@wizmark
I’m ok with it
L23 PTV mr_stucifer (Axis+9) vs mikawagunichi
-
@mikawagunichi I made a mistake on my losses and need to change the remaining survivors to 5 fighters and 3 tacticals as that is what could reach back to sz45. So you will see an edit for that. It looks like it would not have changed the dice for the final round, but I am happy to reroll those dice if you want to confirm.
-
@mr_stucifer Yeah that’s fine no need to re-roll.
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Japan to 7 Sea Zone 2 fighters, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone 2 battleships, 4 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 44 Sea Zone to 34 Sea Zone 4 fighters and 1 tactical_bomber moved from 132 Sea Zone to 34 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 132 Sea Zone to 45 Sea Zone 1 bomber moved from Malaya to 45 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Borneo to 37 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 45 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 45 Sea Zone to Celebes 1 infantry moved from Eastern Sinkiang to Western Sinkiang Japanese take Western Sinkiang from Chinese 1 infantry moved from Northern Sinkiang to Timguska Japanese take Timguska from Russians 1 armour, 2 artilleries and 4 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Burma 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Southern Manchuria Combat - Japanese Americans scrambles 2 units out of Caroline Islands to defend against the attack in 34 Sea Zone Battle in Southern Manchuria Battle in 45 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 2 transports ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 transports in 45 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Southern Manchuria from Chinese, taking 45 Sea Zone from ANZAC with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 34 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 destroyer, 12 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 4 transports; ANZAC defend with 4 fighters Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 destroyer, 12 fighters and 5 tactical_bombers in 34 Sea Zone, round 2 : 10/20 hits, 11.00 expected hits Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 8 fighters, 1 tactical_bomber and 4 transports in 34 Sea Zone, round 2 : 9/21 hits, 10.00 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese 3 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone 1 submarine owned by the Americans and 4 destroyers owned by the Americans lost in 34 Sea Zone Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 12 fighters and 5 tactical_bombers in 34 Sea Zone, round 3 : 12/20 hits, 11.00 expected hits Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 8 fighters, 1 tactical_bomber and 4 transports in 34 Sea Zone, round 3 : 10/17 hits, 8.67 expected hits 8 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 34 Sea Zone 3 fighters owned by the ANZAC, 3 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 4 carriers owned by the Americans and 1 battleship owned by the Americans lost in 34 Sea Zone Japanese roll dice for 2 battleships, 1 destroyer, 4 fighters and 4 tactical_bombers in 34 Sea Zone, round 4 : 6/11 hits, 6.33 expected hits Americans roll dice for 5 fighters and 4 transports in 34 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits 1 destroyer owned by the Japanese and 2 battleships owned by the Japanese lost in 34 Sea Zone 1 fighter owned by the ANZAC, 4 fighters owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone 3 transports owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 63 Casualties for Japanese: 2 battleships, 4 carriers, 1 destroyer, 8 fighters, 1 submarine and 1 tactical_bomber Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 4 transports Casualties for ANZAC: 4 fighters Battle in Celebes Japanese attack with 1 armour, 2 infantry and 1 mech_infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Celebes, round 2 : 2/4 hits, 1.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters and 3 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone 3 carriers moved from 132 Sea Zone to 45 Sea Zone 1 carrier moved from 44 Sea Zone to 45 Sea Zone 1 bomber moved from 45 Sea Zone to Malaya 1 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from Kyushu to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Tsinghai to Eastern Sinkiang 1 artillery moved from Kansu to Inner Mongolia 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Kwangtung to Kiangsi 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone Place Units - Japanese 1 submarine and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Malaya 1 artillery and 4 infantry placed in Japan 2 infantry placed in Kiangsu Japanese undo move 3. 1 artillery, 2 fighters and 3 infantry placed in Japan 1 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4,2,1,4 Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.17 ANZAC regular : -1.00
