Leningrad
            3 germanInfantrys moved from Belorussia to Pskov
            4 germanFighters, 1 germanNavalFighter, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Lativa Estonia to Pskov
            2 germanTanks moved from Hungary Slovakia to Bulgaria
            1 germanTransport moved from 48 Sea Zone to 51 Sea Zone
            1 germanInfantry moved from Cyrenaica to 51 Sea Zone
            1 germanInfantry moved from Western Egypt to 51 Sea Zone
            2 germanInfantrys and 1 germanTransport moved from 51 Sea Zone to 53 Sea Zone
            2 germanInfantrys moved from 53 Sea Zone to Sinai
            2 germanMech.Infantrys and 2 germanTanks moved from Western Egypt to Sinai
            1 germanDestroyer moved from 51 Sea Zone to 53 Sea Zone
            1 germanAlpineInfantry, 1 germanAntiTankGun, 6 germanArtillerys, 1 germanCombatEngineer, 24 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 7 germanTanks moved from Lativa Estonia to Leningrad
            2 germanInfantrys moved from Lithuania to 29 Sea Zone
            2 germanInfantrys moved from 29 Sea Zone to Leningrad
            6 germanTanks moved from Lithuania to Leningrad
    
        Combat - Germany
            Germany creates battle in territory 69 Sea Zone
            Battle in Pskov
                Germany attack with 4 germanFighters, 3 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers and 1 germanTacticalBomber
                Russia defend with 1 Flagpole and 2 russianCombatEngineers
                    Germany roll dice for 4 germanFighters, 3 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers and 1 germanTacticalBomber in Pskov, round 2 : 3/1 hits, 2.75 expected hits
                    Russia roll dice for 2 russianCombatEngineers in Pskov, round 2 : 1/1 hits, 0.67 expected hits
                    1 germanInfantry owned by the Germany lost in Pskov
                    2 russianCombatEngineers owned by the Russia lost in Pskov
                Germany win, taking Pskov from Russia with 4 germanFighters, 2 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 5
                Casualties for Germany: 1 germanInfantry
                Casualties for Russia: 2 russianCombatEngineers
            Battle in Sinai
                Germany attack with 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks
                Egypt defend with 1 Flagpole and 1 Rail; Britain defend with 2 britishInfantrys
                    Germany roll dice for 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks in Sinai, round 2 : 2/0 hits, 2.00 expected hits
                    Egypt roll dice for 2 britishInfantrys in Sinai, round 2 : 1/1 hits, 0.50 expected hits
                    1 germanInfantry owned by the Germany lost in Sinai
                    2 britishInfantrys owned by the Britain lost in Sinai
                Germany win, taking Sinai from Egypt with 1 germanInfantry, 2 germanMech.Infantrys and 2 germanTanks remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
                Casualties for Britain: 2 britishInfantrys
            Battle in Leningrad
                Germany attack with 1 germanAlpineInfantry, 1 germanAntiTankGun, 7 germanArtillerys, 1 germanCombatEngineer, 27 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 13 germanTanks
                Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianBarracks, 1 russianDocks, 1 russianEntrenchment, 1 russianFortification and 4 russianInfantrys
                    Germany roll dice for 1 germanAlpineInfantry, 1 germanAntiTankGun, 7 germanArtillerys, 1 germanCombatEngineer, 27 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 13 germanTanks in Leningrad, round 2 : 15/1 hits, 15.42 expected hits
                    Russia roll dice for 1 russianEntrenchment, 1 russianFortification and 4 russianInfantrys in Leningrad, round 2 : 3/1 hits, 3.50 expected hits
                    1 germanInfantry owned by the Germany, 1 germanAntiTankGun owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Leningrad
                    4 russianInfantrys owned by the Russia, 1 russianEntrenchment owned by the Russia and 1 russianFortification owned by the Russia lost in Leningrad
                Some non-combat units are destroyed: 
                Germany win, taking Leningrad from Russia with 7 germanArtillerys, 1 germanCombatEngineer, 26 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 13 germanTanks remaining. Battle score for attacker is 19
                Casualties for Germany: 1 germanAlpineInfantry, 1 germanAntiTankGun and 1 germanInfantry
                Casualties for Russia: 1 russianEntrenchment, 1 russianFortification and 4 russianInfantrys
            Battle in 69 Sea Zone
                Germany attack with 1 germanSubmarine
                Usa defend with 2 americanDestroyers
                1 germanSubmarine owned by the Germany submerged
            Battle in Bulgaria
                Germany attack with 2 germanTanks
                Russia defend with 1 Flagpole and 1 russianInfantry
                    Germany roll dice for 2 germanTanks in Bulgaria, round 2 : 0/1 hits, 0.67 expected hits
                    Russia roll dice for 1 russianInfantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 2 germanTanks in Bulgaria, round 3 : 1/1 hits, 0.67 expected hits
                    Russia roll dice for 1 russianInfantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                    1 germanTank owned by the Germany lost in Bulgaria
                    1 russianInfantry owned by the Russia lost in Bulgaria
                Some non-combat units are destroyed: 
                Germany winUsa winUsa win with 2 americanDestroyers remaining with 2 americanDestroyers remaining, taking Bulgaria from Russia with 1 germanTank remaining. Battle score for attacker is -3
                Casualties for Germany: 1 germanTank
                Casualties for Russia: 1 russianInfantry
    
