Avner (Allies+21) vs Simon33 (Axis) BM

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 artilleries and 10 infantry moved from Kweichow to Shensi
            5 artilleries and 5 infantry moved from Szechwan to Sikang
            1 infantry moved from Szechwan to Shensi
            4 infantry moved from Szechwan to Sikang
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            5 fighters moved from 6 Sea Zone to 35 Sea Zone
            3 fighters moved from Japan to 35 Sea Zone
            2 battleships, 2 cruisers, 1 destroyer and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Kiangsu to 35 Sea Zone
            2 fighters moved from Yunnan to 35 Sea Zone
            1 artillery and 2 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 11 fighters, 5 submarines and 2 transports
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 2 cruisers, 1 destroyer, 11 fighters, 5 submarines and 2 transports remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 2/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Sikang
                Japanese attack with 5 artilleries and 9 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 5 artilleries and 9 infantry in Sikang, round 2 : 1/14 hits, 4.00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 6 artilleries and 11 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 6 artilleries and 11 infantry in Shensi, round 2 : 8/17 hits, 4.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 6 artilleries and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Yunnan to India
            1 aaGun moved from India to West India
            3 fighters moved from 19 Sea Zone to 35 Sea Zone
            8 carriers moved from 6 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from Kiangsu to Japan
            1 tactical_bomber moved from Kiangsu to Japan
            1 infantry moved from Kiangsu to Anhwe
            1 armour and 1 mech_infantry moved from Szechwan to Sikang
            1 armour and 4 mech_infantrys moved from Szechwan to Kweichow
            2 artilleries moved from Yunnan to Kweichow
            6 infantry moved from Kweichow to Shensi
            4 infantry moved from Kweichow to Hopei
            1 armour and 2 mech_infantrys moved from Kweichow to Hopei
            1 mech_infantry moved from Kweichow to Hopei
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Malaya to Shan State
            6 artilleries and 10 infantry moved from India to Burma
            1 artillery and 14 infantry moved from India to West India
    
        Place Units - Japanese
            1 artillery and 6 infantry placed in Japan
            1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,4,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
            Japanese collect 51 PUs (4 lost to blockades); end with 51 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.17
    Japanese regular : 2.67
    

    Savegame

  • '22

    us13ool.tsvg

    ool Egypt

  • '19 '17 '16

    I can’t see rolls for the Yanks there in Egypt? Anyway, you can take the Italian infantry first.

  • '22

    us13c1.tsvg

    11 hit first round

  • '22

    usa13ncm.tsvg

    ok got an artillery like 11

    I publish the file before the ncm

    I’ll move on afterwards

  • '22

    uk13ool.tsvg

    assuming italy pieces first?

  • '19 '17 '16

    also lose an italian art

  • '19 '17 '16

    Interesting. You didn’t take the Kiangsu factory when I offered it to you there.