-
Forgot to edit the fighter back on after deleting the tac 😅
-
TripleA Manual Gamesave Post: UK_Pacific round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from United Kingdom to 93 Sea Zone 1 carrier and 2 destroyers moved from 104 Sea Zone to 93 Sea Zone 9 transports moved from 93 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 24 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 27 Sea Zone Place Units - Americans 1 airfield placed in Morocco 10 infantry placed in Eastern United States 3 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 10 infantry EDIT: Removing units owned by Americans from Central United States: 3 artilleries and 5 infantry EDIT: Adding units owned by Americans to Western United States: 1 tactical_bomber EDIT: Adding units owned by Americans to 11 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to Eastern United States: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Americans to Eastern United States: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 6 infantry moved from Jehol to Chahar Combat - Chinese Battle in Chahar Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Chahar, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Chahar, round 3 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 5 infantry in Chahar, round 4 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 4 infantry in Chahar, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 7 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 3 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Morocco to Tunisia British take Tunisia from Italians 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Non Combat Move - British 1 fighter moved from United Kingdom to Morocco 7 armour and 4 mech_infantrys moved from Egypt to Iraq 6 artilleries and 5 infantry moved from Alexandria to Egypt 3 mech_infantrys moved from Central India to Eastern India 2 armour and 1 mech_infantry moved from Southern Persia to Central India 2 transports moved from 93 Sea Zone to 105 Sea Zone 1 submarine moved from 43 Sea Zone to 38 Sea Zone 1 destroyer moved from 43 Sea Zone to 56 Sea Zone 1 battleship and 1 cruiser moved from 43 Sea Zone to 55 Sea Zone 3 fighters and 2 tactical_bombers moved from Northern Australia to Queensland Place Units - British 1 factory_minor placed in Egypt 3 armour placed in Southern Persia 1 fighter and 1 infantry placed in United Kingdom British undo move 3. 1 fighter placed in United Kingdom 1 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,4 British collect 41 PUs (1 lost to blockades); end with 41 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -3.33 Japanese regular : 2.00
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries and 3 infantry moved from Libya to Tunisia 1 fighter and 1 tactical_bomber moved from Malta to Tunisia 1 battleship and 1 marine moved from 94 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Tunisia 1 bomber moved from Malta to Tunisia Combat - Italians Battle in Tunisia Italians attack with 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber British defend with 1 mech_infantry Italians roll dice for 1 battleship in Tunisia, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Tunisia, round 2 : 6/10 hits, 4.00 expected hits British roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Tunisia Italians win, taking Tunisia from British with 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 fighter moved from Tunisia to Malta 1 tactical_bomber moved from Tunisia to Gibraltar 1 fighter moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from 94 Sea Zone to 96 Sea Zone 1 carrier moved from 94 Sea Zone to 96 Sea Zone 1 marine moved from 94 Sea Zone to Gibraltar 5 transports moved from 94 Sea Zone to 95 Sea Zone 2 transports moved from 95 Sea Zone to 97 Sea Zone 2 armour and 2 infantry moved from Northern Italy to 97 Sea Zone 2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 2 armour and 2 infantry moved from 96 Sea Zone to Tunisia 3 artilleries and 3 infantry moved from Southern France to 95 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone 3 artilleries and 3 infantry moved from 94 Sea Zone to Gibraltar 3 infantry moved from Northern Italy to Southern France Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Southern France 1 submarine placed in 99 Sea Zone Italians undo move 3. 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 British regular : -0.33
-