        Non Combat Move - Germany
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger germanProd: Germany has 1 Material placed in Berlin
            1 Material, 1 Truck, 1 germanAntiTankGun, 1 germanMech.Infantry and 1 germanParatrooper moved from Kharkov to Western Ukraine
            1 germanArtillery moved from Southern Ukraine to Western Ukraine
            1 germanTank moved from Belorussia to Western Ukraine
            1 Truck moved from Belorussia to Western Ukraine
            1 Material and 1 Truck moved from Eastern Germany to Belorussia
            1 Truck moved from Lativa Estonia to Poland
            1 Material and 1 Truck moved from Poland to Lithuania
            1 Material, 1 Train and 1 germanInfantry moved from Poland to Western Ukraine
            1 Material, 1 Train and 1 germanInfantry moved from Western Germany to Eastern Poland
            1 germanArtillery moved from Eastern Germany to Poland
            4 germanFighters, 1 germanNavalFighter, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Pskov to Belorussia
            2 germanInfantrys moved from Lithuania to Belorussia
            8 germanTanks moved from Eastern Germany to Eastern Poland
            1 Train moved from Eastern Poland to Western Ukraine
            2 germanInfantrys moved from Poland to Eastern Poland
            1 germanTank moved from Southern Germany to Poland
            3 germanTanks moved from Western Germany to Bohemia Moravia
            2 germanTanks moved from Vichy France to Austria
            1 germanInfantry moved from Northern Italy to Austria
            1 germanAntiAirGun moved from Northern Italy to Austria
            1 germanFighter moved from Vichy France to Western Ukraine
            3 germanInfantrys moved from Finland to Eastern Finland
            1 germanInfantry moved from Murmansk to Western Karelia
            1 Truck moved from Northern Finland to Eastern Finland
            1 Truck and 1 germanParatrooper moved from Northern Finland to Leningrad
            2 germanInfantrys moved from Northern Germany to Eastern Germany
            1 germanStrategicBomber moved from Southern Germany to Western Ukraine
            1 germanFighter moved from Southern Germany to Western Ukraine
            1 germanTacticalBomber moved from Southern Germany to Western Ukraine
            1 germanAirTransport moved from Southern Germany to Eastern France
            1 germanAirTransport moved from Eastern France to Paris
            1 germanAirTransport moved from Western Ukraine to Poland
            1 Truck and 1 germanInfantry moved from Western Egypt to Sinai
            2 germanArtillerys, 1 germanFighter and 4 germanInfantrys moved from Western Egypt to Cairo
            1 germanCombatEngineer and 1 germanInfantry moved from Al Kufrah to Western Egypt
            1 germanMech.Infantry moved from Cyrenaica to Western Egypt
    
        Purchase Units - Germany
            Germany buy 4 germanInfantrys, 3 germanStrategicBombers and 4 germanTanks; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Germany
            4 germanInfantrys placed in Eastern Germany
            4 germanTanks placed in Western Germany
            3 germanStrategicBombers placed in Southern Germany
            Units in Western Ukraine being upgraded or consumed: 2 Materials
            1 germanBarracks placed in Western Ukraine
    
        Activate Technology - Germany
            Germany activating ImprovedLogistics
            Trigger germanIL1: Setting maxScrambleCount to 3 for unitAttachment attached to germanAirfield
    
        Turn Complete - Germany
            Germany collect 70 PUs; end with 70 PUs
            Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 73 PUs
            Units generate 3 techTokens; Germany end with 3 techTokens
            Units Change Ownership
                Some Units in Northern Finland change ownership: 2 germanCombatEngineers
                Some Units in Vichy France change ownership: 2 Materials
    
        Purchase Units - VichyFrance
            VichyFrance buy 1 Train; Remaining resources: 2 PUs; 
    
        Place Units - VichyFrance
            1 Train, 1 germanArtillery and 1 germanInfantry placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 10 PUs; end with 12 PUs
            Some Units in Vichy France change ownership: 2 Materials, 1 Train, 1 germanArtillery and 1 germanInfantry
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 2 germanTanks; Remaining resources: 1 PUs; 
    
        Place Units - DanubeAxis
            2 germanTanks placed in Hungary Slovakia
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 13 PUs
            Some Units in Hungary Slovakia change ownership: 2 germanTanks
    
        Purchase Units - Finland
            Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Finland
            3 germanInfantrys placed in Finland
    
        Turn Complete - Finland
            Finland collect 10 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in Finland change ownership: 3 germanInfantrys
                Some Units in Northern Finland change ownership: 2 germanCombatEngineers
    

    Combat Hit Differential Summary :

    Germany regular : -0.50
    Egypt regular : 0.50
    Germany rolls : 1.00
    Russia regular : 0.17
    

    Territory Summary for DanubeAxis, Finland, Germany and VichyFrance :

