TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ItaliansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
1 Infantry moved from N.Algeria to E.Morocco
Italians take E.Morocco from French
1 Battleship moved from 48 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry moved from 46 Sea Zone to Corsica
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry moved from 46 Sea Zone to Corsica
1 Bomber moved from Campania to Corsica
1 Destroyer moved from 41 Sea Zone to 34 Sea Zone
1 Submarine moved from 38 Sea Zone to 34 Sea Zone
1 Infantry moved from Kufra to Darfur
2 Fighters moved from Kufra to Darfur
Purchase Units - Italians
Italians buy 2 ArmoredCars, 1 Carrier, 1 Factory, 3 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in Darfur
Italians attack with 2 Fighters and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 2 Fighters and 1 Infantry in Darfur, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Darfur
Italians win, taking Darfur from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Corsica
Italians attack with 1 Bomber and 2 Infantrys
French defend with 1 Infantry
Italians roll dice for 1 Battleship in Corsica, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the French lost in Corsica
Italians win, taking Corsica from French with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Non Combat Move - Italians
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
2 Infantrys moved from 47 Sea Zone to Tripoli
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
2 Infantrys moved from 47 Sea Zone to Tripoli
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
1 Infantry moved from 47 Sea Zone to Tripoli
2 ArmoredCars, 3 Artillerys, 8 Infantrys and 3 Tanks moved from N.Algeria to E.Morocco
1 Infantry moved from S.Algeria to E.Morocco
2 Tanks moved from Kufra to El Agheila
2 Tanks moved from Serbia to Greece
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Transport moved from 48 Sea Zone to 47 Sea Zone
2 Destroyers moved from 48 Sea Zone to 47 Sea Zone
1 Destroyer moved from 48 Sea Zone to 47 Sea Zone
1 Submarine moved from 48 Sea Zone to 47 Sea Zone
4 Mech.Infs moved from Tunis to El Agheila
1 Fighter moved from Rome to El Agheila
1 Fighter moved from Burgundy to 46 Sea Zone
2 Fighters moved from Darfur to El Agheila
1 Bomber moved from Corsica to Rome
Place Units - Italians
1 Carrier and 1 Submarine placed in 46 Sea Zone
1 Factory placed in Greece
3 Infantrys placed in Hun
2 ArmoredCars and 1 Tank placed in Tunis
Turn Complete - Italians
Italians collect 60 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from El Agheila: 1 Fighter
EDIT: Adding units owned by Italians to Greece: 1 Fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Adv.Fighter moved from French Sudan to Darfur
1 Infantry moved from Nubia to Darfur
1 Infantry moved from New Valley to Darfur
Purchase Units - French
French buy 1 Factory, 1 Infantry, 2 Tanks and 1 Transport; Remaining resources: 2 PUs;
Combat - French
Battle in Darfur
French attack with 1 Adv.Fighter and 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter and 2 Infantrys in Darfur, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter and 2 Infantrys in Darfur, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Darfur
French win, taking Darfur from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - French
1 Adv.Fighter moved from Darfur to Mersa Matruh
1 Infantry moved from Lower Egypt to Mersa Matruh
1 Infantry moved from Palestine to Lower Egypt
1 Infantry moved from Syria to Palestine
1 AAGun, 1 Artillery and 7 Infantrys moved from W.Morocco to Mauritania
3 Tanks moved from Mauritania to French Equatorial Africa
1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
1 Artillery and 1 Infantry moved from 10 Sea Zone to Scotland
1 Destroyer moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Amazon to Suriname
Place Units - French
1 Factory placed in French Equatorial Africa
2 Tanks placed in Syria
1 Infantry placed in Churchill
1 Transport placed in 1 Sea Zone
Turn Complete - French
French collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
French regular : -0.67
Production/PUs Summary :
Germans : 116 / 119
Russians : 92 / 92
Italians : 58 / 60
French : 19 / 21
Yamamoto : 68 / 74
Chinese : 30 / 39
Hisaichi : 51 / 54
British : 113 / 117
Anzac : 36 / 36
Dutch : 17 / 22
Finns : 14 / 12
Romanians : 15 / 15
Thai : 18 / 18
Americans : 105 / 107
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
1 Infantry moved from Truk to Woleai
Yamamoto take Woleai from Americans
5 Infantrys moved from Shantung to Shansi
1 Infantry moved from Tokyo to 85 Sea Zone
1 Artillery moved from Chubu to 85 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 101 Sea Zone
1 Artillery and 1 Infantry moved from 101 Sea Zone to Ulithi
1 Battleship moved from 85 Sea Zone to 101 Sea Zone
2 Fighters moved from 85 Sea Zone to Ulithi
1 Infantry and 1 Tank moved from Mindanao to 107 Sea Zone
