TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ItaliansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
2 ArmoredCars and 2 Tanks moved from Suriname to Bolivia
4 Infantrys moved from Amazon to Bolivia
1 Tank moved from S.Thailand to S.French Indochina
French take S.French Indochina from Thai
1 Tank moved from S.French Indochina to S.Thailand
Purchase Units - Dutch
Dutch buy 1 Bunker, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Bolivia
Dutch attack with 2 ArmoredCars, 4 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Dutch roll dice for 2 ArmoredCars, 4 Infantrys and 2 Tanks in Bolivia, round 2 : 2/8 hits, 2.33 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Bolivia
Dutch roll dice for 2 ArmoredCars, 4 Infantrys and 2 Tanks in Bolivia, round 3 : 1/8 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Bolivia
Dutch loses 0 PUs for violating Bolivias neutrality.
Dutch win, taking Bolivia from Neutral with 2 ArmoredCars, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Non Combat Move - Dutch
1 Artillery and 1 Infantry moved from Sumatra to 65 Sea Zone
1 Artillery and 1 Infantry moved from 65 Sea Zone to S.Thailand
Place Units - Dutch
1 Bunker placed in Java
1 Elite, 1 Infantry and 1 Tank placed in Suriname
Turn Complete - Dutch
Dutch collect 18 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Anzac from 65 Sea Zone: 1 Tank and 1 Transport
EDIT: Adding units owned by Anzac to S.Thailand: 1 Tank
EDIT: Adding units owned by Anzac to 65 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral regular : -1.33
Dutch regular : -1.67
Territory Summary for Dutch :
Timor : 1 Infantry
Soembawa : 1 Bunker
Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
Suriname : 1 Elite, 1 Factory, 1 Infantry and 1 Tank
Tanimbar : 1 Infantry
Java : 3 Bunkers
S.Thailand : 1 Artillery, 1 Infantry and 1 Tank
Bolivia : 1 flag, 2 ArmoredCars, 4 Infantrys and 2 Tanks
65 Sea Zone : 3 Destroyers, 2 Submarines and 1 Transport
Production/PUs Summary :
Germans : 117 / 120
Russians : 94 / 100
Italians : 59 / 60
French : 23 / 19
Yamamoto : 71 / 80
Chinese : 19 / 20
Hisaichi : 61 / 61
British : 119 / 119
Anzac : 38 / 38
Dutch : 18 / 18
Finns : 13 / 19
Romanians : 12 / 17
Thai : 12 / 16
Americans : 111 / 113
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
2 Infantrys moved from Oulu to Lapland
1 Infantry moved from Oulu to Lapland
1 Elite moved from N.Karelia to Lapland
2 Tanks moved from N.Karelia to Lapland
1 Artillery moved from N.Karelia to Vyborg
1 Infantry moved from Oulu to Vyborg
1 Fighter moved from Tampere to Vyborg
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in Lapland
Finns attack with 1 Elite, 3 Infantrys and 2 Tanks
Russians defend with 2 Artillerys and 2 Infantrys
Finns roll dice for 1 Elite, 3 Infantrys and 2 Tanks in Lapland, round 2 : 1/6 hits, 1.83 expected hits
Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 0/4 hits, 1.33 expected hits
1 Infantry owned by the Russians lost in Lapland
Finns roll dice for 1 Elite, 3 Infantrys and 2 Tanks in Lapland, round 3 : 2/6 hits, 1.83 expected hits
Russians roll dice for 2 Artillerys and 1 Infantry in Lapland, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Lapland
Finns roll dice for 1 Elite, 2 Infantrys and 2 Tanks in Lapland, round 4 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 Artillery in Lapland, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 2 Artillerys and 2 Infantrys
Casualties for Finns: 2 Infantrys
Battle in Vyborg
Finns attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 2 Infantrys
Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns roll dice for 1 Artillery and 1 Fighter in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Finns
1 Fighter moved from Vyborg to Oulu
1 Infantry moved from Tampere to Oulu
1 Tank moved from Helsinki to Oulu
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Oulu
3 Infantrys moved from Helsinki to Tampere
Place Units - Finns
2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns regular : 0.00
Russians regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
1 Infantry moved from Bucharest to E.Romania
1 Elite moved from Vinnytsia to E.Romania
1 Infantry moved from Vinnytsia to E.Romania
2 Fighters moved from Kiev to E.Romania
2 Infantrys moved from Vinnytsia to Donetsk
1 Artillery moved from Kiev to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
Purchase Units - Romanians
Romanians buy 1 Bunker, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 1 Elite, 2 Fighters and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 1 Elite, 2 Fighters and 2 Infantrys in E.Romania, round 2 : 2/5 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 1 Elite, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Donetsk
Romanians attack with 1 Artillery and 3 Infantrys
Russians defend with 1 ArmoredCar and 2 Infantrys
Romanians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 3/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 ArmoredCar and 2 Infantrys
Non Combat Move - Romanians
2 Fighters moved from E.Romania to Kiev
Place Units - Romanians
1 Bunker, 1 Elite and 2 Infantrys placed in Kiev
2 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 3.83
Russians regular : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
1 Infantry moved from Bucharest to E.Romania
1 Elite moved from Vinnytsia to E.Romania
1 Infantry moved from Vinnytsia to E.Romania
2 Fighters moved from Kiev to E.Romania
2 Infantrys moved from Vinnytsia to Donetsk
1 Artillery moved from Kiev to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
Purchase Units - Romanians
