L22 BM Me1945 (X) vs. farmboy (+20)


  • @me1945 I made one more UK NCM change. I’m doing a lot of these after the fact. Partly that is because your early neutral crush has had me more uncertain than normal. You don’t need to indulge me in this though so feel free to ignore this last change. And see the comments below.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            1 artillery moved from Italian Somaliland to Kenya
            1 mech_infantry moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
            2 infantry moved from Bulgaria to Greece
            1 mech_infantry moved from Romania to Greece
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
            1 bomber moved from Western Germany to Greece
            1 battleship moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 92 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
                British defend with 4 infantry and 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Greece, round 2 : 2/8 hits, 2.50 expected hits
                    British roll dice for 4 infantry and 1 mech_infantry in Greece, round 2 : 1/5 hits, 1.67 expected hits
                    3 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Greece, round 3 : 1/7 hits, 2.33 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Greece, round 4 : 0/6 hits, 2.17 expected hits
                    British roll dice for 1 mech_infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Greece, round 5 : 2/6 hits, 2.17 expected hits
                    British roll dice for 1 mech_infantry in Greece, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 2 infantry
                Casualties for British: 4 infantry and 1 mech_infantry
            Battle in Kenya
                Italians attack with 1 artillery
                British defend with 1 infantry
                    Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kenya
                Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun and 1 infantry moved from Gibraltar to Spain
            2 armour moved from Portugal to Spain
            1 aaGun, 1 artillery and 2 infantry moved from Southern France to Spain
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun moved from Yugoslavia to Albania
            1 infantry moved from Yugoslavia to Albania
            1 bomber moved from Greece to Southern Italy
            1 mech_infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 artillery and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.67
    British regular : -1.33
    

    Savegame


  • @me1945 still figuring out the anzac turn but should post in a moment. I will be sending the sub and fig against your sub and destroyer in 41. I assume you won’t submerge but I’ll wait for confirmation

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: ANZAC round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    NO submerge

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                    ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 fighter and 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 infantry moved from Saudi Arabia to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
            1 cruiser and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
            2 fighters moved from New Zealand to New South Wales
            1 destroyer moved from 63 Sea Zone to 61 Sea Zone
            1 aaGun, 1 artillery, 3 fighters, 3 infantry and 1 marine moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    ANZAC regular : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                    ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 fighter and 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 infantry moved from Saudi Arabia to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
            1 cruiser and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
            2 fighters moved from New Zealand to New South Wales
            1 destroyer moved from 63 Sea Zone to 61 Sea Zone
            1 aaGun, 1 artillery, 3 fighters, 3 infantry and 1 marine moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    ANZAC regular : -0.33
    

    Savegame


  • @me1945 changed the ANZAC sub ncm and reposted.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 fighter, 2 infantry, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
            1 bomber moved from Western Germany to Archangel
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Eastern Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Novgorod
            1 armour moved from Eastern Poland to Belarus
            1 armour moved from Belarus to Novgorod
            1 destroyer moved from 110 Sea Zone to 123 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from Finland to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Romania to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 fighter and 2 tactical_bombers moved from Finland to Novgorod
            1 fighter moved from Western Germany to Novgorod
            1 bomber moved from Western Germany to Novgorod
    
        Combat - Germans
            Battle in 123 Sea Zone
                Germans attack with 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans lost in 123 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Germans: 1 destroyer
            Battle in Novgorod
                Germans attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    Russians roll AA dice in Novgorod : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Novgorod
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Novgorod, round 2 : 4/8 hits, 4.17 expected hits
                    Russians roll dice for 1 aaGun, 2 artilleries and 4 infantry in Novgorod, round 2 : 1/6 hits, 2.00 expected hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers in Novgorod, round 3 : 3/7 hits, 3.83 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
                Casualties for Russians: 1 aaGun, 2 artilleries and 4 infantry
            Battle in Archangel
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 112 Sea Zone to 127 Sea Zone
            1 tactical_bomber moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Belarus
            4 aaGuns, 5 artilleries and 26 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Novgorod to Eastern Poland
            1 tactical_bomber moved from Novgorod to Eastern Poland
            2 armour moved from Romania to Greece
            1 mech_infantry moved from Romania to Greece
            1 mech_infantry moved from Yugoslavia to Greece
            1 infantry moved from Bulgaria to Greece
            1 armour moved from Romania to Greece
            1 armour moved from Romania to Eastern Poland
            1 mech_infantry moved from Romania to Eastern Poland
            2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Archangel to Eastern Poland
            1 mech_infantry moved from Eastern Poland to Belarus
            1 armour moved from Eastern Poland to Belarus
            1 mech_infantry moved from Romania to Belarus
            1 armour moved from Norway to Karelia
            1 infantry moved from Norway to Finland
            1 fighter moved from 110 Sea Zone to Spain
            1 tactical_bomber moved from Gibraltar to Spain
            1 mech_infantry moved from Gibraltar to Spain
            1 tactical_bomber moved from Western Germany to Spain
            1 fighter moved from Western Germany to Spain
            1 infantry moved from Western Germany to France
            1 aaGun moved from France to Western Germany
            1 aaGun moved from France to Southern France
            1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 94 Sea Zone to 97 Sea Zone
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 marine placed in Western Germany
            2 infantry placed in Southern France
            2 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : -1.67
    Russians AA : 0.50
    

