BM FlyingBadger (Axis) vs Giallo (Allies+21) #1

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to Persia
            6 fighters moved from Iraq to Persia
    
        Combat - ANZAC
            Battle in Persia
                ANZAC attack with 7 fighters
                Italians defend with 1 factory_minor and 3 mech_infantrys
                    ANZAC roll dice for 7 fighters in Persia, round 2 : 3/7 hits, 3,50 expected hits
                    Italians roll dice for 3 mech_infantrys in Persia, round 2 : 1/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Italians and 1 fighter owned by the ANZAC lost in Persia
                ANZAC win with 6 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 fighter
                Casualties for Italians: 3 mech_infantrys
    
        Non Combat Move - ANZAC
            6 fighters moved from Persia to Iraq
            2 fighters moved from Queensland to 39 Sea Zone
            2 fighters moved from Sumatra to India
            2 infantry moved from Western Australia to 56 Sea Zone
            2 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 fighter moved from Queensland to Shan State
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    ANZAC regular : -0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to Persia
            6 fighters moved from Iraq to Persia
    
        Combat - ANZAC
            Battle in Persia
                ANZAC attack with 7 fighters
                Italians defend with 1 factory_minor and 3 mech_infantrys
                    ANZAC roll dice for 7 fighters in Persia, round 2 : 3/7 hits, 3,50 expected hits
                    Italians roll dice for 3 mech_infantrys in Persia, round 2 : 1/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Italians and 1 fighter owned by the ANZAC lost in Persia
                ANZAC win with 6 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 fighter
                Casualties for Italians: 3 mech_infantrys
    
        Non Combat Move - ANZAC
            6 fighters moved from Persia to Iraq
            2 fighters moved from Queensland to 39 Sea Zone
            2 fighters moved from Sumatra to India
            2 infantry moved from Western Australia to 56 Sea Zone
            2 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 fighter moved from Queensland to Shan State
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    ANZAC regular : -0,50
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 armour, 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 armour, 5 fighters, 4 mech_infantrys and 5 tactical_bombers moved from Northwest Persia to Iraq
            4 armour, 4 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
            2 artilleries and 2 infantry moved from Caucasus to Northwest Persia
            6 armour moved from Volgograd to Northwest Persia
            3 armour moved from Ukraine to Caucasus
            3 armour moved from Bryansk to Caucasus
            3 armour moved from Russia to Volgograd
            2 artilleries and 2 infantry moved from Nenetsia to Vologda
            2 artilleries moved from Russia to Vologda
            2 mech_infantrys moved from Belarus to Vologda
            5 mech_infantrys moved from Belarus to Rostov
            3 armour moved from Novgorod to Bryansk
            2 artilleries moved from Vyborg to Novgorod
            2 transports moved from 127 Sea Zone to 126 Sea Zone
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            2 fighters and 1 tactical_bomber moved from Greece to Iraq
            1 bomber moved from Western Germany to Iraq
            1 marine moved from Western Germany to Northern Italy
            5 artilleries and 7 infantry moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
            1 artillery and 1 infantry moved from France to Northern Italy
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 9 armour, 5 bombers, 8 fighters, 7 mech_infantrys and 7 tactical_bombers
                British defend with 6 armour, 3 artilleries, 1 factory_minor, 3 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber; Americans defend with 4 fighters; ANZAC defend with 6 fighters
                    Germans roll dice for 9 armour, 5 bombers, 8 fighters, 7 mech_infantrys and 7 tactical_bombers in Iraq, round 2 : 22/36 hits, 17.67 expected hits
                    British roll dice for 6 armour, 3 artilleries, 13 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 17/33 hits, 16.50 expected hits
                    3 mech_infantrys owned by the British, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 8 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 3 artilleries owned by the British, 7 mech_infantrys owned by the Germans, 7 infantry owned by the British and 6 armour owned by the British lost in Iraq
                    Germans roll dice for 1 armour, 5 bombers, 7 fighters and 6 tactical_bombers in Iraq, round 3 : 9/19 hits, 11.33 expected hits
                    British roll dice for 11 fighters in Iraq, round 3 : 9/11 hits, 7.33 expected hits
                    4 fighters owned by the ANZAC, 5 fighters owned by the Germans, 4 fighters owned by the Americans, 4 tactical_bombers owned by the Germans and 1 fighter owned by the British lost in Iraq
                    Germans roll dice for 1 armour, 5 bombers, 2 fighters and 2 tactical_bombers in Iraq, round 4 : 9/10 hits, 6.17 expected hits
                    British roll dice for 2 fighters in Iraq, round 4 : 1/2 hits, 1.33 expected hits
                    1 bomber owned by the Germans and 2 fighters owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 armour, 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Germans: 8 armour, 1 bomber, 6 fighters, 7 mech_infantrys and 5 tactical_bombers
                Casualties for ANZAC: 6 fighters
                Casualties for British: 6 armour, 3 artilleries, 3 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
                Casualties for Americans: 4 fighters
    