    13 Sea Zone : 1 flag
    15 Sea Zone : 1 flag
    27 Sea Zone : 1 germanHull
    29 Sea Zone : 1 germanTransport
    48 Sea Zone : 2 germanDestroyers and 1 germanSubmarine
    53 Sea Zone : 1 germanDestroyer and 1 germanTransport
    69 Sea Zone : 1 germanSubmarine
    Al Kufrah : 1 germanAntiAirGun
    Austria : 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun, 1 germanBarracks, 1 germanInfantry and 2 germanTanks
    Belorussia : 1 flag, 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 4 germanFighters, 2 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers and 1 germanTacticalBomber
    Berlin : 1 Flagpole, 3 Materials, 2 Rails, 1 ResearchCenter, 1 germanAirfield, 1 germanAntiAirGun and 1 germanBarracks
    Bessarabia : 1 Flagpole, 1 Rail, 1 germanAirfield and 1 germanAntiAirGun
    Bohemia Moravia : 1 Flagpole, 1 Rail, 1 germanAirfield and 3 germanTanks
    Bulgaria : 1 Flagpole and 1 germanTank
    Cairo : 2 germanArtillerys, 1 germanFighter and 4 germanInfantrys
    Central Norway : 1 Flagpole, 1 Rail, 1 germanAntiAirGun, 2 germanArtillerys, 2 germanInfantrys and 1 germanMech.Infantry
    Copenhagen : 1 Flagpole and 1 germanAirfield
    Corsica : 1 Flagpole
    Crete : 1 Flagpole, 1 Material, 1 germanAirfield and 1 germanArtillery
    Crimea : 1 flag, 1 Flagpole
    Denmark : 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanEntrenchment and 1 germanInfantry
    Eastern Finland : 1 Flagpole, 1 Rail, 1 Truck, 1 germanAirfield, 2 germanAntiAirGuns, 1 germanEntrenchment, 2 germanFortifications and 3 germanInfantrys
    Eastern France : 1 Flagpole, 1 Rail, 1 germanAntiTankGun and 5 germanInfantrys
    Eastern French Africa : 1 Flagpole
    Eastern Germany : 1 Flagpole, 2 Rails, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory and 6 germanInfantrys
    Eastern Karelia : 1 flag, 1 Flagpole and 1 germanInfantry
    Eastern Poland : 1 flag, 1 Flagpole, 1 Material, 1 Rail, 1 germanAirfield, 3 germanInfantrys and 8 germanTanks
    Finland : 1 Flagpole, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory and 3 germanInfantrys
    French Guyana : 1 Flagpole
    French Indochina : 1 Flagpole
    French West Africa : 1 Flagpole and 1 Rail
    Hungary Slovakia : 1 Flagpole, 2 Rails, 1 germanAircraftPlant, 1 germanAirfield, 1 germanAntiAirGun, 1 germanBarracks, 1 germanFactory and 2 germanTanks
    Kharkov : 1 flag, 1 Flagpole and 1 germanAirfield
    Kola Penninsula : 1 flag, 1 Flagpole and 1 germanInfantry
    Lativa Estonia : 1 flag, 1 Flagpole and 1 germanAntiAirGun
    Leningrad : 1 flag, 1 Flagpole, 1 Truck, 7 germanArtillerys, 1 germanCombatEngineer, 26 germanInfantrys, 2 germanMech.Infantrys, 2 germanParatroopers and 13 germanTanks
    Lithuania : 1 flag, 1 Flagpole, 1 Material, 1 Rail and 1 Truck
    Low Countries : 1 Flagpole, 1 UnitsForExiledAllies and 1 germanEntrenchment
    Madagascar : 1 Flagpole, 1 germanAirfield and 1 germanInfantry
    Murmansk : 1 flag, 1 Flagpole
    Northern Finland : 1 Flagpole, 1 Rail, 2 germanAlpineInfantrys, 2 germanCombatEngineers, 2 germanEntrenchments and 1 germanNavalFighter
    Northern France : 1 Flagpole, 1 Material, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment
    Northern Germany : 1 Flagpole, 2 Rails, 2 germanAirfields, 1 germanBarracks, 1 germanDocks and 1 germanFortification
    Northern Norway : 1 Flagpole, 1 Rail and 1 germanAirfield
    Northern Yugoslavia : 1 Flagpole and 1 Rail
    Norway : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment
    Paris : 1 Flagpole, 2 Rails, 1 UnitsForExiledAllies, 1 germanAirTransport, 1 germanAirfield, 1 germanAntiAirGun, 1 germanArtillery, 1 germanCombatEngineer, 3 germanInfantrys, 2 germanMarines and 1 germanMech.Infantry
    Pinsk Marshes : 1 flag, 1 Flagpole
    Poland : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirTransport, 1 germanAirfield, 1 germanArtillery and 1 germanTank
    Pskov : 1 flag, 1 Flagpole and 2 germanInfantrys
    Romania : 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanBarracks and 1 germanDocks
    Sinai : 1 flag, 1 Flagpole, 1 Rail, 1 Truck, 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks
    Southern Germany : 1 Flagpole, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanAntiAirGun, 1 germanEntrenchment and 3 germanStrategicBombers
    Southern Ukraine : 1 flag, 1 Flagpole and 1 Rail
    Tobruk : 1 Material
    Tripolitania : 1 Material
    Tunisia : 1 Flagpole, 1 Rail, 1 Train, 1 UnitsForExiledAllies and 1 germanAntiAirGun
    Vichy France : 1 Flagpole, 2 Materials, 1 Occupation, 1 Rail, 1 Train, 1 germanAircraftPlant, 1 germanAirfield, 1 germanArtillery, 1 germanBarracks, 1 germanDocks, 1 germanFactory and 2 germanInfantrys
    West Africa : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies and 1 germanAirfield
    Western Egypt : 1 germanCombatEngineer, 1 germanInfantry and 1 germanMech.Infantry
    Western France : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanDocks and 1 germanEntrenchment
    Western Germany : 1 Flagpole, 1 Rail, 2 germanAirfields, 2 germanAntiAirGuns, 1 germanArtillery, 1 germanEntrenchment, 1 germanFactory, 5 germanInfantrys and 4 germanTanks
    Western Karelia : 1 flag, 1 Flagpole and 1 germanInfantry
    Western Ukraine : 1 flag, 1 Flagpole, 1 Material, 1 Rail, 2 Trains, 2 Trucks, 1 germanAntiTankGun, 1 germanArtillery, 1 germanBarracks, 1 germanCombatEngineer, 2 germanFighters, 1 germanInfantry, 1 germanMech.Infantry, 1 germanParatrooper, 1 germanStrategicBomber, 1 germanTacticalBomber and 1 germanTank
    