Romanians buy 1 Bunker, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 1 Elite, 2 Fighters and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 1 Elite, 2 Fighters and 2 Infantrys in E.Romania, round 2 : 2/5 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 1 Elite, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Donetsk
Romanians attack with 1 Artillery and 3 Infantrys
Russians defend with 1 ArmoredCar and 2 Infantrys
Romanians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 3/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 ArmoredCar and 2 Infantrys
Non Combat Move - Romanians
2 Fighters moved from E.Romania to Kiev
Place Units - Romanians
1 Bunker, 1 Elite and 2 Infantrys placed in Kiev
2 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 3.83
Russians regular : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry moved from 105 Sea Zone to S.French Indochina
Thai take S.French Indochina from French
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 4 PUs;
Combat - Thai
Non Combat Move - Thai
1 Destroyer and 1 Submarine moved from 93 Sea Zone to 105 Sea Zone
Place Units - Thai
6 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 14 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
1 L.Fighter moved from South Atlantic USA to 33 Sea Zone
1 L.Fighter moved from South Atlantic USA to 33 Sea Zone
1 Bomber moved from Bahia to 33 Sea Zone
1 Destroyer moved from 35 Sea Zone to 36 Sea Zone
1 S.Submarine moved from 35 Sea Zone to 36 Sea Zone
1 S.Submarine moved from 35 Sea Zone to 36 Sea Zone
2 Artillerys, 1 Marine and 4 Tanks moved from S.Chile to 39 Sea Zone
2 Artillerys, 3 B.Transports, 1 Marine and 4 Tanks moved from 39 Sea Zone to 35 Sea Zone
2 Artillerys, 1 Marine and 4 Tanks moved from 35 Sea Zone to Bahia
1 Infantry moved from Tarawa to 109 Sea Zone
1 Infantry and 1 Transport moved from 109 Sea Zone to 108 Sea Zone
1 Infantry moved from 108 Sea Zone to Yap
Americans take Yap from Yamamoto
1 Battleship moved from 104 Sea Zone to 102 Sea Zone
2 Battleships moved from 109 Sea Zone to 102 Sea Zone
2 Adv.Fighters, 1 Artillery, 1 B.Transport, 1 Carrier and 1 Destroyer moved from 104 Sea Zone to 102 Sea Zone
2 Adv.Fighters moved from 102 Sea Zone to Ulithi
1 Infantry moved from Ponape to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Ulithi
4 Adv.Fighters and 2 Fighters moved from 109 Sea Zone to Ulithi
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 3 Carriers, 1 Destroyer, 1 Elite, 1 Infantry and 4 L.Fighters; Remaining resources: 0 PUs;
Combat - Americans
Battle in Ulithi
Americans attack with 6 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry
Yamamoto defend with 2 Infantrys
Americans roll dice for 2 Battleships in Ulithi, round 2 : 1/2 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto lost in Ulithi
Americans roll dice for 6 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry in Ulithi, round 2 : 2/10 hits, 4.33 expected hits
Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ulithi
Americans win, taking Ulithi from Yamamoto with 6 Adv.Fighters, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Infantry
Battle in 36 Sea Zone
Americans attack with 1 Destroyer and 2 S.Submarines
Italians defend with 1 Submarine
Americans roll dice for 2 S.Submarines in 36 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 Submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Italians lost in 36 Sea Zone
1 Destroyer owned by the Americans lost in 36 Sea Zone
Americans win with 2 S.Submarines remaining. Battle score for attacker is -1
Casualties for Italians: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in 33 Sea Zone
Americans attack with 1 Bomber and 2 L.Fighters
Germans defend with 1 Submarine
Americans roll dice for 1 Bomber and 2 L.Fighters in 33 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
1 Submarine owned by the Germans lost in 33 Sea Zone
Americans win with 1 Bomber and 2 L.Fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Non Combat Move - Americans
1 Bomber and 2 L.Fighters moved from 33 Sea Zone to French Equatorial Africa
2 L.Fighters moved from San Francisco to 102 Sea Zone
6 Adv.Fighters and 2 Fighters moved from Ulithi to 102 Sea Zone
1 Artillery moved from Tarawa to 109 Sea Zone
1 Marine moved from Tarawa to 109 Sea Zone
1 Marine moved from Tarawa to 109 Sea Zone
1 Infantry moved from Tarawa to 109 Sea Zone
1 Infantry moved from Tarawa to 109 Sea Zone
1 Infantry moved from Tarawa to 109 Sea Zone
1 Infantry moved from Tarawa to 109 Sea Zone
1 Artillery, 2 B.Transports, 5 Carriers, 4 Destroyers, 4 Infantrys, 2 Marines, 1 Submarine and 1 Transport moved from 109 Sea Zone to 102 Sea Zone
1 Artillery, 4 Infantrys and 2 Marines moved from 102 Sea Zone to Ponape
1 Adv.Fighter moved from Johnston to 102 Sea Zone
1 Adv.Fighter moved from Johnston to 102 Sea Zone
1 Adv.Fighter moved from Johnston to 104 Sea Zone
1 Carrier, 1 Cruiser and 1 S.Submarine moved from 98 Sea Zone to 104 Sea Zone
Place Units - Americans
1 Elite and 1 Infantry placed in Salvador
1 Adv.Fighter and 4 L.Fighters placed in San Francisco
3 Carriers placed in 98 Sea Zone
1 Destroyer placed in 26 Sea Zone
Turn Complete - Americans
Americans collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Americans regular : -0.33
Italians regular : 0.67
Territory Summary for Americans :
French Equatorial Africa : 1 Bomber and 2 L.Fighters
Kusaie : 1 flag
Kwajalein : 1 flag
Ulithi : 1 flag, 1 Artillery
Eniwetok : 1 flag
Rongelap : 1 flag
Jaluit : 1 flag
Yap : 1 flag, 1 Infantry
Tarawa : 3 Bombers
New Caledonia : 1 Infantry
Washington : 1 AAGun and 1 Factory