1 Infantry and 1 Tank moved from 107 Sea Zone to Jilolo
1 Artillery and 2 Infantrys moved from N.French Indochina to Yunnan
1 Infantry moved from N.French Indochina to Kweichow
1 Fighter moved from Kwangsi to Kweichow
1 Tank moved from Kiangsi to Kweichow
1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Jilolo
1 T.Boat moved from 93 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
Yamamoto take Hollandia from Dutch
1 Bomber moved from Formosa to Shansi
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 1 Destroyer, 11 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Jilolo
Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Jilolo, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Jilolo, round 2 : 1/4 hits, 1.50 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Jilolo
Yamamoto win, taking Jilolo from Dutch with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Ulithi
Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Ulithi, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ulithi, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Ulithi
Yamamoto win, taking Ulithi from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Yunnan
Yamamoto attack with 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Kweichow
Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Shansi
Yamamoto attack with 1 Bomber and 5 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Bomber and 5 Infantrys in Shansi, round 2 : 2/6 hits, 1.50 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Yamamoto win, taking Shansi from Chinese with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
3 Infantrys moved from Shantung to Anhwei
1 Infantry moved from Kwangsi to N.French Indochina
1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Marine and 1 Tank moved from Khabarovsk to 75 Sea Zone
1 Marine, 1 Tank and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Marine and 1 Tank moved from 84 Sea Zone to Shantung
1 Adv.Fighter and 1 Fighter moved from Jilolo to 107 Sea Zone
1 Transport moved from 92 Sea Zone to 101 Sea Zone
1 Transport moved from 92 Sea Zone to 107 Sea Zone
5 Infantrys and 1 Tank moved from Tokyo to 84 Sea Zone
1 Infantry moved from Kyushu to 84 Sea Zone
2 B.Transports, 6 Infantrys and 1 Tank moved from 84 Sea Zone to 92 Sea Zone
6 Infantrys and 1 Tank moved from 92 Sea Zone to N.French Indochina
1 Fighter moved from Kweichow to Kiangsi
1 Carrier moved from 85 Sea Zone to 101 Sea Zone
2 Fighters moved from Kiangsi to Tokyo
1 Infantry moved from Kiangsi to Hunan
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Submarine moved from 107 Sea Zone to 101 Sea Zone
1 Destroyer moved from 85 Sea Zone to 101 Sea Zone
3 Destroyers and 1 Submarine moved from 85 Sea Zone to 101 Sea Zone
1 Destroyer moved from 84 Sea Zone to 107 Sea Zone
2 Fighters moved from Ulithi to 101 Sea Zone
2 Fighters moved from Manila to Davao
1 Bomber moved from Shansi to Formosa
1 Bomber moved from Liaoning to Formosa
Place Units - Yamamoto
1 Destroyer and 1 Submarine placed in 107 Sea Zone
2 Infantrys placed in Davao
1 B.Carrier and 1 Submarine placed in 84 Sea Zone
1 Adv.Fighter and 3 Infantrys placed in Chubu
6 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Yamamoto regular : -1.33
Americans regular : -0.33
Dutch regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 1 Bunker, 6 Infantrys and 2 Tanks; Remaining resources: 4 PUs;
Non Combat Move - Chinese
1 Infantry moved from Hupeh to Szechwan
1 Artillery and 2 Tanks moved from Hupeh to Shensi
1 Fighter moved from Hupeh to Shensi
1 Artillery moved from Suiyuan to Shensi
4 Infantrys moved from Lanchow to Shensi
4 Infantrys moved from Ningsia to Shensi
3 Tanks moved from Gobi Altai to Shensi
2 Infantrys moved from E.Qinghai to Ningsia
1 Artillery moved from E.Qinghai to Ningsia
1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
3 Tanks moved from Urumqi to Gobi Altai
1 Adv.Fighter moved from Urumqi to Shensi
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
Place Units - Chinese
1 Bunker placed in Shensi
6 Infantrys placed in Hsining
2 ArmoredCars and 2 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 26 PUs; end with 30 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Suiyuan : 1 Infantry
E.Qinghai : 2 Artillerys and 4 Infantrys
Hupeh : 1 Infantry
Urumqi : 2 ArmoredCars, 1 Factory and 2 Tanks
Lanchow : 1 Artillery and 2 Infantrys
Shensi : 1 AAGun, 2 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Fighter, 10 Infantrys and 5 Tanks
Ningsia : 1 AAGun, 1 Artillery and 2 Infantrys
Szechwan : 1 Infantry
Hsining : 1 Factory and 6 Infantrys
Gobi Altai : 1 flag, 3 Tanks
Production/PUs Summary :
Germans : 116 / 119
Russians : 92 / 92
Italians : 58 / 60
French : 19 / 21
Yamamoto : 77 / 77
Chinese : 26 / 30
Hisaichi : 51 / 54
British : 113 / 117
Anzac : 36 / 36
Dutch : 14 / 22
Finns : 14 / 12
Romanians : 15 / 15
Thai : 18 / 18
Americans : 103 / 107
Japan?