        Non Combat Move - Germans
            4 bombers, 2 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
            1 aaGun moved from Western Germany to Northern Italy
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            3 armour placed in Russia
            3 armour placed in Novgorod
            1 artillery and 2 infantry placed in France
            2 infantry placed in Western Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 4.83
    British regular : 1.83
    

    Savegame

  • 2024 2023 '22 '21

    @Giallo Well this is all getting a little tense. Cairo is in sight but the USAAF is pouring into the Med…

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Non Combat Move - Japanese
            1 fighter moved from Northwest Persia to Persia
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,5,6,1,6,2,2,3,2,5,2,2,5,2
            Japanese collect 0 PUs (8 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 8 fighters and 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
            6 carriers and 3 destroyers moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            10 fighters and 8 tactical_bombers moved from United Kingdom to 104 Sea Zone
            1 fighter moved from United Kingdom to 104 Sea Zone
            9 fighters moved from Gibraltar to 95 Sea Zone
            6 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
            3 battleships moved from 88 Sea Zone to 92 Sea Zone
            1 bomber moved from Korea to Japan
    
        Combat - Americans
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/1 hits, 0,17 expected hits
                Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Japan causes 5 damage total. 
            Battle in Sicily
            Battle in Sardinia
            Battle in 104 Sea Zone
                Americans attack with 11 fighters, 1 submarine and 8 tactical_bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 11 fighters and 8 tactical_bombers in 104 Sea Zone, round 2 : 6/19 hits, 10,83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win, taking Sicily from Italians, taking Sardinia from Italians with 11 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            11 fighters and 8 tactical_bombers moved from 104 Sea Zone to Gibraltar
            2 submarines moved from 91 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            2 fighters moved from Egypt to 95 Sea Zone
            1 fighter moved from Sikang to Eastern Persia
            1 bomber moved from Japan to Korea
    
        Place Units - Americans
            8 fighters placed in Eastern United States
            1 artillery, 1 bomber and 1 infantry placed in Korea
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -5,17
    Japanese AA : -0,17
    Germans regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy nothing; Remaining resources: 26 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 49 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy nothing; Remaining resources: 26 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 49 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Timguska: 5 armour
            EDIT: Adding units owned by Americans to Tsinghai: 5 armour
            EDIT: Removing units owned by Americans from Timguska: 1 infantry
            EDIT: Adding units owned by Americans to Kansu: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 9 infantry
            EDIT: Adding units owned by Chinese to Tsinghai: 9 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 8 fighters and 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
            6 carriers and 3 destroyers moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            10 fighters and 8 tactical_bombers moved from United Kingdom to 104 Sea Zone
            1 fighter moved from United Kingdom to 104 Sea Zone
            9 fighters moved from Gibraltar to 95 Sea Zone
            6 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
            3 battleships moved from 88 Sea Zone to 92 Sea Zone
            1 bomber moved from Korea to Japan
    
        Combat - Americans
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/1 hits, 0,17 expected hits
                Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Japan causes 5 damage total. 
            Battle in Sicily
            Battle in Sardinia
            Battle in 104 Sea Zone
                Americans attack with 11 fighters, 1 submarine and 8 tactical_bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 11 fighters and 8 tactical_bombers in 104 Sea Zone, round 2 : 6/19 hits, 10,83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win, taking Sicily from Italians, taking Sardinia from Italians with 11 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            11 fighters and 8 tactical_bombers moved from 104 Sea Zone to Gibraltar
            2 submarines moved from 91 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            2 fighters moved from Egypt to 95 Sea Zone
            1 fighter moved from Sikang to Eastern Persia
            1 bomber moved from Japan to Korea
    
        Place Units - Americans
            8 fighters placed in Eastern United States
            1 artillery, 1 bomber and 1 infantry placed in Korea
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy nothing; Remaining resources: 26 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 49 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Timguska: 5 armour
            EDIT: Adding units owned by Americans to Tsinghai: 5 armour
            EDIT: Removing units owned by Americans from Timguska: 1 infantry
            EDIT: Adding units owned by Americans to Kansu: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 9 infantry
            EDIT: Adding units owned by Chinese to Tsinghai: 9 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 2 armour and 3 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 armour moved from West India to Persia
            1 armour, 7 artilleries and 6 mech_infantrys moved from Eastern Persia to Persia
            2 armour moved from Egypt to Iraq
            2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour and 6 mech_infantrys moved from India to Eastern Persia
            1 artillery and 1 infantry moved from India to West India
            1 artillery moved from Tunisia to Libya
    
        Combat - British
            Battle in Persia
                British attack with 5 armour, 7 artilleries and 6 mech_infantrys
                Italians defend with 1 factory_minor; Japanese defend with 1 fighter
                    British roll dice for 5 armour, 7 artilleries and 6 mech_infantrys in Persia, round 2 : 8/18 hits, 6,83 expected hits
                    Italians roll dice for 1 fighter in Persia, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese lost in Persia
                British win, taking Persia from Italians with 5 armour, 7 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
            Battle in Iraq
                British attack with 2 armour
                Germans defend with 1 armour and 1 factory_minor
                    British roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 2 armour remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            3 infantry moved from Egypt to Trans-Jordan
            2 aaGuns moved from India to West India
            1 aaGun moved from Burma to India
            1 fighter moved from Gibraltar to United Kingdom
            4 fighters moved from Gibraltar to Egypt
    
        Place Units - British
            2 armour and 1 fighter placed in Egypt
            2 fighters placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,5
            British collect 33 PUs (4 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 armour and 6 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 1 armour and 6 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -5,17
    Italians regular : -0,67
    Japanese AA : -0,17
    Germans regular : -0,83
    British regular : 1,17
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            4 fighters moved from Yugoslavia to Southern Italy
            7 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            1 aaGun and 3 infantry moved from Albania to Yugoslavia
            2 artilleries and 4 infantry moved from Romania to Yugoslavia
            2 artilleries and 2 infantry moved from Rostov to Volgograd
            1 artillery and 2 infantry moved from Tambov to Volgograd
            1 fighter moved from Northwest Persia to Yugoslavia
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 39 Sea Zone to Persia
            2 fighters moved from India to Persia
            1 fighter moved from Shan State to Eastern Persia
            2 infantry moved from Shan State to Burma
    
        Non Combat Move - ANZAC
            1 transport moved from 37 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 54 Sea Zone to 55 Sea Zone
            2 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from Queensland to 39 Sea Zone
    
        Place Units - ANZAC
            3 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 39 Sea Zone to Persia
            2 fighters moved from India to Persia
            1 fighter moved from Shan State to Eastern Persia
            2 infantry moved from Shan State to Burma
    
        Non Combat Move - ANZAC
            1 transport moved from 37 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 54 Sea Zone to 55 Sea Zone
            2 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from Queensland to 39 Sea Zone
    
