@mikawagunichi scramble a tac to sz114?
Elche +10 v Gamerman01 BM4
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Mean the game against MrRoboto with Sealion
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OK, that’s what I guessed… The no buy forced me to defend against it and the transports weren’t purchased. It’s always tricky, because you can’t trust the dice there.
Finally Normandy doesn’t take damage!
Your turn, for your super annoying ANZAC!
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A new word for pesky.
Yes I hope the Anzac move is pesky, exspecially my supersubs :blush: -
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 2 aaGuns and 3 fighters moved from Queensland to New South Wales 1 infantry moved from New Guinea to Dutch New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,33 ANZAC regular : -1,67
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@elche said in Elche +10 v Gamerman01 BM4:
A new word for pesky.
Yes I hope the Anzac move is pesky, exspecially my supersubs :blush:We’re playing with technology?? :astonished:
Technology is very scary :dizzy_face: -
I couldn’t see 2 USA transports in 92 until now. That’s not good. I did Italy’s turn not knowing about them
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Only super the subs because could cost you a lot of money.
yes, without technology -
This is hard without seeing 2 transports, but I think I can pull it off. Barely.
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I am not sure what to do with the USA and Uk
Game HistoryRound: 8 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Central Mongolia to Buyant-Uhaa Russians take Buyant-Uhaa from Japanese 1 armour moved from Buyant-Uhaa to Ulaanbaatar 1 infantry and 1 mech_infantry moved from Central Mongolia to Ulaanbaatar 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 2 infantry moved from Archangel to Belarus 1 fighter moved from Bryansk to Belarus Combat - Russians Battle in Ulaanbaatar Russians attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ulaanbaatar, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Ulaanbaatar Russians win, taking Ulaanbaatar from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 artillery moved from Tambov to Bryansk 2 infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Rostov 1 fighter moved from Bryansk to Russia 1 fighter moved from Belarus to Russia 1 aaGun moved from Archangel to Smolensk 1 artillery and 1 infantry moved from Archangel to Vologda 1 artillery moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 2 artilleries moved from Russia to Bryansk 6 infantry moved from Russia to Bryansk 2 infantry moved from Suiyuyan to Central Mongolia 1 aaGun moved from Dzavhan to Ulaanbaatar 1 infantry moved from Dzavhan to Yakut S.S.R. Place Units - Russians 2 artilleries and 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 2,00 Russians regular : -3,67
r8.tsvg .
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Bad dice almost make up for the AA shot. You’re not relying on AA alone to protect the big smokestack next time though…
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@elche said in Elche +10 v Gamerman01 BM4:
I am not sure what to do with the USA and Uk
You’ll have to decide how serious I am and whether this is good advice :grinning:
- Buy bombers
- Don’t use up your loaded transports as soon as you get them in position
- Buy more bombers
- Eat more chicken
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You’re on another one of those runs…
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Scramble sz112 ?
usa8.tsvg -
No, you wish :flushed:
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Were you going to combat move the guys in Siberia?
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Thanks for Sibiria.
Forgot the ncm with usa in Africa and edit it.
One more hit in Burma had been nice. -
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese Combat - Americans Battle in Denmark Battle in Greece Battle in Normandy Bordeaux Battle in Norway Non Combat Move - Americans 1 fighter moved from 112 Sea Zone to United Kingdom 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 fighter placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Americans collect 62 PUs (3 lost to blockades); end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Hopei to Suiyuyan 4 infantry moved from Hopei to Shensi 3 infantry moved from Sikang to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry moved from India to Burma 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium Battle in Burma British attack with 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry Japanese defend with 3 armour, 4 infantry and 3 mech_infantrys British roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Burma, round 2 : 2/10 hits, 3,00 expected hits Japanese roll dice for 3 armour, 4 infantry and 3 mech_infantrys in Burma, round 2 : 4/10 hits, 3,83 expected hits 4 infantry owned by the British lost in Burma 2 infantry owned by the Japanese lost in Burma British roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Burma, round 3 : 1/6 hits, 2,17 expected hits Japanese roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Burma, round 3 : 1/8 hits, 3,17 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British roll dice for 3 artilleries, 1 fighter and 1 mech_infantry in Burma, round 4 : 2/5 hits, 1,83 expected hits Japanese roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Burma, round 4 : 1/7 hits, 2,83 expected hits 1 mech_infantry owned by the British lost in Burma 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma British roll dice for 3 artilleries and 1 fighter in Burma, round 5 : 1/4 hits, 1,50 expected hits Japanese roll dice for 3 armour and 2 mech_infantrys in Burma, round 5 : 1/5 hits, 2,17 expected hits 1 artillery owned by the British lost in Burma 1 mech_infantry owned by the Japanese lost in Burma British roll dice for 2 artilleries and 1 fighter in Burma, round 6 : 2/3 hits, 1,17 expected hits Japanese roll dice for 3 armour and 1 mech_infantry in Burma, round 6 : 1/4 hits, 1,83 expected hits 1 artillery owned by the British lost in Burma 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Burma British roll dice for 1 artillery and 1 fighter in Burma, round 7 : 1/2 hits, 0,83 expected hits Japanese roll dice for 2 armour in Burma, round 7 : 2/2 hits, 1,00 expected hits 1 artillery owned by the British and 1 fighter owned by the British lost in Burma 1 armour owned by the Japanese lost in Burma Japanese win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is -5 Casualties for British: 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry Casualties for Japanese: 2 armour, 4 infantry and 3 mech_infantrys Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from French Central Africa: 1 infantry EDIT: Removing units owned by Americans from French Equatorial Africa: 1 mech_infantry EDIT: Turning off Edit Mode 1 battleship moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 infantry moved from Tobruk to Alexandria 1 armour moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Algeria to Tunisia 1 infantry moved from Iraq to Trans-Jordan 1 artillery moved from Trans-Jordan to Iraq 3 armour moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo Place Units - British 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Persia 2 mech_infantrys placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 mech_infantry EDIT: Adding units owned by Americans to French Equatorial Africa: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : -4,83 British regular : -1,50
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That is a wild battle looking at your summary - negative 5 instead of 9.5 at the end of it all, so close to average I guess
I did not get MARTI e-mails. Either it’s not working, or did you accidentally roll it in local?
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Hold up, I didn’t get dice e-mails in my other game either. Must just be a delay. So don’t worry yet.
I thought you’d run away from India. But the attack move makes sense too. Not sure any of the 3 options were actually bad.