@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 9 fighters and 3 transports; Remaining resources: 5 PUs;
Combat Move - Americans
5 armour moved from Tsinghai to Szechwan
1 armour and 1 mech_infantry moved from Libya to Alexandria
Non Combat Move - Americans
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
3 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
3 carriers moved from 99 Sea Zone to 98 Sea Zone
2 battleships and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 battleship, 3 carriers and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
6 fighters moved from 97 Sea Zone to Trans-Jordan
6 fighters moved from 99 Sea Zone to Trans-Jordan
3 fighters moved from Gibraltar to Trans-Jordan
2 fighters moved from Gibraltar to United Kingdom
10 fighters and 10 tactical_bombers moved from Egypt to Trans-Jordan
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
9 fighters moved from Eastern United States to Gibraltar
3 fighters moved from Gibraltar to Trans-Jordan
Place Units - Americans
3 transports placed in 6 Sea Zone
9 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 12 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
13 artilleries and 29 infantry moved from Kweichow to Yunnan
Place Units - Chinese
12 artilleries and 10 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 6 armour and 3 artilleries; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Eastern Persia to Persia
2 fighters moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
3 mech_infantrys moved from Egypt to Iraq
5 fighters moved from Egypt to Iraq
1 artillery moved from Tobruk to Alexandria
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
5 armour moved from India to Eastern Persia
Combat - British
Battle in Persia
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters and 2 infantry in Persia, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Persia
British roll dice for 1 artillery, 2 fighters and 2 infantry in Persia, round 3 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Iraq
British attack with 5 fighters and 3 mech_infantrys
Germans defend with 1 factory_minor and 3 mech_infantrys
British roll dice for 5 fighters and 3 mech_infantrys in Iraq, round 2 : 1/8 hits, 3,00 expected hits
Germans roll dice for 3 mech_infantrys in Iraq, round 2 : 0/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans lost in Iraq
British roll dice for 5 fighters and 3 mech_infantrys in Iraq, round 3 : 3/8 hits, 3,00 expected hits
Germans roll dice for 2 mech_infantrys in Iraq, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Persia to Eastern Persia
5 fighters moved from Iraq to Eastern Persia
1 aaGun moved from West India to Eastern Persia
1 aaGun moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
Place Units - British
3 armour placed in Egypt
3 armour placed in Union of South Africa
3 artilleries placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
3 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 3 fighters
Combat Hit Differential Summary :
Germans regular : -1,67
British regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
3 artilleries and 4 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Bulgaria to Greece
Italians take Greece from Americans
Combat - Italians
Non Combat Move - Italians
1 aaGun, 2 artilleries and 6 infantry moved from Bulgaria to Greece
3 fighters moved from Southern Italy to Greece
1 aaGun, 2 artilleries and 6 infantry moved from Northern Italy to Southern Italy
3 fighters moved from Greece to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Italians collect 14 PUs (5 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 5 PUs;
Combat Move - ANZAC
3 fighters moved from Eastern Persia to 98 Sea Zone
2 fighters moved from 39 Sea Zone to Eastern Persia
1 artillery and 5 infantry moved from India to West India
2 transports moved from 39 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 39 Sea Zone
1 fighter moved from Shan State to Eastern Persia
Combat - ANZAC
ANZAC creates battle in territory 98 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 5 PUs;
Combat Move - ANZAC
3 fighters moved from Eastern Persia to 98 Sea Zone
2 fighters moved from 39 Sea Zone to Eastern Persia
1 artillery and 5 infantry moved from India to West India
2 transports moved from 39 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 39 Sea Zone
1 fighter moved from Shan State to Eastern Persia
Combat - ANZAC
ANZAC creates battle in territory 98 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 3 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 2 mech_infantrys moved from Northwest Persia to Persia
15 armour and 3 bombers moved from Northwest Persia to Iraq
6 armour moved from Caucasus to Iraq
2 artilleries and 2 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Americans
2 bombers moved from Western Germany to Persia
1 bomber moved from Western Germany to Iraq
Combat - Germans
Battle in Persia
Germans attack with 3 armour, 2 bombers and 2 mech_infantrys
British defend with 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
British roll AA dice in Persia : 0/2 hits, 0.33 expected hits
Germans roll dice for 3 armour, 2 bombers and 2 mech_infantrys in Persia, round 2 : 2/7 hits, 3.17 expected hits
British roll dice for 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans roll dice for 3 armour, 2 bombers and 1 mech_infantry in Persia, round 3 : 3/6 hits, 3.00 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Persia, round 3 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour and 2 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Iraq
Germans attack with 21 armour and 4 bombers
British defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 21 armour and 4 bombers in Iraq, round 2 : 12/25 hits, 13.17 expected hits
British roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 1 armour owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 20 armour and 4 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 2 mech_infantrys
Non Combat Move - Germans
2 bombers moved from Persia to Northwest Persia
4 bombers moved from Iraq to Northwest Persia
6 armour moved from Volgograd to Northwest Persia
4 artilleries moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
3 armour moved from Russia to Volgograd
1 infantry moved from France to Northern Italy
3 artilleries and 5 infantry moved from Yugoslavia to Romania
1 aaGun, 5 artilleries, 5 infantry and 1 marine moved from Yugoslavia to Northern Italy
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
3 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,3
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
British AA : -0.33
Germans regular : -2.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20
Combat Move - Russians
10 infantry moved from Buryatia to Yakut S.S.R.
