BM FlyingBadger (Axis) vs Giallo (Allies+21) #1

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 4 infantry moved from Shensi to Kansu
            2 infantry moved from Kweichow to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 carriers and 5 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 armour moved from Yenisey to Kansu
                  Americans take Timguska from Germans
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Anhwe to Shensi
            3 artilleries and 1 infantry moved from Tunisia to Algeria
            1 bomber moved from Alexandria to Gibraltar
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            10 fighters and 3 tactical_bombers moved from Eastern United States to Gibraltar
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            3 battleships, 4 carriers, 2 cruisers and 4 fighters moved from 17 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            3 fighters moved from Hawaiian Islands to Korea
            1 fighter moved from Hawaiian Islands to Western United States
            2 aaGuns moved from Eastern United States to Central United States
            3 fighters moved from Norway to United Kingdom
    
        Place Units - Americans
            2 carriers placed in 101 Sea Zone
            5 tactical_bombers placed in Eastern United States
            3 armour placed in Korea
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 4 infantry moved from Shensi to Kansu
            2 infantry moved from Kweichow to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 3 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 factory_upgrade and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Persia to Northwest Persia
            4 fighters moved from Persia to Northwest Persia
            1 armour moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from Siam to Shan State
            1 artillery moved from Morocco to Algeria
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Northwest Persia
                British attack with 4 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 4 fighters and 2 infantry in Northwest Persia, round 2 : 3/6 hits, 2,33 expected hits
                    Germans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Northwest Persia to Egypt
            3 fighters moved from Northwest Persia to Egypt
            1 artillery and 1 infantry moved from Eastern Persia to Persia
            5 artilleries moved from Egypt to Trans-Jordan
            1 armour moved from Tobruk to Egypt
            1 armour and 1 mech_infantry moved from Alexandria to Egypt
            1 fighter moved from Gibraltar to United Kingdom
            1 infantry moved from Iraq to Trans-Jordan
            1 aaGun moved from Yunnan to Kweichow
            2 armour and 1 mech_infantry moved from India to Shan State
            3 mech_infantrys moved from Malaya to Shan State
            1 aaGun moved from Shan State to Malaya
    
        Place Units - British
            3 artilleries placed in Persia
            3 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
            British collect 37 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            Units in India being upgraded or consumed: 1 factory_minor
            1 factory_upgrade placed in India
            1 artillery and 1 infantry placed in Malaya
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Some Units in Malaya change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    Germans regular : 0,33
    British regular : 1,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Persia
            1 bomber moved from Greece to Persia
            1 fighter moved from Southern Italy to 98 Sea Zone
            2 fighters moved from Greece to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 0/2 hits, 0.33 expected hits
                Bombing raid in Persia rolls: 4,4 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in Crete
            Battle in 98 Sea Zone
                Italians attack with 3 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking Crete from Neutral_Allies, taking 98 Sea Zone from British with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            3 fighters moved from 98 Sea Zone to Greece
            2 fighters moved from Western Germany to Southern Italy
            3 mech_infantrys moved from Romania to Ukraine
            1 artillery and 2 infantry moved from Romania to Bessarabia
            1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
            3 artilleries and 8 infantry moved from Northern Italy to Yugoslavia
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
            2 bombers moved from Persia to Caucasus
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 submarine placed in 95 Sea Zone
            1 submarine placed in 97 Sea Zone
            Italians undo move 3.
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British AA : -0.33
    British regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21

    @Giallo Well this is all building up to a big finish!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Shan State to India
            3 fighters moved from India to Persia
            2 fighters moved from India to Iraq
            2 fighters moved from Persia to Iraq
            3 fighters moved from Queensland to Shan State
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from West India to Eastern Persia
            1 transport moved from 79 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            3 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Shan State to India
            3 fighters moved from India to Persia
            2 fighters moved from India to Iraq
            2 fighters moved from Persia to Iraq
            3 fighters moved from Queensland to Shan State
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from West India to Eastern Persia
            1 transport moved from 79 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            3 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @flyingbadger said in BM FlyingBadger (Axis) vs Giallo (Allies+21) #1:

    @Giallo Well this is all building up to a big finish!

    It certainly is!