@karl7 waiting on Colt
Cool
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
4 Artillerys, 1 Elite and 3 Infantrys moved from Hunan to Hupeh
1 Artillery and 1 Infantry moved from Anhwei to Hupeh
1 Tank moved from N.French Indochina to Hupeh
2 Infantrys moved from Chahar to Suiyuan
1 Bomber moved from Manila to Suiyuan
2 Tanks moved from Chahar to Hupeh
Purchase Units - Hisaichi
Hisaichi buy 1 Fighter, 12 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 5 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 5 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks in Hupeh, round 2 : 3/13 hits, 5.00 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 5 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 1 Bomber and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 2 Infantrys in Suiyuan, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
3 Artillerys and 1 Infantry moved from Chahar to Shansi
1 AAGun moved from Peking to Liaoning
1 Artillery, 1 Elite and 4 Infantrys moved from N.French Indochina to Kweichow
1 Infantry moved from Kirin to Khabarovsk
1 Bomber moved from Suiyuan to Chahar
3 Tanks moved from Peking to Chahar
1 Artillery and 2 Infantrys moved from Hulunbuir to Peking
1 Tank moved from Heilungchiang to Peking
4 Infantrys moved from Changchun to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Peking
1 Infantry moved from Kirin to Liaoning
2 Infantrys moved from Changchun to Kirin
1 Carrier and 2 Destroyers moved from 93 Sea Zone to 101 Sea Zone
1 Destroyer moved from 92 Sea Zone to 101 Sea Zone
3 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone
3 Artillerys, 3 Infantrys and 3 Transports moved from 92 Sea Zone to 84 Sea Zone
3 Artillerys and 3 Infantrys moved from 84 Sea Zone to Liaoning
3 Artillerys and 5 Infantrys moved from Shantung to Shansi
2 Tanks moved from Peking to Chahar
1 Infantry moved from Kwangsi to 92 Sea Zone
2 Fighters moved from Bangkok to Kweichow
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Fighter moved from Banjarmasin to Bangkok
1 Infantry and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from 105 Sea Zone to Bangkok
1 Infantry and 1 Transport moved from 92 Sea Zone to 105 Sea Zone
1 Infantry moved from 105 Sea Zone to Bangkok
1 Submarine moved from 84 Sea Zone to 101 Sea Zone
1 Destroyer moved from 84 Sea Zone to 101 Sea Zone
1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
Place Units - Hisaichi
3 Tanks placed in Shantung
1 Submarine placed in 110 Sea Zone
3 Infantrys placed in Banjarmasin
1 Fighter and 7 Infantrys placed in Changchun
2 Infantrys placed in Hong Kong
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Changchun: 1 Fighter
EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 Fighter
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Hisaichi regular : -1.00
I knew Japans would be difficult to play but I thought I would get further than Yam1 before a massive blunder. Still fun yet tho.
