TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ItaliansCombat Hit Differential Summary :
Game History
Round: 10
Combat Move - Russians
12 Infantrys moved from Tula to Yaroslavl
2 Infantrys moved from Kuybyshev to Gorky
1 Fighter moved from Moscow to Gorky
1 Fighter moved from Moscow to Yaroslavl
1 Bomber moved from Moscow to Yaroslavl
1 Elite and 1 Infantry moved from Rostov to Donetsk
1 Infantry moved from Rostov to Donetsk
2 Infantrys moved from Perm to Komi
2 Infantrys moved from N.Buryat Mongolia to Ayan
1 Fighter moved from N.Buryat Mongolia to Ayan
Purchase Units - Russians
Russians buy 3 Bunkers, 1 Elite, 18 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Komi
Russians attack with 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys in Komi, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Komi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Komi
1 Infantry owned by the Russians retreated to Perm
Germans win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Gorky
Russians attack with 1 Fighter and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Gorky, round 2 : 0/3 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 2 Infantrys in Gorky, round 3 : 0/3 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Gorky, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Gorky
Russians roll dice for 1 Fighter and 1 Infantry in Gorky, round 4 : 0/2 hits, 0.50 expected hits
Finns roll dice for 1 Infantry in Gorky, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 1 Infantry in Gorky, round 5 : 0/2 hits, 0.50 expected hits
Finns roll dice for 1 Infantry in Gorky, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Gorky
1 Fighter owned by the Russians retreated
Finns win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Russians: 2 Infantrys
Battle in Donetsk
Russians attack with 1 Elite and 2 Infantrys
Romanians defend with 1 Elite and 1 Infantry
Russians roll dice for 1 Elite and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.67 expected hits
Romanians roll dice for 1 Elite and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Elite and 2 Infantrys in Donetsk, round 3 : 0/3 hits, 0.67 expected hits
Romanians roll dice for 1 Elite and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Elite and 2 Infantrys in Donetsk, round 4 : 1/3 hits, 0.67 expected hits
Romanians roll dice for 1 Elite and 1 Infantry in Donetsk, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 Elite and 2 Infantrys in Donetsk, round 5 : 1/3 hits, 0.67 expected hits
Romanians roll dice for 1 Elite in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Romanians: 1 Elite and 1 Infantry
Battle in Ayan
Russians attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Elite and 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Elite and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Ayan
Russians roll dice for 1 Fighter and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Elite and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Fighter and 1 Infantry in Ayan, round 4 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Elite and 1 Infantry in Ayan, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Fighter and 1 Infantry in Ayan, round 5 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Elite and 1 Infantry in Ayan, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Fighter and 1 Infantry in Ayan, round 6 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Elite and 1 Infantry in Ayan, round 6 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Fighter and 1 Infantry in Ayan, round 7 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Elite in Ayan, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 1 Infantry in Ayan, round 8 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Elite in Ayan, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 1 Infantry in Ayan, round 9 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Elite in Ayan, round 9 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 1 Infantry in Ayan, round 10 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Elite in Ayan, round 10 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Elite and 1 Infantry