    Production/PUs Summary :

    Germany : 70 / 73
    VichyFrance : 10 / 12
    DanubeAxis : 12 / 13
    Finland : 10 / 10
    Russia : 59 / 66
    Brazil : 7 / 0
    Japan : 84 / 88
    Manchuria : 10 / 10
    Thailand : 9 / 9
    China : 10 / 12
    Spain : 8 / 0
    Britain : 39 / 44
    Canada : 15 / 17
    ExiledAllies : 27 / 23
    Egypt : 4 / 0
    SouthAfrica : 7 / 7
    India : 13 / 13
    Australia : 17 / 17
    Sweden : 7 / 0
    Italy : 31 / 35
    Usa : 68 / 68
    Turkey : 7 / 0
    

    Dice Statistics:

    Total
            1 was rolled 40 times
            2 was rolled 35 times
            3 was rolled 31 times
            4 was rolled 35 times
            5 was rolled 33 times
            6 was rolled 39 times
            7 was rolled 38 times
            8 was rolled 39 times
            9 was rolled 43 times
            10 was rolled 34 times
            11 was rolled 45 times
            12 was rolled 29 times
        Average roll : 6.553
        Median : 7.000
        Variance : 0.569
        Standard Deviation : 0.754
        Total rolls : 441
    
    Null / Other
            1 was rolled 7 times
            2 was rolled 6 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 8 times
            6 was rolled 5 times
            7 was rolled 9 times
            8 was rolled 6 times
            9 was rolled 5 times
            10 was rolled 2 times
            11 was rolled 4 times
            12 was rolled 6 times
        Average roll : 6.262
        Median : 6.000
        Variance : 0.764
        Standard Deviation : 0.874
        Total rolls : 65
    
    Manchuria Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Neutral Combat
            3 was rolled 2 times
            4 was rolled 1 times
            7 was rolled 3 times
            8 was rolled 1 times
            9 was rolled 2 times
            11 was rolled 1 times
        Average roll : 6.800
        Median : 7.000
        Variance : 1.296
        Standard Deviation : 1.139
        Total rolls : 10
    
    Usa Combat
            1 was rolled 1 times
            2 was rolled 7 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
            8 was rolled 2 times
            9 was rolled 2 times
            10 was rolled 5 times
            11 was rolled 4 times
        Average roll : 6.423
        Median : 7.000
        Variance : 1.987
        Standard Deviation : 1.409
        Total rolls : 26
    
    ExiledAllies Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            7 was rolled 1 times
            10 was rolled 1 times
        Average roll : 5.200
        Median : 4.000
        Variance : 0.729
        Standard Deviation : 0.854
        Total rolls : 5
    
    VichyFrance Combat
            1 was rolled 1 times
            10 was rolled 2 times
            11 was rolled 1 times
        Average roll : 8.000
        Median : 10.000
        Variance : 1.556
        Standard Deviation : 1.247
        Total rolls : 4
    
    Japan Combat
            1 was rolled 5 times
            2 was rolled 8 times
            3 was rolled 8 times
            4 was rolled 4 times
            5 was rolled 6 times
            6 was rolled 11 times
            7 was rolled 6 times
            8 was rolled 9 times
            9 was rolled 8 times
            10 was rolled 9 times
            11 was rolled 8 times
            12 was rolled 4 times
        Average roll : 6.616
        Median : 7.000
        Variance : 0.608
        Standard Deviation : 0.780
        Total rolls : 86
    
    Egypt Combat
            2 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 2 times
            7 was rolled 1 times
            8 was rolled 1 times
            9 was rolled 1 times
        Average roll : 5.857
        Median : 6.000
        Variance : 0.819
        Standard Deviation : 0.905
        Total rolls : 7
    
    Britain Combat
            1 was rolled 8 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 4 times
            8 was rolled 2 times
            9 was rolled 9 times
            10 was rolled 4 times
            11 was rolled 9 times
            12 was rolled 4 times
        Average roll : 6.727
        Median : 8.000
        Variance : 1.647
        Standard Deviation : 1.283
        Total rolls : 55
    
    Russia Combat
            1 was rolled 5 times
            2 was rolled 1 times
            3 was rolled 8 times
            4 was rolled 8 times
            5 was rolled 4 times
            6 was rolled 5 times
            7 was rolled 4 times
            8 was rolled 7 times
            9 was rolled 5 times
            10 was rolled 2 times
            11 was rolled 7 times
            12 was rolled 4 times
        Average roll : 6.450
        Median : 6.000
        Variance : 0.915
        Standard Deviation : 0.957
        Total rolls : 60
    
    China Combat
            1 was rolled 4 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 1 times
            7 was rolled 4 times
            8 was rolled 2 times
            9 was rolled 4 times
            10 was rolled 5 times
            11 was rolled 5 times
            12 was rolled 3 times
        Average roll : 7.222
        Median : 8.000
        Variance : 0.629
        Standard Deviation : 0.793
        Total rolls : 36
    
    Finland Combat
            7 was rolled 1 times
            11 was rolled 1 times
        Average roll : 9.000
        Median : 9.000
        Variance : 1.667
        Standard Deviation : 1.291
        Total rolls : 2
    