  • '22

    I have no other immediate reinforcements to support her

    uk13.tsvg

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 5 fighters, 1 harbour, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters and 4 tactical_bombers moved from 21 Sea Zone to Philippines
            1 armour moved from Tobruk to Egypt
                  British take Alexandria from Italians
            1 armour moved from Tobruk to Egypt
            1 artillery moved from Tobruk to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            3 fighters and 2 tactical_bombers moved from 96 Sea Zone to Egypt
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            1 fighter moved from Malta to Egypt
            1 fighter moved from Malta to Egypt
            1 fighter moved from Malta to Egypt
            1 bomber moved from Gibraltar to Egypt
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Borneo
            Battle in 98 Sea Zone
                Americans attack with 1 fighter, 3 submarines and 2 transports
                Italians defend with 1 destroyer
                Americans win, taking Borneo from Japanese, taking 98 Sea Zone from Italians with 1 fighter, 2 submarines and 2 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Egypt
                Americans attack with 2 armour, 2 artilleries, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Italians defend with 1 armour, 9 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 1 marine
                2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans retreated
                Italians win with 5 armour, 8 artilleries, 1 fighter, 1 marine, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -32
                Casualties for Americans: 2 armour, 2 artilleries, 4 fighters and 2 infantry
                Casualties for Italians: 1 artillery and 10 infantry
            Battle in Philippines
                Americans attack with 6 fighters and 4 tactical_bombers
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
                Americans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            1 carrier and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
            1 carrier and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
            1 carrier moved from 96 Sea Zone to 98 Sea Zone
            1 carrier moved from 96 Sea Zone to 98 Sea Zone
            2 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
            1 carrier moved from 96 Sea Zone to 98 Sea Zone
            1 bomber moved from Egypt to French Equatorial Africa
            1 destroyer moved from 96 Sea Zone to 99 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to Alexandria
            1 infantry moved from Tobruk to Alexandria
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Tunisia to Tobruk
            4 submarines moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 transport moved from 91 Sea Zone to 90 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            3 armour and 3 infantry moved from Central United States to 101 Sea Zone
            3 armour, 3 infantry, 4 submarines and 3 transports moved from 101 Sea Zone to 87 Sea Zone
            1 transport moved from 90 Sea Zone to 101 Sea Zone
            3 armour and 3 infantry moved from 87 Sea Zone to French West Africa
            3 submarines moved from 92 Sea Zone to 93 Sea Zone
            1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 destroyer moved from 25 Sea Zone to 31 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 submarines moved from 54 Sea Zone to 31 Sea Zone
            5 fighters and 4 tactical_bombers moved from Philippines to 21 Sea Zone
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            1 submarine moved from 21 Sea Zone to 35 Sea Zone
    
        Place Units - Americans
            1 armour, 5 fighters and 1 infantry placed in Central United States
            Americans undo move 1.
            5 fighters placed in Eastern United States
            1 armour and 1 infantry placed in Central United States
            1 harbour placed in Guam
            2 submarines placed in 101 Sea Zone
            2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer, 1 submarine and 1 transport
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from 30 Sea Zone: 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 10 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 10 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Chahar from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kansu
            16 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters moved from 98 Sea Zone to Egypt
            5 armour, 3 artilleries, 11 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from Anglo Egyptian Sudan to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 5 armour, 3 artilleries, 6 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Italians defend with 1 armour, 8 artilleries, 1 factory_minor, 1 harbour and 1 marine
                British win, taking Egypt from Italians with 5 armour, 3 artilleries, 6 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 71
                Casualties for British: 11 infantry
                Casualties for Germans: 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                Casualties for Italians: 1 armour, 8 artilleries and 1 marine
    
        Non Combat Move - British
            1 fighter moved from Egypt to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 cruiser moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from United Kingdom to Gibraltar
            1 tactical_bomber moved from United Kingdom to Gibraltar
            1 infantry moved from Turkmenistan to Eastern Persia
            1 infantry moved from Turkmenistan to Kazakhstan
            1 infantry moved from Tunisia to Libya
    
        Place Units - British
            2 transports placed in 71 Sea Zone
            1 destroyer placed in 106 Sea Zone
            1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    
        Turn Complete - UK_Pacific
    
  • '19 '17 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from 97 Sea Zone to 99 Sea Zone
            1 bomber moved from Ukraine to 99 Sea Zone
            3 fighters moved from Southern Italy to 95 Sea Zone
            2 fighters moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from Yugoslavia to 96 Sea Zone
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur
                  Italians take Buryatia from Russians
                  Italians take Amur from Russians
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 3 fighters
                Americans defend with 1 destroyer
                    Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in 96 Sea Zone
                    1 destroyer owned by the Americans lost in 96 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 99 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 99 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 95 Sea Zone
                Italians attack with 3 fighters
                British defend with 1 destroyer
                    Italians roll dice for 3 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 95 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            3 fighters moved from 95 Sea Zone to Southern Italy
            1 bomber moved from 99 Sea Zone to Southern Italy
            2 fighters moved from 99 Sea Zone to 97 Sea Zone
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 artillery and 5 infantry placed in Northern Italy
            Italians undo move 2.
            1 infantry placed in Southern Italy
            1 artillery and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,6,5,5,6
            Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -0.67
    British regular : -0.33
    

    Savegame

  • '19 '17 '16

    Bummer, I was hoping to hold Egypt but I did think a 1-2 punch would probably take it. In that scenario I was hoping to come out on top from a TUV perspective.