Battle in Yaroslavl
Russians attack with 1 Bomber, 1 Fighter and 12 Infantrys
Finns defend with 2 Artillerys and 3 Infantrys
Russians roll dice for 1 Bomber, 1 Fighter and 12 Infantrys in Yaroslavl, round 2 : 4/14 hits, 3.00 expected hits
Finns roll dice for 2 Artillerys and 3 Infantrys in Yaroslavl, round 2 : 2/5 hits, 1.67 expected hits
3 Infantrys owned by the Finns, 2 Infantrys owned by the Russians and 1 Artillery owned by the Finns lost in Yaroslavl
Russians roll dice for 1 Bomber, 1 Fighter and 10 Infantrys in Yaroslavl, round 3 : 5/12 hits, 2.67 expected hits
Finns roll dice for 1 Artillery in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Finns lost in Yaroslavl
Russians win, taking Yaroslavl from Finns with 1 Bomber, 1 Fighter and 10 Infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 2 Infantrys
Casualties for Finns: 2 Artillerys and 3 Infantrys
Non Combat Move - Russians
1 Bomber and 1 Fighter moved from Yaroslavl to Moscow
1 Fighter moved from Gorky to Moscow
2 Elites, 61 Infantrys and 13 Tanks moved from Rostov to Tula
1 Tank moved from Stalingrad to Tula
6 Infantrys moved from Rostov to Tula
4 Infantrys moved from Rostov to Tula
1 AAGun, 1 Elite and 3 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
1 Fighter moved from Ayan to N.Buryat Mongolia
5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Elite and 5 Infantrys moved from Evenkia to Olyokminsk
1 Infantry moved from Sibirsky to Yeniseysk
1 Infantry moved from Sibirsky to Evenkia
1 Tank moved from Sibirsky to Olyokminsk
Place Units - Russians
1 Bunker and 10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
1 Elite and 1 Tank placed in Sibirsky
1 Bunker placed in N.Buryat Mongolia
1 Tank placed in Sverdlovsk
1 Bunker placed in Tula
Turn Complete - Russians
Russians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Romanians regular : -2.33
Finns regular : 0.67
Germans regular : 0.67
Russians regular : -2.67
Hisaichi regular : -3.67
@Karl7 : Game History
Round: 10
Combat Move - Italians
2 Tanks moved from S.Algeria to E.Morocco
1 Artillery and 2 Infantrys moved from Mersa Matruh to Kufra
1 Adv.Fighter and 1 Fighter moved from Mersa Matruh to Kufra
Purchase Units - Italians
Italians buy 2 Elites, 4 Infantrys, 2 JetFighters, 4 Mech.Infs and 1 S.Submarine; Remaining resources: 1 PUs;
Combat - Italians
Battle in E.Morocco
Italians attack with 2 Tanks
French defend with 1 AAGun and 1 Factory; Americans defend with 1 Tank
Italians roll dice for 2 Tanks in E.Morocco, round 2 : 1/2 hits, 1,00 expected hits
French roll dice for 1 Tank in E.Morocco, round 2 : 1/1 hits, 0,50 expected hits
1 Tank owned by the Italians and 1 Tank owned by the Americans lost in E.Morocco
Italians win, taking E.Morocco from French with 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 Tank
Casualties for Americans: 1 Tank
Battle in Kufra
Italians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
British defend with 1 ArmoredCar and 1 Mot.Inf
Italians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Kufra, round 2 : 0/5 hits, 1,67 expected hits
British roll dice for 1 ArmoredCar and 1 Mot.Inf in Kufra, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Kufra, round 3 : 1/5 hits, 1,67 expected hits