If anyone else enjoys chess, Game 6 of Carlsen-Nepo was riveting
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
2 Fighters moved from 20 Sea Zone to 22 Sea Zone
1 Fighter moved from Dover to 22 Sea Zone
1 Infantry moved from Mersa Matruh to Tobruk
British take Tobruk from Italians
1 Infantry moved from Mersa Matruh to Kufra
British take Kufra from Italians
2 Infantrys moved from W.Iran to Azerbaijan
1 Tank moved from Iraq to Azerbaijan
1 Artillery, 1 Fighter and 2 Infantrys moved from Malaya to S.Thailand
1 Bomber moved from French Equatorial Africa to Hun
1 Fighter moved from Lower Egypt to N.Saudi Arabia
2 Fighters moved from 56 Sea Zone to N.Saudi Arabia
2 Tanks moved from Iraq to N.Saudi Arabia
1 Battleship moved from 56 Sea Zone to 57 Sea Zone
1 Artillery and 1 Infantry moved from Mozambique to 62 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 62 Sea Zone to 57 Sea Zone
1 Artillery and 1 Infantry moved from 57 Sea Zone to N.Saudi Arabia
1 Infantry moved from Cairo to 56 Sea Zone
2 Cruisers and 1 Infantry moved from 56 Sea Zone to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to N.Saudi Arabia
1 Infantry moved from Iraq to N.Saudi Arabia
Purchase Units - British
British buy 2 ArmoredCars, 8 Artillerys, 1 Bunker, 28 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Hun
Bombing raid in Hun rolls: 4 and causes: 3 damage to unit: Factory
Bombing raid in Hun causes 3 damage total.
Battle in Azerbaijan
British attack with 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 2 Infantrys and 1 Tank in Azerbaijan, round 2 : 2/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azerbaijan
British loses 0 PUs for violating Azerbaijans neutrality.
British win, taking Azerbaijan from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in N.Saudi Arabia
British attack with 1 Artillery, 3 Fighters, 3 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 3 Infantrys
British roll dice for 1 Battleship and 2 Cruisers in N.Saudi Arabia, round 2 : 2/3 hits, 1.67 expected hits
2 Infantrys owned by the Neutral lost in N.Saudi Arabia
British roll dice for 1 Artillery, 3 Fighters, 3 Infantrys and 2 Tanks in N.Saudi Arabia, round 2 : 4/9 hits, 3.00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in N.Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Saudi Arabia
British loses 0 PUs for violating N.Saudi Arabias neutrality.
British win, taking N.Saudi Arabia from Neutral with 1 Artillery, 3 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in S.Thailand
British attack with 1 Artillery, 1 Fighter and 2 Infantrys
Thai defend with 1 Artillery and 1 Infantry
British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.17 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 1/4 hits, 1.17 expected hits
Thai roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Thai: 1 Artillery and 1 Infantry
Casualties for British: 1 Infantry
Battle in 22 Sea Zone
British attack with 3 Fighters
Germans defend with 1 Destroyer
British roll dice for 3 Fighters in 22 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 22 Sea Zone
British win with 2 Fighters remaining. Battle score for attacker is 0
Casualties for British: 1 Fighter
Casualties for Germans: 1 Destroyer
Non Combat Move - British
2 Fighters moved from 22 Sea Zone to 20 Sea Zone
1 Battleship, 1 Destroyer and 1 Submarine moved from 12 Sea Zone to 20 Sea Zone
1 Transport moved from 12 Sea Zone to 21 Sea Zone
2 Infantrys moved from Manchester to 21 Sea Zone
2 Infantrys and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
2 Infantrys and 1 Tank moved from Munster to 18 Sea Zone
1 Destroyer, 2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Infantry and 1 Tank moved from Azores to 16 Sea Zone
5 Transports moved from 20 Sea Zone to 18 Sea Zone
3 Tanks moved from Munster to 18 Sea Zone
2 Infantrys moved from Munster to 18 Sea Zone
2 Infantrys moved from Manchester to 18 Sea Zone
3 Infantrys moved from Wales to 18 Sea Zone
7 Infantrys, 3 Tanks and 5 Transports moved from 18 Sea Zone to 20 Sea Zone
11 Infantrys and 4 Tanks moved from 20 Sea Zone to Brittany
1 Infantry, 1 Tank and 1 Transport moved from 16 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from 18 Sea Zone to Manchester
5 Infantrys moved from London to Manchester
1 Infantry moved from French Sudan to French Equatorial Africa
5 Infantrys moved from Lower Egypt to Mersa Matruh