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield and 1 harbour
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
    France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 marine
    Germany : 2 armour, 1 factory_major and 4 mech_infantrys
    Belarus : 4 aaGuns, 1 armour, 5 artilleries, 1 fighter, 26 infantry, 2 mech_infantrys and 1 tactical_bomber
    Karelia : 1 flag, 1 armour and 1 infantry
    Baltic States : 1 flag
    Vyborg : 1 flag, 1 infantry
    Archangel : 1 flag, 1 armour and 1 mech_infantry
    Eastern Poland : 3 armour, 2 bombers, 4 mech_infantrys and 1 tactical_bomber
    Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
    Western Ukraine : 1 flag
    Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
    Smolensk : 1 flag, 1 mech_infantry
    112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 submarine
    125 Sea Zone : 1 submarine
    Bulgaria : 1 flag
    Greece : 3 armour, 1 infantry and 2 mech_infantrys
    97 Sea Zone : 1 carrier
    127 Sea Zone : 1 destroyer and 1 transport
    Yugoslavia : 1 flag
    Spain : 2 fighters, 1 mech_infantry and 2 tactical_bombers
    Finland : 1 flag, 3 infantry
    

    Production/PUs Summary :

    Germans : 54 / 59
    Russians : 26 / 47
    Japanese : 57 / 68
    Americans : 56 / 81
    Chinese : 7 / 11
    British : 34 / 42
    UK_Pacific : 7 / 9
    Italians : 22 / 32
    ANZAC : 12 / 18
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 3 / 0
    

    Savegame


  • @me1945 one thing that is a bit weird is that during this German turn and my ANZAC turn, some of hte dice rolls aren’t showing up in my email. On the ANZAC turn, I couldn’t find your destroyer roll and here the Russian sub didn’t show up in my email. Are you having the same problem?


  • @farmboy No, I see both rolls you mentioned.


  • @me1945 I’m not concerned. I saw the Anzac rolls of course, and the roll I missed on Germany’s turn, benefited me. But I just haven’t had this problem before. If the rolls don’t show up in the inbox I usually find them in spam.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Archangel
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            14 infantry moved from Buryatia to Amur
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Amur
                Russians attack with 14 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 14 infantry in Amur, round 2 : 2/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Buryatia to Amur
            2 infantry moved from Tsagaan Olom to Kansu
            3 infantry moved from Olgiy to Kansu
            1 armour moved from Szechwan to Kazakhstan
            1 armour moved from Vologda to Bryansk
            7 infantry moved from Russia to Bryansk
            1 fighter moved from Smolensk to Bryansk
            1 fighter moved from Ukraine to Bryansk
            1 tactical_bomber moved from Archangel to Bryansk
            1 fighter moved from Archangel to Russia
            3 infantry moved from Timguska to Novosibirsk
            1 submarine moved from 123 Sea Zone to 109 Sea Zone
            1 armour moved from Kazakhstan to Russia
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            5 artilleries and 5 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 armour
            EDIT: Adding units owned by Russians to Turkey: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -1.33
    Russians regular : -0.83
    

    Savegame


  • @farmboy said in L22 BM Me1945 (X) vs. farmboy (+20):

    @me1945 I’m not concerned. I saw the Anzac rolls of course, and the roll I missed on Germany’s turn, benefited me. But I just haven’t had this problem before. If the rolls don’t show up in the inbox I usually find them in spam.