British roll dice for 1 ArmoredCar and 1 Mot.Inf in Kufra, round 3 : 1/2 hits, 0,67 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Kufra
Italians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Kufra, round 4 : 1/4 hits, 1,50 expected hits
British roll dice for 1 Mot.Inf in Kufra, round 4 : 0/1 hits, 0,50 expected hits
1 Mot.Inf owned by the British lost in Kufra
Italians win, taking Kufra from British with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 Infantry
Casualties for British: 1 ArmoredCar and 1 Mot.Inf
Non Combat Move - Italians
1 Adv.Fighter and 1 Fighter moved from Kufra to Greece
2 Mech.Infs and 2 Mot.Infs moved from Mersa Matruh to Tripoli
2 ArmoredCars moved from Tripoli to N.Tunisia
2 ArmoredCars and 2 Tanks moved from Tunis to N.Tunisia
2 Fighters moved from 51 Sea Zone to Tunis
1 AAGun moved from Campania to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 AAGun, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 AAGun and 1 Infantry moved from 48 Sea Zone to Greece
2 Elites moved from Mersa Matruh to 51 Sea Zone
2 Elites and 2 S.Submarines moved from 51 Sea Zone to 46 Sea Zone
2 Elites moved from 46 Sea Zone to N.Tunisia
1 AAGun moved from Provence to Languedoc
5 Tanks moved from Mersa Matruh to 51 Sea Zone
5 Tanks and 5 Transports moved from 51 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry and 5 Tanks moved from 46 Sea Zone to N.Tunisia
2 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
2 Fighters moved from 51 Sea Zone to Greece
6 Infantrys moved from Mersa Matruh to 51 Sea Zone
2 Cruisers, 6 Infantrys and 4 T.Boats moved from 51 Sea Zone to 48 Sea Zone
2 Carriers moved from 51 Sea Zone to 46 Sea Zone
1 Battleship moved from 51 Sea Zone to 46 Sea Zone
2 S.Submarines moved from 51 Sea Zone to 46 Sea Zone
2 Carriers moved from 51 Sea Zone to 48 Sea Zone
3 Submarines moved from 51 Sea Zone to 48 Sea Zone
1 Destroyer moved from 51 Sea Zone to 46 Sea Zone
3 Destroyers moved from 51 Sea Zone to 48 Sea Zone
1 AAGun, 2 Artillerys, 29 Infantrys and 14 Tanks moved from Mersa Matruh to Tobruk
6 Infantrys moved from 48 Sea Zone to Greece
2 Infantrys moved from 48 Sea Zone to Tripoli
1 Infantry moved from Rome to 46 Sea Zone
1 Cruiser and 1 Infantry moved from 46 Sea Zone to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Greece
1 Destroyer moved from 48 Sea Zone to 46 Sea Zone
Place Units - Italians
4 Infantrys placed in Greece
2 Elites placed in Rome
4 Mech.Infs placed in Tunis
2 JetFighters and 1 S.Submarine placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
French regular : 0,50
Italians regular : -2,83
British regular : -0,83
@Karl7 You did that go with a newer version of TripleA… I cannot open it.
please redo with the latest official one. :-)
@Karl7 2 .5.22285 from Nov 1st 2020
@captainwalker Yama is up
@redrum
Game History
Round: 10
Combat Move - Yamamoto
1 Infantry moved from Ulithi to 108 Sea Zone
2 Battleships, 1 Cruiser and 1 Infantry moved from 108 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Lombok
Yamamoto take Lombok from Dutch
1 Transport moved from 108 Sea Zone to 107 Sea Zone
1 Infantry moved from Mindanao to 107 Sea Zone
1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from Panay to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to East And South Borneo
2 Adv.Fighters moved from 108 Sea Zone to East And South Borneo
5 Adv.Fighters moved from 108 Sea Zone to Soembawa
1 Transport moved from 108 Sea Zone to 111 Sea Zone
1 Infantry moved from Panay to 111 Sea Zone
1 Infantry moved from Mindoro to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Soembawa
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 111 Sea Zone