1 AAGun moved from Crete to 56 Sea Zone
1 AAGun moved from 56 Sea Zone to Cairo
1 AAGun moved from Palestine to Syria
3 Infantrys moved from Cairo to 56 Sea Zone
3 Infantrys moved from 56 Sea Zone to Mersa Matruh
2 Fighters moved from N.Saudi Arabia to 56 Sea Zone
2 Fighters moved from French Equatorial Africa to Mersa Matruh
1 Fighter moved from N.Saudi Arabia to Lower Egypt
1 Bomber moved from Hun to Lower Egypt
1 Infantry moved from Mersa Matruh to New Valley
2 Tanks moved from Kordofan to Lower Egypt
2 Infantrys moved from Iraq to Palestine
1 Infantry moved from W.Iran to Iraq
1 AAGun moved from Kenya to Equatoria
1 Tank moved from Mozambique to Equatoria
1 Fighter moved from S.Thailand to Malaya
5 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Hyderabad to Bihar
2 Infantrys moved from Kiska to 73 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 73 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
2 Infantrys moved from Kolyma to Okhotsk
2 Submarines moved from 63 Sea Zone to 57 Sea Zone
Place Units - British
1 Artillery and 4 Infantrys placed in Delhi
1 ArmoredCar and 4 Tanks placed in Madras
1 Bunker placed in Malaya
1 ArmoredCar placed in Bombay
2 Artillerys and 4 Infantrys placed in Cairo
2 Artillerys and 4 Infantrys placed in Malaya
3 Infantrys placed in W.Iran
2 Artillerys and 2 Infantrys placed in Wales
1 Artillery and 3 Infantrys placed in Manchester
8 Infantrys placed in London
Turn Complete - British
British collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Thai regular : 0.00
Germans regular : 0.67
Neutral regular : -1.00
British regular : 2.17
Production/PUs Summary :
Germans : 116 / 119
Russians : 92 / 92
Italians : 55 / 60
French : 19 / 21
Yamamoto : 77 / 77
Chinese : 21 / 30
Hisaichi : 56 / 56
British : 122 / 122
Anzac : 36 / 36
Dutch : 14 / 22
Finns : 14 / 12
Romanians : 15 / 15
Thai : 16 / 18
Americans : 103 / 107
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
2 Infantrys moved from West Papua to Hollandia
1 Tank moved from Port Moresby to Hollandia
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Battleship, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Hollandia
Anzac attack with 2 Infantrys and 1 Tank
Yamamoto defend with 1 Infantry
Anzac roll dice for 2 Infantrys and 1 Tank in Hollandia, round 2 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Hollandia
Anzac roll dice for 1 Infantry and 1 Tank in Hollandia, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Hollandia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Hollandia
Anzac roll dice for 1 Tank in Hollandia, round 4 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Hollandia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Hollandia
Anzac win, taking Hollandia from Yamamoto with 1 Tank remaining. Battle score for attacker is -2
Casualties for Anzac: 2 Infantrys
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
2 Transports moved from 67 Sea Zone to 113 Sea Zone
2 Infantrys moved from West Papua to 113 Sea Zone
2 Infantrys moved from Townsville to 113 Sea Zone
1 Infantry moved from Townsville to Northern Territory
1 Infantry moved from South Australia to Western Australia
2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Artillery moved from Lombok to Java
2 Infantrys moved from 67 Sea Zone to Lombok
2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
1 Artillery moved from Wellington to 122 Sea Zone
1 Infantry moved from North New Zealand to 122 Sea Zone
1 Infantry moved from South New Zealand to 122 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
1 Artillery and 2 Infantrys moved from 67 Sea Zone to Java
Place Units - Anzac
1 Battleship placed in 67 Sea Zone
1 Artillery and 1 Tank placed in Broome
2 Infantrys placed in Townsville
1 Artillery placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Anzac regular : -1.00
Territory Summary for Anzac :
Western Australia : 1 Infantry
West Papua : 2 Infantrys
Port Moresby : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Wellington : 1 AAGun, 1 Factory and 1 Infantry
Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 6 Infantrys and 2 Tanks
Northern Territory : 1 Infantry
Bougainville : 1 Infantry
Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
Townsville : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
Hollandia : 1 Tank
Soembawa : 2 Infantrys
Lombok : 4 Infantrys
Java : 3 Artillerys, 8 Infantrys and 1 Tank
