• @captainwalker said in NML 1914 game 13:

    @Elrood Why is the UK player editing Russia’s moves?

    I asked them to help me.


  • @Elrood Com 5.tsvg

    Round: 5
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Communists
            3 cavalrys moved from Yakutsk to Chita
            3 cavalrys and 3 field_guns moved from Irkutsk to Buryatia
            2 cavalrys and 3 field_guns moved from Irkutsk to Bratsk
            1 infantry moved from Aldan to Bratsk
            1 field_gun moved from Irkutsk to Bratsk
            1 infantry moved from Aldan to Khabarovsk
            1 field_gun and 2 infantry moved from Yakutsk to Sakhe
            1 field_gun moved from Yakutsk to Sakhe
    
        Purchase Units - Communists
            Communists buy 3 cavalrys, 1 conscript, 2 gass and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Communists
            Battle in Chita
                Communists attack with 3 cavalrys
                Russia defend with 1 cavalry
                    Communists roll dice for 3 cavalrys in Chita, round 2 : 1/3 hits, 0.50 expected hits
                    Russia roll dice for 1 cavalry in Chita, round 2 : 1/1 hits, 0.17 expected hits
                    1 cavalry owned by the Russia and 1 cavalry owned by the Communists lost in Chita
                Communists win, taking Chita from Russia with 2 cavalrys remaining. Battle score for attacker is 0
                Casualties for Communists: 1 cavalry
                Casualties for Russia: 1 cavalry
            Battle in Bratsk
                Communists attack with 2 cavalrys, 4 field_guns and 1 infantry
                Russia defend with 1 field_gun
                    Communists roll dice for 2 cavalrys, 4 field_guns and 1 infantry in Bratsk, round 2 : 4/7 hits, 3.00 expected hits
                    Russia roll dice for 1 field_gun in Bratsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Russia and 1 infantry owned by the Communists lost in Bratsk
                Communists win, taking Bratsk from Russia with 2 cavalrys and 4 field_guns remaining. Battle score for attacker is 1
                Casualties for Communists: 1 infantry
                Casualties for Russia: 1 field_gun
            Battle in Buryatia
                Communists attack with 3 cavalrys and 3 field_guns
                Russia defend with 1 conscript
                    Communists roll dice for 3 cavalrys and 3 field_guns in Buryatia, round 2 : 2/6 hits, 2.50 expected hits
                    Russia roll dice for 1 conscript in Buryatia, round 2 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Buryatia
                Communists win, taking Buryatia from Russia with 2 cavalrys and 3 field_guns remaining. Battle score for attacker is -2
                Casualties for Communists: 1 cavalry
                Casualties for Russia: 1 conscript
            Battle in Sakhe
                Communists attack with 2 field_guns and 2 infantry
                Russia defend with 1 conscript
                    Communists roll dice for 2 field_guns and 2 infantry in Sakhe, round 2 : 1/4 hits, 1.67 expected hits
                    Russia roll dice for 1 conscript in Sakhe, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Sakhe
                Communists win, taking Sakhe from Russia with 2 field_guns and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
    
        Non Combat Move - Communists
    
        Place Units - Communists
            2 trenchs placed in Khabarovsk
            3 cavalrys placed in Irkutsk
            1 conscript and 2 gass placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : 0.00
    Communists regular : 0.33
    Russia regular : 2.17
    

    I attacked 4 Russian territories with just a single defender each, and 3 of the 4 hit back. But the Commie steamroller can’t be stopped.


  • @captainwalker Game History

    Round: 5
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 4,5,3 and gets 0 hits
    
        Combat Move - USA
            2 field_guns and 1 infantry moved from Madeira to Sea Zone 34 Mid Atlantic
            2 field_guns and 1 infantry moved from Azores to Sea Zone 34 Mid Atlantic
            4 field_guns, 2 infantry and 4 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea
            4 field_guns and 2 infantry moved from Sea Zone 54 Alboran Sea to Morocco
            1 battlecruiser moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea
    
