2022 BM Playoff R2 Me1945 v Gamerman01 (+24)


  • The 3rd complex makes me nervous.

    Friendly reminder to roll amphibious assaults first, thanks, no problem in this situation of course.

    I would have actually considered having that sub fight, but you assumed correctly this time. I do appreciate you trying to minimize stoppages, farmboy awaits

  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    And just in case you appreciate this, I again acknowledge that your luck is a bit poor, still.

    You are classy for not complaining, IMO



  • Almost 5 rounds in 5 weeks, that is not bad at all.


  • @gamerman01 said in 2022 BM Playoff R2 Me1945 v Gamerman01 (+24):

    And just in case you appreciate this, I again acknowledge that your luck is a bit poor, still.

    You are classy for not complaining, IMO
    Thank you for the acknowledgment.


  • @gamerman01 said in 2022 BM Playoff R2 Me1945 v Gamerman01 (+24):

    The 3rd complex makes me nervous.

    Friendly reminder to roll amphibious assaults first, thanks, no problem in this situation of course.

    I would have actually considered having that sub fight, but you assumed correctly this time. I do appreciate you trying to minimize stoppages, farmboy awaits

    You are welcome. Making your nervous is a part of my strategy.:astonished:

  • '21 '20 '18 '17 '16 '15 '14 '13

    ame History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 2 infantry moved from Algeria to Morocco
            1 armour and 1 mech_infantry moved from Tunisia to Morocco
            1 transport moved from 97 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Morocco
            1 infantry moved from 92 Sea Zone to Morocco
            1 bomber moved from Southern Italy to Morocco
            1 fighter moved from Southern Italy to Morocco
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                British defend with 1 fighter; Americans defend with 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
                    Americans roll AA dice in Morocco : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 2 : 4/9 hits, 3.33 expected hits
                    Americans roll dice for 1 aaGun, 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 2 : 3/6 hits, 2.50 expected hits
                    1 aaGun owned by the Americans, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Morocco, round 3 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Morocco, round 3 : 1/3 hits, 1.50 expected hits
                    1 armour owned by the Americans, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 mech_infantry owned by the Americans lost in Morocco
                Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 21
                Casualties for Italians: 1 artillery and 3 infantry
                Casualties for Americans: 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Italians
            1 fighter moved from Morocco to Algeria
            1 bomber moved from Morocco to Southern France
            1 aaGun moved from Eastern Poland to Belarus
            1 mech_infantry moved from Smolensk to Belarus
            2 armour moved from Smolensk to Belarus
            2 aaGuns, 2 artilleries and 3 infantry moved from France to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : 1.00
    Americans AA : -0.33
    

    It5.tsvg


  • I still think you’re missing an infantry in SE Europe. I’ll add one to Albania and you can move it to any territory adjacent to Bulgaria if you want.


  • '21 '20 '18 '17 '16 '15 '14 '13

    Submerge, intercept?
    G6_CM.tsvg


  • @gamerman01 said in 2022 BM Playoff R2 Me1945 v Gamerman01 (+24):

    I still think you’re missing an infantry in SE Europe. I’ll add one to Albania and you can move it to any territory adjacent to Bulgaria if you want.

    Thank you!!!


  • I’m here, just a minute…


  • I’ll intercept with 2 fighters - I hope you don’t roll snake eyes

    Submerge


  • Check that. Don’t intercept

  • '21 '20 '18 '17 '16 '15 '14 '13


  • That’s so bad.
    I like how you continued the attack in Bryansk and got 2/2 and I whiffed, but then it was smashed :expressionless:

    When I saw the AA in Moscow miss one and then hit one, I may recall that Triple A doesn’t do AA fire correctly when there are mixed aircraft. It’s been years since I thought about this, so I’m fuzzy. Did Triple A ask you for a casualty choice between the tactical and the strat bomber? Because if the industrial complex hit, the strat bomber is the only possible hit.

    I say this so that you may catch it in some other game you have in the future and maybe you benefit.

    It would be unreasonable for me to demand a coin-flip roll (or even look into what order Triple A rolls AA) because the dice have been SO lop-sided to this point. It’s mainly out of curiosity.

    I’m sorry the dice have been interfering so much with this game. Although I’m 0/2 lifetime against you, and the ghosts of my pilots and ship captains in the Adriatic Sea dead since 2017 have been released


  • No way I’m coasting yet or assuming a win. I see a lot of ways I can lose. OK, R6


  • @gamerman01 said in 2022 BM Playoff R2 Me1945 v Gamerman01 (+24):

    When I saw the AA in Moscow miss one and then hit one, I may recall that Triple A doesn’t do AA fire correctly when there are mixed aircraft. It’s been years since I thought about this, so I’m fuzzy. Did Triple A ask you for a casualty choice between the tactical and the strat bomber? Because if the industrial complex hit, the strat bomber is the only possible hit.

    I say this so that you may catch it in some other game you have in the future and maybe you benefit.

    It would be unreasonable for me to demand a coin-flip roll (or even look into what order Triple A rolls AA) because the dice have been SO lop-sided to this point. It’s mainly out of curiosity.

    Never mind. I realized I could test it in local mode. When the first AA roll hit, Triple A took off the strat bomber. When the second hit, tactical bomber.

    Therefore, the hit to the tactical bomber and not the strat bomber was fair.

    It does NOT ask a casualty choice.

    Sorry to bother you


  • I agree with your assumption of AA loss in Bryansk, but it was not an automatic decision. 5 infantry and 2 artillery against 6 infantry and AA gun (11%) and you only scored one hit, I might lose an infantry.

    Not questioning it, though, because my dice after that were good, plus I still have 2 AAs and you don’t have much air thanks to my ridiculous rolls. Sometimes I take casualties that most people don’t.

    I don’t want to be difficult, though


  • @Me1945
    My assumption is: if an attacker doesn’t ask for OOL following max defense or other reasonable order and a defender has surviving units, the defender can replace the lost units at his choice. So, feel free to replace inf with AA.

Suggested Topics

  • 16
  • 48
  • 18
  • 31
  • 112
  • 128
  • 159
  • 199
Axis & Allies Boardgaming Custom Painted Miniatures

91

Online

17.3k

Users

39.9k

Topics

1.7m

Posts