67 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Submarines and 3 Transports
Production/PUs Summary :
Germans : 116 / 119
Russians : 92 / 92
Italians : 55 / 60
French : 19 / 21
Yamamoto : 75 / 77
Chinese : 21 / 30
Hisaichi : 56 / 56
British : 122 / 122
Anzac : 36 / 36
Dutch : 16 / 22
Finns : 14 / 12
Romanians : 15 / 15
Thai : 16 / 18
Americans : 103 / 107
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 2 Bunkers and 3 Infantrys; Remaining resources: 4 PUs;
Non Combat Move - Dutch
1 Artillery and 1 Infantry moved from Java to Sumatra
Place Units - Dutch
1 Bunker placed in Java
1 Bunker placed in Soembawa
3 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 16 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for Dutch :
Timor : 1 Infantry
Soembawa : 1 Bunker
Sumatra : 3 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank
Suriname : 1 Factory, 3 Infantrys and 1 Tank
Tanimbar : 1 Infantry
Java : 1 Bunker
Amazon : 1 Infantry
67 Sea Zone : 3 Destroyers, 2 Submarines and 1 Transport
Production/PUs Summary :
Germans : 116 / 119
Russians : 92 / 92
Italians : 55 / 60
French : 19 / 21
Yamamoto : 75 / 77
Chinese : 21 / 30
Hisaichi : 56 / 56
British : 122 / 122
Anzac : 36 / 36
Dutch : 16 / 20
Finns : 14 / 12
Romanians : 15 / 15
Thai : 16 / 18
Americans : 103 / 107
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Elite and 1 Infantry moved from Oulu to N.Karelia
1 Fighter moved from Tampere to N.Karelia
Purchase Units - Finns
Finns buy 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Finns
Battle in N.Karelia
Finns attack with 1 Elite, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Elite, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
2 Artillerys and 3 Infantrys moved from Tampere to Oulu
1 Fighter moved from N.Karelia to Oulu
4 Infantrys moved from Helsinki to Tampere
1 Tank moved from Helsinki to Oulu
Place Units - Finns
1 Transport placed in 24 Sea Zone
3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 1.17
Russians regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
2 Artillerys moved from Vinnytsia to Donetsk
2 Infantrys moved from Kiev to Donetsk
1 Fighter moved from Vinnytsia to Donetsk
1 Fighter moved from Bucharest to Donetsk
Purchase Units - Romanians
Romanians buy 1 Factory; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 Artillerys, 2 Fighters and 2 Infantrys
Russians defend with 4 Infantrys
Romanians roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Donetsk, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 4 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Donetsk, round 3 : 4/5 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Infantry
Casualties for Russians: 4 Infantrys
Non Combat Move - Romanians
2 Fighters moved from Donetsk to Kiev
1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
3 Infantrys moved from Bulgaria to E.Romania
1 Tank moved from Bulgaria to E.Romania
1 Infantry moved from Bucharest to E.Romania
1 Elite moved from Bucharest to E.Romania
1 Tank moved from E.Romania to Vinnytsia
Place Units - Romanians
1 Factory placed in Kiev
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 2.33
Russians regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
2 Artillerys moved from Vinnytsia to Donetsk
2 Infantrys moved from Kiev to Donetsk
1 Fighter moved from Vinnytsia to Donetsk
1 Fighter moved from Bucharest to Donetsk
Purchase Units - Romanians
Romanians buy 1 Factory; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 Artillerys, 2 Fighters and 2 Infantrys
Russians defend with 4 Infantrys
Romanians roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Donetsk, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 4 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Donetsk, round 3 : 4/5 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Infantry
Casualties for Russians: 4 Infantrys
Non Combat Move - Romanians
2 Fighters moved from Donetsk to Kiev
1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
3 Infantrys moved from Bulgaria to E.Romania
1 Tank moved from Bulgaria to E.Romania
1 Infantry moved from Bucharest to E.Romania
1 Elite moved from Bucharest to E.Romania
1 Tank moved from E.Romania to Vinnytsia
Place Units - Romanians
1 Factory placed in Kiev
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 2.33