4 Infantrys moved from 111 Sea Zone to Soembawa
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 Bunker, 11 Infantrys, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in East And South Borneo
Yamamoto attack with 2 Adv.Fighters and 2 Infantrys
Dutch defend with 1 Infantry
Yamamoto roll dice for 2 Adv.Fighters and 2 Infantrys in East And South Borneo, round 2 : 0/4 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Adv.Fighters and 2 Infantrys in East And South Borneo, round 3 : 2/4 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in East And South Borneo
Yamamoto win, taking East And South Borneo from Dutch with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Soembawa
Yamamoto attack with 5 Adv.Fighters and 6 Infantrys
Anzac defend with 6 Infantrys
Yamamoto roll dice for 2 Battleships and 1 Cruiser in Soembawa, round 2 : 3/3 hits, 1.83 expected hits
3 Infantrys owned by the Anzac lost in Soembawa
Yamamoto roll dice for 5 Adv.Fighters and 6 Infantrys in Soembawa, round 2 : 5/11 hits, 3.50 expected hits
Dutch roll dice for 3 Infantrys in Soembawa, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Anzac lost in Soembawa
Yamamoto win, taking Soembawa from Dutch with 5 Adv.Fighters and 6 Infantrys remaining. Battle score for attacker is 12
Casualties for Anzac: 6 Infantrys
Non Combat Move - Yamamoto
5 Adv.Fighters moved from Soembawa to 111 Sea Zone
2 Adv.Fighters moved from East And South Borneo to 111 Sea Zone
1 B.Carrier, 2 Carriers, 3 Destroyers and 2 Submarines moved from 108 Sea Zone to 111 Sea Zone
3 Destroyers and 2 Submarines moved from 85 Sea Zone to 111 Sea Zone
2 Adv.Fighters moved from 85 Sea Zone to Hunan
2 Infantrys moved from Kwangtung to Hunan
2 Tanks moved from Hong Kong to Hunan
1 Infantry moved from Kwangtung to Hunan
4 Infantrys moved from Hong Kong to Kwangtung
1 Elite moved from Chubu to 85 Sea Zone
1 Elite and 1 T.Boat moved from 85 Sea Zone to 84 Sea Zone
1 Artillery moved from Minamitori to 86 Sea Zone
1 Artillery, 1 Destroyer, 1 Submarine and 1 Transport moved from 86 Sea Zone to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Artillery, 1 B.Carrier, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 85 Sea Zone to 84 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 84 Sea Zone to Kiangsi
Place Units - Yamamoto
4 Infantrys and 2 Tanks placed in Hong Kong
2 Adv.Fighters, 1 Submarine and 1 T.Boat placed in 84 Sea Zone
1 Bunker and 3 Infantrys placed in Chubu
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.00
Dutch regular : -1.67
Territory Summary for Yamamoto :
Tokyo : 1 AAGun, 1 Bunker, 1 Factory and 6 Infantrys
Ulithi : 1 Infantry
Kwangsi : 1 flag
Paramushir : 1 Infantry
Hainan : 1 flag
Rongelap : 1 Infantry
Saipan : 1 AAGun, 1 Bunker and 2 Infantrys
Kyushu : 2 Infantrys
Chubu : 1 AAGun, 1 Bunker, 1 Factory and 5 Infantrys
Fukien : 1 flag
Kwangtung : 1 flag, 1 Artillery and 4 Infantrys
Kiangsi : 1 flag, 1 Artillery, 1 Elite and 1 Infantry
Hunan : 1 flag, 2 Adv.Fighters, 2 Artillerys, 2 Bunkers, 1 Elite, 24 Infantrys and 9 Tanks
Hong Kong : 1 flag, 1 AAGun, 1 Factory, 4 Infantrys and 2 Tanks
West Papua : 1 flag
Jilolo : 1 flag
Hollandia : 1 flag, 1 Infantry
Soembawa : 1 flag, 6 Infantrys
East And South Borneo : 1 flag, 2 Infantrys
Lombok : 1 flag, 1 Infantry
Celebes : 1 flag
Samar : 1 flag
Truk : 1 flag, 1 Infantry
Ponape : 1 flag, 1 Infantry
Palawan : 1 flag
Mindoro : 1 flag, 1 Infantry
Panay : 1 flag
Woleai : 1 flag, 1 Infantry
111 Sea Zone : 7 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 2 Battleships, 2 Carriers, 1 Cruiser, 6 Destroyers, 4 Submarines and 2 Transports
84 Sea Zone : 2 Adv.Fighters, 1 B.Carrier, 1 Destroyer, 2 Submarines, 2 T.Boats and 1 Transport