TripleA Manual Gamesave Post: French round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter and 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Removing units owned by ANZAC from South Australia: 1 artillery EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 artillery, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 5 artilleries and 5 infantry moved from Rostov to Northern Caucasus 1 armour and 1 mech_infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 armour and 1 mech_infantry moved from Stalingrad to Northern Caucasus 6 infantry moved from Leningrad to Novgorod 1 armour and 1 mech_infantry moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians 1 armour and 1 mech_infantry moved from Yaroslavl to Novgorod 1 artillery and 10 infantry moved from Vologda to Novgorod 1 armour and 1 mech_infantry moved from Kursk to Bryansk Germans take Bryansk from Russians 1 armour and 1 mech_infantry moved from Bryansk to Southern Belarus 1 armour and 1 mech_infantry moved from Kursk to Southern Belarus 1 armour moved from Kursk to Tula Germans take Tula from Russians 1 armour moved from Tula to Tambov 5 armour, 1 artillery, 3 infantry and 6 mech_infantrys moved from Kursk to Tambov 1 artillery and 3 infantry moved from Rostov to Tambov 3 armour moved from Ukraine to Tambov 2 artilleries and 3 infantry moved from Northern Belarus to Novgorod 1 fighter moved from Western Germany to Ukraine 1 tactical_bomber moved from Western Germany to Ukraine 1 tactical_bomber moved from Western Germany to Ukraine 2 bombers moved from Kansu to Ukraine 1 bomber moved from France to Gibraltar Combat - Germans Battle in Novgorod Germans attack with 1 armour, 3 artilleries, 19 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 3 artilleries, 19 infantry and 1 mech_infantry in Novgorod, round 2 : 7/24 hits, 5.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 3 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Caucasus Germans attack with 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 5/12 hits, 4.17 expected hits Russians roll dice for 1 mech_infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Northern Caucasus Germans win, taking Northern Caucasus from Russians with 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 aaGun moved from Rostov to Tambov 1 aaGun moved from Kursk to Tambov 1 infantry moved from Finland to Karelia 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to 116 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 117 Sea Zone 1 transport moved from 118 Sea Zone to 116 Sea Zone 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 4 artilleries, 4 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone 4 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad 2 infantry moved from Norway to Finland 1 armour moved from Western Germany to Poland 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from France to Holland Belgium 1 fighter moved from France to Malta 1 fighter and 1 tactical_bomber moved from France to Gibraltar 1 submarine moved from 128 Sea Zone to 122 Sea Zone 1 submarine moved from 116 Sea Zone to 128 Sea Zone Place Units - Germans 1 airfield placed in Ukraine 1 artillery and 2 infantry placed in Ukraine 1 transport placed in 102 Sea Zone 2 infantry placed in Romania 2 fighters placed in Western Germany 5 infantry placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 2.33
-
TripleA Manual Gamesave Post: Russians round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Stalingrad Russians take Stalingrad from Germans 1 infantry moved from Gorky to Vologda Russians take Vologda from Germans 1 armour moved from Russia to Yaroslavl Russians take Yaroslavl from Germans 1 armour moved from Yaroslavl to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 armour moved from Russia to Tula Russians take Tula from Germans 1 armour moved from Tula to Russia 1 artillery and 2 infantry moved from Korea to Southern Manchuria 1 artillery and 7 infantry moved from Jehol to Shansi Combat - Russians Battle in Southern Manchuria Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shansi Russians attack with 1 artillery and 7 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 7 infantry in Shansi, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Russians win, taking Shansi from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Jehol to Shansi 1 artillery and 4 infantry moved from Amur to Northern Manchuria 3 tactical_bombers moved from Russia to Southern Caucasus 2 artilleries and 2 infantry moved from Samara to Urals 1 armour moved from Russia to Urals 1 mech_infantry moved from Russia to Urals 1 armour and 1 mech_infantry moved from Russia to Komi Place Units - Russians 1 artillery, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6 Russians collect 31 PUs (1 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : 0.50
-
TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 fighter EDIT: Adding units owned by Russians to Southern Caucasus: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
@mikawagunichi NCM edit 1 Russian fig from Moscow to S. Caucasus.