        Place Units - ANZAC
            3 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour, 1 artillery, 2 bombers and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour, 1 artillery and 1 infantry moved from Northwest Persia to Iraq
            5 armour, 1 artillery, 4 bombers, 2 fighters, 1 infantry and 2 tactical_bombers moved from Northwest Persia to Persia
            6 armour moved from Caucasus to Persia
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 1 armour, 1 artillery and 1 infantry
                British defend with 2 armour and 1 factory_minor
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 2 armour in Iraq, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 2 armour in Iraq, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Iraq
                    Germans roll dice for 1 armour and 1 artillery in Iraq, round 4 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Germans and 1 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 5
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 2 armour
            Battle in Persia
                Germans attack with 11 armour, 1 artillery, 4 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 5 armour, 7 artilleries, 1 factory_minor and 6 mech_infantrys; ANZAC defend with 4 fighters
                    Germans roll dice for 11 armour, 1 artillery, 4 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Persia, round 2 : 9/21 hits, 11.17 expected hits
                    British roll dice for 5 armour, 7 artilleries, 4 fighters and 6 mech_infantrys in Persia, round 2 : 9/22 hits, 9.50 expected hits
                    6 mech_infantrys owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 7 armour owned by the Germans and 3 artilleries owned by the British lost in Persia
                    Germans roll dice for 4 armour, 4 bombers, 2 fighters and 2 tactical_bombers in Persia, round 3 : 5/12 hits, 7.00 expected hits
                    British roll dice for 5 armour, 4 artilleries and 4 fighters in Persia, round 3 : 6/13 hits, 6.50 expected hits
                    1 fighter owned by the Germans, 3 armour owned by the Germans, 2 tactical_bombers owned by the Germans, 4 artilleries owned by the British and 1 armour owned by the British lost in Persia
                    Germans roll dice for 1 armour, 4 bombers and 1 fighter in Persia, round 4 : 6/6 hits, 3.67 expected hits
                    British roll dice for 4 armour and 4 fighters in Persia, round 4 : 3/8 hits, 4.67 expected hits
                    2 fighters owned by the ANZAC, 2 bombers owned by the Germans, 1 fighter owned by the Germans and 4 armour owned by the British lost in Persia
                    Germans roll dice for 1 armour and 2 bombers in Persia, round 5 : 2/3 hits, 1.83 expected hits
                    British roll dice for 2 fighters in Persia, round 5 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the ANZAC and 1 bomber owned by the Germans lost in Persia
                Germans win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is -29
                Casualties for Germans: 10 armour, 1 artillery, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Casualties for British: 5 armour, 7 artilleries and 6 mech_infantrys
                Casualties for ANZAC: 4 fighters
    
