@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from 39 Sea Zone to Persia
2 fighters moved from India to Persia
1 fighter moved from Shan State to Eastern Persia
2 infantry moved from Shan State to Burma
Non Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from Queensland to 39 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 artillery, 2 bombers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 artillery and 1 infantry moved from Northwest Persia to Iraq
5 armour, 1 artillery, 4 bombers, 2 fighters, 1 infantry and 2 tactical_bombers moved from Northwest Persia to Persia
6 armour moved from Caucasus to Persia
Combat - Germans
Battle in Iraq
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 2 armour and 1 factory_minor
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 2 armour in Iraq, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 2 armour in Iraq, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Iraq
Germans roll dice for 1 armour and 1 artillery in Iraq, round 4 : 1/2 hits, 0.83 expected hits
British roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Germans and 1 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 armour
Battle in Persia
Germans attack with 11 armour, 1 artillery, 4 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 5 armour, 7 artilleries, 1 factory_minor and 6 mech_infantrys; ANZAC defend with 4 fighters
Germans roll dice for 11 armour, 1 artillery, 4 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Persia, round 2 : 9/21 hits, 11.17 expected hits
British roll dice for 5 armour, 7 artilleries, 4 fighters and 6 mech_infantrys in Persia, round 2 : 9/22 hits, 9.50 expected hits
6 mech_infantrys owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 7 armour owned by the Germans and 3 artilleries owned by the British lost in Persia
Germans roll dice for 4 armour, 4 bombers, 2 fighters and 2 tactical_bombers in Persia, round 3 : 5/12 hits, 7.00 expected hits
British roll dice for 5 armour, 4 artilleries and 4 fighters in Persia, round 3 : 6/13 hits, 6.50 expected hits
1 fighter owned by the Germans, 3 armour owned by the Germans, 2 tactical_bombers owned by the Germans, 4 artilleries owned by the British and 1 armour owned by the British lost in Persia
Germans roll dice for 1 armour, 4 bombers and 1 fighter in Persia, round 4 : 6/6 hits, 3.67 expected hits
British roll dice for 4 armour and 4 fighters in Persia, round 4 : 3/8 hits, 4.67 expected hits
2 fighters owned by the ANZAC, 2 bombers owned by the Germans, 1 fighter owned by the Germans and 4 armour owned by the British lost in Persia
Germans roll dice for 1 armour and 2 bombers in Persia, round 5 : 2/3 hits, 1.83 expected hits
British roll dice for 2 fighters in Persia, round 5 : 1/2 hits, 1.33 expected hits
2 fighters owned by the ANZAC and 1 bomber owned by the Germans lost in Persia
Germans win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is -29
Casualties for Germans: 10 armour, 1 artillery, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 5 armour, 7 artilleries and 6 mech_infantrys
Casualties for ANZAC: 4 fighters
Non Combat Move - Germans
1 bomber moved from Persia to Northwest Persia
6 armour moved from Volgograd to Northwest Persia
5 mech_infantrys moved from Rostov to Northwest Persia
3 armour moved from Ukraine to Caucasus
3 armour moved from Bryansk to Caucasus
3 armour moved from Russia to Volgograd
2 mech_infantrys moved from Vologda to Volgograd
4 artilleries and 2 infantry moved from Vologda to Samara
3 armour moved from Novgorod to Bryansk
2 artilleries moved from Novgorod to Archangel
2 transports moved from 126 Sea Zone to 113 Sea Zone
4 infantry moved from Northern Italy to Southern Italy
2 artilleries and 3 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
1 artillery and 2 infantry placed in France
2 bombers and 1 infantry placed in Western Germany
3 armour placed in Ukraine
3 armour placed in Volgograd
3 armour placed in Russia
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans regular : -2.83
British regular : -3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 10 infantry moved from Korea to Amur
Turn Complete - Russians
Combat Hit Differential Summary :
@giallo You can skip through Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,6,5,1,3,4,1,5,5,6,5,2,1,5
Japanese collect 0 PUs (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 artilleries, 9 fighters and 1 infantry; Remaining resources: 8 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Algeria to Libya
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to Crete
11 fighters moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Korea to Japan
1 submarine moved from 104 Sea Zone to 105 Sea Zone
Combat - Americans
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Japan causes 0 damage total.