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 fighter EDIT: Adding units owned by Russians to Southern Caucasus: 1 fighter EDIT: Turning off Edit Mode Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 9 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 2 infantry and 1 mech_infantry moved from Celebes to 45 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 38 Sea Zone 1 destroyer moved from 45 Sea Zone to 38 Sea Zone Japanese take 43 Sea Zone from UK_Pacific 1 submarine moved from 45 Sea Zone to 56 Sea Zone 2 fighters moved from 45 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands 1 bomber moved from Malaya to Shantung 1 artillery moved from Inner Mongolia to Shansi 1 artillery and 6 infantry moved from Anhwe to Shansi 1 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Honan to Shansi 1 infantry moved from Hopei to Honan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Hopei 1 infantry moved from Kiangsi to Hunan 1 armour and 1 mech_infantry moved from Burma to Szechwan 2 armour moved from Burma to Szechwan 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Kiangsu to Shantung 1 battleship and 1 cruiser moved from 45 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Southern Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from 24 Sea Zone to Wake Island 1 infantry moved from Kiangsu to 20 Sea Zone 1 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shan State to Yunnan 1 artillery and 2 infantry moved from Malaya to Shan State 5 artilleries and 5 infantry moved from Burma to Yunnan Combat - Japanese Battle in Midway Battle in Wake Island Battle in Korea Battle in 56 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 56 Sea Zone Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Korea from Russians with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 38 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 38 Sea Zone 1 submarine owned by the British lost in 38 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for British: 1 submarine Battle in Caroline Islands Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/6 hits, 2.33 expected hits Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Caroline Islands 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Caroline Islands, round 3 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Americans: 2 artilleries and 2 infantry Battle in Shansi Japanese attack with 2 artilleries and 7 infantry Russians defend with 1 aaGun, 1 artillery and 7 infantry Japanese roll dice for 2 artilleries and 7 infantry in Shansi, round 2 : 3/9 hits, 2.17 expected hits Chinese roll dice for 1 aaGun, 1 artillery and 7 infantry in Shansi, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Japanese lost in Shansi 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Shansi Japanese roll dice for 2 artilleries and 5 infantry in Shansi, round 3 : 1/7 hits, 1.83 expected hits Chinese roll dice for 1 artillery and 5 infantry in Shansi, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Shansi 1 infantry owned by the Russians lost in Shansi Japanese roll dice for 2 artilleries and 4 infantry in Shansi, round 4 : 2/6 hits, 1.67 expected hits Chinese roll dice for 1 artillery and 4 infantry in Shansi, round 4 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Shansi 2 infantry owned by the Russians lost in Shansi Japanese roll dice for 2 artilleries and 2 infantry in Shansi, round 5 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 5 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shansi 1 infantry owned by the Russians lost in Shansi Japanese roll dice for 2 artilleries and 1 infantry in Shansi, round 6 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Shansi, round 7 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 7 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shansi 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Shansi Japanese win, taking Shansi from Chinese with 2 artilleries remaining. Battle score for attacker is 9 Casualties for Japanese: 7 infantry Casualties for Russians: 1 aaGun, 1 artillery and 7 infantry Battle in Shantung Japanese attack with 1 artillery, 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shantung, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Southern Manchuria Japanese attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Southern Manchuria, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Southern Manchuria 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Southern Manchuria Japanese win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Yenisey from Russians to Japanese EDIT: Turning off Edit Mode 2 fighters moved from Southern Manchuria to Kyushu 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 4 carriers moved from 45 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 bomber moved from Shantung to Anhwe 1 infantry moved from Timguska to Yenisey 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya Place Units - Japanese 1 destroyer placed in 7 Sea Zone 1 fighter and 1 tactical_bomber placed in Japan 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in Kiangsu 5 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 1.33 Japanese regular : 2.00 British regular : 0.50