Russians regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Artillery, 1 Fighter and 2 Infantrys moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 1 Fighter and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys
British defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 0/4 hits, 1.17 expected hits
British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 2/4 hits, 1.17 expected hits
British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Non Combat Move - Thai
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
1 Fighter and 5 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Thai regular : -0.33
British regular : -1.33
TripleA Move Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 T.Boat moved from 32 Sea Zone to 33 Sea Zone
1 Artillery and 2 Elites moved from Washington to 13 Sea Zone
1 Artillery, 1 B.Transport and 2 Elites moved from 13 Sea Zone to 32 Sea Zone
1 Artillery and 2 Elites moved from 32 Sea Zone to Bahia
2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank moved from Bahia to Salvador
1 Infantry moved from Rio De Janeiro to Bahia
2 Tanks moved from Amazon to Salvador
3 Tanks moved from Rio De Janeiro to Salvador
1 Infantry moved from Colombia to Amazon
1 Battleship and 2 Transports moved from 96 Sea Zone to 103 Sea Zone
1 Artillery moved from Eniwetok to 103 Sea Zone
1 Artillery moved from Kusaie to 103 Sea Zone
1 Artillery moved from Jaluit to 103 Sea Zone
1 Artillery moved from Rongelap to 103 Sea Zone
1 Infantry moved from Jaluit to 103 Sea Zone
1 Infantry moved from Kwajalein to 103 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from 108 Sea Zone to Ulithi
1 Bomber moved from Nauru to Ulithi
2 Adv.Fighters moved from 103 Sea Zone to Ulithi
2 Fighters moved from 103 Sea Zone to Woleai
1 Infantry moved from Kusaie to 103 Sea Zone
1 Infantry moved from Rongelap to 103 Sea Zone
3 Artillerys, 1 Battleship, 4 Carriers, 4 Destroyers, 3 Infantrys, 1 Submarine and 3 Transports moved from 103 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape
Americans take Ponape from Yamamoto
1 Artillery and 1 Infantry moved from 109 Sea Zone to Woleai
1 Artillery and 1 Infantry moved from 109 Sea Zone to Truk
Americans take Truk from Yamamoto
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 T.Boat moved from 32 Sea Zone to 33 Sea Zone
1 Artillery and 2 Elites moved from Washington to 13 Sea Zone
1 Artillery, 1 B.Transport and 2 Elites moved from 13 Sea Zone to 32 Sea Zone
1 Artillery and 2 Elites moved from 32 Sea Zone to Bahia
2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank moved from Bahia to Salvador
1 Infantry moved from Rio De Janeiro to Bahia
2 Tanks moved from Amazon to Salvador
3 Tanks moved from Rio De Janeiro to Salvador
1 Infantry moved from Colombia to Amazon
1 Battleship and 2 Transports moved from 96 Sea Zone to 103 Sea Zone
1 Artillery moved from Eniwetok to 103 Sea Zone
1 Artillery moved from Kusaie to 103 Sea Zone
1 Artillery moved from Jaluit to 103 Sea Zone
1 Artillery moved from Rongelap to 103 Sea Zone
1 Infantry moved from Jaluit to 103 Sea Zone
1 Infantry moved from Kwajalein to 103 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from 108 Sea Zone to Ulithi
1 Bomber moved from Nauru to Ulithi
2 Adv.Fighters moved from 103 Sea Zone to Ulithi
2 Fighters moved from 103 Sea Zone to Woleai
1 Infantry moved from Kusaie to 103 Sea Zone
1 Infantry moved from Rongelap to 103 Sea Zone
3 Artillerys, 1 Battleship, 4 Carriers, 4 Destroyers, 3 Infantrys, 1 Submarine and 3 Transports moved from 103 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape
Americans take Ponape from Yamamoto
1 Artillery and 1 Infantry moved from 109 Sea Zone to Woleai
1 Artillery and 1 Infantry moved from 109 Sea Zone to Truk
Americans take Truk from Yamamoto
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 2 S.Submarines; Remaining resources: 1 PUs;
Combat - Americans
Battle in Ulithi
Americans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry in Ulithi, round 2 : 0/5 hits, 2.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Ulithi, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry in Ulithi, round 3 : 3/5 hits, 2.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Ulithi, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ulithi
Americans win, taking Ulithi from Yamamoto with 2 Adv.Fighters, 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Woleai
Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship in Woleai, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Woleai
Americans win, taking Woleai from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Salvador
Americans attack with 2 Artillerys, 2 Infantrys, 1 Marine and 6 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 2 Artillerys, 2 Infantrys, 1 Marine and 6 Tanks in Salvador, round 2 : 5/11 hits, 4.83 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits
1 Artillery owned by the Americans, 2 Infantrys owned by the Americans, 2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 1 Artillery, 1 Marine and 6 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 2 Infantrys
Casualties for Neutral: 2 Infantrys and 2 Tanks
Non Combat Move - Americans
1 Artillery, 1 Infantry and 1 Marine moved from San Francisco to 83 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Marine moved from 83 Sea Zone to 98 Sea Zone
1 Artillery, 1 Infantry and 1 Marine moved from 98 Sea Zone to Johnston
1 Adv.Fighter moved from Johnston to 109 Sea Zone
1 Adv.Fighter moved from Johnston to 109 Sea Zone
1 Fighter moved from Woleai to 109 Sea Zone
1 Fighter moved from Woleai to 109 Sea Zone
1 Adv.Fighter moved from Ulithi to 109 Sea Zone
1 Adv.Fighter moved from Ulithi to 109 Sea Zone
1 Bomber moved from Ulithi to Tarawa
1 Bomber moved from Midway to Tarawa
1 Bomber moved from Midway to 116 Sea Zone
1 Bomber moved from 116 Sea Zone to Tarawa
1 Artillery moved from Johnston to 98 Sea Zone
1 Marine moved from Johnston to 98 Sea Zone
1 Infantry moved from Johnston to 98 Sea Zone
1 Infantry moved from Johnston to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 Artillery, 2 B.Transports, 1 Battleship, 1 Carrier, 4 Infantrys and 1 Marine moved from 98 Sea Zone to 104 Sea Zone
1 Artillery, 4 Infantrys and 1 Marine moved from 104 Sea Zone to Tarawa
2 Adv.Fighters moved from San Francisco to Johnston
Place Units - Americans
1 Battleship, 1 Carrier and 1 Destroyer placed in 98 Sea Zone
2 S.Submarines placed in 13 Sea Zone
1 Bomber placed in South Central USA
3 Adv.Fighters placed in San Francisco
Turn Complete - Americans
Americans collect 110 PUs; end with 111 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Americans regular : -1.17
Neutral regular : 1.33
Territory Summary for Americans :
Kusaie : 1 flag
Kwajalein : 1 flag
Ulithi : 1 flag, 1 Artillery
Eniwetok : 1 flag
Rongelap : 1 flag
Jaluit : 1 flag
Tarawa : 1 Artillery, 3 Bombers, 4 Infantrys and 1 Marine
New Caledonia : 1 Infantry
Washington : 1 AAGun and 1 Factory
San Francisco : 1 AAGun, 3 Adv.Fighters and 1 Factory
Pearl Harbor : 1 AAGun and 1 Factory
Truk : 1 Artillery and 1 Infantry
South Central USA : 1 Bomber and 1 Factory
Ponape : 1 Artillery and 1 Infantry
Wake : 1 Infantry
Johnston : 2 Adv.Fighters, 1 Artillery, 1 Infantry and 1 Marine
Northeast USA : 1 AAGun
Woleai : 1 Artillery and 1 Infantry
Kermandec : 1 Infantry
South Atlantic USA : 1 AAGun, 1 Factory and 1 Infantry
Bahia : 1 flag, 1 Artillery, 2 Elites and 1 Infantry
W.Mexico : 1 flag
Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 Marine and 6 Tanks
Rio De Janeiro : 1 flag
Central America : 1 flag
Amazon : 1 Infantry
Hispaniola : 1 flag
Azores : 1 Fighter
E.Mexico : 1 flag
Venezuela : 1 flag
33 Sea Zone : 1 T.Boat
13 Sea Zone : 2 S.Submarines
32 Sea Zone : 3 B.Transports, 1 Destroyer and 1 Transport
103 Sea Zone : 1 Transport
109 Sea Zone : 4 Adv.Fighters, 1 Battleship, 4 Carriers, 4 Destroyers, 2 Fighters, 1 Submarine and 3 Transports
98 Sea Zone : 1 B.Transport, 1 Battleship, 1 Carrier and 1 Destroyer
104 Sea Zone : 2 B.Transports, 1 Battleship and 1 Carrier
108 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 116 / 119
Russians : 89 / 92
Italians : 55 / 60
French : 19 / 21
Yamamoto : 70 / 77
Chinese : 21 / 30
Hisaichi : 56 / 56
British : 120 / 122
Anzac : 36 / 36
Dutch : 16 / 20
Finns : 15 / 15
Romanians : 17 / 17
Thai : 18 / 18
Americans : 110 / 111
Morning all.
Hope you all had a good weekend .
Not sure why I can’t move the line T in SZ103. Wanted to block that nasty Nip fleet, by moving to SZ 102.
Can someone look at the History , please , and say why they think I can’t edit it out of SZ103?
Thank you .
@witt Just remove the existing transport and add a new one. It probably got bugged or something when you were doing all the loading/moving during combat move and for some reason thought it couldn’t move.