TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from French Indo China to Philippines
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
3 fighters moved from 37 Sea Zone to Borneo
1 mech_infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Kwangtung to Anhwe
Japanese take Anhwe from Chinese
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 3/5 hits, 2,17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 9 fighters, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 2 fighters and 1 submarine
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 1 destroyer, 11 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 13/23 hits, 12,33 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win with 1 battleship, 6 carriers, 3 cruisers, 1 destroyer, 11 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Philippines
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry; ANZAC defend with 2 fighters
Americans roll AA dice in Philippines : 0/3 hits, 0,50 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in Philippines, round 2 : 5/8 hits, 4,67 expected hits
Americans roll dice for 1 aaGun, 2 fighters, 2 infantry and 1 mech_infantry in Philippines, round 2 : 3/5 hits, 2,33 expected hits
2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Philippines
1 fighter owned by the ANZAC, 1 aaGun owned by the Americans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 fighters and 3 tactical_bombers in Philippines, round 3 : 2/5 hits, 2,83 expected hits
Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0,67 expected hits
1 tactical_bomber owned by the Japanese lost in Philippines
1 fighter owned by the ANZAC lost in Philippines
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Casualties for ANZAC: 2 fighters
Casualties for Americans: 1 aaGun, 2 infantry and 1 mech_infantry
1 fighter owned by the ANZAC and 1 tactical_bomber owned by the Americans forced to land in Philippines
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
3 fighters moved from Borneo to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
2 battleships, 5 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from Burma to India
1 mech_infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Rostov to Szechwan
2 bombers moved from Rostov to Yunnan
1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to Hopei
1 mech_infantry moved from Korea to Jehol
1 fighter moved from Rostov to Szechwan
Place Units - Japanese
1 battleship, 1 carrier and 1 fighter placed in 36 Sea Zone
3 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Removing units owned by Japanese from Hopei: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Removing units owned by Japanese from India: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0,00
Japanese regular : 1,00
Americans AA : -0,50
ANZAC regular : -1,67
Savegame