Game History
Round: 10
Combat Move - Chinese
1 Infantry moved from Shansi to Shantung
1 Adv.Fighter moved from Hupeh to Shantung
1 Adv.Fighter, 1 Fighter and 3 Infantrys moved from Hupeh to Anhwei
Purchase Units - Chinese
Chinese buy 1 Elite, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shantung
Chinese attack with 1 Adv.Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Anhwei
Chinese attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Hisaichi defend with 2 Tanks
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Anhwei, round 2 : 1/5 hits, 1.33 expected hits
Hisaichi roll dice for 2 Tanks in Anhwei, round 2 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi lost in Anhwei
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Anhwei, round 3 : 1/5 hits, 1.33 expected hits
Hisaichi roll dice for 1 Tank in Anhwei, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Tanks
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter and 1 Fighter moved from Anhwei to Hupeh
1 Adv.Fighter moved from Shantung to Hupeh
1 Infantry moved from Suiyuan to Shansi
1 Infantry moved from Ningsia to Suiyuan
4 Infantrys and 2 Tanks moved from Shensi to Hupeh
1 Infantry moved from Szechwan to Hupeh
1 Infantry moved from Lanchow to Szechwan
1 Tank moved from Ningsia to Hupeh
4 Infantrys moved from Ningsia to Shensi
5 Infantrys moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
2 Tanks moved from Gobi Altai to Shensi
3 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
1 Elite and 2 Infantrys placed in Hupeh
6 Infantrys placed in Hsining
3 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Hisaichi regular : -0.83
Combat Move - Hisaichi
1 Elite moved from Chahar to Shansi
1 Infantry moved from Chahar to Suiyuan
5 Infantrys moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
1 B.Transport, 1 Carrier, 2 Fighters and 4 Infantrys moved from 84 Sea Zone to 111 Sea Zone
1 Fighter moved from Mindanao to Davao
2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 1 Fighter, 2 L.Fighters and 1 Submarine moved from 108 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Battleship moved from 107 Sea Zone to 111 Sea Zone
1 Cruiser and 1 Infantry moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Hisaichi take Flores from Dutch
4 Infantrys moved from 111 Sea Zone to Mindanao
2 Adv.Fighters, 1 B.Carrier, 2 Carriers, 2 Destroyers, 1 Fighter, 2 L.Fighters and 1 Submarine moved from 107 Sea Zone to 111 Sea Zone
1 Adv.Fighter moved from 111 Sea Zone to Davao
4 Infantrys moved from Hulunbuir to Chita
4 Infantrys moved from Liaoning to Hulunbuir
1 Fighter moved from Chita to Ayan
1 Artillery moved from Chita to Ayan
1 Infantry moved from Chita to Ayan
1 Artillery and 1 Elite moved from Peking to Shantung
1 Artillery moved from Chahar to Suiyuan
1 Adv.Fighter moved from Peking to Shansi
1 Infantry moved from Chahar to Shansi
1 Tank moved from N.Thailand to Hunan
2 Infantrys moved from N.Thailand to S.Thailand
2 Fighters moved from Malaya to 111 Sea Zone
1 Fighter moved from 111 Sea Zone to Davao
Purchase Units - Hisaichi
Hisaichi buy 1 Elite, 14 Infantrys, 2 S.Submarines and 2 Submarines; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Hisaichi win, taking Ayan from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Shantung
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi win, taking Shantung from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shansi
Hisaichi attack with 1 Adv.Fighter, 1 Elite and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi win, taking Shansi from Chinese with 1 Adv.Fighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Adv.Fighter moved from Shansi to Peking