San Francisco : 1 AAGun, 1 Adv.Fighter, 1 Factory and 4 L.Fighters
Pearl Harbor : 1 AAGun and 1 Factory
South Central USA : 1 Factory
Ponape : 3 Artillerys, 5 Infantrys and 2 Marines
Wake : 1 Infantry
Northeast USA : 1 AAGun
Kermandec : 1 Infantry
South Atlantic USA : 1 AAGun and 1 Factory
Bahia : 1 flag, 2 Artillerys, 1 Elite, 2 Infantrys, 1 Marine and 6 Tanks
W.Mexico : 1 flag
Salvador : 1 flag, 1 AAGun, 1 Elite, 1 Factory and 1 Infantry
Rio De Janeiro : 1 flag
Central America : 1 flag
S.Chile : 1 flag
Hispaniola : 1 flag
Azores : 1 Fighter
E.Mexico : 1 flag
Venezuela : 1 flag
35 Sea Zone : 3 B.Transports, 1 Carrier, 1 Cruiser, 1 T.Boat and 1 Transport
36 Sea Zone : 2 S.Submarines
26 Sea Zone : 1 Destroyer
102 Sea Zone : 8 Adv.Fighters, 3 B.Transports, 3 Battleships, 6 Carriers, 5 Destroyers, 2 Fighters, 2 L.Fighters, 1 Submarine and 1 Transport
98 Sea Zone : 3 Carriers
104 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Cruiser and 1 S.Submarine
108 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 117 / 120
Russians : 85 / 100
Italians : 59 / 60
French : 21 / 19
Yamamoto : 68 / 80
Chinese : 19 / 20
Hisaichi : 61 / 61
British : 119 / 119
Anzac : 38 / 38
Dutch : 18 / 18
Finns : 17 / 17
Romanians : 17 / 17
Thai : 14 / 18
Americans : 114 / 114
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
2 Infantrys moved from Brest to Minsk
1 ArmoredCar moved from Kiev to Crimea
Germans take Crimea from Russians
1 Artillery moved from N.Karelia to Oulu
1 Infantry moved from Orleanais to Aquitaine
1 ArmoredCar moved from Paris to Aquitaine
1 Infantry moved from Belgium to Netherlands
4 Infantrys moved from Rhine to Netherlands
1 Bomber moved from Hamburg to Netherlands
1 Adv.Fighter and 1 Fighter moved from 23 Sea Zone to Netherlands
1 Fighter moved from Hamburg to Netherlands
1 Fighter moved from Normandy to Aquitaine
2 Stukas moved from Normandy to Aquitaine
1 Stuka moved from Kiev to Minsk
2 Fighters moved from Kiev to Minsk
Purchase Units - Germans
Germans buy 8 Artillerys, 2 Bunkers, 2 Elites, 15 Infantrys, 3 Mech.Infs, 4 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Netherlands
Germans attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 5 Infantrys
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 5 Infantrys in Netherlands, round 2 : 3/9 hits, 2.67 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Netherlands
Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 4 Infantrys in Netherlands, round 3 : 3/8 hits, 2.50 expected hits
Neutral roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Minsk
Germans attack with 2 Fighters, 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 2 Fighters, 2 Infantrys and 1 Stuka in Minsk, round 2 : 0/5 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Germans roll dice for 2 Fighters, 1 Infantry and 1 Stuka in Minsk, round 3 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 2 Fighters, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Aquitaine
Germans attack with 1 ArmoredCar, 1 Fighter, 1 Infantry and 2 Stukas
British defend with 2 Infantrys
Germans roll dice for 1 ArmoredCar, 1 Fighter, 1 Infantry and 2 Stukas in Aquitaine, round 2 : 0/5 hits, 2.00 expected hits
French roll dice for 2 Infantrys in Aquitaine, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Aquitaine
Germans roll dice for 1 ArmoredCar, 1 Fighter and 2 Stukas in Aquitaine, round 3 : 0/4 hits, 1.67 expected hits
French roll dice for 2 Infantrys in Aquitaine, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans lost in Aquitaine
1 Fighter owned by the Germans and 2 Stukas owned by the Germans retreated
French win with 2 Infantrys remaining. Battle score for attacker is -6
Casualties for Germans: 1 ArmoredCar and 1 Infantry
Non Combat Move - Germans
1 Fighter and 2 Stukas moved from Aquitaine to Paris
4 Infantrys moved from Brest to Kiev
4 Infantrys moved from Vinnytsia to Kiev
5 Infantrys moved from Lithuania to Latvia
2 Artillerys and 4 Infantrys moved from East Prussia to Latvia
1 Infantry moved from Upper Norrland to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
1 Infantry moved from Estonia to Latvia
1 Artillery moved from Upper Norrland to 24 Sea Zone
1 Infantry moved from Middle Norrland to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Elites moved from Hamburg to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Elites moved from 24 Sea Zone to Latvia
2 Fighters and 1 Stuka moved from Minsk to Kiev
1 ArmoredCar moved from Kiev to Latvia
2 Tanks moved from Brest to Latvia
2 Infantrys moved from Middle Norrland to Stockholm
1 Stuka moved from Bavaria to Hamburg
1 Adv.Fighter moved from Netherlands to Hamburg
2 Fighters moved from Netherlands to Hamburg
1 Bomber moved from Netherlands to Hamburg
1 Infantry moved from Picardy to Normandy
1 Infantry moved from Paris to Orleanais
4 Infantrys moved from Paris to Normandy
3 Artillerys moved from Paris to Normandy
3 Tanks moved from Normandy to Paris
5 Tanks moved from Bohemia to Brest
4 Infantrys moved from Warsaw to Brest
1 Carrier moved from 23 Sea Zone to 24 Sea Zone
2 Transports moved from 41 Sea Zone to 45 Sea Zone
2 Submarines moved from 41 Sea Zone to 45 Sea Zone
1 Destroyer moved from 41 Sea Zone to 45 Sea Zone
Place Units - Germans
1 Bunker placed in Normandy
1 Bunker placed in Hamburg
1 Transport placed in 23 Sea Zone
1 Artillery and 3 Infantrys placed in Vinnytsia
1 Artillery and 3 Infantrys placed in Warsaw
3 Infantrys placed in Normandy
3 Artillerys, 2 Elites and 1 Infantry placed in Hamburg
1 Artillery and 1 Infantry placed in Danzig
Germans undo move 8.