        Purchase Units - USA
            USA buy 4 cavalrys, 2 field_guns, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - USA
            Battle in Morocco
                USA attack with 4 field_guns and 2 infantry
                Neutral defend with 6 cavalrys
                    USA roll dice for 1 battlecruiser in Morocco, round 2 : 0/1 hits, 0,67 expected hits
                    USA roll dice for 4 field_guns and 2 infantry in Morocco, round 2 : 2/6 hits, 2,00 expected hits
                    Neutral roll dice for 6 cavalrys in Morocco, round 2 : 2/6 hits, 1,00 expected hits
                    2 cavalrys owned by the Neutral and 2 infantry owned by the USA lost in Morocco
                    USA roll dice for 4 field_guns in Morocco, round 3 : 3/4 hits, 1,33 expected hits
                    Neutral roll dice for 4 cavalrys in Morocco, round 3 : 0/4 hits, 0,67 expected hits
                    3 cavalrys owned by the Neutral lost in Morocco
                    USA roll dice for 4 field_guns in Morocco, round 4 : 3/4 hits, 1,33 expected hits
                    Neutral roll dice for 1 cavalry in Morocco, round 4 : 0/1 hits, 0,17 expected hits
                    1 cavalry owned by the Neutral lost in Morocco
                USA loses 0 PUs for violating Moroccos neutrality.
                USA win, taking Morocco from Neutral with 4 field_guns remaining. Battle score for attacker is 18
                Casualties for USA: 2 infantry
                Casualties for Neutral: 6 cavalrys
    
        Non Combat Move - USA
            3 field_guns and 3 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
            3 field_guns, 3 infantry and 3 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
            1 cruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 27 Mid Atlantic
            1 destroyer moved from Sea Zone 34 Mid Atlantic to Sea Zone 27 Mid Atlantic
            1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea
            2 submarines moved from Sea Zone 147 Gulf of California to Sea Zone 145 Pacific Ocean
            2 infantry moved from Mexico City to Guadalahara
            3 field_guns moved from Mexico City to Guadalahara
            1 gas moved from Mexico City to Guadalahara
    
        Place Units - USA
            4 cavalrys placed in Mexico City
            2 submarines placed in Sea Zone 147 Gulf of California
            3 transports placed in Sea Zone 30 Mid Atlantic
            2 field_guns and 4 infantry placed in Washington D.C.
    
        Turn Complete - USA
            USA collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    USA regular : 2,67
    Neutral regular : 0,17
    

    us-5.tsvg

    Still no tech for US… :-(


  • @dawgoneit While Pershing, Patton and the 8th cavalry are running roughshod over the poor Mexicans, looking for Poncho Villa, why don’t you find a technical reason to annul the sale of Alaska? Your troops could pose as tourists and easily take over the undefended territory.


  • @captainwalker Adam spotted that I didn’t pick up his 4 Ground troops on the Mariana Islands . Would you mind editing them to Honolulu, please?


  • @Witt said in NML 1914 game 13:

    @captainwalker Adam spotted that I didn’t pick up his 4 Ground troops on the Mariana Islands . Would you mind editing them to Honolulu, please?

    For context, Elrood edited 2 F tt’s from Marianas > Honolulu at end of Austria’s turn. So, the F troops could/should have been edited to be convoyed with the F transports but were overlooked. Sounds like a valid request.


  • @FMErwinRommel that is why I do not like editing someones elses troops!


  • UK’s lopsided win in Stockholm with 50/50 odds and no bombardment, was a significant benefit to UK/Rus. If it had been lopsided in G’s favor, with 4 Ger troops in Stockholm instead of UK troops, R would have had to garrison in Sweden instead of returning home. G could have built trenches and even an IC before UK could get more troops in position for another attack. And UK would not have had any troops to threaten G Baltic coast this round.

    This would have been a game changer in this theater of operations.


  • @FMErwinRommel funny you say that, I ran a local run when Witt told me his plan and my attack failed profoundly and all 4 Germans survived that battle…


  • @Private-Panic
    Game History

    Round: 6
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Germany
                Turning on Edit Mode
                EDIT: Removing units owned by France from Mariana Islands: 3 colonials and 1 infantry
                EDIT: Adding units owned by France to Honolulu: 3 colonials and 1 infantry
                EDIT: Turning off Edit Mode
            3 fighters and 2 infantry moved from Belgium to Picardy
            1 stormtruppen moved from Latvia to Estonia
                  Germany take Estonia from Russia
            1 field_gun and 2 infantry moved from German East Africa to British East Africa
            1 infantry moved from New Hebrides to Sea Zone 113 Pacific Ocean
            1 battlecruiser, 1 cruiser, 1 infantry and 1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 121 Coral Sea
            1 infantry moved from Sea Zone 121 Coral Sea to Solomon Islands
                  Germany take Solomon Islands from Britain
            1 battlecruiser, 1 cruiser and 1 submarine moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea
    