    Italy Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            6 was rolled 4 times
            8 was rolled 3 times
            9 was rolled 2 times
            10 was rolled 2 times
            11 was rolled 1 times
            12 was rolled 2 times
        Average roll : 7.211
        Median : 8.000
        Variance : 1.051
        Standard Deviation : 1.025
        Total rolls : 19
    
    Germany Combat
            1 was rolled 7 times
            2 was rolled 6 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 8 times
            6 was rolled 5 times
            7 was rolled 9 times
            8 was rolled 6 times
            9 was rolled 5 times
            10 was rolled 2 times
            11 was rolled 4 times
            12 was rolled 6 times
        Average roll : 6.262
        Median : 6.000
        Variance : 0.764
        Standard Deviation : 0.874
        Total rolls : 65
    

    Savegame

  • '22

    rus06.tsvg

    Game History

    Round: 6
    
        Research Technology - Russia
            Trigger russianaTAM: Russia gains access to AdvancedMechanization
            Russia spend 0 on tech rolls
            Russia removing all Technology Tokens after successful research.
            Russia discover Production
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                Some non-combat units are destroyed: 
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            1 russianInfantry moved from Orel Kursk to Pskov
            1 russianInfantry moved from Novgorod to Eastern Karelia
            1 russianInfantry moved from Novgorod to Eastern Karelia
            1 russianInfantry moved from Novgorod to Pskov
            1 russianFighter moved from Novgorod to Pskov
            1 russianNavalFighter moved from Novgorod to Pskov
            1 russianFighter moved from Novgorod to Eastern Karelia
            1 russianInfantry moved from Voronezh to Kharkov
                  Russia take Kharkov from Germany
            1 russianTank moved from Eastern Ukraine to Crimea
                  Russia take Southern Ukraine from Germany
                  Russia take Crimea from Germany
            3 russianInfantrys moved from Western Evenki to Eastern Evenki
            1 russianInfantry moved from Irkutsk to Lake Baikal
            1 russianInfantry moved from Irkutsk to Lake Baikal
            1 russianInfantry moved from Lake Baikal to Eastern Evenki
            1 russianInfantry moved from Lake Baikal to Eastern Evenki
    
        Combat - Russia
            Battle in Pskov
                Russia attack with 1 russianFighter, 2 russianInfantrys and 1 russianNavalFighter
                Germany defend with 1 Flagpole and 2 germanInfantrys
                Russia win, taking Pskov from Germany with 1 russianFighter, 1 russianInfantry and 1 russianNavalFighter remaining. Battle score for attacker is 3
                Casualties for Russia: 1 russianInfantry
                Casualties for Germany: 2 germanInfantrys
            Battle in Eastern Evenki
                Russia attack with 5 russianInfantrys
                Japan defend with 1 Flagpole and 1 japaneseInfantry
                Russia win, taking Eastern Evenki from Japan with 5 russianInfantrys remaining. Battle score for attacker is 3
                Casualties for Japan: 1 japaneseInfantry
            Battle in Eastern Karelia
                Russia attack with 1 russianFighter and 2 russianInfantrys
                Germany defend with 1 Flagpole and 1 germanInfantry
                Russia win, taking Eastern Karelia from Germany with 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 0
                Casualties for Russia: 1 russianInfantry
                Casualties for Germany: 1 germanInfantry
    
        Non Combat Move - Russia
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            1 russianNavalFighter moved from Pskov to Novgorod
            1 russianFighter moved from Pskov to Novgorod
            1 russianTank moved from Archangel to Novgorod
            1 russianTank moved from Moscow to Novgorod
            1 russianArtillery moved from Moscow to Novgorod
            1 russianTank moved from Moscow to Novgorod
            1 russianAntiTankGun moved from Moscow to Novgorod
            1 russianAntiTankGun moved from Archangel to Vologda
            1 russianArtillery moved from Archangel to Vologda
            1 russianNavalFighter moved from Urals to Novgorod
            1 Truck moved from Novgorod to Moscow
            1 Truck and 1 russianAntiAirGun moved from Moscow to Novgorod
            1 russianFighter moved from Eastern Karelia to Novgorod
            1 russianInfantry moved from Caucasus to Eastern Ukraine
            1 russianInfantry moved from Caucasus to Eastern Ukraine
            1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
            1 Train and 1 russianTank moved from Novosibirsk to Yakut
            1 Train moved from Yakut to Novosibirsk
            1 russianInfantry moved from Volgarod to Moscow
            1 Train moved from Moscow to Omsk
            1 Train and 1 russianAntiAirGun moved from Omsk to Volgarod
            3 russianInfantrys moved from Stalingrad to Voronezh
            1 russianTransport moved from 55 Sea Zone to 56 Sea Zone
            1 russianDestroyer moved from 55 Sea Zone to 56 Sea Zone
    
        Purchase Units - Russia
            Russia buy 3 Materials, 1 russianFighter, 1 russianFortification, 5 russianInfantrys, 1 russianTacticalBomber and 2 russianTanks; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Russia
            Units in Novgorod being upgraded or consumed: 1 Material and 1 russianEntrenchment
            1 russianFortification placed in Novgorod
            2 Materials and 1 russianTank placed in Stalingrad
            1 russianFighter and 1 russianTacticalBomber placed in Urals
            1 russianInfantry placed in Vologda
            2 russianInfantrys placed in Irkutsk
            1 Material and 1 russianTank placed in Novosibirsk
            2 russianInfantrys placed in Moscow
    