-
TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans buy 5 artilleries, 1 carrier and 12 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 27 Sea Zone to 24 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 27 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Midway 1 destroyer moved from 27 Sea Zone to 25 Sea Zone Combat - Americans Battle in 24 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Midway, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 3 destroyers moved from 27 Sea Zone to 26 Sea Zone 2 destroyers moved from 11 Sea Zone to 26 Sea Zone 1 fighter moved from 24 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 9 transports moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Algeria to Morocco Place Units - Americans 10 infantry placed in Eastern United States 5 artilleries and 2 infantry placed in Central United States 1 carrier placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Chahar to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Northern Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern India to Burma UK_Pacific take Burma from Japanese 1 infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Non Combat Move - British 3 fighters moved from Morocco to Egypt 2 fighters moved from United Kingdom to Morocco 2 transports moved from 105 Sea Zone to 109 Sea Zone 2 armour and 1 mech_infantry moved from Central India to Eastern India 3 aaGuns, 2 armour, 2 artilleries, 13 infantry and 4 mech_infantrys moved from Eastern India to Burma 1 battleship and 1 cruiser moved from 55 Sea Zone to 42 Sea Zone 7 armour and 4 mech_infantrys moved from Iraq to Southern Caucasus 3 armour moved from Southern Persia to Southern Caucasus 3 fighters and 2 tactical_bombers moved from Queensland to Hawaiian Islands Place Units - British 3 infantry placed in Quebec 3 infantry placed in Egypt 2 armour and 1 mech_infantry placed in Southern Persia 1 submarine placed in 73 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 4,4 British collect 42 PUs; end with 42 PUs Place Units - UK_Pacific 1 submarine placed in 40 Sea Zone 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry Some Units in 40 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.33 Japanese regular : 0.00
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Italians Italians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tunisia to Algeria Italians take Algeria from Americans 1 armour moved from Algeria to Tunisia 1 fighter moved from Malta to Libya 1 fighter moved from Southern Italy to Libya 1 bomber moved from Southern Italy to United Kingdom 2 fighters moved from 96 Sea Zone to Libya 2 infantry moved from Tunisia to Libya Combat - Italians Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians killed by AA in United Kingdom Bombing raid in United Kingdom causes 0 damage total. Battle in Libya Italians attack with 4 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 4 fighters and 2 infantry in Libya, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Libya to 94 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone 2 fighters moved from Libya to Malta 1 fighter moved from Libya to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 100 Sea Zone 3 transports moved from 94 Sea Zone to 95 Sea Zone 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 3 infantry moved from 96 Sea Zone to Tunisia 1 mech_infantry moved from 96 Sea Zone to Tunisia 1 aaGun moved from Southern France to 95 Sea Zone 5 infantry moved from Southern France to 95 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone 1 aaGun and 5 infantry moved from 94 Sea Zone to Gibraltar 4 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Gibraltar to 94 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Southern France 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British AA : 0.83 British regular : -0.33
-
TripleA Manual Gamesave Post: French round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Combat Move - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Germans
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Germans Germans buy 1 carrier, 2 fighters, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Gibraltar to 109 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from Ukraine to 103 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from 103 Sea Zone to Southern Caucasus 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Northern Caucasus to Southern Caucasus 2 infantry moved from Romania to 102 Sea Zone 2 infantry and 1 transport moved from 102 Sea Zone to 103 Sea Zone 2 infantry moved from 103 Sea Zone to Southern Caucasus 1 artillery and 2 infantry moved from Tambov to Stalingrad 1 armour moved from Tambov to Tula Germans take Tula from Russians 1 armour moved from Tula to Tambov 1 armour moved from Tambov to Saratov Germans take Saratov from Russians 1 armour moved from Saratov to Tambov 1 armour moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Southern