        Purchase Units - Germany
            Germany buy 3 cavalrys, 3 field_guns, 1 fighter, 8 gass, 1 heavy_gun, 9 infantry and 6 trenchs; Remaining resources: 12 PUs; 1 techTokens; 
    
        Combat - Germany
            Battle in British East Africa
                Germany attack with 1 field_gun and 2 infantry
                Britain defend with 1 infantry
                    Germany roll dice for 1 field_gun and 2 infantry in British East Africa, round 2 : 1/3 hits, 1.00 expected hits
                    Britain roll dice for 1 infantry in British East Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in British East Africa
                Germany win, taking British East Africa from Britain with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Britain: 1 infantry
            Battle in Picardy
                Germany attack with 3 fighters and 2 infantry
                France defend with 1 field_gun
                    Germany roll dice for 3 fighters and 2 infantry in Picardy, round 2 : 1/5 hits, 1.67 expected hits
                    France roll dice for 1 field_gun in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the France lost in Picardy
                Germany win, taking Picardy from France with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for France: 1 field_gun
    
        Non Combat Move - Germany
            3 fighters moved from Picardy to Belgium
            2 heavy_guns moved from Belgium to Champagne
            2 infantry moved from Belgium to Picardy
            3 field_guns moved from Belgium to Champagne
            6 cavalrys moved from Bavaria to Belgium
            6 infantry moved from Alsace to Champagne
            4 infantry moved from Rhine to Champagne
            2 stormtruppens moved from Rhine to Champagne
            1 heavy_gun, 2 infantry and 1 stormtruppen moved from Westphalia to Rhine
            2 infantry moved from Wurttemburg to Alsace
            4 gass moved from Berlin to Wurttemburg
            6 cavalrys moved from Berlin to Rhine
            1 infantry moved from Lithuania to Latvia
            1 infantry moved from Eastern Poland to Lithuania
            1 heavy_gun moved from Dar es Salaam to German East Africa
            1 infantry moved from Dar es Salaam to German East Africa
            1 infantry moved from Dar es Salaam to German East Africa
            1 stormtruppen moved from Hanover to Westphalia
            1 field_gun and 1 infantry moved from Western Poland to Posen
            1 field_gun and 1 infantry moved from Western Poland to Eastern Poland
            1 field_gun moved from Eastern Poland to Belarus
    
        Place Units - Germany
            1 field_gun, 1 heavy_gun, 4 infantry and 3 trenchs placed in Mecklenburg
            2 cavalrys and 1 fighter placed in Belgium
            6 gass placed in Wurttemburg
            2 infantry placed in Warsaw
            2 gass placed in Berlin
            1 trench placed in East Prussia
            1 trench placed in Lithuania
            1 trench placed in German East Africa
            1 cavalry placed in Berlin
            2 field_guns and 3 infantry placed in Bavaria
    
        Turn Complete - Germany
            Germany collect 131 PUs; end with 143 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -0.67
    France regular : -0.33
    Germany rolls : 0.00
    Britain regular : -0.33
    

    40544_ger6.tsvg


  • @Private-Panic hold on… apparently I didn’t spend all my money. Let me buy some more and I’ll post an edit



  • I am travelling at the moment, but hope to do my turn at some point


  • France and Serbia.tsvg

    Game History

    Round: 6
    
        Research Technology - France
            France spend 10 on tech rolls
                France roll 5,2 and gets 0 hits
    
        Combat Move - France
            1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
            1 field_gun moved from Brittany to Sea Zone 25 Mid Atlantic
            1 infantry moved from Brittany to Sea Zone 25 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            1 infantry moved from Sea Zone 15 English Channel to Picardy
            1 field_gun moved from Sea Zone 15 English Channel to Picardy
            1 fighter moved from Paris to Picardy
            2 infantry moved from Paris to Picardy
            1 infantry moved from Cape Verde to Sea Zone 51 Mid Atlantic
            1 colonial moved from Cape Verde to Sea Zone 51 Mid Atlantic
            1 colonial, 1 cruiser, 1 infantry and 1 transport moved from Sea Zone 51 Mid Atlantic to Sea Zone 53 Mid Atlantic
            1 infantry moved from Sea Zone 53 Mid Atlantic to Canary Islands
            1 colonial moved from Sea Zone 53 Mid Atlantic to Canary Islands
            1 cruiser moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel
    