Battle in Greece
Battle in Crete
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 0/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 3 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
Americans win, taking Greece from Italians, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 destroyer, 11 fighters and 2 submarines
Italians defend with 2 submarines
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer and 11 fighters in 97 Sea Zone, round 2 : 7/12 hits, 5,83 expected hits
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 1 destroyer, 11 fighters and 2 submarines remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Germans to Americans
EDIT: Turning off Edit Mode
7 fighters moved from Gibraltar to United Kingdom
8 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Eastern Persia to Egypt
1 infantry moved from Kansu to Tsinghai
1 transport moved from 6 Sea Zone to 25 Sea Zone
2 carriers moved from 95 Sea Zone to 99 Sea Zone
4 fighters moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 92 Sea Zone to 99 Sea Zone
1 battleship moved from 92 Sea Zone to 97 Sea Zone
1 battleship moved from 92 Sea Zone to 99 Sea Zone
2 carriers moved from 95 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Crete to Egypt
1 fighter moved from Gibraltar to 99 Sea Zone
9 fighters and 10 tactical_bombers moved from Gibraltar to Egypt
Place Units - Americans
2 artilleries and 1 infantry placed in Korea
9 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Italians regular : -1,00
Japanese AA : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 52 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 75 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 78 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 artilleries, 9 fighters and 1 infantry; Remaining resources: 8 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Algeria to Libya
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to Crete
11 fighters moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Korea to Japan
1 submarine moved from 104 Sea Zone to 105 Sea Zone
Combat - Americans
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Japan causes 0 damage total.
Battle in Greece
Battle in Crete
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 0/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 3 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
Americans win, taking Greece from Italians, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 destroyer, 11 fighters and 2 submarines
Italians defend with 2 submarines
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer and 11 fighters in 97 Sea Zone, round 2 : 7/12 hits, 5,83 expected hits
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 1 destroyer, 11 fighters and 2 submarines remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Germans to Americans
EDIT: Turning off Edit Mode
7 fighters moved from Gibraltar to United Kingdom
8 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Eastern Persia to Egypt
1 infantry moved from Kansu to Tsinghai
1 transport moved from 6 Sea Zone to 25 Sea Zone
2 carriers moved from 95 Sea Zone to 99 Sea Zone
4 fighters moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 92 Sea Zone to 99 Sea Zone
1 battleship moved from 92 Sea Zone to 97 Sea Zone
1 battleship moved from 92 Sea Zone to 99 Sea Zone
2 carriers moved from 95 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Crete to Egypt
1 fighter moved from Gibraltar to 99 Sea Zone
9 fighters and 10 tactical_bombers moved from Gibraltar to Egypt
Place Units - Americans
2 artilleries and 1 infantry placed in Korea
9 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 52 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 75 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 78 PUs
Purchase Units - British
British buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 armour; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Trans-Jordan to Iraq
5 fighters moved from Egypt to Iraq
1 fighter moved from Iraq to Persia
2 mech_infantrys moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from West India to Eastern Persia
1 armour and 6 mech_infantrys moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery moved from Libya to Tobruk
1 fighter moved from Iraq to Persia
2 fighters moved from Union of South Africa to Egypt
Combat - British
Battle in Persia
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
British roll dice for 2 fighters and 2 mech_infantrys in Persia, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 2 fighters and 2 mech_infantrys in Persia, round 3 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Iraq
British attack with 3 fighters and 2 infantry
Germans defend with 1 armour and 1 factory_minor
British roll dice for 3 fighters and 2 infantry in Iraq, round 2 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
3 fighters moved from Iraq to Egypt
2 fighters moved from Persia to Eastern Persia
1 aaGun moved from India to West India
2 aaGuns moved from West India to Eastern Persia
Place Units - British
3 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
5 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 5 armour
Combat Hit Differential Summary :
Americans regular : -0,17
Italians regular : -1,00
Japanese AA : 0,83
Germans regular : -0,50
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 4 infantry moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Americans
Combat - Italians
Non Combat Move - Italians
1 aaGun, 2 artilleries and 7 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Yugoslavia to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,1,5,2,6,4,1,5,6,1,2,3,5,1,5,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 8 PUs;
Combat Move - ANZAC
2 fighters moved from 39 Sea Zone to Eastern Persia
2 infantry moved from Burma to India
Non Combat Move - ANZAC
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters moved from Queensland to 39 Sea Zone
1 fighter moved from Queensland to Shan State
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 8 PUs;
Combat Move - ANZAC
2 fighters moved from 39 Sea Zone to Eastern Persia
2 infantry moved from Burma to India
Non Combat Move - ANZAC
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters moved from Queensland to 39 Sea Zone
1 fighter moved from Queensland to Shan State
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 3 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Northwest Persia to Persia
1 bomber moved from Northwest Persia to Persia
3 mech_infantrys moved from Northwest Persia to Iraq
2 bombers moved from Western Germany to Iraq
Combat - Germans
Battle in Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Iraq
Germans attack with 2 bombers and 3 mech_infantrys
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Iraq, round 2 : 3/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