Belarus 1 armour moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Southern Belarus 1 armour moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Novgorod 1 infantry moved from Leningrad to Vologda 1 infantry moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Leningrad to Vologda Combat - Germans Germans creates battle in territory 122 Sea Zone Battle in 109 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 109 Sea Zone Germans win, taking 122 Sea Zone from Americans with 1 bomber remaining. Battle score for attacker is 12 Casualties for British: 2 transports Battle in Stalingrad Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Stalingrad, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Stalingrad 1 infantry owned by the Russians lost in Stalingrad Germans win, taking Stalingrad from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Caucasus Germans attack with 1 armour, 5 artilleries, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 10 armour and 4 mech_infantrys; Russians defend with 1 fighter and 3 tactical_bombers Germans roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Southern Caucasus, round 2 : 8/19 hits, 7.33 expected hits Russians roll dice for 10 armour, 1 fighter, 4 mech_infantrys and 3 tactical_bombers in Southern Caucasus, round 2 : 9/18 hits, 9.17 expected hits 2 artilleries owned by the Germans and 7 infantry owned by the Germans lost in Southern Caucasus 4 mech_infantrys owned by the British and 4 armour owned by the British lost in Southern Caucasus 1 fighter owned by the Germans, 2 bombers owned by the Germans and 2 tactical_bombers owned by the Germans retreated 3 artilleries owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Northern Caucasus Russians win with 6 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 2 artilleries and 7 infantry Casualties for British: 4 armour and 4 mech_infantrys Non Combat Move - Germans 3 armour and 2 mech_infantrys moved from Tambov to Northern Caucasus 1 artillery and 2 infantry moved from Ukraine to Rostov 1 fighter and 2 tactical_bombers moved from Southern Caucasus to Ukraine 2 bombers moved from Southern Caucasus to Ukraine 1 armour moved from Poland to Southern Belarus 4 artilleries and 3 infantry moved from Leningrad to Novgorod 1 fighter and 1 tactical_bomber moved from Vologda to Leningrad 1 infantry moved from Karelia to Archangel 2 infantry moved from Finland to Karelia 3 transports moved from 118 Sea Zone to 117 Sea Zone 1 transport moved from 118 Sea Zone to 116 Sea Zone 1 battleship, 1 carrier, 1 fighter and 4 submarines moved from 116 Sea Zone to 115 Sea Zone 1 fighter moved from Gibraltar to Western Germany 1 fighter moved from Western Germany to 115 Sea Zone 1 bomber moved from 109 Sea Zone to Iceland 1 submarine moved from 127 Sea Zone to 115 Sea Zone 1 submarine moved from 128 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 4 infantry moved from Germany to 117 Sea Zone 4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 4 infantry moved from 118 Sea Zone to Leningrad 1 transport moved from 117 Sea Zone to 115 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 1 infantry and 2 transports moved from 116 Sea Zone to 115 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 2 infantry moved from Holland Belgium to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway Place Units - Germans 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber placed in 115 Sea Zone 1 fighter placed in Western Germany 3 infantry placed in Ukraine 4 infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : 1.17 Germans regular : 1.33
-
TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Japanese
Combat Hit Differential Summary :
-
TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 cruiser, 9 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 25 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 25 Sea Zone 1 submarine moved from 7 Sea Zone to 25 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 armour moved from Caroline Islands to 34 Sea Zone 1 armour and 1 transport moved from 34 Sea Zone to 24 Sea Zone 1 infantry moved from Wake Island to 24 Sea Zone 1 armour, 1 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone 1 armour and 1 infantry moved from 25 Sea Zone to Midway 1 infantry and 1 marine moved from Japan to 6 Sea Zone 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry and 1 marine moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from Japan to Midway 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsu to 20 Sea Zone 1 artillery and 2 transports moved from 20 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Kyushu to Korea 1 bomber moved from Anhwe to Inner Mongolia 1 infantry moved from Honan to Inner Mongolia 2 artilleries moved from Shansi to Inner Mongolia 1 artillery and 1 infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 1 infantry moved from Anhwe to Shansi 1 infantry moved from Hopei to Honan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Kiangsi 1 submarine moved from 56 Sea Zone to 46 Sea Zone
-
@mikawagunichi Scramble Midway?