    If you fight in SZ39 both subs fight and I will scramble… Lose the Italian sub first.

  • '22

    Italy must always be crushed right from the start… mistake I often make… after many games played

    fra13.tsvg

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
                  ANZAC take 80 Sea Zone from Italians
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 fighter moved from 21 Sea Zone to Guam
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

  • '19 '17 '16

    TripleA Move Summary: Germans round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 1 fighter, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 artilleries and 4 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Volgograd to Bryansk
                  Germans take Tambov from Russians
            1 tactical_bomber moved from Iraq to Eastern Persia
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Yakut S.S.R. to Sakha
                  Germans take Sakha from Russians
            2 bombers and 4 fighters moved from Ukraine to Russia
            1 bomber moved from Novgorod to Russia
    

    Savegame

  • '19 '17 '16

    Intercept in Moscow? 4ftr 3bomb vs 6 interceptors.

  • '22

    yes ALL fighter

    Thx

  • '19 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 1 fighter, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 artilleries and 4 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Volgograd to Bryansk
                  Germans take Tambov from Russians
            1 tactical_bomber moved from Iraq to Eastern Persia
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Yakut S.S.R. to Sakha
                  Germans take Sakha from Russians
            2 bombers and 4 fighters moved from Ukraine to Russia
            1 bomber moved from Novgorod to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Russians launches 6 interceptors out of Russia
                    Attackers Fire,  : 1/7 hits, 1.83 expected hits
                    Defenders Fire,  : 2/6 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in Russia
                    1 fighter owned by the British lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 7,8,8 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in Eastern Persia
                Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Eastern Persia to Northwest Persia
            5 armour and 34 mech_infantrys moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Belarus to Bryansk
            1 aaGun, 31 artilleries and 20 infantry moved from Ukraine to Bryansk
            3 bombers moved from Russia to Novgorod
            2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun moved from Rostov to Ukraine
            30 artilleries and 20 infantry moved from Rostov to Bryansk
            1 fighter moved from Russia to Ukraine
            4 mech_infantrys moved from Belarus to Bryansk
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            8 mech_infantrys moved from Western Germany to Poland
            9 mech_infantrys moved from Northern Italy to Romania
            1 tactical_bomber moved from Novgorod to Yugoslavia
            1 fighter moved from Russia to Ukraine
            1 artillery moved from Germany to Poland
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 fighter moved from Western Germany to Novgorod
            1 tactical_bomber moved from Novgorod to Yugoslavia
            1 fighter moved from Yugoslavia to Novgorod
            1 fighter moved from Western Germany to Novgorod
    
        Place Units - Germans
            1 artillery, 1 fighter and 1 infantry placed in Western Germany
            1 artillery and 1 infantry placed in Germany
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            8 mech_infantrys placed in Germany
            1 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,2,3,3,5,2,6,3,1,2,5,3,6,3,4,6,3,5,1,4,1,5,3,6,2,6,4,5,1,5,1
            Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : 0.00
    Attackers Fire,  : -0.83
    Germans regular : 0.67
    British regular : -0.33
    Russians AA : -0.50
    