        Non Combat Move - Germans
            1 bomber moved from Persia to Northwest Persia
            6 armour moved from Volgograd to Northwest Persia
            5 mech_infantrys moved from Rostov to Northwest Persia
            3 armour moved from Ukraine to Caucasus
            3 armour moved from Bryansk to Caucasus
            3 armour moved from Russia to Volgograd
            2 mech_infantrys moved from Vologda to Volgograd
            4 artilleries and 2 infantry moved from Vologda to Samara
            3 armour moved from Novgorod to Bryansk
            2 artilleries moved from Novgorod to Archangel
            2 transports moved from 126 Sea Zone to 113 Sea Zone
            4 infantry moved from Northern Italy to Southern Italy
            2 artilleries and 3 infantry moved from France to Northern Italy
            2 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            2 bombers and 1 infantry placed in Western Germany
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            3 armour placed in Russia
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.83
    British regular : -3.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 18
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 10 infantry moved from Korea to Amur
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @giallo You can skip through Japan.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,6,5,1,3,4,1,5,5,6,5,2,1,5
            Japanese collect 0 PUs (8 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 9 fighters and 1 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Algeria to Libya
            1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
            1 artillery moved from Sicily to 95 Sea Zone
            1 artillery and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Greece
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            2 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Egypt to Crete
            11 fighters moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Korea to Japan
            1 submarine moved from 104 Sea Zone to 105 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Japan causes 0 damage total. 
            Battle in Greece
            Battle in Crete
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 3 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Crete
                Americans win, taking Greece from Italians, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                Americans attack with 1 destroyer, 11 fighters and 2 submarines
                Italians defend with 2 submarines
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer and 11 fighters in 97 Sea Zone, round 2 : 7/12 hits, 5,83 expected hits
                    Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Neutral with 1 destroyer, 11 fighters and 2 submarines remaining. Battle score for attacker is 12
                Casualties for Italians: 2 submarines
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Kazakhstan from Germans to Americans
            EDIT: Turning off Edit Mode
            7 fighters moved from Gibraltar to United Kingdom
            8 fighters moved from Eastern United States to Gibraltar
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Eastern Persia to Egypt
            1 infantry moved from Kansu to Tsinghai
            1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 carriers moved from 95 Sea Zone to 99 Sea Zone
            4 fighters moved from 97 Sea Zone to 99 Sea Zone
            1 battleship moved from 92 Sea Zone to 99 Sea Zone
            1 battleship moved from 92 Sea Zone to 97 Sea Zone
            1 battleship moved from 92 Sea Zone to 99 Sea Zone
            2 carriers moved from 95 Sea Zone to 97 Sea Zone
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            1 carrier moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from 97 Sea Zone to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Crete to Egypt
            1 fighter moved from Gibraltar to 99 Sea Zone
            9 fighters and 10 tactical_bombers moved from Gibraltar to Egypt
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Korea
            9 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 76 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Italians regular : -1,00
    Japanese AA : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 18
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy nothing; Remaining resources: 52 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 75 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 9 fighters and 1 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Algeria to Libya
            1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
            1 artillery moved from Sicily to 95 Sea Zone
            1 artillery and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Greece
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            2 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Egypt to Crete
            11 fighters moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Korea to Japan
            1 submarine moved from 104 Sea Zone to 105 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Japan causes 0 damage total. 
            Battle in Greece
            Battle in Crete
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 3 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Crete
                Americans win, taking Greece from Italians, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                Americans attack with 1 destroyer, 11 fighters and 2 submarines
                Italians defend with 2 submarines
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer and 11 fighters in 97 Sea Zone, round 2 : 7/12 hits, 5,83 expected hits
                    Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Neutral with 1 destroyer, 11 fighters and 2 submarines remaining. Battle score for attacker is 12
                Casualties for Italians: 2 submarines
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Kazakhstan from Germans to Americans
            EDIT: Turning off Edit Mode
            7 fighters moved from Gibraltar to United Kingdom
            8 fighters moved from Eastern United States to Gibraltar
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Eastern Persia to Egypt
            1 infantry moved from Kansu to Tsinghai
            1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 carriers moved from 95 Sea Zone to 99 Sea Zone
            4 fighters moved from 97 Sea Zone to 99 Sea Zone
            1 battleship moved from 92 Sea Zone to 99 Sea Zone
            1 battleship moved from 92 Sea Zone to 97 Sea Zone
            1 battleship moved from 92 Sea Zone to 99 Sea Zone
            2 carriers moved from 95 Sea Zone to 97 Sea Zone
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            1 carrier moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from 97 Sea Zone to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Crete to Egypt
            1 fighter moved from Gibraltar to 99 Sea Zone
            9 fighters and 10 tactical_bombers moved from Gibraltar to Egypt
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Korea
            9 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 76 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy nothing; Remaining resources: 52 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 75 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 78 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Trans-Jordan to Iraq
            5 fighters moved from Egypt to Iraq
            1 fighter moved from Iraq to Persia
            2 mech_infantrys moved from Eastern Persia to Persia
            1 artillery and 2 infantry moved from West India to Eastern Persia
            1 armour and 6 mech_infantrys moved from India to Eastern Persia
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 artillery moved from Libya to Tobruk
            1 fighter moved from Iraq to Persia
            2 fighters moved from Union of South Africa to Egypt
    
        Combat - British
            Battle in Persia
                British attack with 2 fighters and 2 mech_infantrys
                Germans defend with 1 armour and 1 factory_minor
                    British roll dice for 2 fighters and 2 mech_infantrys in Persia, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 fighters and 2 mech_infantrys in Persia, round 3 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Persia
                British win, taking Persia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Iraq
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 armour and 1 factory_minor
                    British roll dice for 3 fighters and 2 infantry in Iraq, round 2 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            3 fighters moved from Iraq to Egypt
            2 fighters moved from Persia to Eastern Persia
            1 aaGun moved from India to West India
            2 aaGuns moved from West India to Eastern Persia
    
        Place Units - British
            3 armour placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            5 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 5 armour
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Italians regular : -1,00
    Japanese AA : 0,83
    Germans regular : -0,50
    British regular : 0,50
    

    Savegame

Suggested Topics

  • 23
  • 39
  • 99
  • 150
  • 110
  • 142
  • 112
  • 707
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

17.4k

Users

39.9k

Topics

1.7m

Posts