@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
BM FlyingBadger (Axis) vs Giallo (Allies+21) #1
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TripleA Turn Summary: Italians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25 Purchase Units - Italians Italians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 4 artilleries and 15 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 7 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 7 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win with no units remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Yugoslavia Italians attack with 4 artilleries and 15 infantry British defend with 1 mech_infantry Italians roll dice for 4 artilleries and 15 infantry in Yugoslavia, round 2 : 7/19 hits, 4.50 expected hits British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 4 artilleries and 15 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians Place Units - Italians 4 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : 2.50 British regular : -0.33
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TripleA Turn Summary: ANZAC round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Greece to Albania ANZAC take Albania from Italians 1 fighter moved from Volgograd to Russia Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery and 4 infantry moved from Eastern Persia to Persia 1 artillery and 2 infantry moved from Greece to Albania 2 artilleries and 2 transports moved from 41 Sea Zone to 79 Sea Zone 2 artilleries moved from 79 Sea Zone to West India 3 fighters moved from Shan State to Eastern Persia 2 fighters moved from 39 Sea Zone to Iraq 2 fighters moved from Iraq to Greece 2 fighters moved from Queensland to 39 Sea Zone 1 fighter moved from Queensland to Shan State Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland ANZAC undo move 1. 1 fighter and 2 infantry placed in Queensland 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Greece to Albania ANZAC take Albania from Italians 1 fighter moved from Volgograd to Russia Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery and 4 infantry moved from Eastern Persia to Persia 1 artillery and 2 infantry moved from Greece to Albania 2 artilleries and 2 transports moved from 41 Sea Zone to 79 Sea Zone 2 artilleries moved from 79 Sea Zone to West India 3 fighters moved from Shan State to Eastern Persia 2 fighters moved from 39 Sea Zone to Iraq 2 fighters moved from Iraq to Greece 2 fighters moved from Queensland to 39 Sea Zone 1 fighter moved from Queensland to Shan State Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland ANZAC undo move 1. 1 fighter and 2 infantry placed in Queensland 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Americans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 infantry moved from France to Southern France Combat - Germans Non Combat Move - Germans 1 infantry moved from Novgorod to Belarus 5 artilleries and 12 infantry moved from Bessarabia to Eastern Poland 5 armour, 2 fighters and 14 mech_infantrys moved from Western Germany to Yugoslavia Place Units - Germans 3 artilleries placed in France 10 infantry placed in Western Germany 2 artilleries and 6 infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
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@Giallo Let me know if when you are finding this game boring, as I think we can safely call the result at this point, but I find it sneaky fun to play out the final crushing of the Axis and don’t want to just quit and deny the Allied player the chance to have some facist stomping fun in the end game.
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@flyingbadger I was about to ask when you wanne call it. But if you still have fun in playing I don’t mind putting in a few extra rounds!
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TripleA Turn Summary: Russians round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 26 Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Vologda to Archangel Combat - Russians Non Combat Move - Russians Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 26 Purchase Units - Japanese Japanese buy 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Place Units - Japanese 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,6,6,5,4,2,3,3,6,4,1,1,3,2 Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 26 Purchase Units - Americans Americans buy 4 armour, 11 artilleries, 1 factory_minor, 6 infantry and 4 mech_infantrys; Remaining resources: 6 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Greece to Belarus 1 infantry moved from Spain to Normandy Bordeaux 1 infantry moved from Spain to Southern France 14 fighters moved from Spain to Southern France 14 fighters moved from Spain to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 94 Sea Zone 3 fighters moved from Gibraltar to 94 Sea Zone 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Americans attack with 14 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 14 fighters and 1 infantry in Normandy Bordeaux, round 2 : 6/15 hits, 7,17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 13 fighters and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Germans: 1 infantry Battle in Belarus Americans attack with 1 fighter and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 14 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 14 fighters and 1 infantry in Southern France, round 2 : 8/15 hits, 7,17 