        Activate Technology - Russia
            Russia activating Production
    
        Turn Complete - Russia
            Russia collect 66 PUs; end with 66 PUs
            Units generate 6 techTokens; Russia end with 6 techTokens
    

    The loss of Cairo is very serious…


  • TripleA Turn Summary: Thailand round 6

    TripleA Turn Summary for game: Total World War: December 1941 3.0

    Game History

    Round: 6
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 10 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 9 PUs
    
        Research Technology - Japan
                Japan rolls : 2/1 hits, 0.00 expected hits
            Japan removing all Technology Tokens after successful research.
            Japan discover Logistics
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            1 japaneseInfantry moved from Khabarovskiy Kray to Yakut
            2 japaneseAlpineInfantrys, 3 japaneseArtillerys, 3 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Far Eastern Republic to Yakut
            3 japaneseArtillerys, 1 japaneseCombatEngineer, 6 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 1 japaneseTank moved from Northern Manchuria to Yakut
            1 japaneseTacticalBomber moved from Suiyuan to Yakut
            2 japaneseAlpineInfantrys moved from Tsinghai to Singkiang
            1 japaneseInfantry moved from Kansu to Ningsia
            2 japaneseAlpineInfantrys moved from Northern China to Ningsia
            1 japaneseInfantry moved from Burma to Bengal
            2 japaneseFighters moved from French Indochina to Bengal
            1 japaneseStrategicBomber moved from Hupeh to Bengal
            4 japaneseMarines moved from Phillippines to 128 Sea Zone
            4 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 148 Sea Zone
            4 japaneseMarines moved from 148 Sea Zone to Sumatra
            4 japaneseNavalFighters moved from 128 Sea Zone to Sumatra
            1 japaneseBattleship and 1 japaneseCruiser moved from 128 Sea Zone to 148 Sea Zone
            2 japaneseCarriers and 2 japaneseDestroyers moved from 128 Sea Zone to 148 Sea Zone
            2 japaneseMarines and 1 japaneseTransport moved from 102 Sea Zone to 103 Sea Zone
            2 japaneseMarines moved from 103 Sea Zone to Aleutian Islands
            2 japaneseFighters moved from Hupeh to Ningsia
    
        Combat - Japan
            Battle in Aleutian Islands
            Battle in Sumatra
                Japan attack with 4 japaneseMarines and 4 japaneseNavalFighters
                ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys, 1 britishMarine and 1 britishTank
                    Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Sumatra, round 2 : 1/1 hits, 1.08 expected hits
                    Japan roll dice for 4 japaneseMarines and 4 japaneseNavalFighters in Sumatra, round 2 : 3/0 hits, 3.00 expected hits
                    ExiledAllies roll dice for 2 britishInfantrys, 1 britishMarine and 1 britishTank in Sumatra, round 2 : 1/1 hits, 1.75 expected hits
                    1 japaneseMarine owned by the Japan lost in Sumatra
                    2 britishInfantrys owned by the Britain, 1 britishMarine owned by the Britain and 1 britishTank owned by the Britain lost in Sumatra
                Japan win, taking Aleutian Islands from Usa, taking Sumatra from ExiledAllies with 3 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is 12
                Casualties for Japan: 1 japaneseMarine
                Casualties for Britain: 2 britishInfantrys, 1 britishMarine and 1 britishTank
            Battle in Bengal
                Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber
                Britain defend with 1 Flagpole and 1 britishInfantry
                    Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber in Bengal, round 2 : 1/1 hits, 0.83 expected hits
                    Britain roll dice for 1 britishInfantry in Bengal, round 2 : 0/1 hits, 0.33 expected hits
                    1 britishInfantry owned by the Britain lost in Bengal
                Japan win, taking Bengal from Britain with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
            Battle in Ningsia
                Japan attack with 2 japaneseAlpineInfantrys, 2 japaneseFighters and 1 japaneseInfantry
                China defend with 1 Flagpole, 1 Rail and 1 chineseAlpineInfantry
                    Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseFighters and 1 japaneseInfantry in Ningsia, round 2 : 1/1 hits, 1.42 expected hits
                    China roll dice for 1 chineseAlpineInfantry in Ningsia, round 2 : 0/1 hits, 0.42 expected hits
                    1 chineseAlpineInfantry owned by the China lost in Ningsia
                Japan win, taking Ningsia from China with 2 japaneseAlpineInfantrys, 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 4
                Casualties for China: 1 chineseAlpineInfantry
            Battle in Singkiang
                Japan attack with 2 japaneseAlpineInfantrys
                China defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 chineseAirfield, 1 chineseAntiAirGun and 1 chineseBarracks
                    Japan roll dice for 2 japaneseAlpineInfantrys in Singkiang, round 2 : 1/1 hits, 0.83 expected hits
                    China roll dice for 1 chineseAntiAirGun in Singkiang, round 2 : 0/1 hits, 0.25 expected hits
                    1 chineseAntiAirGun owned by the China lost in Singkiang
                Japan captures one of China capitals
                Some non-combat units are destroyed: 
                Japan converts chineseBarracks into different units
                Japan win, taking Singkiang from China with 2 japaneseAlpineInfantrys remaining. Battle score for attacker is 4
                Casualties for China: 1 chineseAntiAirGun
            Battle in Yakut
                Japan attack with 2 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 2 japaneseTacticalBombers and 3 japaneseTanks
                Russia defend with 1 Flagpole, 1 Rail, 1 Train, 2 Trucks, 1 russianAirfield, 1 russianAlpineInfantry, 2 russianAntiAirGuns, 1 russianAntiTankGun, 2 russianArtillerys, 2 russianCombatEngineers, 1 russianFortification, 3 russianInfantrys, 1 russianMech.Infantry and 4 russianTanks
                    Russia roll AntiAircraftGun dice in Yakut : 0/1 hits, 0.17 expected hits
                    Russia roll AntiTankGun dice in Yakut : 0/1 hits, 0.17 expected hits
                    Japan roll dice for 2 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 2 japaneseTacticalBombers and 3 japaneseTanks in Yakut, round 2 : 7/1 hits, 6.58 expected hits
                    Russia roll dice for 1 russianAlpineInfantry, 2 russianAntiAirGuns, 1 russianAntiTankGun, 2 russianArtillerys, 2 russianCombatEngineers, 1 russianFortification, 3 russianInfantrys, 1 russianMech.Infantry and 4 russianTanks in Yakut, round 2 : 6/1 hits, 5.92 expected hits
                    6 japaneseInfantrys owned by the Japan lost in Yakut
                    4 russianTanks owned by the Russia, 1 russianAntiTankGun owned by the Russia and 2 russianAntiAirGuns owned by the Russia lost in Yakut
                    Japan roll dice for 2 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 2 japaneseTacticalBombers and 3 japaneseTanks in Yakut, round 3 : 5/1 hits, 5.58 expected hits
                    Russia roll dice for 1 russianAlpineInfantry, 2 russianArtillerys, 2 russianCombatEngineers, 1 russianFortification, 3 russianInfantrys and 1 russianMech.Infantry in Yakut, round 3 : 5/1 hits, 4.92 expected hits
                    1 japaneseArtillery owned by the Japan, 3 japaneseInfantrys owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Yakut
                    2 russianInfantrys owned by the Russia, 2 russianArtillerys owned by the Russia and 1 russianMech.Infantry owned by the Russia lost in Yakut
                    Japan roll dice for 2 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry, 3 japaneseMech.Infantrys, 2 japaneseTacticalBombers and 3 japaneseTanks in Yakut, round 4 : 5/1 hits, 4.58 expected hits
                    Russia roll dice for 1 russianAlpineInfantry, 2 russianCombatEngineers, 1 russianFortification and 1 russianInfantry in Yakut, round 4 : 3/1 hits, 3.08 expected hits
                    2 japaneseArtillerys owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Yakut
                    1 russianInfantry owned by the Russia, 2 russianCombatEngineers owned by the Russia, 1 russianAlpineInfantry owned by the Russia and 1 russianFortification owned by the Russia lost in Yakut
                Some non-combat units are destroyed: 
                Japan win, taking Yakut from Russia with 2 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseMech.Infantrys, 2 japaneseTacticalBombers and 3 japaneseTanks remaining. Battle score for attacker is 27
                Casualties for Japan: 3 japaneseArtillerys, 10 japaneseInfantrys and 1 japaneseStrategicBomber
                Casualties for Russia: 1 russianAlpineInfantry, 2 russianAntiAirGuns, 1 russianAntiTankGun, 2 russianArtillerys, 2 russianCombatEngineers, 1 russianFortification, 3 russianInfantrys, 1 russianMech.Infantry and 4 russianTanks
    
