L22 BM Me1945 (X) vs. farmboy (+20)

  • '21 '20 '18 '17 '16 '15 '14 '13

    Please hold on

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 9 infantry, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour and 1 mech_infantry moved from Karelia to Sweden
            1 armour and 3 infantry moved from Finland to Sweden
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 cruiser moved from 112 Sea Zone to 113 Sea Zone
            1 battleship moved from 112 Sea Zone to 113 Sea Zone
            2 marines moved from Western Germany to 113 Sea Zone
            3 artilleries, 3 infantry and 2 marines moved from 113 Sea Zone to Sweden
            2 mech_infantrys moved from Poland to Western Ukraine
            2 artilleries and 3 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Western Germany to Sweden
            2 fighters moved from 112 Sea Zone to Sweden
            2 bombers moved from Belarus to Western Ukraine
    
        Combat - Germans
            Battle in Sweden
                Germans attack with 5 armour, 3 artilleries, 3 fighters, 6 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Sweden, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 5 armour, 3 artilleries, 3 fighters, 6 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber in Sweden, round 2 : 7/21 hits, 8.00 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Germans and 6 infantry owned by the Neutral_True lost in Sweden
                Germans win, taking Sweden from Neutral_True with 5 armour, 3 artilleries, 3 fighters, 3 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Western Ukraine
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Western Ukraine, round 2 : 4/4 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 2 artilleries and 4 infantry
                Russians defend with 1 aaGun and 4 infantry
                    Germans roll dice for 2 artilleries and 4 infantry in Smolensk, round 2 : 4/6 hits, 1.67 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
                    Germans roll dice for 2 artilleries and 3 infantry in Smolensk, round 3 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 4 infantry
    
        Non Combat Move - Germans
            1 carrier, 3 destroyers and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
            2 fighters moved from Sweden to 113 Sea Zone
            1 fighter moved from Sweden to Western Germany
            1 tactical_bomber moved from Sweden to Western Germany
            2 infantry moved from Novgorod to Baltic States
            4 aaGuns, 7 armour, 6 artilleries and 31 infantry moved from Belarus to Eastern Poland
            2 armour moved from Eastern Poland to Romania
            1 armour moved from Eastern Poland to Romania
            3 artilleries moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
            4 armour moved from Eastern Poland to Romania
            1 fighter moved from Belarus to Romania
            3 fighters and 1 tactical_bomber moved from Belarus to Western Germany
            2 bombers moved from Western Ukraine to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            1 infantry and 2 mech_infantrys placed in Novgorod
            1 marine placed in Germany
            5 infantry and 2 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
            Germans undo move 4.
            3 infantry and 2 mech_infantrys placed in Germany
            2 infantry placed in Western Germany
            Germans undo move 5.
            1 infantry placed in Western Germany
            2 infantry and 2 mech_infantrys placed in Germany
            Germans undo move 2.
            2 mech_infantrys placed in Novgorod
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,4,4,1,3,1
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
            EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Sakha: 1 armour
            EDIT: Adding units owned by Germans to Buyant-Uhaa: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 3.00
    Neutral_True regular : 1.00
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    Edited NCM. Ready to go.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Smolensk
            1 fighter and 10 infantry moved from Russia to Smolensk
            1 armour moved from Bryansk to Smolensk
            1 fighter moved from Russia to Suiyuyan
            2 infantry moved from Kansu to Suiyuyan
            1 mech_infantry moved from Novosibirsk to Archangel
                  Russians take Archangel from Italians
            1 mech_infantry moved from Rostov to Smolensk
            15 artilleries, 41 infantry and 2 mech_infantrys moved from Bryansk to Belarus
            1 infantry moved from Albania to Yugoslavia
                  Russians take Yugoslavia from Germans
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry
                Germans defend with 2 artilleries and 2 infantry
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry in Smolensk, round 2 : 2/14 hits, 3.33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry in Smolensk, round 3 : 3/13 hits, 3.17 expected hits
                    Germans roll dice for 2 artilleries in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
            Battle in Belarus
                Russians attack with 15 artilleries, 41 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 15 artilleries, 41 infantry and 2 mech_infantrys in Belarus, round 2 : 14/58 hits, 14.67 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Italians with 15 artilleries, 41 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 armour and 2 mech_infantrys moved from Ukraine to Belarus
            1 armour and 1 mech_infantry moved from Rostov to Belarus
            1 infantry moved from Rostov to Bryansk
            1 aaGun moved from Bryansk to Ukraine
            1 fighter moved from Suiyuyan to Kansu
            2 infantry moved from Timguska to Kansu
            4 infantry moved from Albania to Bulgaria
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Western Ukraine to Russia
            1 fighter moved from Western Ukraine to Bulgaria
    