Germans undo move 7.
3 Mech.Infs placed in Danzig
Germans undo move 7.
Germans undo move 6.
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 Bunker placed in Normandy
1 Bunker placed in Hamburg
1 Transport placed in 24 Sea Zone
2 Infantrys placed in Middle Norrland
3 Mech.Infs placed in Danzig
2 Artillerys and 2 Infantrys placed in Vinnytsia
2 Artillerys and 2 Infantrys placed in Warsaw
3 Artillerys, 2 Elites and 1 Infantry placed in Hamburg
4 Tanks placed in Bohemia
3 Infantrys placed in Normandy
4 Infantrys placed in Rhine
1 Artillery and 1 Infantry placed in Provence
Turn Complete - Germans
Germans collect 123 PUs; end with 123 PUs
Combat Hit Differential Summary :
French regular : 0.67
Russians regular : 0.33
Germans regular : -3.00
Neutral regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
2 Fighters moved from Leningrad to Lapland
2 Infantrys moved from Kursk to Minsk
1 Bomber moved from Kursk to Minsk
1 Artillery and 2 Infantrys moved from Rostov to Donetsk
1 Elite moved from Rostov to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Crimea
4 Infantrys moved from N.Buryat Mongolia to Ayan
1 Infantry moved from Chita to Ayan
1 Fighter moved from Chita to Ayan
Purchase Units - Russians
Russians buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 33 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Crimea
Russians attack with 2 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 2 Infantrys in Crimea, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Crimea
Russians win, taking Crimea from Germans with 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Minsk
Russians attack with 1 Bomber and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
Romanians defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 2 : 0/4 hits, 1.17 expected hits
Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 4 : 1/3 hits, 1.00 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 5 : 1/3 hits, 1.00 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Artillery and 2 Infantrys
Battle in Lapland
Russians attack with 2 Artillerys, 2 Fighters and 2 Infantrys
Finns defend with 1 Elite, 1 Infantry and 2 Tanks
Russians roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Lapland, round 2 : 2/6 hits, 2.00 expected hits
Finns roll dice for 1 Elite, 1 Infantry and 2 Tanks in Lapland, round 2 : 3/4 hits, 1.67 expected hits
1 Elite owned by the Finns, 1 Infantry owned by the Finns, 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Lapland
Russians roll dice for 1 Artillery and 2 Fighters in Lapland, round 3 : 2/3 hits, 1.00 expected hits
Finns roll dice for 2 Tanks in Lapland, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Finns: 1 Elite, 1 Infantry and 2 Tanks
Battle in Ayan
Russians attack with 1 Fighter and 5 Infantrys
Yamamoto defend with 5 Infantrys
Russians roll dice for 1 Fighter and 5 Infantrys in Ayan, round 2 : 2/6 hits, 1.17 expected hits
Yamamoto roll dice for 5 Infantrys in Ayan, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Ayan
Russians roll dice for 1 Fighter and 4 Infantrys in Ayan, round 3 : 1/5 hits, 1.00 expected hits
Yamamoto roll dice for 3 Infantrys in Ayan, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Yamamoto lost in Ayan
Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 4 : 1/3 hits, 0.67 expected hits
Yamamoto roll dice for 2 Infantrys in Ayan, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Ayan
Russians roll dice for 1 Fighter and 1 Infantry in Ayan, round 5 : 1/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Ayan, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Ayan
Russians win, taking Ayan from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 4 Infantrys
Casualties for Yamamoto: 5 Infantrys
Non Combat Move - Russians
1 Fighter moved from Ayan to Chita
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Elite and 8 Infantrys moved from Evenkia to Olyokminsk
5 Infantrys moved from Sibirsky to Evenkia
1 Elite moved from Sibirsky to Evenkia
3 Infantrys moved from Surgut to Yeniseysk
1 ArmoredCar, 1 Infantry and 1 Tank moved from Sverdlovsk to Surgut
1 ArmoredCar moved from Sverdlovsk to Kirov
1 ArmoredCar and 1 Tank moved from Surgut to Yeniseysk
1 Infantry moved from Sverdlovsk to Perm
5 Infantrys moved from Kirov to Vologda
2 Infantrys moved from Perm to Kirov
1 Bomber moved from Minsk to Kursk
2 Fighters moved from Lapland to Leningrad
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
2 Infantrys moved from Rostov to Kursk
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 Infantry moved from Saratov to Rostov
1 Infantry moved from Saratov to Rostov
2 Infantrys moved from Astrakhan to Saratov
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
1 AAGun moved from Sverdlovsk to Surgut
Place Units - Russians
4 Infantrys placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
1 Artillery and 2 Infantrys placed in Georgia
1 Artillery, 1 Elite and 1 Infantry placed in Kursk
5 Infantrys placed in Stalingrad
10 Infantrys placed in Moscow
1 ArmoredCar, 4 Infantrys and 1 Tank placed in Sibirsky
5 Infantrys placed in Sverdlovsk
Russians undo move 8.