    The Rus SS roll should be in the Junk:blush:


  • @me1945 I’ll trade you that Russian sub roll for your Japanese sub roll on the Anzac turn :)

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 fighter, 1 harbour, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Hopei to Yunnan
            1 artillery moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
            1 marine moved from Borneo to 43 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            1 battleship moved from 37 Sea Zone to 38 Sea Zone
            1 cruiser moved from 42 Sea Zone to 38 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Burma
            1 artillery moved from 38 Sea Zone to Burma
            1 fighter moved from Kwangsi to Burma
            2 fighters moved from Hopei to Shensi
            1 tactical_bomber moved from Anhwe to Shensi
            1 bomber moved from Kwangsi to Shensi
            1 fighter and 2 tactical_bombers moved from Hunan to Yunnan
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Celebes to 44 Sea Zone
            1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 tactical_bomber moved from Hunan to Yunnan
            1 bomber moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 61 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 61 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter and 3 infantry
                British defend with 1 aaGun and 2 infantry
                    British roll AA dice in Burma : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the Japanese lost in Burma
                    Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 2/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for British: 1 aaGun and 2 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Shan State, round 2 : 4/9 hits, 3.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Shensi
                Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            3 carriers moved from 42 Sea Zone to 38 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            2 tactical_bombers moved from Shan State to 38 Sea Zone
            2 fighters moved from Shan State to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone
            1 fighter moved from Caroline Islands to Kwangsi
            1 fighter moved from Caroline Islands to Kwangsi
            1 infantry moved from Buyant-Uhaa to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Anhwe
            2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from Kwangtung to Kwangsi
            1 artillery moved from Hunan to Kweichow
            1 bomber moved from Yunnan to Kweichow
            1 bomber moved from Shensi to Kweichow
            2 tactical_bombers moved from Yunnan to Hunan
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 45 Sea Zone to 56 Sea Zone
            2 infantry moved from Buyant-Uhaa to Manchuria
            1 fighter moved from Shensi to Kweichow
            1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
            1 tactical_bomber moved from Hunan to Kweichow
    
        Place Units - Japanese
            1 harbour placed in French Indo China
            1 artillery, 1 infantry and 1 marine placed in Japan
            2 artilleries placed in Manchuria
            1 fighter placed in Manchuria
            1 carrier and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.83
    British AA : 0.83
    UK_Pacific regular : 0.00
    ANZAC regular : -0.33
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 4 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 2 artilleries and 1 fighter
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber
    Jehol : 1 flag
    Manchuria : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys
    Yunnan : 1 flag, 2 infantry and 1 mech_infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers
    Hunan : 1 flag, 1 artillery and 1 tactical_bomber
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 artillery
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 infantry
    Ceylon : 1 flag, 1 artillery
    Shan State : 1 flag, 1 armour, 3 infantry and 1 marine
    Burma : 1 flag, 1 artillery and 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    French Indo China : 1 flag, 1 harbour
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
    41 Sea Zone : 1 flag
    37 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
    36 Sea Zone : 2 transports
    39 Sea Zone : 1 transport
    38 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports
    6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
    Buyant-Uhaa : 1 flag
    56 Sea Zone : 1 submarine
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 carrier and 2 fighters moved from 86 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
            1 bomber and 1 fighter moved from British Guiana to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @farmboy Posting this but assuming no scramble in 91

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 carrier and 2 fighters moved from 86 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
            1 bomber and 1 fighter moved from British Guiana to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Morocco
            Battle in Gibraltar
    
        Non Combat Move - Americans
            2 infantry moved from Brazil to French Guiana
            1 mech_infantry moved from Argentina to French Guiana
            5 infantry moved from Argentina to Brazil
            4 infantry moved from Chile to 66 Sea Zone
            4 infantry and 2 transports moved from 66 Sea Zone to 63 Sea Zone
            4 infantry moved from 63 Sea Zone to New Zealand
            1 mech_infantry moved from Southeast Mexico to Colombia
                  Americans take Colombia from Neutral_True
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 89 Sea Zone to 91 Sea Zone
            1 submarine moved from 89 Sea Zone to 92 Sea Zone
            1 carrier moved from 64 Sea Zone to 91 Sea Zone
            2 fighters moved from 64 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 aaGun moved from Central United States to Western United States
            2 aaGuns moved from Eastern United States to Central United States
            2 fighters moved from 26 Sea Zone to Queensland
            1 submarine moved from 64 Sea Zone to 26 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 64 Sea Zone to 63 Sea Zone
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 91 Sea Zone to 89 Sea Zone
            1 bomber moved from 91 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @me1945 will come back to finish this later (possibly tomorrow). Might revisit the US ncms a little too. If you did want to scramble, we can do that too.

Suggested Topics

  • 66
  • 88
  • 39
  • 50
  • 147
  • 109
  • 94
  • 148
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.4k

Users

39.9k

Topics

1.7m

Posts