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 14 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 94 Sea Zone Americans attack with 3 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 3 fighters moved from 94 Sea Zone to Gibraltar 3 battleships, 6 carriers, 2 destroyers, 7 fighters and 2 transports moved from 91 Sea Zone to 110 Sea Zone 13 fighters moved from Normandy Bordeaux to Spain 14 fighters moved from Southern France to Spain 8 artilleries moved from Central United States to 101 Sea Zone 8 infantry moved from Eastern United States to 101 Sea Zone 8 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone 8 artilleries and 8 infantry moved from 91 Sea Zone to Spain 2 armour, 30 fighters and 9 tactical_bombers moved from Greece to Albania 1 artillery and 2 infantry moved from Turkey to Greece 1 armour moved from Caucasus to Rostov 1 infantry moved from Volgograd to Rostov 2 armour moved from Caucasus to Greece 1 artillery and 2 infantry moved from Caucasus to Rostov 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from Iraq to Turkey 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk Place Units - Americans 1 factory_minor placed in Greece 1 artillery and 2 infantry placed in Turkey 5 artilleries and 4 infantry placed in Western United States Americans undo move 3. 6 artilleries and 4 infantry placed in Western United States Americans undo move 2. Americans undo move 2. 5 artilleries and 4 infantry placed in Western United States 2 armour and 1 mech_infantry placed in Iraq Americans undo move 3. 3 armour placed in Iraq 1 armour and 2 mech_infantrys placed in Saudi Arabia Americans undo move 4. 1 armour, 1 artillery and 1 mech_infantry placed in Spain Americans undo move 3. 2 armour and 1 mech_infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Saudi Arabia 2 artilleries and 1 infantry placed in Korea 3 artilleries placed in Turkey 1 infantry placed in Western United States Turn Complete - Americans Americans collect 80 PUs; end with 86 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 116 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 121 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 126 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 131 PUs
Combat Hit Differential Summary :
Americans regular : 0,17 Italians regular : -0,33 Germans regular : 0,00
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TripleA Turn Summary: Chinese round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 26 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy nothing; Remaining resources: 104 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 23 PUs; end with 127 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 130 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 26 Purchase Units - Americans Americans buy 4 armour, 11 artilleries, 1 factory_minor, 6 infantry and 4 mech_infantrys; Remaining resources: 6 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Greece to Belarus 1 infantry moved from Spain to Normandy Bordeaux 1 infantry moved from Spain to Southern France 14 fighters moved from Spain to Southern France 14 fighters moved from Spain to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 94 Sea Zone 3 fighters moved from Gibraltar to 94 Sea Zone 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Americans attack with 14 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 14 fighters and 1 infantry in Normandy Bordeaux, round 2 : 6/15 hits, 7,17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 13 fighters and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Germans: 1 infantry Battle in Belarus Americans attack with 1 fighter and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 14 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 14 fighters and 1 infantry in Southern France, round 2 : 8/15 hits, 7,17 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 14 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 94 Sea Zone Americans attack with 3 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 3 fighters moved from 94 Sea Zone to Gibraltar 3 battleships, 6 carriers, 2 destroyers, 7 fighters and 2 transports moved from 91 Sea Zone to 110 Sea Zone 13 fighters moved from Normandy Bordeaux to Spain 14 fighters moved from Southern France to Spain 8 artilleries moved from Central United States to 101 Sea Zone 8 infantry moved from Eastern United States to 101 Sea Zone 8 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone 8 artilleries and 8 infantry moved from 91 Sea Zone to Spain 2 armour, 30 fighters and 9 tactical_bombers moved from Greece to Albania 1 artillery and 2 infantry moved from Turkey to Greece 1 armour moved from Caucasus to Rostov 1 infantry moved from Volgograd to Rostov 2 armour moved from Caucasus to Greece 1 artillery and 2 infantry moved from Caucasus to Rostov 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from Iraq to Turkey 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk Place Units - Americans 1 factory_minor placed in Greece 1 artillery and 2 infantry placed in Turkey 5 artilleries and 4 infantry placed in Western United States Americans undo move 3. 6 artilleries and 4 infantry placed in Western United States Americans undo move 2. Americans undo move 2. 5 artilleries and 4 infantry placed in Western United States 2 armour and 1 mech_infantry placed in Iraq Americans undo move 3. 3 armour placed in Iraq 1 armour and 2 mech_infantrys placed in Saudi Arabia Americans undo move 4. 