    Savegame

  • '22

    rus14.tsvg

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 20 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Italians
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 armour moved from Urals to Yenisey
            1 mech_infantry moved from Urals to Yenisey
            1 armour and 1 mech_infantry moved from Urals to Russia
            2 aaGuns, 8 armour, 5 artilleries, 3 fighters, 49 infantry and 1 tactical_bomber moved from Samara to Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 bomber moved from India to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from India to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 tactical_bombers moved from India to 41 Sea Zone
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            1 bomber moved from Japan to Guam
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            10 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
            6 artilleries and 16 infantry moved from Shensi to Kansu
            1 armour and 1 mech_infantry moved from Sikang to Kansu
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Celebes
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Celebes from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
                Japanese win, taking Borneo from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Guam
                Japanese attack with 1 bomber, 10 fighters and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 3 fighters
                    Japanese roll dice for 1 bomber, 10 fighters and 1 tactical_bomber in Guam, round 2 : 7/12 hits, 6.33 expected hits
                    Americans roll dice for 3 fighters and 2 infantry in Guam, round 2 : 2/5 hits, 2.67 expected hits
                    2 fighters owned by the Japanese lost in Guam
                    3 fighters owned by the ANZAC and 2 infantry owned by the Americans lost in Guam
                Japanese win with 1 bomber, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 fighters
                Casualties for ANZAC: 3 fighters
                Casualties for Americans: 2 infantry
            Battle in Kansu
                Japanese attack with 1 armour, 6 artilleries, 16 infantry and 1 mech_infantry
                Chinese defend with 1 fighter and 16 infantry
                    Japanese roll dice for 1 armour, 6 artilleries, 16 infantry and 1 mech_infantry in Kansu, round 2 : 3/24 hits, 6.33 expected hits
                    Chinese roll dice for 1 fighter and 16 infantry in Kansu, round 2 : 4/17 hits, 6.00 expected hits
                    4 infantry owned by the Japanese lost in Kansu
                    3 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 armour, 6 artilleries, 12 infantry and 1 mech_infantry in Kansu, round 3 : 3/20 hits, 5.67 expected hits
                    Chinese roll dice for 1 fighter and 13 infantry in Kansu, round 3 : 5/14 hits, 5.00 expected hits
                    5 infantry owned by the Japanese lost in Kansu
                    3 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 armour, 6 artilleries, 7 infantry and 1 mech_infantry in Kansu, round 4 : 5/15 hits, 4.83 expected hits
                    Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 4 : 3/11 hits, 4.00 expected hits
                    3 infantry owned by the Japanese lost in Kansu
                    5 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 armour, 6 artilleries, 4 infantry and 1 mech_infantry in Kansu, round 5 : 5/12 hits, 4.17 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 5 : 2/6 hits, 2.33 expected hits
                    2 infantry owned by the Japanese lost in Kansu
                    5 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 armour, 6 artilleries, 2 infantry and 1 mech_infantry in Kansu, round 6 : 1/10 hits, 3.50 expected hits
                    Chinese roll dice for 1 fighter in Kansu, round 6 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 6 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                Casualties for Japanese: 14 infantry
                Casualties for Chinese: 1 fighter and 16 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 bomber moved from 37 Sea Zone to Shan State
            1 aaGun and 14 infantry moved from West India to Eastern Persia
            1 infantry moved from Szechwan to Kweichow
            1 mech_infantry moved from Yunnan to Anhwe
            1 armour and 3 mech_infantrys moved from Hopei to Kiangsu
            1 infantry moved from Sikang to Szechwan
            5 artilleries and 6 infantry moved from Sikang to Shensi
            2 artilleries moved from Kweichow to Anhwe
            1 infantry moved from Burma to Yunnan
            6 artilleries and 9 infantry moved from Burma to Shan State
            2 tactical_bombers moved from 41 Sea Zone to India
            1 artillery moved from West India to Eastern Persia
            1 infantry moved from West India to India
            8 fighters and 1 tactical_bomber moved from Guam to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from Guam to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 artillery and 5 infantry moved from Hopei to Anhwe
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 39 Sea Zone
            1 artillery placed in India
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            Japanese undo move 5.
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
            Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -4.00
    Americans regular : -1.33
    Japanese regular : -6.17
    ANZAC regular : 1.67
    