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour, 1 artillery, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries, 2 infantry and 1 marine moved from Western Germany to 112 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 112 Sea Zone to Norway
            5 artilleries, 1 infantry and 7 mech_infantrys moved from Finland to Norway
            1 fighter and 3 tactical_bombers moved from Volgograd to Northwest Persia
            2 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Novosibirsk to Timguska
                  Germans take Timguska from Americans
    
        Combat - Germans
            Battle in Norway
                Germans attack with 7 artilleries, 3 infantry, 1 marine and 7 mech_infantrys
                British defend with 1 aaGun, 9 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 7 artilleries, 3 infantry, 1 marine and 7 mech_infantrys in Norway, round 2 : 7/18 hits, 5.50 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry in Norway, round 2 : 3/11 hits, 3.67 expected hits
                    1 aaGun owned by the British, 3 infantry owned by the Germans and 7 infantry owned by the British lost in Norway
                    Germans roll dice for 7 artilleries, 1 marine and 7 mech_infantrys in Norway, round 3 : 4/15 hits, 5.00 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Norway, round 3 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 artillery owned by the Americans and 2 infantry owned by the British lost in Norway
                Germans win, taking Norway from Americans with 6 artilleries, 1 marine and 7 mech_infantrys remaining. Battle score for attacker is 27
                Casualties for Germans: 1 artillery and 3 infantry
                Casualties for British: 1 aaGun, 9 infantry and 1 mech_infantry
                Casualties for Americans: 1 artillery
            Battle in Northwest Persia
                Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Northwest Persia, round 2 : 4/6 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 3 tactical_bombers moved from Northwest Persia to Volgograd
            2 fighters moved from Novgorod to Volgograd
            3 mech_infantrys moved from Novgorod to Bryansk
            4 mech_infantrys moved from Vyborg to Belarus
            1 armour moved from Finland to Novgorod
            1 mech_infantry moved from Russia to Novosibirsk
            1 mech_infantry moved from Russia to Kazakhstan
            2 infantry moved from Samara to Kazakhstan
            1 artillery moved from Russia to Samara
            2 armour and 1 mech_infantry moved from Volgograd to Caucasus
            2 infantry moved from Rostov to Caucasus
            2 artilleries moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Caucasus
            4 bombers moved from Western Germany to Volgograd
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Novgorod
    
        Place Units - Germans
            2 fighters placed in Western Germany
            3 mech_infantrys placed in Novgorod
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            2 armour and 1 artillery placed in Russia
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Germans regular : 1.83
    British regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Non Combat Move - Japanese
            10 fighters moved from French Indo China to Kazakhstan
    
        Place Units - Japanese
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,2,2,5
            Japanese collect 5 PUs (5 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 4 carriers, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Gibraltar to 99 Sea Zone
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from Shensi to Kansu
            3 armour moved from Korea to Buryatia
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            9 fighters moved from United Kingdom to 119 Sea Zone
            1 fighter moved from Gibraltar to 99 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 bomber and 5 fighters
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer and 9 fighters
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer and 9 fighters in 119 Sea Zone, round 2 : 2/10 hits, 4,83 expected hits
                    Italians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 119 Sea Zone
                Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 9 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            9 fighters moved from 119 Sea Zone to United Kingdom
            1 bomber moved from 99 Sea Zone to Egypt
            5 fighters moved from 99 Sea Zone to Cyprus
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            5 tactical_bombers moved from Eastern United States to Gibraltar
            3 fighters moved from Korea to Kansu
            4 carriers, 2 cruisers, 4 fighters and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            3 battleships moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Korea
            4 carriers, 2 destroyers and 3 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,83
    Italians regular : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            6 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 4 carriers, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Gibraltar to 99 Sea Zone
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from Shensi to Kansu
            3 armour moved from Korea to Buryatia
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            9 fighters moved from United Kingdom to 119 Sea Zone
            1 fighter moved from Gibraltar to 99 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 bomber and 5 fighters
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer and 9 fighters
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer and 9 fighters in 119 Sea Zone, round 2 : 2/10 hits, 4,83 expected hits
                    Italians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 119 Sea Zone
                Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 9 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            9 fighters moved from 119 Sea Zone to United Kingdom
            1 bomber moved from 99 Sea Zone to Egypt
            5 fighters moved from 99 Sea Zone to Cyprus
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            5 tactical_bombers moved from Eastern United States to Gibraltar
            3 fighters moved from Korea to Kansu
            4 carriers, 2 cruisers, 4 fighters and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            3 battleships moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Korea
            4 carriers, 2 destroyers and 3 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            6 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 32 PUs; 
            British buy 9 infantry; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 artilleries and 9 infantry moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            4 armour and 7 mech_infantrys moved from Shan State to French Indo China
            1 carrier moved from 35 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery and 1 infantry moved from Malaya to Shan State
            2 infantry moved from Persia to Northwest Persia
            3 fighters moved from Egypt to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 3 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in French Indo China
                British attack with 4 armour, 6 artilleries, 1 fighter, 9 infantry, 7 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 9 infantry and 5 mech_infantrys
                    British roll dice for 4 armour, 6 artilleries, 1 fighter, 9 infantry, 7 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 7/28 hits, 8,83 expected hits
                    Japanese roll dice for 2 armour, 4 artilleries, 9 infantry and 5 mech_infantrys in French Indo China, round 2 : 9/20 hits, 7,00 expected hits
                    7 infantry owned by the Japanese and 9 infantry owned by the British lost in French Indo China
                    British roll dice for 4 armour, 6 artilleries, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 4/19 hits, 7,33 expected hits
                    Japanese roll dice for 2 armour, 4 artilleries, 2 infantry and 5 mech_infantrys in French Indo China, round 3 : 5/13 hits, 4,67 expected hits
                    2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 3 artilleries owned by the British lost in French Indo China
                    British roll dice for 4 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in French Indo China, round 4 : 6/14 hits, 5,50 expected hits
                    Japanese roll dice for 2 armour, 4 artilleries and 3 mech_infantrys in French Indo China, round 4 : 6/9 hits, 3,33 expected hits
                    3 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 4 mech_infantrys owned by the British and 2 artilleries owned by the British lost in French Indo China
                    British roll dice for 4 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 4/8 hits, 3,83 expected hits
                    Japanese roll dice for 2 armour and 1 artillery in French Indo China, round 5 : 2/3 hits, 1,33 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 2 armour owned by the Japanese and 1 artillery owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for British: 6 artilleries, 9 infantry and 7 mech_infantrys
                Casualties for Japanese: 2 armour, 4 artilleries, 9 infantry and 5 mech_infantrys
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from French Indo China to India
            1 aaGun moved from Malaya to Shan State
            5 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            5 armour and 3 mech_infantrys moved from Egypt to Iraq
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 fighters moved from Northwest Persia to Persia
            1 fighter moved from Northwest Persia to Iraq
            1 armour, 2 infantry and 3 mech_infantrys moved from Persia to Iraq
            1 artillery moved from Persia to Iraq
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
            British collect 36 PUs (1 lost to blockades); end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            7 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 7 artilleries
    