1 Fighter moved from Ayan to Chita
1 AAGun moved from Woleai to Ulithi
1 Infantry moved from Woleai to Ulithi
1 Artillery moved from Peking to Hulunbuir
1 Artillery moved from Peking to Hulunbuir
2 Artillerys, 1 Elite and 5 Infantrys moved from Peking to Shantung
Place Units - Hisaichi
4 Infantrys placed in Liaoning
3 Infantrys placed in Peking
1 Elite and 3 Infantrys placed in Davao
4 Infantrys placed in Changchun
2 S.Submarines and 2 Submarines placed in 84 Sea Zone
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs
Territory Summary for Hisaichi :
Vladivostok : 1 flag
Chita : 1 flag, 1 AAGun, 4 Bunkers, 1 Fighter, 15 Infantrys and 7 Tanks
Ayan : 1 flag, 1 Artillery and 1 Infantry
Khabarovsk : 1 flag
S.French Indochina : 1 flag
Ulithi : 1 AAGun and 1 Infantry
Iwo Jima : 1 Infantry
Shansi : 1 flag, 1 Elite and 1 Infantry
Suiyuan : 1 flag, 1 Artillery
Shanghai : 1 flag
Chahar : 1 flag
Hunan : 1 Tank
Liaoning : 1 Factory and 4 Infantrys
Peking : 1 flag, 1 Adv.Fighter, 1 Factory and 3 Infantrys
Hulunbuir : 2 Artillerys and 4 Infantrys
Shantung : 1 flag, 3 Artillerys, 2 Elites and 6 Infantrys
Changchun : 1 Factory and 4 Infantrys
Aroe : 1 flag
Flores : 1 flag, 1 Infantry
S.Thailand : 2 Infantrys
Davao : 1 flag, 1 Adv.Fighter, 1 Elite, 1 Factory, 2 Fighters and 6 Infantrys
Manila : 1 flag
Guam : 1 flag
Mindanao : 1 flag, 4 Infantrys
111 Sea Zone : 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 2 L.Fighters and 1 Submarine
84 Sea Zone : 2 S.Submarines, 2 Submarines and 1 T.Boat
Production/PUs Summary :
Germans : 128 / 128
Russians : 64 / 66
Italians : 63 / 69
French : 25 / 25
Yamamoto : 73 / 73
Chinese : 29 / 35
Hisaichi : 63 / 63
British : 115 / 120
Anzac : 34 / 34
Dutch : 18 / 24
Finns : 25 / 26
Romanians : 21 / 23
Thai : 19 / 19
Americans : 103 / 103
Game History
Round: 10
Combat Move - British
5 S.Submarines and 8 Submarines moved from 56 Sea Zone to 48 Sea Zone
4 Fighters moved from 56 Sea Zone to 48 Sea Zone
3 Adv.Fighters moved from 56 Sea Zone to 48 Sea Zone
1 Fighter moved from Lower Egypt to 48 Sea Zone
2 Infantrys moved from London to Dover
1 Bomber moved from London to Dover
2 Fighters moved from Manchester to Dover
2 Fighters moved from Wales to 19 Sea Zone
1 Submarine moved from 10 Sea Zone to 19 Sea Zone
1 Artillery and 1 Infantry moved from Yunnan to Burma
1 Artillery and 1 Infantry moved from Yunnan to N.French Indochina
2 Fighters moved from Yunnan to N.French Indochina
1 Fighter moved from Yunnan to Burma
2 Destroyers moved from 56 Sea Zone to 51 Sea Zone
Purchase Units - British
British buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Destroyer, 4 Fighters, 14 Infantrys, 2 Submarines and 2 T.Boats; Remaining resources: 0 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 2 Destroyers
Germans defend with 1 Transport
British roll dice for 2 Destroyers in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Transport in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 2 Destroyers in 51 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Transport in 51 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 2 Destroyers in 51 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Transport in 51 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 2 Destroyers in 51 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 Transport in 51 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Germans lost in 51 Sea Zone
British win with 2 Destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 Transport
Battle in 48 Sea Zone
British attack with 3 Adv.Fighters, 5 Fighters, 5 S.Submarines and 8 Submarines
Germans defend with 3 Submarines; Italians defend with 2 Carriers, 3 Cruisers, 2 Destroyers, 3 Submarines, 4 T.Boats and 2 Transports
