L22 Pejon_88 (X) vs. Gamerman01 (A+15), BM4, game #2

  • 2023 '22

    @gamerman01 No problem.

    Version I’m using right now btw:

    b06b40bd-8925-483b-85ec-36e003b3de06-image.png


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Wake Island to Caroline Islands
            2 aaGuns and 1 infantry moved from South Australia to Queensland
            1 artillery moved from New South Wales to South Australia
            1 fighter and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 33 Sea Zone to 62 Sea Zone
            4 submarines moved from 33 Sea Zone to 63 Sea Zone
            2 infantry moved from Eastern Persia to West India
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Tobruk to Alexandria
            1 destroyer moved from 60 Sea Zone to 75 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • It’s been a very long time since I could post to forum, but I lost my objectives and notes tabs? Not a good trade… :hushed:

  • 2023 '22

    @gamerman01 At least the objectives tab is visible at turn summary stage.


  • @pejon_88 I’ll watch for that!

  • 2023 '22

    @gamerman01 OMG! there were two inf in Volgograd, hidden behind my German stack. I would’ve problably brought more if I had seen that :O

  • 2023 '22

    Also during NCM.

    421e85a9-683c-4586-88fe-5e23bb254dd9-image.png

  • 2023 '22

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs; 
            Germans buy 2 fighters, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry and 1 mech_infantry moved from Rostov to Volgograd
            2 bombers moved from Kweichow to Volgograd
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 105 Sea Zone
            1 submarine moved from 113 Sea Zone to 105 Sea Zone
            1 mech_infantry moved from Rostov to Samara
                  Germans take Samara from Russians
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines
                Russians defend with 1 submarine
                    Germans roll dice for 3 submarines in 105 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Volgograd
                Germans attack with 2 bombers, 2 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Western Germany to Egypt
            2 tactical_bombers moved from Southern Italy to Egypt
            2 infantry moved from Western Germany to Northern Italy
            1 aaGun moved from France to Northern Italy
            1 fighter and 1 tactical_bomber moved from Rostov to Egypt
            4 mech_infantrys moved from Western Germany to Southern Italy
            2 armour and 3 mech_infantrys moved from Western Germany to Yugoslavia
            1 armour and 3 mech_infantrys moved from Bessarabia to Romania
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Tambov
            1 aaGun moved from Rostov to Caucasus
            2 infantry moved from Rostov to Caucasus
            10 armour and 12 mech_infantrys moved from Rostov to Caucasus
            2 infantry moved from Ukraine to Rostov
            1 tactical_bomber moved from Rostov to Ukraine
            2 bombers moved from Volgograd to Ukraine
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 armour and 4 mech_infantrys moved from Ukraine to Belarus
            1 transport moved from 113 Sea Zone to 105 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 marine moved from France to Normandy Bordeaux
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 infantry placed in Germany
            2 fighters, 1 infantry and 1 mech_infantry placed in Western Germany
            1 infantry and 7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.17
    

    Savegame

  • 2023 '22

    Just FYI, I’ll be going away on Thursday morning and not have access to the game until earliest Sunday.


  • @pejon_88 More than 3 infantry and 2 bombers?
    CWOL - :puke: lol


  • Oops, didn’t move my stack to Tambov that time.
    Samara had zero influence on this battle.

    I’ll roll your defense against an overwhelming force

    [dice 1d6<3]


  • 1d6<3: 2; Hits: 1


  • Unbelievable. What a cursed game.


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Vologda to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Vologda to Samara
            2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Tambov: 1 infantry
            EDIT: Changing ownership of Tambov from Italians to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Turning off Edit Mode
            1 aaGun and 1 armour moved from Vologda to Russia
            1 aaGun and 3 infantry moved from Smolensk to Russia
            21 artilleries and 73 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Samara to Russia
            2 aaGuns and 6 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -1.00
    

    Savegame

  • 2023 '22

    @gamerman01 Crazy!!


  • See my PM :relaxed:

  • 2023 '22

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Kweichow to Szechwan
            2 bombers, 1 fighter and 2 tactical_bombers moved from French Indo China to Szechwan
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 5/6 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kwangsi to Hunan
            1 armour and 1 mech_infantry moved from Kwangtung to Hunan
            2 bombers, 1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China
            2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Manchuria to Korea
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Korea
            1 fighter and 1 tactical_bomber moved from Manchuria to Korea
            1 tactical_bomber moved from Manchuria to French Indo China
            1 fighter moved from Kwangtung to French Indo China
            1 fighter moved from Kiangsu to French Indo China
            2 fighters moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Philippines to French Indo China
            7 fighters and 5 tactical_bombers moved from 35 Sea Zone to French Indo China
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
            1 tactical_bomber placed in Japan
            1 submarine placed in 6 Sea Zone
            1 carrier, 1 submarine and 1 transport placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.83
    

    Savegame


  • Thank you for your patience once again. The first round playoff game is going regularly now, and since Farmboy is waiting for his opponent and the 2nd round game with Me1945 hasn’t even started yet, of course I have to give it priority.

    But I will have blocks of time later this week (which I will need). There are more pieces on the board than I like, but if you don’t give me a chance to attack, I’ll just have to deal!

  • 2023 '22

    @gamerman01 Thanks for explaining.


  • TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caroline Islands to Guam
            2 infantry moved from Wake Island to 31 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 armour moved from New Zealand to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
            1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 bomber moved from Russia to Novgorod
            2 fighters moved from Russia to Ukraine
            1 bomber moved from Tobruk to Volgograd
            1 destroyer and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
            2 fighters and 2 submarines moved from 96 Sea Zone to 97 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

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