Elche +10 v Gamerman01 BM4


  • I am not sure what to do with the USA and Uk
    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Central Mongolia to Buyant-Uhaa
                  Russians take Buyant-Uhaa from Japanese
            1 armour moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry and 1 mech_infantry moved from Central Mongolia to Ulaanbaatar
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            2 infantry moved from Archangel to Belarus
            1 fighter moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Ulaanbaatar
                Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ulaanbaatar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Ulaanbaatar
                Russians win, taking Ulaanbaatar from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Western Ukraine to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 artillery moved from Tambov to Bryansk
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Belarus to Russia
            1 aaGun moved from Archangel to Smolensk
            1 artillery and 1 infantry moved from Archangel to Vologda
            1 artillery moved from Archangel to Smolensk
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Archangel to Smolensk
            2 artilleries moved from Russia to Bryansk
            6 infantry moved from Russia to Bryansk
            2 infantry moved from Suiyuyan to Central Mongolia
            1 aaGun moved from Dzavhan to Ulaanbaatar
            1 infantry moved from Dzavhan to Yakut S.S.R.
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : 2,00
    Russians regular : -3,67
    

    r8.tsvg .


  • Bad dice almost make up for the AA shot. You’re not relying on AA alone to protect the big smokestack next time though…


  • @elche said in Elche +10 v Gamerman01 BM4:

    I am not sure what to do with the USA and Uk

    You’ll have to decide how serious I am and whether this is good advice :grinning:

    1. Buy bombers
    2. Don’t use up your loaded transports as soon as you get them in position
    3. Buy more bombers
    4. Eat more chicken

  • You’re on another one of those runs…

    J8.tsvg


  • Scramble sz112 ?
    usa8.tsvg


  • No, you wish :flushed:


  • Were you going to combat move the guys in Siberia?


  • Thanks for Sibiria.
    Forgot the ncm with usa in Africa and edit it.
    One more hit in Burma had been nice.


  • Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 artillery moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 artillery moved from Morocco to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
    
        Combat - Americans
            Battle in Denmark
            Battle in Greece
            Battle in Normandy Bordeaux
            Battle in Norway
    
        Non Combat Move - Americans
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
            Americans collect 62 PUs (3 lost to blockades); end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Hopei to Suiyuyan
            4 infantry moved from Hopei to Shensi
            3 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry moved from India to Burma
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
            Battle in Burma
                British attack with 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
                Japanese defend with 3 armour, 4 infantry and 3 mech_infantrys
                    British roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Burma, round 2 : 2/10 hits, 3,00 expected hits
                    Japanese roll dice for 3 armour, 4 infantry and 3 mech_infantrys in Burma, round 2 : 4/10 hits, 3,83 expected hits
                    4 infantry owned by the British lost in Burma
                    2 infantry owned by the Japanese lost in Burma
                    British roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Burma, round 3 : 1/6 hits, 2,17 expected hits
                    Japanese roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Burma, round 3 : 1/8 hits, 3,17 expected hits
                    1 infantry owned by the British lost in Burma
                    1 infantry owned by the Japanese lost in Burma
                    British roll dice for 3 artilleries, 1 fighter and 1 mech_infantry in Burma, round 4 : 2/5 hits, 1,83 expected hits
                    Japanese roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Burma, round 4 : 1/7 hits, 2,83 expected hits
                    1 mech_infantry owned by the British lost in Burma
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
                    British roll dice for 3 artilleries and 1 fighter in Burma, round 5 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 3 armour and 2 mech_infantrys in Burma, round 5 : 1/5 hits, 2,17 expected hits
                    1 artillery owned by the British lost in Burma
                    1 mech_infantry owned by the Japanese lost in Burma
                    British roll dice for 2 artilleries and 1 fighter in Burma, round 6 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 3 armour and 1 mech_infantry in Burma, round 6 : 1/4 hits, 1,83 expected hits
                    1 artillery owned by the British lost in Burma
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Burma
                    British roll dice for 1 artillery and 1 fighter in Burma, round 7 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 2 armour in Burma, round 7 : 2/2 hits, 1,00 expected hits
                    1 artillery owned by the British and 1 fighter owned by the British lost in Burma
                    1 armour owned by the Japanese lost in Burma
                Japanese win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is -5
                Casualties for British: 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
                Casualties for Japanese: 2 armour, 4 infantry and 3 mech_infantrys
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from French Central Africa: 1 infantry
            EDIT: Removing units owned by Americans from French Equatorial Africa: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 battleship moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 infantry moved from Tobruk to Alexandria
            1 armour moved from Alexandria to Tobruk
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 infantry moved from Iraq to Trans-Jordan
            1 artillery moved from Trans-Jordan to Iraq
            3 armour moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 artillery and 2 infantry placed in Persia
            2 mech_infantrys placed in Union of South Africa
            1 destroyer placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 mech_infantry
            EDIT: Adding units owned by Americans to French Equatorial Africa: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : -4,83
    British regular : -1,50
    

    uk8.tsvg


  • That is a wild battle looking at your summary - negative 5 instead of 9.5 at the end of it all, so close to average I guess

    I did not get MARTI e-mails. Either it’s not working, or did you accidentally roll it in local?

  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    Hold up, I didn’t get dice e-mails in my other game either. Must just be a delay. So don’t worry yet.

    I thought you’d run away from India. But the attack move makes sense too. Not sure any of the 3 options were actually bad.


  • Was normal Marti battle, maybe you get later.

    But it was crazy battle, 3 hits was max., and all other 1 or 2 hits on both sides


  • It’ll be interesting to see it in Triple A

    Sorry for the confusion - I normally get MARTI e-mails immediately and if there was a mistake I wanted to say something to avoid a delay in gameplay. We’ve been playing daily and it’s been awesome, my friend


  • 2 e-mails just trickled in 1/2 hour ago for Burma, final round.

    Never got any from G1 in another game yet, so no worries



  • sub fight in sz36 ?
    anz8.tsvg


  • Unfortunately I just now saw this because my notification bell doesn’t work right

    Please ask for casualty choice if you score a hit - I don’t want to think hard enough to tell you pre-battle order of loss


  • Oh, I didn’t actually say -

    The sub will fight but could submerge in a future round depending on whether you have both subs alive or not


  • You get 1 hit, sub or dd.
    anz-8.tsvg


  • Take the DD, sub will then submerge

Suggested Topics

  • 62
  • 36
  • 39
  • 76
  • 77
  • 119
  • 129
  • 160
Axis & Allies Boardgaming Custom Painted Miniatures

93

Online

17.3k

Users

39.9k

Topics

1.7m

Posts