    Combat Hit Differential Summary :

    Americans regular : -2,83
    Japanese regular : 5,67
    Italians regular : -0,17
    Germans regular : 0,33
    British regular : -3,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @giallo I thought you wouldn’t scramble in 99, if you want to scramble please let me know

  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            2 bombers moved from Caucasus to Cyprus
            3 fighters moved from Southern Italy to Cyprus
            3 fighters moved from Greece to Cyprus
    
        Combat - Italians
            Battle in Cyprus
                Italians attack with 2 bombers and 6 fighters
                Americans defend with 5 fighters
                    Italians roll dice for 2 bombers and 6 fighters in Cyprus, round 2 : 5/8 hits, 4.33 expected hits
                    British roll dice for 5 fighters in Cyprus, round 2 : 3/5 hits, 3.33 expected hits
                    5 fighters owned by the Americans and 3 fighters owned by the Italians lost in Cyprus
                Italians win with 2 bombers and 3 fighters remaining. Battle score for attacker is 20
                Casualties for Italians: 3 fighters
                Casualties for Americans: 5 fighters
    
        Non Combat Move - Italians
            2 bombers moved from Cyprus to Greece
            3 fighters moved from Cyprus to Greece
            3 mech_infantrys moved from Ukraine to Caucasus
            1 artillery and 2 infantry moved from Bessarabia to Ukraine
            2 artilleries and 2 infantry moved from Romania to Bessarabia
            2 artilleries and 4 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Romania to Bulgaria
            3 infantry moved from Yugoslavia to Albania
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Shan State to India
            2 fighters moved from India to Iraq
            1 artillery and 1 infantry moved from Eastern Persia to Persia
            1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 fighters moved from Queensland to 41 Sea Zone
            1 fighter moved from Queensland to Shan State
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Shan State to India
            2 fighters moved from India to Iraq
            1 artillery and 1 infantry moved from Eastern Persia to Persia
            1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 fighters moved from Queensland to 41 Sea Zone
            1 fighter moved from Queensland to Shan State
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 armour and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 armour, 7 artilleries, 4 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
            3 armour moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Kazakhstan to Northwest Persia
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 14/29 hits, 11.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 13 armour, 7 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Caucasus to Northwest Persia
            2 infantry moved from Kazakhstan to Caucasus
            2 artilleries moved from Rostov to Caucasus
            3 armour moved from Ukraine to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            4 mech_infantrys moved from Belarus to Rostov
            1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
            2 fighters and 2 tactical_bombers moved from Novgorod to Volgograd
            2 armour moved from Russia to Volgograd
            1 artillery moved from Russia to Samara
            1 armour and 2 mech_infantrys moved from Novosibirsk to Caucasus
            7 mech_infantrys moved from Norway to Karelia
            2 artilleries and 1 marine moved from Norway to 112 Sea Zone
            2 artilleries and 1 marine moved from 112 Sea Zone to Western Germany
            2 artilleries moved from Norway to Finland
            2 fighters moved from Western Germany to 112 Sea Zone
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            3 armour placed in Russia
            3 armour placed in Novgorod
            2 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.50
    British regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 7 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,5,4,3,4,2,1,1,1,2,5,3,5,4
            Japanese collect 0 PUs (8 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

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