Non Combat Move - Russians
2 aaGuns moved from Buryatia to Yakut S.S.R.
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,4,2,2,3,4,4,2,1,2,2,1,4,1
Japanese collect 0 PUs (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 artillery, 8 fighters, 2 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Alexandria to 98 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
2 artilleries moved from Trans-Jordan to Iraq
3 battleships moved from 98 Sea Zone to 80 Sea Zone
1 bomber moved from Egypt to Iraq
28 fighters and 10 tactical_bombers moved from Trans-Jordan to Iraq
4 carriers moved from 98 Sea Zone to 97 Sea Zone
Americans take 98 Sea Zone from Italians
8 fighters moved from Gibraltar to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
5 armour moved from Szechwan to Burma
9 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 4 carriers, 2 destroyers, 8 fighters and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 97 Sea Zone
Americans win with 4 carriers, 1 destroyer, 8 fighters and 2 submarines remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Iraq
Americans attack with 1 armour, 3 artilleries, 1 bomber, 28 fighters, 2 infantry, 1 mech_infantry and 10 tactical_bombers
Germans defend with 20 armour and 1 factory_minor
Americans roll dice for 3 battleships in Iraq, round 2 : 2/3 hits, 2,00 expected hits
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 28 fighters, 2 infantry, 1 mech_infantry and 10 tactical_bombers in Iraq, round 2 : 20/46 hits, 23,83 expected hits
Germans roll dice for 20 armour in Iraq, round 2 : 8/20 hits, 10,00 expected hits
20 armour owned by the Germans, 2 fighters owned by the Americans, 2 infantry owned by the Americans, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Iraq
Americans win, taking Iraq from Germans with 1 armour, 1 bomber, 26 fighters and 10 tactical_bombers remaining. Battle score for attacker is 78
Casualties for Americans: 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
Casualties for Germans: 20 armour
Non Combat Move - Americans
1 bomber, 26 fighters and 10 tactical_bombers moved from Iraq to Trans-Jordan
1 carrier and 1 fighter moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
Place Units - Americans
3 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Korea
8 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -3,50
Italians regular : 0,67
Germans regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 26 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 49 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 artillery, 8 fighters, 2 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Alexandria to 98 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
2 artilleries moved from Trans-Jordan to Iraq
3 battleships moved from 98 Sea Zone to 80 Sea Zone
1 bomber moved from Egypt to Iraq
28 fighters and 10 tactical_bombers moved from Trans-Jordan to Iraq
4 carriers moved from 98 Sea Zone to 97 Sea Zone
Americans take 98 Sea Zone from Italians
8 fighters moved from Gibraltar to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
5 armour moved from Szechwan to Burma
9 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 4 carriers, 2 destroyers, 8 fighters and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 97 Sea Zone
Americans win with 4 carriers, 1 destroyer, 8 fighters and 2 submarines remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Iraq
Americans attack with 1 armour, 3 artilleries, 1 bomber, 28 fighters, 2 infantry, 1 mech_infantry and 10 tactical_bombers
Germans defend with 20 armour and 1 factory_minor
Americans roll dice for 3 battleships in Iraq, round 2 : 2/3 hits, 2,00 expected hits
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 28 fighters, 2 infantry, 1 mech_infantry and 10 tactical_bombers in Iraq, round 2 : 20/46 hits, 23,83 expected hits
Germans roll dice for 20 armour in Iraq, round 2 : 8/20 hits, 10,00 expected hits
20 armour owned by the Germans, 2 fighters owned by the Americans, 2 infantry owned by the Americans, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Iraq
Americans win, taking Iraq from Germans with 1 armour, 1 bomber, 26 fighters and 10 tactical_bombers remaining. Battle score for attacker is 78
Casualties for Americans: 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
Casualties for Germans: 20 armour
Non Combat Move - Americans
1 bomber, 26 fighters and 10 tactical_bombers moved from Iraq to Trans-Jordan
1 carrier and 1 fighter moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
Place Units - Americans
3 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Korea
8 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 26 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 49 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 52 PUs
Purchase Units - British
British buy 6 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from India to Iraq
11 armour moved from Egypt to Iraq
7 fighters moved from Eastern Persia to Persia
3 mech_infantrys moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 artillery moved from Alexandria to Egypt
Combat - British
Battle in Persia
British attack with 7 fighters and 4 mech_infantrys
Germans defend with 3 armour and 1 factory_minor
British roll dice for 7 fighters and 4 mech_infantrys in Persia, round 2 : 5/11 hits, 4,17 expected hits