        Non Combat Move - Japan
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            1 japaneseTacticalBomber moved from Yakut to Suiyuan
            1 japaneseTacticalBomber moved from Yakut to Northern Manchuria
            1 japaneseBattleship-damaged moved from 102 Sea Zone to 100 Sea Zone
            1 japaneseAntiAirGun moved from Japan to 98 Sea Zone
            1 Material moved from Japan to 98 Sea Zone
            1 japaneseCombatEngineer moved from Tokyo to 99 Sea Zone
            3 japaneseMarines moved from Tokyo to 99 Sea Zone
            1 Material, 1 japaneseAntiAirGun and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
            1 japaneseCombatEngineer, 3 japaneseMarines and 2 japaneseTransports moved from 99 Sea Zone to 127 Sea Zone
            1 japaneseTransport moved from 103 Sea Zone to 101 Sea Zone
            2 japaneseInfantrys moved from Kamchatka to 101 Sea Zone
            2 japaneseInfantrys and 1 japaneseTransport moved from 101 Sea Zone to 103 Sea Zone
            2 japaneseInfantrys moved from 103 Sea Zone to Alaska
            1 japaneseNavalFighter moved from 103 Sea Zone to Alaska
            2 japaneseTransports moved from 127 Sea Zone to 99 Sea Zone
            1 japaneseCombatEngineer moved from 127 Sea Zone to Luzon
            1 Material moved from 127 Sea Zone to Luzon
            3 japaneseMarines moved from 127 Sea Zone to Luzon
            1 japaneseAntiAirGun moved from 127 Sea Zone to Luzon
            2 japaneseFighters moved from Ningsia to Hupeh
            2 japaneseFighters moved from Bengal to French Indochina
            1 japaneseStrategicBomber moved from Bengal to French Indochina
            1 Material and 1 Truck moved from Northern China to Singkiang
            1 Material and 1 Truck moved from Shensi to Hupeh
            3 japaneseAlpineInfantrys moved from Shensi to Hupeh
            1 japaneseArtillery moved from Shensi to Hupeh
            2 Trains, 3 japaneseAlpineInfantrys and 1 japaneseArtillery moved from Shantung to Eastern Szechwan
            1 Truck moved from Shantung to Inner Mongolia
            1 japaneseCombatEngineer moved from Hupeh to Inner Mongolia
            1 Material and 1 japaneseMech.Infantry moved from Korea to Northern Manchuria
            1 japaneseTank moved from Korea to Northern Manchuria
            2 japaneseAlpineInfantrys moved from Manchuria to Northern Manchuria
            1 japaneseInfantry moved from Manchuria to Northern Manchuria
            2 japaneseTransports moved from 97 Sea Zone to 98 Sea Zone
            3 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone
            1 japaneseArtillery moved from Japan to 98 Sea Zone
            3 japaneseAlpineInfantrys, 1 japaneseArtillery and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
            3 japaneseAlpineInfantrys moved from 100 Sea Zone to Far Eastern Republic
            1 japaneseArtillery moved from 100 Sea Zone to Far Eastern Republic
            1 japaneseCruiser moved from 99 Sea Zone to 102 Sea Zone
            1 japaneseInfantry moved from Western Szechwan to Kansu
            1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 4 japaneseInfantrys and 1 japaneseParatrooper moved from Burma to Eastern Szechwan
            3 japaneseInfantrys moved from Thailand to Burma
            1 Material and 1 Truck moved from Peking to Inner Mongolia
            1 Truck moved from Shantung to Hupeh
            4 japaneseNavalFighters moved from Sumatra to 148 Sea Zone
    