British roll dice for 5 S.Submarines and 8 Submarines in 48 Sea Zone, round 2 : 8/13 hits, 5.17 expected hits
Italians roll dice for 6 Submarines in 48 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
3 Submarines owned by the British lost in 48 Sea Zone
British roll dice for 3 Adv.Fighters and 5 Fighters in 48 Sea Zone, round 2 : 5/8 hits, 3.17 expected hits
Italians roll dice for 2 Carriers, 3 Cruisers, 2 Destroyers, 4 T.Boats and 2 Transports in 48 Sea Zone, round 2 : 5/13 hits, 4.17 expected hits
3 Submarines owned by the Germans, 3 Submarines owned by the Italians, 5 Submarines owned by the British, 2 Transports owned by the Italians, 1 Destroyer owned by the Italians and 4 T.Boats owned by the Italians lost in 48 Sea Zone
British roll dice for 5 S.Submarines in 48 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits
British roll dice for 3 Adv.Fighters and 5 Fighters in 48 Sea Zone, round 3 : 3/8 hits, 3.17 expected hits
Italians roll dice for 2 Carriers, 3 Cruisers and 1 Destroyer in 48 Sea Zone, round 3 : 1/6 hits, 2.83 expected hits
2 Carriers owned by the Italians, 1 Destroyer owned by the Italians, 3 Cruisers owned by the Italians and 1 S.Submarine owned by the British lost in 48 Sea Zone
British win with 3 Adv.Fighters, 5 Fighters and 4 S.Submarines remaining. Battle score for attacker is 92
Casualties for British: 1 S.Submarine and 8 Submarines
Casualties for Italians: 2 Carriers, 3 Cruisers, 2 Destroyers, 3 Submarines, 4 T.Boats and 2 Transports
Casualties for Germans: 3 Submarines
Battle in N.French Indochina
British attack with 1 Artillery, 2 Fighters and 1 Infantry
Thai defend with 1 Artillery and 1 Infantry
British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in N.French Indochina, round 2 : 2/4 hits, 1.33 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in N.French Indochina
British win, taking N.French Indochina from Thai with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Thai: 1 Artillery and 1 Infantry
Battle in Dover
British attack with 1 Bomber, 2 Fighters and 2 Infantrys
Germans defend with 1 Infantry
British roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Dover, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Dover
British win, taking Dover from Germans with 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Burma
British attack with 1 Artillery, 1 Fighter and 1 Infantry
Thai defend with 1 Elite and 1 Infantry
British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
Thai roll dice for 1 Elite and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai, 1 Elite owned by the Thai and 1 Infantry owned by the British lost in Burma
British win, taking Burma from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Thai: 1 Elite and 1 Infantry
Battle in 19 Sea Zone
British attack with 2 Fighters and 1 Submarine
Germans defend with 1 T.Boat
British roll dice for 1 Submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Fighters in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 T.Boat in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Germans lost in 19 Sea Zone
British win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 T.Boat
Non Combat Move - British
1 Destroyer and 1 Submarine moved from 16 Sea Zone to 10 Sea Zone
2 Fighters moved from Montreal to 10 Sea Zone
2 Fighters moved from 19 Sea Zone to Wales
2 Fighters moved from Dover to Manchester
1 Bomber moved from Dover to Manchester
3 Artillerys moved from London to Manchester
3 Infantrys moved from London to Wales
3 Adv.Fighters and 5 Fighters moved from 48 Sea Zone to 51 Sea Zone
1 Infantry moved from W.Iran to 58 Sea Zone