        Place Units - Russians
            3 infantry placed in Ukraine
            8 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Japanese regular : -0.67
    Germans regular : 0.67
    Russians regular : -2.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    This is probably done. Still, give me a couple more days.


  • @me1945 no problem. Take your time.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 3 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Central Mongolia to Suiyuyan
            1 mech_infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Hunan to Shensi
            1 mech_infantry moved from Anhwe to Shensi
            1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
            1 bomber moved from Yunnan to Suiyuyan
            2 fighters and 1 tactical_bomber moved from Yunnan to Shensi
            1 artillery and 1 infantry moved from India to West India
            1 fighter and 1 tactical_bomber moved from 79 Sea Zone to West India
            1 tactical_bomber moved from 39 Sea Zone to West India
            1 bomber moved from Yunnan to West India
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from Caroline Islands to 17 Sea Zone
            1 fighter moved from Caroline Islands to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 43 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 2 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in West India
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in West India, round 2 : 4/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Shensi
                Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 17 Sea Zone to Japan
            3 fighters moved from Caroline Islands to Japan
            1 infantry moved from Manchuria to Amur
            1 mech_infantry moved from Manchuria to Chahar
            1 armour moved from Kweichow to Anhwe
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 armour moved from French Indo China to Hunan
            1 fighter moved from Suiyuyan to Hopei
            2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
            1 bomber and 1 tactical_bomber moved from Suiyuyan to Yunnan
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 39 Sea Zone to 37 Sea Zone
            2 transports moved from 39 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 transport moved from 79 Sea Zone to 39 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 39 Sea Zone to India
            1 tactical_bomber moved from West India to Yunnan
            1 tactical_bomber moved from West India to India
            1 fighter moved from West India to India
            1 bomber moved from West India to Yunnan
            1 fighter moved from 37 Sea Zone to Yunnan
            6 carriers moved from 37 Sea Zone to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 21 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 fighters and 4 infantry placed in Japan
            2 infantry placed in Manchuria
            1 artillery and 2 infantry placed in India
            2 artilleries and 1 infantry placed in Malaya
            1 infantry and 1 mech_infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
            Japanese collect 63 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.00
    Japanese regular : 4.00
    UK_Pacific regular : 0.33
    ANZAC regular : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 3 fighters, 11 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Caroline Islands
            3 fighters moved from Queensland to Caroline Islands
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 35 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 artillery, 10 fighters, 3 infantry and 3 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 6 infantry
                    Japanese roll AA dice in Caroline Islands : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 8 fighters, 3 infantry and 3 tactical_bombers in Caroline Islands, round 2 : 8/15 hits, 7.00 expected hits
                    Japanese roll dice for 1 aaGun and 6 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits
                    6 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Americans: 2 fighters and 2 infantry
                Casualties for Japanese: 1 aaGun and 6 infantry
    