2 Infantrys placed in Tashkent
1 ArmoredCar, 3 Infantrys and 1 Tank placed in Sverdlovsk
Turn Complete - Russians
Russians collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Finns regular : 0.33
Romanians regular : -2.00
Germans regular : -0.50
Russians regular : 3.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
2 Infantrys moved from Hun to Kufra
2 Infantrys moved from El Agheila to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Tobruk
2 Fighters moved from 48 Sea Zone to Kufra
2 Fighters moved from 48 Sea Zone to Tobruk
1 Bomber moved from Hun to Tobruk
1 Tank moved from Mauritania to French Sudan
Italians take French Sudan from French
1 Tank moved from French Sudan to Mauritania
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Bunker, 1 Elite, 15 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in Tobruk
Italians attack with 1 Bomber, 2 Fighters and 2 Infantrys
French defend with 2 Infantrys
Italians roll dice for 1 Battleship and 1 Cruiser in Tobruk, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the French lost in Tobruk
Italians roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Tobruk, round 2 : 3/5 hits, 1.67 expected hits
French roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Tobruk
Italians win, taking Tobruk from French with 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for French: 2 Infantrys
Battle in Kufra
Italians attack with 2 Fighters and 2 Infantrys
French defend with 1 Infantry
Italians roll dice for 2 Fighters and 2 Infantrys in Kufra, round 2 : 0/4 hits, 1.00 expected hits
French roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 Fighters and 2 Infantrys in Kufra, round 3 : 2/4 hits, 1.00 expected hits
French roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Kufra
Italians win, taking Kufra from French with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Non Combat Move - Italians
2 Fighters moved from Tobruk to 48 Sea Zone
1 Bomber moved from Tobruk to Greece
2 Fighters moved from Kufra to 48 Sea Zone
1 Destroyer moved from 41 Sea Zone to 45 Sea Zone
1 Tank moved from Tripoli to Hun
1 Elite moved from Hun to El Agheila
1 Artillery and 1 Tank moved from Greece to 48 Sea Zone
1 Elite and 1 Infantry moved from Greece to 48 Sea Zone
1 Transport moved from 48 Sea Zone to 47 Sea Zone
1 Transport moved from 48 Sea Zone to 47 Sea Zone
1 Transport moved from 48 Sea Zone to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys moved from Tunis to 47 Sea Zone
4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery, 1 Elite, 7 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
2 Infantrys moved from E.Morocco to W.Morocco
Place Units - Italians
1 Artillery and 2 Infantrys placed in Hun
1 Bunker placed in Greece
2 Infantrys placed in E.Morocco
1 Artillery, 1 Elite and 2 Infantrys placed in Tunis
2 Submarines placed in 48 Sea Zone
2 Infantrys placed in Greece
7 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
French regular : -1.00
Italians regular : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
1 Infantry moved from French Equatorial Africa to French Sudan
French take French Sudan from Italians
2 Infantrys moved from Scotland to 10 Sea Zone
2 Infantrys and 1 Transport moved from 10 Sea Zone to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Brittany
2 Infantrys moved from Greenland to 8 Sea Zone
2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
2 Infantrys moved from 17 Sea Zone to Azores
1 Transport moved from 17 Sea Zone to 8 Sea Zone
1 Infantry moved from Amazon to Peru
Purchase Units - French
French buy 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in Peru
French attack with 1 Infantry
Neutral defend with 1 Artillery and 1 Infantry
French roll dice for 1 Infantry in Peru, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the French lost in Peru
Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for French: 1 Infantry
Non Combat Move - French
1 AAGun, 1 Artillery, 12 Infantrys and 3 Tanks moved from French Equatorial Africa to French Sudan
2 Tanks moved from Darfur to French Sudan
1 Tank moved from Lower Egypt to Darfur
1 Infantry moved from Palestine to Lower Egypt
1 Tank moved from Syria to Lower Egypt
1 Infantry moved from Syria to Palestine
Place Units - French
3 Tanks placed in French Equatorial Africa
2 Infantrys placed in Syria
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : -0.17
Neutral regular : 0.33
Production/PUs Summary :
Germans : 120 / 123
Russians : 91 / 91
Italians : 62 / 63
French : 18 / 18
Yamamoto : 66 / 80
Chinese : 19 / 20
Hisaichi : 61 / 61
British : 119 / 119
Anzac : 38 / 38
Dutch : 18 / 18
Finns : 15 / 17
Romanians : 15 / 17
Thai : 14 / 18
Americans : 114 / 114
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
4 Infantrys moved from Shensi to Ningsia
2 Adv.Fighters, 5 Fighters and 1 Transport moved from 101 Sea Zone to 108 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 3 Bunkers, 2 Destroyers, 11 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Ningsia
Yamamoto attack with 4 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys in Ningsia, round 2 : 2/4 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Ningsia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Ningsia
Yamamoto win, taking Ningsia from Chinese with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in 108 Sea Zone
Yamamoto attack with 2 Adv.Fighters, 5 Fighters and 1 Transport
Americans defend with 1 Transport
Yamamoto roll dice for 2 Adv.Fighters, 5 Fighters and 1 Transport in 108 Sea Zone, round 2 : 3/7 hits, 2.67 expected hits
Americans roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 108 Sea Zone
Yamamoto win with 2 Adv.Fighters, 5 Fighters and 1 Transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Non Combat Move - Yamamoto