2 bombers moved from Iraq to Northwest Persia
1 bomber moved from Persia to Northwest Persia
6 armour moved from Caucasus to Northwest Persia
6 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
3 armour moved from Bryansk to Caucasus
3 armour moved from Russia to Volgograd
4 artilleries moved from Samara to Volgograd
2 artilleries moved from Archangel to Vologda
2 infantry moved from Samara to Vologda
1 aaGun, 8 artilleries, 10 infantry and 1 marine moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
3 armour placed in Russia
3 bombers placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,2,1,6,6,6,5,6,5,3,3,6,2,1,1,6,5
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans regular : 1.17
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Combat Move - Russians
10 infantry moved from Amur to Buryatia
Non Combat Move - Russians
2 aaGuns moved from Amur to Buryatia
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,3,4,5,2,4,1,2,5,3,2,4,5,1
Japanese collect 0 PUs (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 9 fighters and 3 transports; Remaining resources: 5 PUs;
Combat Move - Americans
5 armour moved from Tsinghai to Szechwan
1 armour and 1 mech_infantry moved from Libya to Alexandria
Non Combat Move - Americans
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
3 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
3 carriers moved from 99 Sea Zone to 98 Sea Zone
2 battleships and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 battleship, 3 carriers and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
6 fighters moved from 97 Sea Zone to Trans-Jordan
6 fighters moved from 99 Sea Zone to Trans-Jordan
3 fighters moved from Gibraltar to Trans-Jordan
2 fighters moved from Gibraltar to United Kingdom
10 fighters and 10 tactical_bombers moved from Egypt to Trans-Jordan
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
9 fighters moved from Eastern United States to Gibraltar
3 fighters moved from Gibraltar to Trans-Jordan
Place Units - Americans
3 transports placed in 6 Sea Zone
9 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 12 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
13 artilleries and 29 infantry moved from Kweichow to Yunnan
Place Units - Chinese
12 artilleries and 10 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 9 fighters and 3 transports; Remaining resources: 5 PUs;
Combat Move - Americans
5 armour moved from Tsinghai to Szechwan
1 armour and 1 mech_infantry moved from Libya to Alexandria
Non Combat Move - Americans
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
3 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
3 carriers moved from 99 Sea Zone to 98 Sea Zone
2 battleships and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 battleship, 3 carriers and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
6 fighters moved from 97 Sea Zone to Trans-Jordan
6 fighters moved from 99 Sea Zone to Trans-Jordan
3 fighters moved from Gibraltar to Trans-Jordan
2 fighters moved from Gibraltar to United Kingdom
10 fighters and 10 tactical_bombers moved from Egypt to Trans-Jordan
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
9 fighters moved from Eastern United States to Gibraltar
3 fighters moved from Gibraltar to Trans-Jordan
Place Units - Americans
3 transports placed in 6 Sea Zone
9 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 12 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
13 artilleries and 29 infantry moved from Kweichow to Yunnan
Place Units - Chinese
12 artilleries and 10 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 6 armour and 3 artilleries; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Eastern Persia to Persia
2 fighters moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
3 mech_infantrys moved from Egypt to Iraq
5 fighters moved from Egypt to Iraq
1 artillery moved from Tobruk to Alexandria
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
5 armour moved from India to Eastern Persia
Combat - British
Battle in Persia
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters and 2 infantry in Persia, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Persia
British roll dice for 1 artillery, 2 fighters and 2 infantry in Persia, round 3 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Iraq
British attack with 5 fighters and 3 mech_infantrys
Germans defend with 1 factory_minor and 3 mech_infantrys
British roll dice for 5 fighters and 3 mech_infantrys in Iraq, round 2 : 1/8 hits, 3,00 expected hits
Germans roll dice for 3 mech_infantrys in Iraq, round 2 : 0/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans lost in Iraq
British roll dice for 5 fighters and 3 mech_infantrys in Iraq, round 3 : 3/8 hits, 3,00 expected hits
Germans roll dice for 2 mech_infantrys in Iraq, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Persia to Eastern Persia
5 fighters moved from Iraq to Eastern Persia
1 aaGun moved from West India to Eastern Persia
1 aaGun moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
Place Units - British
3 armour placed in Egypt
3 armour placed in Union of South Africa
3 artilleries placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
3 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 3 fighters
Combat Hit Differential Summary :
Germans regular : -1,67
British regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
3 artilleries and 4 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Bulgaria to Greece
Italians take Greece from Americans
Combat - Italians
Non Combat Move - Italians
1 aaGun, 2 artilleries and 6 infantry moved from Bulgaria to Greece
3 fighters moved from Southern Italy to Greece
1 aaGun, 2 artilleries and 6 infantry moved from Northern Italy to Southern Italy
3 fighters moved from Greece to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Italians collect 14 PUs (5 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 5 PUs;
Combat Move - ANZAC
3 fighters moved from Eastern Persia to 98 Sea Zone
2 fighters moved from 39 Sea Zone to Eastern Persia
1 artillery and 5 infantry moved from India to West India
2 transports moved from 39 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 39 Sea Zone
1 fighter moved from Shan State to Eastern Persia
Combat - ANZAC
ANZAC creates battle in territory 98 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 5 PUs;
Combat Move - ANZAC
3 fighters moved from Eastern Persia to 98 Sea Zone
2 fighters moved from 39 Sea Zone to Eastern Persia
1 artillery and 5 infantry moved from India to West India
2 transports moved from 39 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 39 Sea Zone
1 fighter moved from Shan State to Eastern Persia
Combat - ANZAC
ANZAC creates battle in territory 98 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :