@wizmark Scramble to 27 or 31?
L23 Martin X vs Dawgoneit L+30 OOB #2
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Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 110 PUs; Germans buy 1 airfield, 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 7 mech_infantrys and 1 transport; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Belarus to Smolensk 5 artilleries moved from Russia to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Volgograd to Kazakhstan 1 armour moved from Belarus to Nenetsia 1 mech_infantry moved from Belarus to Smolensk 1 infantry moved from France to Northern Italy 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 119 Sea Zone to 109 Sea Zone 1 bomber moved from Ukraine to Kazakhstan 1 tactical_bomber moved from Ukraine to Smolensk 1 tactical_bomber moved from Ukraine to Smolensk Combat - Germans Battle in Smolensk Germans attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Nenetsia Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Nenetsia, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 infantry in Nenetsia, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Nenetsia Germans win, taking Nenetsia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Novgorod to Southern Italy 3 bombers moved from Bryansk to Southern Italy 2 fighters moved from Ukraine to 97 Sea Zone 1 fighter moved from Bryansk to Volgograd 14 armour and 9 mech_infantrys moved from Russia to Volgograd 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 1 aaGun moved from Bryansk to Tambov 2 tactical_bombers moved from Smolensk to Russia 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Bryansk 1 artillery and 3 infantry moved from Germany to Slovakia Hungary 1 bomber moved from Kazakhstan to Russia 1 tactical_bomber moved from Ukraine to Yugoslavia 1 tactical_bomber moved from Ukraine to Yugoslavia 1 tactical_bomber moved from Ukraine to Yugoslavia Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone 1 airfield placed in Yugoslavia 1 fighter placed in France 3 artilleries placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 60 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : -1,67 Germans regular : -1,33
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Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Manchuria to Jehol 2 fighters moved from Kiangsi to Jehol 1 fighter moved from Japan to Jehol 1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 2 artilleries and 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from French Indo China to Burma 2 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to Burma 1 mech_infantry moved from Szechwan to Burma 1 infantry moved from Kweichow to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 carrier, 3 destroyers and 2 fighters Americans defend with 1 carrier; ANZAC defend with 2 fighters Japanese roll dice for 1 carrier, 3 destroyers and 2 fighters in 35 Sea Zone, round 2 : 2/5 hits, 2,00 expected hits ANZAC roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 35 Sea Zone Japanese roll dice for 3 destroyers and 2 fighters in 35 Sea Zone, round 3 : 1/5 hits, 2,00 expected hits ANZAC roll dice for 2 fighters in 35 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 1 fighter owned by the ANZAC and 2 destroyers owned by the Japanese lost in 35 Sea Zone Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 4 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 fighter in 35 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 35 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Japanese: 1 carrier and 3 destroyers Casualties for Americans: 1 carrier Casualties for ANZAC: 2 fighters Battle in Jehol Japanese attack with 1 artillery, 3 fighters and 1 infantry Chinese defend with 1 fighter and 4 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Jehol, round 2 : 1/5 hits, 2,17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 2/5 hits, 2,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol 3 fighters owned by the Japanese retreated Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 5 artilleries, 7 infantry and 1 mech_infantry Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 7/12 hits, 5,17 expected hits UK_Pacific roll dice for 5 artilleries, 7 infantry and 1 mech_infantry in Burma, round 2 : 4/13 hits, 4,33 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the British lost in Burma Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 3/8 hits, 4,00 expected hits UK_Pacific roll dice for 5 artilleries and 1 mech_infantry in Burma, round 3 : 1/6 hits, 2,00 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 2 artilleries owned by the British lost in Burma Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 4 : 6/7 hits, 3,67 expected hits UK_Pacific roll dice for 3 artilleries in Burma, round 4 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese and 3 artilleries owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Japanese: 2 artilleries, 2 infantry and 2 mech_infantrys Casualties for British: 5 artilleries, 7 infantry and 1 mech_infantry Non Combat Move - Japanese 2 bombers, 2 fighters and 1 tactical_bomber moved from Burma to French Indo China 3 mech_infantrys moved from Kwangtung to Yunnan 3 fighters moved from Jehol to Kiangsu 2 fighters moved from 35 Sea Zone to Philippines Place Units - Japanese 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 1 destroyer placed in 20 Sea Zone 1 infantry and 1 mech_infantry placed in Kwangtung 3 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 1,67 UK_Pacific regular : -1,33 ANZAC regular : 1,33
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@martin 135dc82d-79e1-4bf6-b3d2-436003b04009-UK 7.tsvg
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 16 Sea Zone to 26 Sea Zone 5 destroyers and 5 submarines moved from 15 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 1 battleship and 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 4 infantry moved from Suiyuyan to Shensi 1 fighter and 1 infantry moved from Jehol to Anhwe Combat - Chinese Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to Burma 1 bomber moved from India to 38 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 3 armour moved from Egypt to Iraq 6 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt 1 armour moved from Tobruk to Egypt 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 artillery and 1 infantry moved from Libya to Tobruk 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 2 cruisers and 2 destroyers moved from 92 Sea Zone to 109 Sea Zone Combat - British Battle in 38 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in 109 Sea Zone British attack with 2 cruisers and 2 destroyers Germans defend with 1 cruiser, 1 destroyer and 2 submarines British roll dice for 2 cruisers and 2 destroyers in 109 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British lost in 109 Sea Zone British roll dice for 2 cruisers and 1 destroyer in 109 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 109 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 109 Sea Zone 1 cruiser owned by the British retreated to 104 Sea Zone Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is -22 Casualties for British: 1 cruiser and 2 destroyers Casualties for Germans: 1 submarine Non Combat Move - British 1 bomber moved from 38 Sea Zone to India Place Units - British 3 armour placed in Egypt 1 fighter and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,3,5 British collect 30 PUs (6 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.33 Germans regular : 0.67 British regular : -2.33
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Do you scramble from Gibraltar?
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@martin no
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Game History
Round: 7 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber French defend with 1 destroyer Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits French roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 92 Sea Zone Italians win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from 97 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France 1 fighter moved from Southern Italy to 98 Sea Zone 1 bomber moved from Slovakia Hungary to Southern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
French regular : -0,67 Italians regular : 0,00
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Do you scramble from Gibraltar to SZ92?
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@martin no
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Game History
Round: 8 Purchase Units - Germans Germans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 infantry moved from Nenetsia to Urals 1 mech_infantry moved from Smolensk to Samara 3 mech_infantrys moved from Russia to Samara 1 mech_infantry moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 2 armour and 1 mech_infantry moved from Ukraine to Caucasus 3 armour and 3 mech_infantrys moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 2 armour and 2 mech_infantrys moved from Volgograd to Tsinghai 2 armour and 2 mech_infantrys moved from Volgograd to Sikang 1 mech_infantry moved from Volgograd to Tsinghai 1 mech_infantry moved from Volgograd to Sikang 3 artilleries moved from Volgograd to Caucasus 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from France to 104 Sea Zone 1 bomber moved from Russia to Urals 1 tactical_bomber moved from Russia to Vologda 1 tactical_bomber moved from Russia to Samara 2 mech_infantrys moved from Novgorod to Vologda 1 fighter moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 4 bombers moved from Southern Italy to Gibraltar 2 mech_infantrys moved from Volgograd to Caucasus 7 armour moved from Volgograd to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 2 infantry moved from Norway to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 fighter moved from Volgograd to Caucasus 1 artillery and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 destroyer moved from 109 Sea Zone to 104 Sea Zone Combat - Germans Battle in Scotland Battle in Gibraltar Germans attack with 1 artillery, 4 bombers and 1 infantry British defend with 1 airfield, 1 fighter and 1 harbour; Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 4 bombers and 1 infantry in Gibraltar, round 2 : 4/6 hits, 3,33 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the British lost in Gibraltar Germans win, taking Scotland from British, taking Gibraltar from British with 1 artillery and 4 bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 fighter Battle in 104 Sea Zone Germans attack with 1 destroyer and 1 fighter British defend with 1 cruiser Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Germans roll dice for 1 fighter in 104 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits British roll dice for 1 cruiser in 104 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 104 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 destroyer Casualties for British: 1 cruiser Battle in Urals Germans attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 infantry in Urals, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 4 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 0/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 9 armour, 3 artilleries, 1 fighter and 4 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 9 armour, 3 artilleries, 1 fighter and 4 mech_infantrys in Caucasus, round 2 : 8/17 hits, 7,17 expected hits ANZAC roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Caucasus Germans win, taking Caucasus from ANZAC with 9 armour, 3 artilleries, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Tsinghai Germans attack with 2 armour and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Tsinghai, round 2 : 1/5 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tsinghai Germans roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 3 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Germans roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 4 : 2/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tsinghai Germans win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is -6 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 2 infantry Battle in Sikang Germans attack with 2 armour and 3 mech_infantrys Chinese defend with 1 infantry; Russians defend with 2 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Sikang, round 2 : 2/5 hits, 1,50 expected hits Chinese roll dice for 3 infantry in Sikang, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Sikang Germans roll dice for 2 armour and 1 mech_infantry in Sikang, round 3 : 2/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Germans win, taking Sikang from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Germans 1 cruiser moved from 109 Sea Zone to 112 Sea Zone 4 bombers moved from Gibraltar to Southern France 1 bomber moved from 92 Sea Zone to Southern Italy 1 fighter moved from Caucasus to Yugoslavia 1 aaGun and 5 artilleries moved from Tambov to Volgograd 1 tactical_bomber moved from Samara to Russia 1 tactical_bomber moved from Vologda to Russia 1 bomber moved from Urals to Russia 1 infantry moved from Smolensk to Bryansk 1 artillery and 1 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 artillery moved from France to Northern Italy 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 aaGun moved from Novgorod to Belarus 1 armour moved from Volgograd to Turkmenistan 1 fighter moved from 104 Sea Zone to 92 Sea Zone 1 carrier moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from 97 Sea Zone to Yugoslavia Place Units - Germans 1 carrier and 2 transports placed in 97 Sea Zone 1 destroyer and 1 submarine placed in 112 Sea Zone 2 armour and 1 mech_infantry placed in Volgograd 2 fighters placed in Western Germany 1 infantry and 1 mech_infantry placed in Ukraine Turning on Edit Mode EDIT: Adding units owned by Germans to France: 2 artilleries EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 artilleries EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : 2,33 ANZAC regular : -0,33 Russians regular : 0,67 Germans regular : 1,17 British regular : -0,33
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@martin I think its your game.
play our tie breaker? -
@dawgoneit with pleasure. Let’s start bidding. 40.
I assume we are allowed to play a 3rd game?
Let’s recap the past game via chat.
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@martin 39