Germans roll dice for 3 armour in Persia, round 2 : 2/3 hits, 1,50 expected hits
2 mech_infantrys owned by the British and 3 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 7 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 2 mech_infantrys
Casualties for Germans: 3 armour
Non Combat Move - British
7 fighters moved from Persia to Iraq
7 armour and 5 mech_infantrys moved from Eastern Persia to Iraq
1 aaGun moved from Eastern Persia to Persia
1 carrier and 2 fighters moved from 39 Sea Zone to 80 Sea Zone
3 armour moved from Union of South Africa to Belgian Congo
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
Place Units - British
3 armour placed in Egypt
3 armour placed in Union of South Africa
2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour and 6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour and 6 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -3,50
Italians regular : 0,67
Germans regular : -1,50
British regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 4 infantry moved from Turkmenistan to Eastern Persia
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Battle in Eastern Persia
Italians attack with 3 artilleries and 4 infantry
British defend with 1 aaGun; ANZAC defend with 3 fighters
Italians roll dice for 3 artilleries and 4 infantry in Eastern Persia, round 2 : 4/7 hits, 2.17 expected hits
British roll dice for 1 aaGun and 3 fighters in Eastern Persia, round 2 : 3/3 hits, 2.00 expected hits
3 fighters owned by the ANZAC, 1 aaGun owned by the British and 3 infantry owned by the Italians lost in Eastern Persia
Italians win, taking Eastern Persia from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 26
Casualties for Italians: 3 infantry
Casualties for British: 1 aaGun
Casualties for ANZAC: 3 fighters
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
7 fighters moved from Southern Italy to Greece
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,5,6,1,4,1,2,2,3,4,4,6,2,3,2,3,6,2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Italians collect 7 PUs (12 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 1.83
British AA : -0.17
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 5 infantry moved from West India to Eastern Persia
5 fighters moved from 80 Sea Zone to Eastern Persia
Combat - ANZAC
Battle in Eastern Persia
ANZAC attack with 1 artillery, 5 fighters and 5 infantry
Italians defend with 3 artilleries and 1 infantry
ANZAC roll dice for 1 artillery, 5 fighters and 5 infantry in Eastern Persia, round 2 : 4/11 hits, 3,83 expected hits
Italians roll dice for 3 artilleries and 1 infantry in Eastern Persia, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the ANZAC, 3 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Eastern Persia
ANZAC win, taking Eastern Persia from Italians with 1 artillery, 5 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 infantry
Casualties for Italians: 3 artilleries and 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Eastern Persia to 80 Sea Zone
1 aaGun and 3 infantry moved from Northern Territory to 55 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 55 Sea Zone to 37 Sea Zone
1 aaGun and 3 infantry moved from 37 Sea Zone to Shan State
3 fighters moved from Queensland to Shan State
1 fighter moved from Eastern Persia to 80 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
ANZAC regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 5 infantry moved from West India to Eastern Persia
5 fighters moved from 80 Sea Zone to Eastern Persia
Combat - ANZAC
Battle in Eastern Persia
ANZAC attack with 1 artillery, 5 fighters and 5 infantry
Italians defend with 3 artilleries and 1 infantry
ANZAC roll dice for 1 artillery, 5 fighters and 5 infantry in Eastern Persia, round 2 : 4/11 hits, 3,83 expected hits
Italians roll dice for 3 artilleries and 1 infantry in Eastern Persia, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the ANZAC, 3 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Eastern Persia
ANZAC win, taking Eastern Persia from Italians with 1 artillery, 5 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 infantry
Casualties for Italians: 3 artilleries and 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Eastern Persia to 80 Sea Zone
1 aaGun and 3 infantry moved from Northern Territory to 55 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 55 Sea Zone to 37 Sea Zone
1 aaGun and 3 infantry moved from 37 Sea Zone to Shan State
3 fighters moved from Queensland to Shan State
1 fighter moved from Eastern Persia to 80 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,67
ANZAC regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
2 artilleries and 2 infantry moved from Novosibirsk to Kazakhstan
2 armour and 1 mech_infantry moved from Russia to Volgograd
3 armour and 4 artilleries moved from Caucasus to Volgograd
3 armour moved from Ukraine to Volgograd
6 armour moved from Northwest Persia to Volgograd
6 bombers moved from Northwest Persia to Western Germany
3 artilleries and 5 infantry moved from Romania to Bessarabia
1 aaGun, 6 artilleries, 9 infantry and 1 marine moved from Northern Italy to Western Germany
4 infantry moved from Southern Italy to Northern Italy
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 fighter, 1 tactical_bomber and 6 transports placed in 112 Sea Zone
Germans undo move 1.