1 armour, 1 artillery and 1 mech_infantry placed in Spain Americans undo move 3. 2 armour and 1 mech_infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Saudi Arabia 2 artilleries and 1 infantry placed in Korea 3 artilleries placed in Turkey 1 infantry placed in Western United States Turn Complete - Americans Americans collect 80 PUs; end with 86 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 116 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 121 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 126 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 131 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy nothing; Remaining resources: 104 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 23 PUs; end with 127 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 130 PUs Purchase Units - British British buy 6 armour and 4 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 fighters; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Bryansk to Novgorod Russians take Belarus from Germans Russians take Novgorod from Germans 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Archangel 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 armour moved from Russia to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Ukraine to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Western Ukraine to Ukraine 5 armour moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 3 armour moved from Caucasus to Bryansk 1 fighter moved from Volgograd to Ukraine 1 fighter moved from Volgograd to Russia 1 fighter moved from Volgograd to Ukraine 1 fighter moved from Volgograd to Ukraine 5 armour moved from Northwest Persia to Greece 1 infantry moved from Greece to Bulgaria 6 fighters moved from Greece to Bulgaria Combat - British Battle in Bulgaria British attack with 6 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 6 fighters and 1 infantry in Bulgaria, round 2 : 3/7 hits, 3,17 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 6 fighters moved from Bulgaria to Albania 6 armour and 3 mech_infantrys moved from Iraq to Greece 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 5 armour moved from Eastern Persia to Northwest Persia 3 artilleries moved from Persia to Northwest Persia 1 aaGun, 8 armour and 1 artillery moved from Greece to Albania 3 fighters moved from India to Turkey 5 armour moved from Russia to Bryansk Place Units - British 3 armour placed in Persia 3 armour placed in Egypt 4 transports placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 3 fighters
Combat Hit Differential Summary :
Americans regular : 0,17 Italians regular : -0,33 Germans regular : -0,33 British regular : -0,17
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TripleA Turn Summary: Italians round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 26 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 artillery and 2 infantry moved from Yugoslavia to Bulgaria Combat - Italians Battle in Southern France Italians attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Bulgaria Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 3/3 hits, 0.83 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Bulgaria Italians win, taking Bulgaria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun, 8 artilleries and 14 infantry moved from Northern Italy to Southern Italy 3 artilleries and 13 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,4 Italians collect 9 PUs (5 lost to blockades); end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 0.83 British regular : 0.67
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@giallo said in BM FlyingBadger (Axis) vs Giallo (Allies+21) #1:
@flyingbadger I was about to ask when you wanne call it. But if you still have fun in playing I don’t mind putting in a few extra rounds!
Cool, let’s see if you can crack open an Axis capital or two by the end of round 28. It’s getting pretty sweaty in the bunkers…
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TripleA Turn Summary: ANZAC round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 26 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 3 PUs; Combat Move - ANZAC 2 artilleries moved from New South Wales to South Australia 2 infantry moved from Queensland to Northern Territory 1 fighter moved from Queensland to 39 Sea Zone 2 fighters moved from 39 Sea Zone to Turkey 2 artilleries moved from West India to Eastern Persia 3 fighters moved from Eastern Persia to Turkey 1 fighter moved from Caucasus to Albania 2 fighters moved from Persia to Albania 2 fighters moved from Iraq to Albania 2 transports moved from 79 Sea Zone to 39 Sea Zone 1 fighter moved from Shan State to Eastern Persia Non Combat Move - ANZAC Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 19 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 26 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 3 PUs; Combat Move - ANZAC 2 artilleries moved from New South Wales to South Australia 2 infantry moved from Queensland to Northern Territory 1 fighter moved from Queensland to 39 Sea Zone 2 fighters moved from 39 Sea Zone to Turkey 2 artilleries moved from West India to Eastern Persia 3 fighters moved from Eastern Persia to Turkey 1 fighter moved from Caucasus to Albania 2 fighters moved from Persia to Albania 2 fighters moved from Iraq to Albania 2 transports moved from 79 Sea Zone to 39 Sea Zone 1 fighter moved from Shan State to Eastern Persia Non Combat Move - ANZAC Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 19 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 27 Research Technology - Germans Purchase Units - Germans Germans buy 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Yugoslavia to Western Germany 5 armour and 14 mech_infantrys moved from Yugoslavia to Germany 12 infantry and 2 marines moved from Western Germany to Germany 11 artilleries and 12 infantry moved from France to Western Germany 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Slovakia Hungary 5 artilleries and 6 infantry moved from Eastern Poland to Poland Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 aaGun moved from France to Western Germany Place Units - Germans 1 infantry placed in France 10 infantry placed in Germany 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Germans regular : -3.17
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TripleA Turn Summary: Russians round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 27 Purchase Units - Russians Russians buy 5 armour; Remaining resources: 3 PUs; Combat Move - Russians 3 infantry moved from Archangel to Belarus Combat - Russians Battle in Belarus Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Belarus, round 3 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 3 armour placed in Ukraine 2 armour placed in Novgorod Turn Complete - Russians Russians collect 32 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 0,00
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TripleA Turn Summary: Japanese round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 27 Combat Move - Japanese Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,6,3,5,4,6,1,5,4,4,1,2,6,5 Japanese collect 1 PU (7 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 27 Purchase Units - Americans Americans buy 17 armour, 4 artilleries and 4 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 artillery moved from 125 Sea Zone to Norway 1 transport moved from 110 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from Spain to 105 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 armour, 1 infantry and 2 mech_infantrys moved from Spain to Normandy Bordeaux 14 artilleries and 12 infantry moved from Spain to Southern France 1 armour moved from Rostov to Western Ukraine 1 artillery and 3 infantry moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 5 artilleries and 5 infantry moved from Western United States to 10 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from Greece to Bulgaria 2 armour moved from Greece to Bulgaria 2 armour moved from Albania to Bulgaria 4 artilleries and 2 infantry moved from Turkey to Greece 2 armour and 1 mech_infantry moved from Iraq to Greece 1 armour and 2 mech_infantrys moved from Saudi Arabia to Turkey 7 fighters moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 94 Sea Zone to 97 Sea Zone 7 fighters moved from Spain to Normandy Bordeaux Combat - Americans Battle in Norway Battle in Normandy Bordeaux Americans attack with 2 armour, 7 fighters, 1 infantry and 2 mech_infantrys Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 2 armour, 7 fighters, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/12 hits, 5,00 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 2 armour, 7 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Holland Belgium Americans attack with 1 artillery, 7 fighters and 1 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Holland Belgium, round 2 : 3/9 hits, 4,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Western Ukraine Americans attack with 1 armour, 1 fighter and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Americans win, taking Western Ukraine from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bulgaria Americans attack with 4 armour, 1 artillery and 2 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 4 armour, 1 artillery and 2 infantry in Bulgaria, round 2 : 4/7 hits, 2,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bulgaria Americans win, taking Bulgaria from Italians with 4 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Southern France Americans attack with 14 artilleries and 12 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 14 artilleries and 12 infantry in Southern France, round 2 : 8/26 hits, 8,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 14 artilleries and 12 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 3 battleships, 4 carriers and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 8 transports moved from 91 Sea Zone to 92 Sea Zone 4 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to 92 Sea Zone 6 fighters moved from Normandy Bordeaux to 92 Sea Zone 1 fighter moved from Normandy Bordeaux to Spain 1 aaGun moved from Spain to Southern France 1 aaGun moved from Spain to Southern France 20 fighters moved from Spain to Greece 30 fighters and 9 tactical_bombers moved from Albania to Greece 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine Place Units - Americans 4 artilleries and 3 infantry placed in Western United States 1 infantry placed in Korea 3 armour placed in Spain 3 armour placed in Greece 3 armour placed in Turkey 3 armour placed in Iraq 3 armour placed in Saudi Arabia 2 armour placed in Korea Turn Complete - Americans Americans collect 84 PUs; end with 85 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 130 PUs
Combat Hit Differential Summary :
Americans regular : -3,33 Italians regular : 0,67 Germans regular : 0,67