2 Adv.Fighters and 5 Fighters moved from 108 Sea Zone to 101 Sea Zone
2 Infantrys and 1 Tank moved from Davao to Mindanao
5 Infantrys moved from Szechwan to Kweichow
5 Infantrys moved from Hulunbuir to Heilungchiang
1 Cruiser, 1 Destroyer and 3 Submarines moved from 84 Sea Zone to 101 Sea Zone
1 B.Carrier, 2 B.Transports, 2 Fighters and 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
1 Adv.Fighter moved from Tokyo to 84 Sea Zone
2 Bombers moved from Formosa to Tokyo
1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Liaoning
1 Transport moved from 101 Sea Zone to 86 Sea Zone
Place Units - Yamamoto
1 Bunker placed in Tokyo
1 Bunker placed in N.French Indochina
1 Bunker placed in Chubu
2 Destroyers and 2 Submarines placed in 84 Sea Zone
1 Adv.Fighter and 7 Infantrys placed in Tokyo
4 Infantrys placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Yamamoto regular : 1.67
Americans regular : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
4 Infantrys moved from E.Qinghai to Ningsia
2 Adv.Fighters and 1 Fighter moved from E.Qinghai to Ningsia
1 Infantry moved from E.Qinghai to Ningsia
Purchase Units - Chinese
Chinese buy 10 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Ningsia
Chinese attack with 2 Adv.Fighters, 1 Fighter and 5 Infantrys
Yamamoto defend with 3 Infantrys
Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 5 Infantrys in Ningsia, round 2 : 1/8 hits, 2.17 expected hits
Yamamoto roll dice for 3 Infantrys in Ningsia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Ningsia
Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 4 Infantrys in Ningsia, round 3 : 4/7 hits, 2.00 expected hits
Yamamoto roll dice for 2 Infantrys in Ningsia, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Ningsia
Chinese win, taking Ningsia from Yamamoto with 2 Adv.Fighters, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 3 Infantrys
Non Combat Move - Chinese
11 Infantrys moved from E.Qinghai to Lanchow
8 Tanks moved from E.Qinghai to Lanchow
3 Artillerys moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to W.Qinghai
4 Infantrys moved from Urumqi to E.Sinkiang
1 AAGun moved from E.Qinghai to Lanchow
2 Adv.Fighters and 1 Fighter moved from Ningsia to Lanchow
Place Units - Chinese
6 Infantrys placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Chinese regular : 0.83
Territory Summary for Chinese :
E.Qinghai : 1 AAGun and 6 Infantrys
E.Sinkiang : 4 Infantrys
Urumqi : 1 Factory and 4 Infantrys
W.Qinghai : 4 Infantrys
Lanchow : 1 AAGun, 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 12 Infantrys and 8 Tanks
Ningsia : 4 Infantrys
Hsining : 2 Bunkers, 1 Factory and 6 Infantrys
Gobi Altai : 1 flag
Production/PUs Summary :
Germans : 120 / 123
Russians : 91 / 91
Italians : 62 / 63
French : 18 / 18
Yamamoto : 66 / 68
Chinese : 19 / 19
Hisaichi : 61 / 61
British : 119 / 119
Anzac : 38 / 38
Dutch : 18 / 18
Finns : 15 / 17
Romanians : 15 / 17
Thai : 14 / 18
Americans : 114 / 114
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 Infantry moved from Okhotsk to Zhigansk
Hisaichi take Zhigansk from Russians
10 Artillerys, 1 Elite, 4 Infantrys and 12 Tanks moved from Suiyuan to Ningsia
1 Artillery, 1 Elite and 2 Infantrys moved from Shensi to Ningsia
1 Artillery and 1 Infantry moved from Liaoning to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
1 Bomber moved from Shantung to Ayan
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Fighters, 14 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Ningsia
Hisaichi attack with 11 Artillerys, 2 Elites, 6 Infantrys and 12 Tanks
Chinese defend with 4 Infantrys
Hisaichi roll dice for 11 Artillerys, 2 Elites, 6 Infantrys and 12 Tanks in Ningsia, round 2 : 12/31 hits, 12.67 expected hits
Chinese roll dice for 4 Infantrys in Ningsia, round 2 : 0/4 hits, 1.33 expected hits
4 Infantrys owned by the Chinese lost in Ningsia
Hisaichi win, taking Ningsia from Chinese with 11 Artillerys, 2 Elites, 6 Infantrys and 12 Tanks remaining. Battle score for attacker is 8
Casualties for Chinese: 4 Infantrys
Battle in Ayan
Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Ayan, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Infantry moved from Heilungchiang to Liaoning
1 Infantry moved from Khabarovsk to Heilungchiang
2 Infantrys moved from Shansi to Shensi
3 Tanks moved from Hong Kong to Hunan
2 Infantrys moved from Hong Kong to Kwangtung
2 Transports moved from 105 Sea Zone to 110 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Carrier, 4 Infantrys and 2 Transports moved from 110 Sea Zone to 105 Sea Zone
4 Infantrys moved from 105 Sea Zone to Bangkok
3 Infantrys moved from Shantung to Shansi
3 Infantrys moved from Chahar to Suiyuan
1 Infantry moved from Shansi to Shensi
2 Fighters moved from Chahar to Suiyuan
1 Bomber moved from Ayan to Shantung
7 Infantrys moved from Changchun to 84 Sea Zone
7 Infantrys moved from 84 Sea Zone to Peking
10 Infantrys moved from Peking to Chahar
1 Fighter moved from Changchun to Peking
Place Units - Hisaichi
2 Fighters placed in 110 Sea Zone
2 Infantrys placed in Banjarmasin
2 ArmoredCars and 2 Tanks placed in Hong Kong
3 Infantrys placed in Shantung
8 Infantrys placed in Changchun
1 Infantry placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Russians regular : 0.67
Hisaichi regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
1 Fighter moved from Malaya to S.French Indochina
1 Infantry and 1 Tank moved from N.Thailand to S.French Indochina
2 Infantrys and 1 Tank moved from Yunnan to N.French Indochina
1 ArmoredCar moved from Assam to N.French Indochina
5 Infantrys moved from Yunnan to Kweichow
1 ArmoredCar and 2 Infantrys moved from Sikang to Szechwan