1 artillery, 3 fighters and 1 marine placed in Western Germany
1 tactical_bomber placed in 112 Sea Zone
4 transports placed in 112 Sea Zone
2 transports placed in 113 Sea Zone
Germans undo move 4.
Germans undo move 3.
Germans undo move 1.
3 fighters and 1 marine placed in Western Germany
4 transports placed in 112 Sea Zone
1 artillery placed in Western Germany
2 transports placed in 113 Sea Zone
1 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,6,2,6,4,5,6,1,6,1,3,3,6,4,4,3,1,6,4
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
@flyingbadger you might want to reconsider the placement of your tr’s
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
2 artilleries and 2 infantry moved from Novosibirsk to Kazakhstan
2 armour and 1 mech_infantry moved from Russia to Volgograd
3 armour and 4 artilleries moved from Caucasus to Volgograd
3 armour moved from Ukraine to Volgograd
6 armour moved from Northwest Persia to Volgograd
6 bombers moved from Northwest Persia to Western Germany
3 artilleries and 5 infantry moved from Romania to Bessarabia
1 aaGun, 6 artilleries, 9 infantry and 1 marine moved from Northern Italy to Western Germany
4 infantry moved from Southern Italy to Northern Italy
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 fighter, 1 tactical_bomber and 6 transports placed in 112 Sea Zone
Germans undo move 1.
1 artillery, 3 fighters and 1 marine placed in Western Germany
1 tactical_bomber placed in 112 Sea Zone
4 transports placed in 112 Sea Zone
2 transports placed in 113 Sea Zone
Germans undo move 4.
Germans undo move 3.
Germans undo move 1.
3 fighters and 1 marine placed in Western Germany
4 transports placed in 112 Sea Zone
1 artillery placed in Western Germany
2 transports placed in 113 Sea Zone
1 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,6,2,6,4,5,6,1,6,1,3,3,6,4,4,3,1,6,4
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship, 2 carriers and 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 2 carriers and 1 tactical_bomber
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser, 1 destroyer and 6 transports
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser, 1 destroyer and 6 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@giallo said in BM FlyingBadger (Axis) vs Giallo (Allies+21) #1:
@flyingbadger you might want to reconsider the placement of your tr’s
Thanks for kindly pointing that out, I had forgotten that the Russian Baltic fleet still existed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,1,1,6,6,1,4,6,5,6,2,3,6,2
Japanese collect 0 PUs (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 5 fighters, 1 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 armour moved from Burma to West India
1 armour moved from Iraq to Northwest Persia
Americans take Northwest Persia from Germans
1 armour moved from Northwest Persia to Iraq
3 battleships, 2 carriers, 1 destroyer, 3 fighters and 3 transports moved from 80 Sea Zone to 81 Sea Zone
9 fighters moved from Gibraltar to United Kingdom
8 fighters moved from Eastern United States to Gibraltar
3 transports moved from 10 Sea Zone to 26 Sea Zone
27 fighters and 10 tactical_bombers moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Volgograd
4 carriers, 1 destroyer, 8 fighters and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Non Combat Move - Americans
Place Units - Americans
2 artilleries and 1 infantry placed in Korea
3 armour placed in Iraq
3 transports placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 97 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans AA : 0,83