1 AAGun, 10 Artillerys, 3 Elites, 17 Infantrys, 4 Mot.Infs and 22 Tanks moved from Lower Egypt to New Valley
4 Infantrys moved from Cairo to Lower Egypt
3 Infantrys moved from Italian East Africa to 58 Sea Zone
4 Infantrys and 2 Transports moved from 58 Sea Zone to 57 Sea Zone
1 Artillery and 1 Elite moved from Cairo to Lower Egypt
2 Tanks moved from W.Iran to Palestine
5 Infantrys moved from Assam to Yunnan
1 Fighter moved from Burma to Yunnan
2 Fighters moved from N.French Indochina to Yunnan
2 Infantrys and 1 Transport moved from 13 Sea Zone to 8 Sea Zone
3 Infantrys moved from Northeast USA to Quebec
1 Transport moved from 10 Sea Zone to 8 Sea Zone
1 Transport moved from 10 Sea Zone to 8 Sea Zone
3 Carriers moved from 56 Sea Zone to 51 Sea Zone
2 Cruisers moved from 56 Sea Zone to 51 Sea Zone
1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
4 Infantrys and 2 Transports moved from 57 Sea Zone to 56 Sea Zone
4 Infantrys moved from 56 Sea Zone to Lower Egypt
1 Adv.Fighter and 1 Fighter moved from 51 Sea Zone to 56 Sea Zone
1 Transport moved from 56 Sea Zone to 51 Sea Zone
Place Units - British
1 Bunker placed in Manchester
1 Bunker placed in Wales
1 Destroyer, 1 Submarine and 1 T.Boat placed in 20 Sea Zone
1 T.Boat placed in 21 Sea Zone
1 Infantry placed in Wales
3 Infantrys placed in Manchester
2 Artillerys and 6 Infantrys placed in London
2 Fighters placed in Montreal
1 Submarine placed in 56 Sea Zone
2 ArmoredCars, 1 Fighter and 2 Infantrys placed in Cairo
British undo move 7.
2 Artillerys, 1 Fighter and 5 Infantrys placed in London
3 Infantrys placed in Italian East Africa
Turn Complete - British
British collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Italians regular : -0.00
Thai regular : 0.67
Germans regular : -1.17
British regular : 7.33
@Karl7 He? Why did the German TT not block your ships? That was what it was intended for
I do not wanna be that guy, but I find all the different rules confusing between different maps…
In G40 TTs cannot block at all… here in WaW they can be taken as casualties, but do not block subs apparently…
This is totally unintended, and bars any logic… why would I leave a fleet virtually undefended in the middle of the Sea.
I was spending my whole turn by trying to revert the impossible after the chancy battle US took when they liberated Marokko, and now such a stupid technicality ends it all? This is bollocks.
Game History
Round: 10
Combat Move - Dutch
5 Adv.Fighters and 1 Fighter moved from Banjarmasin to East And South Borneo
2 Infantrys moved from Banjarmasin to East And South Borneo
Purchase Units - Dutch
Dutch buy 2 Adv.Fighters and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in East And South Borneo
Dutch attack with 5 Adv.Fighters, 1 Fighter and 2 Infantrys
Yamamoto defend with 2 Infantrys
Dutch roll dice for 5 Adv.Fighters, 1 Fighter and 2 Infantrys in East And South Borneo, round 2 : 2/8 hits, 3.17 expected hits
Yamamoto roll dice for 2 Infantrys in East And South Borneo, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in East And South Borneo
Dutch win with 5 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Dutch: 2 Infantrys
Casualties for Yamamoto: 2 Infantrys
Non Combat Move - Dutch
1 Adv.Fighter moved from 114 Sea Zone to Broome
1 Adv.Fighter moved from 114 Sea Zone to Banjarmasin
5 Adv.Fighters and 1 Fighter moved from East And South Borneo to Banjarmasin
Place Units - Dutch
2 Adv.Fighters and 2 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33
Dutch regular : -1.17
doesn’t block subs.
Yeah, I wondered about that. I got cuaght on the same rule a couple games back too.
@Karl7 I feel embarrassed
LOL, Axis still very strong
@Karl7 only thanks to the impeccable play by our dear Colt!