        Purchase Units - Japan
            Japan buy 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseBarracks, 1 japaneseDestroyer, 1 japaneseHull, 3 japaneseInfantrys, 2 japaneseMarines, 2 japaneseMech.Infantrys, 1 japaneseStrategicBomber and 1 japaneseTank; Remaining resources: 1 PUs; 0 techTokens; 
    
        Place Units - Japan
            Units in Hupeh being upgraded or consumed: 1 Material
            1 Rail placed in Hupeh
            2 japaneseAlpineInfantrys placed in Hupeh
            2 japaneseMech.Infantrys and 1 japaneseTank placed in Korea
            1 japaneseArtillery and 1 japaneseStrategicBomber placed in Japan
            1 japaneseDestroyer placed in 99 Sea Zone
             placed in 99 Sea Zone
            1 japaneseHull placed in 99 Sea Zone
            Units in Luzon being upgraded or consumed: 2 Materials
            1 japaneseBarracks placed in Luzon
            2 japaneseAlpineInfantrys and 1 japaneseInfantry placed in Kyushu Shikoku
            2 japaneseInfantrys and 1 japaneseMarine placed in Tokyo
            Japan undo move 5.
            1 japaneseMarine placed in Tokyo
            1 japaneseDestroyer placed in 99 Sea Zone
    
        Activate Technology - Japan
            Japan activating Logistics
            Trigger japaneseL1: Setting isAirBase to true for unitAttachment attached to japaneseCarrier
            Trigger japaneseL1: Setting maxScrambleCount to 2 for unitAttachment attached to japaneseCarrier
    
        Turn Complete - Japan
            Japan collect 91 PUs; end with 92 PUs
            Units generate 12 techTokens; Japan end with 12 techTokens
            Units Change Ownership
                Some Units in Northern Manchuria change ownership: 1 Material
                Some Units in Yakut change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Manchuria
            Manchuria repair damage of 2x Train; Remaining resources: 8 PUs; 
            Manchuria buy 2 japaneseInfantrys; Remaining resources: 2 PUs; 
    
        Place Units - Manchuria
            2 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 11 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in Manchuria change ownership: 2 japaneseInfantrys
                Some Units in Northern Manchuria change ownership: 1 Material
                Some Units in Yakut change ownership: 1 Train, 2 Trucks and 1 japaneseCombatEngineer
    
        Purchase Units - Thailand
            Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            3 japaneseInfantrys placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 9 PUs; end with 9 PUs
            Some Units in Thailand change ownership: 3 japaneseInfantrys
    

    Combat Hit Differential Summary :

    Japan regular : 0.08
    China regular : -0.67
    ExiledAllies regular : -0.75
    Russia AntiAircraftGun : -0.17
    Japan rolls : 2.00
    Russia AntiTankGun : -0.17
    Russia regular : 0.08
    Britain regular : -0.33
    

    Savegame


  • I think we can identify Cairo as being a very important place on the map.

    theres something strange about the battle calculator. When it calculates average TUV swing, I think it doesnt add the surviving planes, which leads you to believe it is very non beneficial to attack with planes.

    protip:
    you can only build 3 research centers, but they can be captured. This way you can have 4

  • '22

    I’m honest, I would have preferred to play without the LL


  • @Avner Lend&Lease?
    why? does it make much of a difference?

  • '22

    @Guderian1 said in Total World War 3.0 7 players:

    @Avner Lend&Lease?
    why? does it make much of a difference?

    Low Luck :)


  • @mainah it would be nice if the file name was something more specific than savegame



  • @Grinchveld

    who is playing the USA?

  • '22


  • @Grinchveld How is this my turn? The last turn that completed is Japan6. The posted turn here is for USA 5, i.e., old turn.
    It should be China’s turn 6, right?

  • '22

    We need to publish the right shift… china6…

  • '18 '16

    So who is playing now?


  • @Caesar1

    i thought my turn was done. the latest save i had went to the USA but honestly if It is china, I am just turtling building mountain infantry until all my troops are dead

  • '22

    @Grinchveld said in Total World War 3.0 7 players:

    @Caesar1

    i thought my turn was done. the latest save i had went to the USA but honestly if It is china, I am just turtling building mountain infantry until all my troops are dead

    Looks like you loaded China5 instead of China6…


  • I would like to continue

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