        Purchase Units - France
            France buy 1 destroyer, 1 field_gun, 8 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - France
            Battle in Picardy
                France attack with 1 field_gun, 1 fighter and 3 infantry
                Germany defend with 4 infantry
                    France roll dice for 1 battlecruiser in Picardy, round 2 : 0/1 hits, 0.67 expected hits
                    France roll dice for 1 field_gun, 1 fighter and 3 infantry in Picardy, round 2 : 2/5 hits, 1.50 expected hits
                    Germany roll dice for 4 infantry in Picardy, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy
                    France roll dice for 1 field_gun, 1 fighter and 2 infantry in Picardy, round 3 : 1/4 hits, 1.33 expected hits
                    Germany roll dice for 2 infantry in Picardy, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy
                    France roll dice for 1 field_gun, 1 fighter and 1 infantry in Picardy, round 4 : 2/3 hits, 1.00 expected hits
                    Germany roll dice for 1 infantry in Picardy, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Picardy
                France win, taking Picardy from Germany with 1 field_gun, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for France: 2 infantry
                Casualties for Germany: 4 infantry
            Battle in Canary Islands
                France attack with 1 colonial and 1 infantry
                Neutral defend with 1 infantry
                    France roll dice for 1 colonial and 1 infantry in Canary Islands, round 2 : 1/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 infantry in Canary Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Canary Islands
                France loses 0 PUs for violating Canary Islandss neutrality.
                France win, taking Canary Islands from Neutral with 1 colonial and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - France
            1 infantry moved from Burgundy to Paris
            2 infantry moved from Brittany to Normandy
            1 fighter moved from Picardy to Paris
            1 colonial moved from Rhone to Burgundy
            1 infantry moved from Piedmont to Rhone
            2 colonials moved from Greece to Macedonia
            1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 60 Central Mediterranean
            2 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean
            2 colonials and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea
            2 colonials moved from Sea Zone 61 Ionian Sea to Albania
            1 cavalry moved from Eritrea to Western Sudan
    
        Place Units - France
            1 destroyer placed in Sea Zone 60 Central Mediterranean
            1 field_gun, 8 heavy_guns, 1 infantry and 3 trenchs placed in Paris
    
        Activate Technology - France
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -0.33
    France regular : 1.00
    Neutral regular : -0.33
    

    Game History

    Round: 6
    
        Combat Move - Serbia
            5 field_guns, 3 heavy_guns and 15 infantry moved from Serbia to Bulgaria
            1 heavy_gun moved from Macedonia to Bulgaria
            1 field_gun moved from Macedonia to Bulgaria
            3 infantry moved from Macedonia to Bulgaria
            1 fighter moved from Macedonia to Bulgaria
    
        Purchase Units - Serbia
            Serbia buy 1 heavy_gun and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Serbia
            Battle in Bulgaria
                Serbia attack with 6 field_guns, 1 fighter, 4 heavy_guns and 18 infantry
                Austria defend with 1 infantry
                    Serbia roll dice for 6 field_guns, 1 fighter, 4 heavy_guns and 18 infantry in Bulgaria, round 2 : 11/29 hits, 8.50 expected hits
                    Austria roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Austria lost in Bulgaria
                Serbia win, taking Bulgaria from Austria with 6 field_guns, 1 fighter, 4 heavy_guns and 18 infantry remaining. Battle score for attacker is 3
                Casualties for Austria: 1 infantry
    
        Non Combat Move - Serbia
            1 field_gun, 1 heavy_gun and 3 infantry moved from Greece to Macedonia
            1 fighter moved from Bulgaria to Macedonia
    
        Place Units - Serbia
            1 heavy_gun and 4 infantry placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Serbia regular : 2.50
    Austria regular : -0.33
    

  • My allies have command of my Pacific flotilla!


  • @Entek please edit the 2 French Inf and all 5 Cav to Uganda . Thanks .


  • @Witt said in NML 1914 game 13:

    @Entek please edit the 2 French Inf and all 5 Cav to Uganda . Thanks .

    @Entek only 4 cav can move W Sudan > Uganda, as one already moved from Eritrea > W Sudan this turn.


  • @FMErwinRommel thanks for thr correction.


  • @Private-Panic Moving back to Bulgaria? This has got to stop.


  • Be careful with your use of African tribal names in this game. The British Board of Film Classification (BBFC) just changed the rating of classic film “Mary Poppins” (1964) from U (Universal) to PG (parental guidance) because Mary’s neighbor Admiral Boom, called the chimney sweeps “Hottentots”. Oh the horror, scarred for life. Politically correctness knows no end.

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