    Savegame

  • '19 '17 '16

    Hold on…

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 bomber moved from India to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from India to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 tactical_bombers moved from India to 41 Sea Zone
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            1 bomber moved from Japan to Guam
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            10 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
            6 artilleries and 16 infantry moved from Shensi to Kansu
            1 armour and 1 mech_infantry moved from Sikang to Kansu
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Celebes
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Celebes from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
                Japanese win, taking Borneo from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Guam
                Japanese attack with 1 bomber, 10 fighters and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 3 fighters
                    Japanese roll dice for 1 bomber, 10 fighters and 1 tactical_bomber in Guam, round 2 : 7/12 hits, 6.33 expected hits
                    Americans roll dice for 3 fighters and 2 infantry in Guam, round 2 : 2/5 hits, 2.67 expected hits
                    2 fighters owned by the Japanese lost in Guam
                    3 fighters owned by the ANZAC and 2 infantry owned by the Americans lost in Guam
                Japanese win with 1 bomber, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 fighters
                Casualties for ANZAC: 3 fighters
                Casualties for Americans: 2 infantry
            Battle in Kansu
                Japanese attack with 1 armour, 6 artilleries, 16 infantry and 1 mech_infantry
                Chinese defend with 1 fighter and 16 infantry
                    Japanese roll dice for 1 armour, 6 artilleries, 16 infantry and 1 mech_infantry in Kansu, round 2 : 3/24 hits, 6.33 expected hits
                    Chinese roll dice for 1 fighter and 16 infantry in Kansu, round 2 : 4/17 hits, 6.00 expected hits
                    4 infantry owned by the Japanese lost in Kansu
                    3 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 armour, 6 artilleries, 12 infantry and 1 mech_infantry in Kansu, round 3 : 3/20 hits, 5.67 expected hits
                    Chinese roll dice for 1 fighter and 13 infantry in Kansu, round 3 : 5/14 hits, 5.00 expected hits
                    5 infantry owned by the Japanese lost in Kansu
                    3 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 armour, 6 artilleries, 7 infantry and 1 mech_infantry in Kansu, round 4 : 5/15 hits, 4.83 expected hits
                    Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 4 : 3/11 hits, 4.00 expected hits
                    3 infantry owned by the Japanese lost in Kansu
                    5 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 armour, 6 artilleries, 4 infantry and 1 mech_infantry in Kansu, round 5 : 5/12 hits, 4.17 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 5 : 2/6 hits, 2.33 expected hits
                    2 infantry owned by the Japanese lost in Kansu
                    5 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 armour, 6 artilleries, 2 infantry and 1 mech_infantry in Kansu, round 6 : 1/10 hits, 3.50 expected hits
                    Chinese roll dice for 1 fighter in Kansu, round 6 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 6 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                Casualties for Japanese: 14 infantry
                Casualties for Chinese: 1 fighter and 16 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 bomber moved from 37 Sea Zone to Shan State
            1 aaGun and 14 infantry moved from West India to Eastern Persia
            1 infantry moved from Szechwan to Kweichow
            1 mech_infantry moved from Yunnan to Anhwe
            1 armour and 3 mech_infantrys moved from Hopei to Kiangsu
            1 infantry moved from Sikang to Szechwan
            5 artilleries and 6 infantry moved from Sikang to Shensi
            2 artilleries moved from Kweichow to Anhwe
            1 infantry moved from Burma to Yunnan
            6 artilleries and 9 infantry moved from Burma to Shan State
            2 tactical_bombers moved from 41 Sea Zone to India
            1 infantry moved from West India to India
            8 fighters and 1 tactical_bomber moved from Guam to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from Guam to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 artillery and 5 infantry moved from Hopei to Anhwe
            1 artillery moved from West India to India
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in French Indo China
            1 destroyer and 1 transport placed in 39 Sea Zone
            3 infantry placed in Kiangsu
            4 artilleries and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
            Japanese collect 52 PUs (7 lost to blockades); end with 52 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 57 to 59
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -4.00
    Americans regular : -1.33
    Japanese regular : -6.17
    ANZAC regular : 1.67
    

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