        Non Combat Move - Americans
            8 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone
            1 battleship, 7 carriers, 3 cruisers, 3 destroyers and 4 submarines moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 22 Sea Zone to 19 Sea Zone
            2 carriers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Midway to 33 Sea Zone
            1 submarine moved from 55 Sea Zone to 33 Sea Zone
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Wake Island
            1 mech_infantry moved from Algeria to Morocco
            3 submarines moved from 91 Sea Zone to 110 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Spain to United Kingdom
            2 fighters moved from Southern France to 110 Sea Zone
            1 aaGun moved from Spain to Southern France
            4 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
            1 armour and 3 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
            7 infantry moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - Americans
            1 carrier placed in 110 Sea Zone
            2 artilleries and 1 infantry placed in Southern France
            3 infantry placed in Spain
            2 infantry placed in Normandy Bordeaux
            2 submarines and 2 transports placed in 10 Sea Zone
            2 fighters and 4 infantry placed in Western United States
            1 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : 0.00
    Japanese AA : 1.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 3 fighters, 11 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Caroline Islands
            3 fighters moved from Queensland to Caroline Islands
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 35 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 artillery, 10 fighters, 3 infantry and 3 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 6 infantry
                    Japanese roll AA dice in Caroline Islands : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 8 fighters, 3 infantry and 3 tactical_bombers in Caroline Islands, round 2 : 8/15 hits, 7.00 expected hits
                    Japanese roll dice for 1 aaGun and 6 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits
                    6 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Americans: 2 fighters and 2 infantry
                Casualties for Japanese: 1 aaGun and 6 infantry
    
        Non Combat Move - Americans
            8 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone
            1 battleship, 7 carriers, 3 cruisers, 3 destroyers and 4 submarines moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 22 Sea Zone to 19 Sea Zone
            2 carriers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Midway to 33 Sea Zone
            1 submarine moved from 55 Sea Zone to 33 Sea Zone
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Wake Island
            1 mech_infantry moved from Algeria to Morocco
            3 submarines moved from 91 Sea Zone to 110 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Spain to United Kingdom
            2 fighters moved from Southern France to 110 Sea Zone
            1 aaGun moved from Spain to Southern France
            4 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
            1 armour and 3 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
            7 infantry moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - Americans
            1 carrier placed in 110 Sea Zone
            2 artilleries and 1 infantry placed in Southern France
            3 infantry placed in Spain
            2 infantry placed in Normandy Bordeaux
            2 submarines and 2 transports placed in 10 Sea Zone
            2 fighters and 4 infantry placed in Western United States
            1 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 1 tactical_bomber
            EDIT: Adding units owned by Americans to Spain: 1 tactical_bomber
            EDIT: Removing units owned by Americans from United Kingdom: 1 tactical_bomber
            EDIT: Adding units owned by Americans to Spain: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : 0.00
    Japanese AA : 1.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 fighter and 2 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 fighter
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 0/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 3 : 0/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 4 : 0/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 5 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Japanese regular : -1.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 3 fighters, 11 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Caroline Islands
            3 fighters moved from Queensland to Caroline Islands
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 35 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 artillery, 10 fighters, 3 infantry and 3 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 6 infantry
                    Japanese roll AA dice in Caroline Islands : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 8 fighters, 3 infantry and 3 tactical_bombers in Caroline Islands, round 2 : 8/15 hits, 7.00 expected hits
                    Japanese roll dice for 1 aaGun and 6 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits
                    6 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Americans: 2 fighters and 2 infantry
                Casualties for Japanese: 1 aaGun and 6 infantry
    