3 Tanks moved from Sikang to Kweichow
1 Infantry moved from Kolyma to Okhotsk
Russians take Okhotsk from Hisaichi
1 Infantry moved from Koryakia to Kolyma
1 Destroyer and 1 Transport moved from 89 Sea Zone to 104 Sea Zone
2 Infantrys moved from Saratov to Rostov
2 Infantrys moved from Mersa Matruh to Tobruk
2 Infantrys moved from Mersa Matruh to Kufra
2 Fighters moved from 56 Sea Zone to Tobruk
2 Fighters moved from 56 Sea Zone to Kufra
1 Bomber moved from French Equatorial Africa to Kufra
1 Fighter moved from Mersa Matruh to Tobruk
1 Infantry moved from Aquitaine to Languedoc
French take Languedoc from Germans
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Picardy
French take Picardy from Germans
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
British take Belgium from Germans
1 Infantry moved from Brittany to Orleanais
1 Fighter moved from Brittany to Orleanais
1 Fighter moved from 20 Sea Zone to Orleanais
Purchase Units - British
British buy 4 Artillerys, 1 Elite, 28 Infantrys, 3 Submarines and 5 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Kweichow
British attack with 5 Infantrys and 3 Tanks
Yamamoto defend with 5 Infantrys
British roll dice for 5 Infantrys and 3 Tanks in Kweichow, round 2 : 3/8 hits, 2.33 expected hits
Yamamoto roll dice for 5 Infantrys in Kweichow, round 2 : 3/5 hits, 1.67 expected hits
3 Infantrys owned by the Yamamoto and 3 Infantrys owned by the British lost in Kweichow
British roll dice for 2 Infantrys and 3 Tanks in Kweichow, round 3 : 3/5 hits, 1.83 expected hits
Yamamoto roll dice for 2 Infantrys in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Kweichow
British win, taking Kweichow from Yamamoto with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for British: 3 Infantrys
Casualties for Yamamoto: 5 Infantrys
Battle in Tobruk
British attack with 3 Fighters and 2 Infantrys
Italians defend with 2 Infantrys
British roll dice for 3 Fighters and 2 Infantrys in Tobruk, round 2 : 2/5 hits, 1.33 expected hits
Italians roll dice for 2 Infantrys in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Tobruk
British win, taking Tobruk from Italians with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Italians: 2 Infantrys
Battle in Szechwan
British attack with 1 ArmoredCar and 2 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 1 ArmoredCar and 2 Infantrys in Szechwan, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Szechwan
British win, taking Szechwan from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in N.French Indochina
British attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
Yamamoto defend with 1 Bunker
British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/4 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker in N.French Indochina, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in N.French Indochina, round 3 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Bunker in N.French Indochina, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Yamamoto lost in N.French Indochina
British win, taking N.French Indochina from Yamamoto with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Bunker
Battle in Orleanais
British attack with 2 Fighters and 1 Infantry
Germans defend with 1 Infantry
British roll dice for 2 Fighters and 1 Infantry in Orleanais, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Orleanais
British win, taking Orleanais from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Kufra
British attack with 1 Bomber, 2 Fighters and 2 Infantrys
Italians defend with 2 Infantrys
British roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Kufra, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 2 Infantrys in Kufra, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Italians lost in Kufra
British win, taking Kufra from Italians with 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 2 Infantrys
Battle in S.French Indochina
British attack with 1 Fighter, 1 Infantry and 1 Tank
Thai defend with 1 Infantry
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in S.French Indochina, round 2 : 3/3 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.French Indochina
British win, taking S.French Indochina from Thai with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - British
1 Fighter moved from S.French Indochina to Malaya
1 AAGun moved from Yunnan to Kweichow
1 Infantry moved from Sikang to Lanchow
1 Infantry moved from Sikang to E.Qinghai
6 Infantrys moved from Sikang to Yunnan
1 Infantry moved from Assam to Sikang
1 AAGun, 1 Artillery and 3 Infantrys moved from Assam to Yunnan
5 Infantrys moved from Bihar to Assam
4 ArmoredCars and 1 Tank moved from Bihar to Yunnan
5 Infantrys moved from Delhi to Bihar
5 Tanks moved from Madras to Bihar
3 Fighters moved from Tobruk to 56 Sea Zone
1 Fighter moved from Kufra to 56 Sea Zone
1 Fighter moved from Kufra to Mersa Matruh
1 Bomber moved from Kufra to French Equatorial Africa
1 Tank moved from Lower Egypt to Mersa Matruh
3 Infantrys moved from Palestine to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
5 Infantrys moved from 56 Sea Zone to Mersa Matruh
3 Infantrys moved from Iraq to Palestine
3 Infantrys moved from W.Iran to Iraq
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry and 7 Transports moved from 20 Sea Zone to 18 Sea Zone
9 Infantrys moved from Wales to 18 Sea Zone
4 Infantrys moved from Manchester to 18 Sea Zone
14 Infantrys and 7 Transports moved from 18 Sea Zone to 20 Sea Zone
14 Infantrys moved from 20 Sea Zone to Brittany
2 Fighters moved from Orleanais to 20 Sea Zone
1 Infantry moved from London to Dover
7 Infantrys moved from London to Wales
Place Units - British
1 Artillery and 4 Infantrys placed in Delhi
5 Tanks placed in Madras
British undo move 1.