        Non Combat Move - Americans
            8 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone
            1 battleship, 7 carriers, 3 cruisers, 3 destroyers and 4 submarines moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 22 Sea Zone to 19 Sea Zone
            2 carriers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Midway to 33 Sea Zone
            1 submarine moved from 55 Sea Zone to 33 Sea Zone
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Wake Island
            1 mech_infantry moved from Algeria to Morocco
            3 submarines moved from 91 Sea Zone to 110 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Spain to United Kingdom
            2 fighters moved from Southern France to 110 Sea Zone
            1 aaGun moved from Spain to Southern France
            4 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
            1 armour and 3 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
            7 infantry moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - Americans
            1 carrier placed in 110 Sea Zone
            2 artilleries and 1 infantry placed in Southern France
            3 infantry placed in Spain
            2 infantry placed in Normandy Bordeaux
            2 submarines and 2 transports placed in 10 Sea Zone
            2 fighters and 4 infantry placed in Western United States
            1 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 1 tactical_bomber
            EDIT: Adding units owned by Americans to Spain: 1 tactical_bomber
            EDIT: Removing units owned by Americans from United Kingdom: 1 tactical_bomber
            EDIT: Adding units owned by Americans to Spain: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 fighter and 2 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 fighter
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 0/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 3 : 0/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 4 : 0/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 5 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 6 infantry, 1 marine, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Eastern Persia to West India
            2 fighters and 2 tactical_bombers moved from Persia to West India
    
        Combat - British
            Battle in West India
                British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in West India, round 2 : 4/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in West India
                British win, taking West India from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from West India to 80 Sea Zone
            1 artillery and 6 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Tobruk to Egypt
            1 battleship, 1 carrier and 3 destroyers moved from 98 Sea Zone to 80 Sea Zone
            2 transports moved from 98 Sea Zone to 80 Sea Zone
            1 marine moved from Crete to 99 Sea Zone
            1 marine moved from Cyprus to 99 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 marines moved from 99 Sea Zone to 81 Sea Zone
            2 marines moved from 81 Sea Zone to Saudi Arabia
            1 fighter moved from 99 Sea Zone to Saudi Arabia
            1 fighter moved from Egypt to Saudi Arabia
            3 infantry moved from Trans-Jordan to Saudi Arabia
            3 mech_infantrys moved from Egypt to Saudi Arabia
            1 mech_infantry moved from Iraq to Saudi Arabia
            1 infantry and 1 marine moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            2 aaGuns and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Southern France to Spain
            2 tactical_bombers moved from West India to Eastern Persia
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            2 submarines placed in 80 Sea Zone
            1 marine placed in Persia
            3 mech_infantrys placed in Egypt
            6 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Southern France: 1 marine
            EDIT: Removing units owned by British from Normandy Bordeaux: 1 marine
            EDIT: Adding units owned by British to United Kingdom: 2 marines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Saudi Arabia: 2 fighters
            EDIT: Adding units owned by British to Eastern Persia: 2 fighters
            EDIT: Removing units owned by British from Saudi Arabia: 4 mech_infantrys
            EDIT: Adding units owned by British to Iraq: 3 mech_infantrys
            EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
            EDIT: Removing units owned by British from Saudi Arabia: 3 infantry
            EDIT: Adding units owned by British to Iraq: 3 infantry
            EDIT: Removing units owned by British from Saudi Arabia: 2 marines
            EDIT: Adding units owned by British to Trans-Jordan: 2 marines
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Americans regular : 1.00
    Japanese regular : -1.67
    Japanese AA : 1.50
    British regular : 1.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    I am having problems with play by forum in TripleA. Do you?


  • @me1945 yeah. No one is able to post right now. But you can post save games still.


  • @farmboy I probably can. How about the dice result coming to your email ? It doesn’t roll/go through the emails if I select Start Local Game? Am I missing something?


  • @me1945 for the last month or so, dice results haven’t been consistent. I get some but not all. They are aware of the problem, but haven’t been able to fix it yet.


  • @farmboy I think I misunderstood your point. You don’t need to select local game. You just do a save from the forum game and share that. So I could still get the dice results.

  • '21 '20 '18 '17 '16 '15 '14 '13

  • '21 '20 '18 '17 '16 '15 '14 '13

    I think I figured that out. Let me know if any issues.



  • @me1945 FBvsMEFre10.tsvg

    adjusted an ANZAC NCM that I had forgotten before. Inf from Persia to E Persia. No worries if it is too late.

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