5 Infantrys placed in Delhi
2 Artillerys, 1 Elite and 3 Infantrys placed in Malaya
3 Infantrys placed in W.Iran
3 Submarines placed in 56 Sea Zone
3 Infantrys placed in Cairo
2 Artillerys and 2 Infantrys placed in Wales
4 Infantrys placed in Manchester
8 Infantrys placed in London
Turn Complete - British
British collect 125 PUs; end with 125 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Italians regular : -0.33
Thai regular : -0.33
Germans regular : -0.33
British regular : 5.00
Hisaichi regular : -0.33
Production/PUs Summary :
Germans : 111 / 123
Russians : 89 / 91
Italians : 59 / 63
French : 28 / 18
Yamamoto : 63 / 68
Chinese : 20 / 19
Hisaichi : 63 / 66
British : 125 / 125
Anzac : 38 / 38
Dutch : 18 / 18
Finns : 15 / 17
Romanians : 15 / 17
Thai : 12 / 18
Americans : 114 / 114
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
Purchase Units - Anzac
Anzac buy 5 Infantrys, 1 S.Submarine, 1 Submarine, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
2 Cruisers and 3 Transports moved from 65 Sea Zone to 67 Sea Zone
4 Infantrys moved from Northern Territory to 67 Sea Zone
4 Infantrys moved from Broome to 67 Sea Zone
8 Infantrys moved from 67 Sea Zone to Java
2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers, 1 S.Submarine and 2 Submarines moved from 65 Sea Zone to 67 Sea Zone
1 AAGun and 1 Infantry moved from Wellington to 122 Sea Zone
1 Infantry moved from Canberra to 122 Sea Zone
1 AAGun, 2 Infantrys, 1 S.Submarine and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
1 AAGun and 2 Infantrys moved from 67 Sea Zone to Java
Place Units - Anzac
1 Submarine and 1 T.Boat placed in 67 Sea Zone
1 Tank placed in Broome
3 Infantrys placed in Townsville
1 Infantry placed in Canberra
1 S.Submarine placed in 122 Sea Zone
1 Infantry placed in Port Moresby
Turning on Edit Mode
EDIT: Removing units owned by Anzac from Townsville: 2 Infantrys
EDIT: Adding units owned by Anzac to Northern Territory: 2 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Territory Summary for Anzac :
West Papua : 3 Infantrys
Port Moresby : 1 AAGun, 1 Factory and 3 Infantrys
Wellington : 1 Factory
Broome : 1 AAGun, 1 Bunker, 1 Factory, 4 Infantrys and 1 Tank
Northern Territory : 2 Infantrys
Bougainville : 1 Infantry
Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
Townsville : 1 AAGun, 2 Adv.Fighters, 1 Bunker, 1 Factory and 3 Infantrys
Hollandia : 1 Infantry
Soembawa : 2 Infantrys
Lombok : 4 Infantrys
Merauke : 1 Artillery and 1 Infantry
Java : 1 AAGun, 1 Artillery and 13 Infantrys
S.Thailand : 1 flag, 3 Artillerys, 7 Infantrys and 3 Tanks
122 Sea Zone : 1 S.Submarine
67 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 S.Submarines, 3 Submarines, 1 T.Boat and 4 Transports
Production/PUs Summary :
Germans : 111 / 123
Russians : 89 / 91
Italians : 59 / 63
French : 28 / 18
Yamamoto : 63 / 68
Chinese : 20 / 19
Hisaichi : 63 / 66
British : 125 / 125
Anzac : 38 / 38
Dutch : 18 / 18
Finns : 15 / 17
Romanians : 15 / 17
Thai : 12 / 18
Americans : 114 / 114
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Dutch
2 ArmoredCars, 4 Infantrys and 2 Tanks moved from Bolivia to Argentina
Purchase Units - Dutch
Dutch buy 1 Elite and 1 Factory; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Argentina
Dutch attack with 2 ArmoredCars, 4 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Dutch roll dice for 2 ArmoredCars, 4 Infantrys and 2 Tanks in Argentina, round 2 : 2/8 hits, 2.33 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Argentina
Dutch roll dice for 2 ArmoredCars, 4 Infantrys and 2 Tanks in Argentina, round 3 : 3/8 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry in Argentina, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Argentina
Dutch loses 0 PUs for violating Argentinas neutrality.
Dutch win, taking Argentina from Neutral with 2 ArmoredCars, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for Dutch: 1 Infantry
Non Combat Move - Dutch
1 Elite and 1 Infantry moved from Suriname to Amazon
1 Tank moved from Suriname to Bolivia
3 Destroyers, 2 Submarines and 1 Transport moved from 65 Sea Zone to 67 Sea Zone
Place Units - Dutch
1 Factory placed in Java
1 Elite placed in Suriname
Turn Complete - Dutch
Dutch collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Neutral regular : -0.33
Dutch regular : 0.33
Territory Summary for Dutch :
Timor : 1 Infantry
Soembawa : 1 Bunker
Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
Suriname : 1 Elite and 1 Factory
Tanimbar : 1 Infantry
Java : 3 Bunkers and 1 Factory
S.Thailand : 1 Artillery, 1 Infantry and 1 Tank
Bolivia : 1 flag, 1 Tank
Amazon : 1 Elite and 1 Infantry
Argentina : 1 flag, 2 ArmoredCars, 3 Infantrys and 2 Tanks
67 Sea Zone : 3 Destroyers, 2 Submarines and 1 Transport
Production/PUs Summary :
Germans : 111 / 123
Russians : 89 / 91
Italians : 59 / 63
French : 28 / 18
Yamamoto : 63 / 68
Chinese : 20 / 19
Hisaichi : 63 / 66
British : 125 / 125
Anzac : 38 / 38
Dutch : 20 / 20
Finns : 15 / 17
Romanians : 15 / 17
Thai : 12 / 18
Americans : 114 / 114
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
2 Infantrys moved from Tampere to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Lapland
1 Fighter moved from Oulu to Lapland
Purchase Units - Finns
Finns buy 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in Lapland
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Artillery
Finns roll dice for 1 Fighter and 2 Infantrys in Lapland, round 2 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Lapland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Artillery
Non Combat Move - Finns
3 Infantrys and 1 Tank moved from Oulu to Vyborg
1 Tank moved from Helsinki to Oulu
1 Infantry moved from Tampere to Oulu
1 Elite and 2 Infantrys moved from Helsinki to Tampere
2 Artillerys moved from Helsinki to Tampere
1 Fighter moved from Lapland to Oulu
Place Units - Finns
2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns regular : 0.33
Russians regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
1 Artillery and 2 Infantrys moved from Kiev to Donetsk
2 Fighters moved from Kiev to Donetsk
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery, 2 Fighters and 2 Infantrys
Russians defend with 1 Artillery, 1 Elite and 1 Infantry
Romanians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Donetsk, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry
Non Combat Move - Romanians
2 Fighters moved from Donetsk to Kiev
1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
2 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
2 Artillerys, 1 Bunker and 1 Infantry placed in Kiev
1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 1.17
Russians regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
1 Artillery and 2 Infantrys moved from Kiev to Donetsk
2 Fighters moved from Kiev to Donetsk
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery, 2 Fighters and 2 Infantrys
Russians defend with 1 Artillery, 1 Elite and 1 Infantry
Romanians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Donetsk, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry
Non Combat Move - Romanians
2 Fighters moved from Donetsk to Kiev
1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
2 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
2 Artillerys, 1 Bunker and 1 Infantry placed in Kiev
1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 1.17
Russians regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Purchase Units - Thai
Thai buy 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs;
Place Units - Thai
1 Bunker and 6 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :