• '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Romanians
            1 Artillery and 2 Infantrys moved from Kiev to Donetsk
            2 Fighters moved from Kiev to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Russians defend with 1 Artillery, 1 Elite and 1 Infantry
                    Romanians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Donetsk, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry
    
        Non Combat Move - Romanians
            2 Fighters moved from Donetsk to Kiev
            1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
            2 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Artillerys, 1 Bunker and 1 Infantry placed in Kiev
            1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.17
    Russians regular : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: Thai round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Purchase Units - Thai
            Thai buy 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thai
            1 Bunker and 6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Americans
            1 Bomber moved from French Equatorial Africa to E.Morocco
            1 Cruiser moved from 35 Sea Zone to 34 Sea Zone
            1 S.Submarine moved from 36 Sea Zone to 34 Sea Zone
            1 Carrier moved from 35 Sea Zone to 34 Sea Zone
            2 Artillerys, 1 Elite, 2 Infantrys, 1 Marine and 5 Tanks moved from Bahia to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            1 S.Submarine moved from 36 Sea Zone to 35 Sea Zone
            1 Elite moved from Salvador to 35 Sea Zone
            2 Artillerys, 3 B.Transports, 2 Elites, 3 Infantrys, 1 Marine, 1 S.Submarine, 1 T.Boat, 5 Tanks and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            2 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 5 Tanks moved from 36 Sea Zone to French Sudan
            1 Fighter moved from Azores to Gibraltar
            2 L.Fighters moved from French Equatorial Africa to 34 Sea Zone
            1 Fighter moved from 102 Sea Zone to 86 Sea Zone
            1 Fighter moved from 102 Sea Zone to 108 Sea Zone
            4 Adv.Fighters and 1 L.Fighter moved from 102 Sea Zone to 86 Sea Zone
            4 Adv.Fighters and 1 L.Fighter moved from 102 Sea Zone to 108 Sea Zone
            3 Artillerys, 5 Infantrys and 2 Marines moved from Ponape to 102 Sea Zone
            1 Artillery moved from Ulithi to 102 Sea Zone
            4 Artillerys, 5 Infantrys and 2 Marines moved from 102 Sea Zone to Kusaie
            3 Bombers moved from Tarawa to Kusaie
            1 Adv.Fighter, 1 Carrier, 1 Cruiser and 1 S.Submarine moved from 104 Sea Zone to 102 Sea Zone
            3 Carriers moved from 98 Sea Zone to 104 Sea Zone
            1 Adv.Fighter moved from San Francisco to Johnston
            2 L.Fighters moved from San Francisco to 102 Sea Zone
            1 L.Fighter moved from San Francisco to 102 Sea Zone
            1 L.Fighter moved from San Francisco to 104 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 B.Carriers, 1 Destroyer, 3 L.Fighters and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in E.Morocco
                Bombing raid in E.Morocco rolls: 6 and causes: 4 damage to unit: Factory
                Bombing raid in E.Morocco causes 4 damage total. 
            Battle in 86 Sea Zone
                Americans attack with 4 Adv.Fighters, 1 Fighter and 1 L.Fighter
                Yamamoto defend with 1 Transport
                    Americans roll dice for 4 Adv.Fighters, 1 Fighter and 1 L.Fighter in 86 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    Yamamoto roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 4 Adv.Fighters, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in 108 Sea Zone
                Americans attack with 4 Adv.Fighters, 1 Fighter and 1 L.Fighter
                Yamamoto defend with 1 Transport
                    Americans roll dice for 4 Adv.Fighters, 1 Fighter and 1 L.Fighter in 108 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 108 Sea Zone
                Americans win with 4 Adv.Fighters, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
    
        Non Combat Move - Americans
            1 Fighter moved from 108 Sea Zone to 104 Sea Zone
            1 Fighter moved from 86 Sea Zone to 104 Sea Zone
            4 Adv.Fighters and 1 L.Fighter moved from 86 Sea Zone to 102 Sea Zone
            4 Adv.Fighters and 1 L.Fighter moved from 108 Sea Zone to 102 Sea Zone
            1 Destroyer moved from 26 Sea Zone to 28 Sea Zone
            1 Bomber moved from E.Morocco to Gibraltar
    
        Place Units - Americans
            2 Tanks placed in Salvador
            2 Adv.Fighters and 3 L.Fighters placed in San Francisco
            2 B.Carriers and 1 Destroyer placed in 98 Sea Zone
    
        Turn Complete - Americans
            Americans collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : -0.67
    

    Territory Summary for Americans :

    French Sudan : 2 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 5 Tanks
    Kusaie : 1 flag, 4 Artillerys, 3 Bombers, 5 Infantrys and 2 Marines
    Kwajalein : 1 flag
    Ulithi : 1 flag
    Eniwetok : 1 flag
    Rongelap : 1 flag
    Jaluit : 1 flag
    Yap : 1 flag, 1 Infantry
    Gibraltar : 1 Bomber and 1 Fighter
    New Caledonia : 1 Infantry
    Washington : 1 AAGun and 1 Factory
    San Francisco : 1 AAGun, 2 Adv.Fighters, 1 Factory and 3 L.Fighters
    Pearl Harbor : 1 AAGun and 1 Factory
    South Central USA : 1 Factory
    Wake : 1 Infantry
    Johnston : 1 Adv.Fighter
    Northeast USA : 1 AAGun
    Kermandec : 1 Infantry
    South Atlantic USA : 1 AAGun and 1 Factory
    Bahia : 1 flag, 1 Tank
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 1 Factory and 2 Tanks
    Rio De Janeiro : 1 flag
    Central America : 1 flag
    S.Chile : 1 flag
    Hispaniola : 1 flag
    E.Mexico : 1 flag
    Venezuela : 1 flag
    28 Sea Zone : 1 Destroyer
    36 Sea Zone : 3 B.Transports, 1 S.Submarine, 1 T.Boat and 1 Transport
    102 Sea Zone : 9 Adv.Fighters, 3 B.Transports, 3 Battleships, 7 Carriers, 1 Cruiser, 5 Destroyers, 5 L.Fighters, 1 S.Submarine, 1 Submarine and 1 Transport
    98 Sea Zone : 2 B.Carriers and 1 Destroyer
    104 Sea Zone : 3 Carriers, 2 Fighters and 1 L.Fighter
    34 Sea Zone : 1 Carrier, 1 Cruiser, 2 L.Fighters and 1 S.Submarine
    

    Production/PUs Summary :

    Germans : 111 / 123
    Russians : 85 / 91
    Italians : 59 / 63
    French : 28 / 18
    Yamamoto : 63 / 68
    Chinese : 20 / 19
    Hisaichi : 63 / 66
    British : 125 / 125
    Anzac : 38 / 38
    Dutch : 20 / 20
    Finns : 17 / 17
    Romanians : 17 / 17
    Thai : 12 / 12
    Americans : 114 / 114
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Germans
            1 ArmoredCar, 5 Artillerys, 2 Elites, 12 Infantrys and 2 Tanks moved from Latvia to Leningrad
            3 Mech.Infs moved from Danzig to Leningrad
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            3 Artillerys moved from Hamburg to 23 Sea Zone
            2 Elites moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Stockholm to 23 Sea Zone
            1 Infantry moved from Middle Norrland to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Leningrad
            1 Artillery and 1 Infantry moved from Danzig to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Leningrad
            3 Artillerys, 2 Elites, 1 Infantry and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            3 Artillerys, 2 Elites and 1 Infantry moved from 24 Sea Zone to Leningrad
            3 Infantrys moved from Brest to Minsk
            2 Fighters moved from Kiev to Minsk
            1 Stuka moved from Kiev to Minsk
            2 Infantrys moved from Netherlands to Belgium
            1 Adv.Fighter and 1 Fighter moved from Hamburg to Belgium
            2 Infantrys moved from Normandy to Orleanais
            1 Artillery and 1 Infantry moved from Provence to Languedoc
            1 Fighter moved from Paris to Orleanais
            1 Stuka moved from Paris to Languedoc
            1 Stuka moved from Paris to Orleanais
            1 Stuka moved from Hamburg to Picardy
            1 Bomber moved from Hamburg to Picardy
            1 Fighter moved from Hamburg to Belgium
            2 Infantrys and 2 Tanks moved from El Agheila to Tobruk
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 2 Bunkers, 1 Factory, 2 HeavyTanks, 13 Infantrys and 7 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 Bomber and 1 Stuka
                British defend with 1 Infantry
                    Germans roll dice for 1 Bomber and 1 Stuka in Picardy, round 2 : 1/2 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Picardy
                Germans win with 1 Bomber and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Tobruk
                Germans attack with 2 Infantrys and 2 Tanks
                British defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Tanks in Tobruk, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Tobruk
                Germans win, taking Tobruk from British with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Minsk
                Germans attack with 2 Fighters, 3 Infantrys and 1 Stuka
                Russians defend with 2 Infantrys
                    Germans roll dice for 2 Fighters, 3 Infantrys and 1 Stuka in Minsk, round 2 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 2 Fighters, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Belgium
                Germans attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Belgium, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Leningrad
                Germans attack with 1 ArmoredCar, 9 Artillerys, 4 Elites, 15 Infantrys, 3 Mech.Infs and 2 Tanks
                Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 2 Fighters, 20 Infantrys and 1 Tank
                    Germans roll dice for 1 Battleship in Leningrad, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 ArmoredCar, 9 Artillerys, 4 Elites, 15 Infantrys, 3 Mech.Infs and 2 Tanks in Leningrad, round 2 : 10/34 hits, 11.17 expected hits
                Units damaged: 2 Bunkers owned by the Russians
                    Russians roll dice for 2 Bunkers, 2 Fighters, 20 Infantrys and 1 Tank in Leningrad, round 2 : 7/25 hits, 9.17 expected hits
                    8 Infantrys owned by the Russians and 7 Infantrys owned by the Germans lost in Leningrad
                    Germans roll dice for 1 ArmoredCar, 9 Artillerys, 4 Elites, 8 Infantrys, 3 Mech.Infs and 2 Tanks in Leningrad, round 3 : 13/27 hits, 10.00 expected hits
                    Russians roll dice for 2 Bunkers, 2 Fighters, 12 Infantrys and 1 Tank in Leningrad, round 3 : 3/17 hits, 6.50 expected hits
                    12 Infantrys owned by the Russians, 3 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Leningrad
                    Germans roll dice for 1 ArmoredCar, 9 Artillerys, 4 Elites, 5 Infantrys, 3 Mech.Infs and 2 Tanks in Leningrad, round 4 : 5/24 hits, 9.00 expected hits
                    Russians roll dice for 2 Bunkers and 2 Fighters in Leningrad, round 4 : 4/4 hits, 2.00 expected hits
                    2 Fighters owned by the Russians, 4 Infantrys owned by the Germans and 2 Bunkers owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 ArmoredCar, 9 Artillerys, 4 Elites, 1 Infantry, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 45
                Casualties for Germans: 14 Infantrys
                Casualties for Russians: 2 Bunkers, 2 Fighters, 20 Infantrys and 1 Tank
            Battle in Languedoc
                Germans attack with 1 Artillery, 1 Infantry and 1 Stuka
                British defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Languedoc, round 2 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Languedoc
                    Germans roll dice for 1 Artillery and 1 Stuka in Languedoc, round 3 : 0/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Stuka in Languedoc, round 4 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Languedoc
                Germans win with 1 Stuka remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Artillery and 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Orleanais
                Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka
                British defend with 1 Infantry
                    Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Orleanais, round 2 : 3/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Orleanais
                Germans win, taking Orleanais from French with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
            1 Stuka moved from Languedoc to Paris
            1 Fighter moved from Orleanais to Paris
            1 Stuka moved from Orleanais to Paris
            1 Bomber moved from Picardy to Hamburg
            1 Stuka moved from Picardy to Paris
            2 Fighters moved from Minsk to Kiev
            1 Stuka moved from Minsk to Kiev
            1 Artillery moved from Oulu to Vyborg
            1 Infantry moved from Brest to Kiev
            2 Artillerys and 2 Infantrys moved from Vinnytsia to Kiev
            4 Tanks moved from Brest to Kiev
            1 Tank moved from Brest to Kiev
            1 Infantry moved from Danzig to East Prussia
            2 Artillerys and 2 Infantrys moved from Warsaw to Brest
            4 Tanks moved from Bohemia to Brest
            2 Fighters moved from Belgium to Hamburg
            1 Adv.Fighter moved from Belgium to Hamburg
            2 Infantrys moved from Rhine to Lorraine
            2 Infantrys moved from Rhine to Hamburg
            1 Infantry moved from Stockholm to Middle Norrland
            1 Destroyer, 2 Submarines and 2 Transports moved from 45 Sea Zone to 48 Sea Zone
    
        Place Units - Germans
            1 Factory placed in Krakow
            1 Bunker placed in Normandy
            1 Bunker placed in Hamburg
            3 Infantrys placed in Normandy
            1 Artillery and 3 Infantrys placed in Provence
            1 Artillery and 3 Infantrys placed in Warsaw
            2 Artillerys and 4 Infantrys placed in Paris
            2 HeavyTanks and 1 Tank placed in Danzig
            3 Tanks placed in Middle Norrland
            2 ArmoredCars and 3 Tanks placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 121 PUs; end with 121 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy: 2 Infantrys
            EDIT: Changing ownership of Picardy from French to Germans
            EDIT: Adding units owned by Germans to Picardy: 2 Infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 121 to 123
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 1.33
    Russians regular : -3.33
    Germans regular : -3.83
    British regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Germans
            1 ArmoredCar, 5 Artillerys, 2 Elites, 12 Infantrys and 2 Tanks moved from Latvia to Leningrad
            3 Mech.Infs moved from Danzig to Leningrad
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            3 Artillerys moved from Hamburg to 23 Sea Zone
            2 Elites moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Stockholm to 23 Sea Zone
            1 Infantry moved from Middle Norrland to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Leningrad
            1 Artillery and 1 Infantry moved from Danzig to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Leningrad
            3 Artillerys, 2 Elites, 1 Infantry and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            3 Artillerys, 2 Elites and 1 Infantry moved from 24 Sea Zone to Leningrad
            3 Infantrys moved from Brest to Minsk
            2 Fighters moved from Kiev to Minsk
            1 Stuka moved from Kiev to Minsk
            2 Infantrys moved from Netherlands to Belgium
            1 Adv.Fighter and 1 Fighter moved from Hamburg to Belgium
            2 Infantrys moved from Normandy to Orleanais
            1 Artillery and 1 Infantry moved from Provence to Languedoc
            1 Fighter moved from Paris to Orleanais
            1 Stuka moved from Paris to Languedoc
            1 Stuka moved from Paris to Orleanais
            1 Stuka moved from Hamburg to Picardy
            1 Bomber moved from Hamburg to Picardy
            1 Fighter moved from Hamburg to Belgium
            2 Infantrys and 2 Tanks moved from El Agheila to Tobruk
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 2 Bunkers, 1 Factory, 2 HeavyTanks, 13 Infantrys and 7 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 Bomber and 1 Stuka
                British defend with 1 Infantry
                    Germans roll dice for 1 Bomber and 1 Stuka in Picardy, round 2 : 1/2 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Picardy
                Germans win with 1 Bomber and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Tobruk
                Germans attack with 2 Infantrys and 2 Tanks
                British defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Tanks in Tobruk, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Tobruk
                Germans win, taking Tobruk from British with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Minsk
                Germans attack with 2 Fighters, 3 Infantrys and 1 Stuka
                Russians defend with 2 Infantrys
                    Germans roll dice for 2 Fighters, 3 Infantrys and 1 Stuka in Minsk, round 2 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 2 Fighters, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Belgium
                Germans attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Belgium, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Leningrad
                Germans attack with 1 ArmoredCar, 9 Artillerys, 4 Elites, 15 Infantrys, 3 Mech.Infs and 2 Tanks
                Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 2 Fighters, 20 Infantrys and 1 Tank
                    Germans roll dice for 1 Battleship in Leningrad, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 ArmoredCar, 9 Artillerys, 4 Elites, 15 Infantrys, 3 Mech.Infs and 2 Tanks in Leningrad, round 2 : 10/34 hits, 11.17 expected hits
                Units damaged: 2 Bunkers owned by the Russians
                    Russians roll dice for 2 Bunkers, 2 Fighters, 20 Infantrys and 1 Tank in Leningrad, round 2 : 7/25 hits, 9.17 expected hits
                    8 Infantrys owned by the Russians and 7 Infantrys owned by the Germans lost in Leningrad
                    Germans roll dice for 1 ArmoredCar, 9 Artillerys, 4 Elites, 8 Infantrys, 3 Mech.Infs and 2 Tanks in Leningrad, round 3 : 13/27 hits, 10.00 expected hits
                    Russians roll dice for 2 Bunkers, 2 Fighters, 12 Infantrys and 1 Tank in Leningrad, round 3 : 3/17 hits, 6.50 expected hits
                    12 Infantrys owned by the Russians, 3 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Leningrad
                    Germans roll dice for 1 ArmoredCar, 9 Artillerys, 4 Elites, 5 Infantrys, 3 Mech.Infs and 2 Tanks in Leningrad, round 4 : 5/24 hits, 9.00 expected hits
                    Russians roll dice for 2 Bunkers and 2 Fighters in Leningrad, round 4 : 4/4 hits, 2.00 expected hits
                    2 Fighters owned by the Russians, 4 Infantrys owned by the Germans and 2 Bunkers owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 ArmoredCar, 9 Artillerys, 4 Elites, 1 Infantry, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 45
                Casualties for Germans: 14 Infantrys
                Casualties for Russians: 2 Bunkers, 2 Fighters, 20 Infantrys and 1 Tank
            Battle in Languedoc
                Germans attack with 1 Artillery, 1 Infantry and 1 Stuka
                British defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Languedoc, round 2 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Languedoc
                    Germans roll dice for 1 Artillery and 1 Stuka in Languedoc, round 3 : 0/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Stuka in Languedoc, round 4 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Languedoc
                Germans win with 1 Stuka remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Artillery and 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Orleanais
                Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka
                British defend with 1 Infantry
                    Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Orleanais, round 2 : 3/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Orleanais
                Germans win, taking Orleanais from French with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
            1 Stuka moved from Languedoc to Paris
            1 Fighter moved from Orleanais to Paris
            1 Stuka moved from Orleanais to Paris
            1 Bomber moved from Picardy to Hamburg
            1 Stuka moved from Picardy to Paris
            2 Fighters moved from Minsk to Kiev
            1 Stuka moved from Minsk to Kiev
            1 Artillery moved from Oulu to Vyborg
            1 Infantry moved from Brest to Kiev
            2 Artillerys and 2 Infantrys moved from Vinnytsia to Kiev
            4 Tanks moved from Brest to Kiev
            1 Tank moved from Brest to Kiev
            1 Infantry moved from Danzig to East Prussia
            2 Artillerys and 2 Infantrys moved from Warsaw to Brest
            4 Tanks moved from Bohemia to Brest
            2 Fighters moved from Belgium to Hamburg
            1 Adv.Fighter moved from Belgium to Hamburg
            2 Infantrys moved from Rhine to Lorraine
            2 Infantrys moved from Rhine to Hamburg
            1 Infantry moved from Stockholm to Middle Norrland
            1 Destroyer, 2 Submarines and 2 Transports moved from 45 Sea Zone to 48 Sea Zone
    
        Place Units - Germans
            1 Factory placed in Krakow
            1 Bunker placed in Normandy
            1 Bunker placed in Hamburg
            3 Infantrys placed in Normandy
            1 Artillery and 3 Infantrys placed in Provence
            1 Artillery and 3 Infantrys placed in Warsaw
            2 Artillerys and 4 Infantrys placed in Paris
            2 HeavyTanks and 1 Tank placed in Danzig
            3 Tanks placed in Middle Norrland
            2 ArmoredCars and 3 Tanks placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 121 PUs; end with 121 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy: 2 Infantrys
            EDIT: Changing ownership of Picardy from French to Germans
            EDIT: Adding units owned by Germans to Picardy: 2 Infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 121 to 123
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 1.33
    Russians regular : -3.33
    Germans regular : -3.83
    British regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @karl7

    The edit in Picardy was that I misdragged the 2 guys so that didn’t go in on the combat… my air still cleared it.

    Too many units down there so I couldn’t tell.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Russians
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania
            2 Infantrys moved from Rostov to Donetsk
            2 Infantrys moved from Crimea to Donetsk
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
            1 Bomber moved from Kursk to Donetsk
            1 Artillery and 2 Infantrys moved from Chita to Hulunbuir
            2 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Fighter moved from Chita to Ayan
            1 ArmoredCar moved from Yeniseysk to Zhigansk
            1 ArmoredCar moved from Sibirsky to Zhigansk
            1 Infantry moved from Olyokminsk to Zhigansk
    
        Purchase Units - Russians
            Russians buy 33 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Lapland
                Russians attack with 2 Artillerys and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 3/4 hits, 1.33 expected hits
                    Finns roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Lapland
                Russians win, taking Lapland from Finns with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in E.Romania
                Russians attack with 1 Artillery and 1 Infantry
                Romanians defend with 2 Infantrys
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0.67 expected hits
                    Romanians roll dice for 2 Infantrys in E.Romania, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 3 : 1/2 hits, 0.67 expected hits
                    Romanians roll dice for 2 Infantrys in E.Romania, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
                    Russians roll dice for 1 Artillery in E.Romania, round 4 : 1/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Infantry in E.Romania, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
                Romanians win with no units remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Romanians: 2 Infantrys
            Battle in Donetsk
                Russians attack with 1 Bomber and 4 Infantrys
                Romanians defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Bomber and 4 Infantrys in Donetsk, round 2 : 1/5 hits, 1.33 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 Bomber and 3 Infantrys in Donetsk, round 3 : 1/4 hits, 1.17 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Artillery and 1 Infantry
            Battle in Zhigansk
                Russians attack with 2 ArmoredCars and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 ArmoredCars and 1 Infantry in Zhigansk, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 ArmoredCars and 1 Infantry in Zhigansk, round 3 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 ArmoredCars and 1 Infantry in Zhigansk, round 4 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Zhigansk
                Russians win, taking Zhigansk from Hisaichi with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Hulunbuir
                Russians attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Hulunbuir, round 2 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 3 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Russians
            1 Fighter moved from Ayan to Chita
            4 Infantrys moved from N.Buryat Mongolia to Chita
            1 Elite and 7 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Elite and 5 Infantrys moved from Evenkia to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            4 Infantrys moved from Sibirsky to Evenkia
            1 Tank moved from Yeniseysk to Olyokminsk
            3 Infantrys moved from Yeniseysk to Evenkia
            1 AAGun and 1 Infantry moved from Surgut to Yeniseysk
            6 Infantrys moved from Rostov to Kursk
            1 Bomber moved from Donetsk to Kursk
            5 Infantrys moved from Vologda to S.Karelia
            1 Infantry moved from Yaroslavl to Smolensk
            9 Infantrys moved from Yaroslavl to Kursk
            9 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Moscow to Yaroslavl
            1 ArmoredCar moved from Kirov to Yaroslavl
            2 Infantrys moved from Kirov to Arkhangelsk
            1 Infantry moved from Perm to Kirov
            1 ArmoredCar moved from Sverdlovsk to Kirov
            1 Tank moved from Sverdlovsk to Kirov
            3 Infantrys moved from Sverdlovsk to Perm
            2 Infantrys moved from Saratov to Rostov
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            2 Infantrys moved from Astrakhan to Saratov
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
    
        Place Units - Russians
            4 Infantrys placed in Arkhangelsk
            3 Infantrys placed in Kursk
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            2 Infantrys placed in Tashkent
            6 Infantrys placed in Sibirsky
            5 Tanks placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.33
    Finns regular : 0.67
    Russians regular : 0.83
    Hisaichi regular : -2.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Italians
            2 Infantrys moved from Hun to Kufra
            4 Fighters moved from 48 Sea Zone to Kufra
    
        Purchase Units - Italians
            Italians repair damage of 4x Factory; Remaining resources: 59 PUs; 
            Italians buy 4 Artillerys, 2 Bunkers, 13 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Kufra
                Italians attack with 4 Fighters and 2 Infantrys
                British defend with 2 Infantrys
                    Italians roll dice for 4 Fighters and 2 Infantrys in Kufra, round 2 : 2/6 hits, 1.67 expected hits
                    British roll dice for 2 Infantrys in Kufra, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the British lost in Kufra
                Italians win, taking Kufra from British with 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Italians
            4 Artillerys, 2 Elites, 12 Infantrys, 4 Mech.Infs and 3 Tanks moved from El Agheila to Tobruk
            2 Infantrys moved from Greece to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Tobruk
            1 Infantry moved from Greece to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Tobruk
            1 Transport moved from 48 Sea Zone to 47 Sea Zone
            1 Elite moved from Tunis to 47 Sea Zone
            1 Artillery moved from Tunis to 47 Sea Zone
            1 Transport moved from 48 Sea Zone to 47 Sea Zone
            2 Infantrys moved from Tunis to 47 Sea Zone
            1 Destroyer moved from 45 Sea Zone to 48 Sea Zone
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Infantry moved from Greece to 48 Sea Zone
            1 Infantry and 1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            8 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Elite and 7 Infantrys moved from 48 Sea Zone to Tobruk
            3 Infantrys moved from 48 Sea Zone to Tobruk
            4 Fighters moved from Kufra to 48 Sea Zone
            2 ArmoredCars moved from Hun to Tobruk
            1 Artillery moved from Hun to El Agheila
            4 Tanks moved from Hun to Tobruk
            4 ArmoredCars, 3 Artillerys, 10 Infantrys and 5 Tanks moved from Mauritania to W.Morocco
            2 Infantrys moved from W.Morocco to E.Morocco
            2 Tanks moved from W.Morocco to E.Morocco
            1 Bomber moved from Greece to Tobruk
    
        Place Units - Italians
            1 Bunker placed in E.Morocco
            1 Bunker placed in Greece
            3 Infantrys placed in Hun
            4 Artillerys placed in Greece
            4 Infantrys placed in E.Morocco
            1 Submarine placed in 46 Sea Zone
            4 Infantrys placed in Tunis
            2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : -0.67
    

    Savegame

  • TripleA

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - French
            1 Infantry moved from French Sudan to Mauritania
                  French take Mauritania from Italians
            2 Infantrys moved from Azores to 17 Sea Zone
            2 Infantrys and 1 Transport moved from 17 Sea Zone to 20 Sea Zone
            2 Infantrys moved from 20 Sea Zone to Brittany
            1 Transport moved from 20 Sea Zone to 17 Sea Zone
            1 Transport moved from 8 Sea Zone to 1 Sea Zone
    
        Purchase Units - French
            French buy 1 Elite, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
            1 Infantry and 1 Tank moved from Lower Egypt to Mersa Matruh
            1 Infantry moved from Palestine to Lower Egypt
            2 Infantrys moved from Syria to Palestine
            1 Tank moved from Darfur to Mersa Matruh
            1 Adv.Fighter moved from French Equatorial Africa to Mersa Matruh
            1 AAGun, 1 Artillery and 12 Infantrys moved from French Sudan to Mauritania
            3 Tanks moved from French Equatorial Africa to Nubia
            5 Tanks moved from French Sudan to French Equatorial Africa
    
        Place Units - French
            2 Infantrys placed in Churchill
            1 Elite and 1 Tank placed in Syria
            3 Infantrys placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 123 / 123
    Russians : 90 / 90
    Italians : 61 / 62
    French : 25 / 25
    Yamamoto : 63 / 68
    Chinese : 20 / 19
    Hisaichi : 57 / 66
    British : 119 / 125
    Anzac : 38 / 38
    Dutch : 20 / 20
    Finns : 15 / 17
    Romanians : 15 / 17
    Thai : 12 / 12
    Americans : 114 / 114
    

    Savegame

  • '20

    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            2 Transports moved from 101 Sea Zone to 93 Sea Zone
            2 Infantrys moved from Mindanao to 93 Sea Zone
            2 Infantrys and 2 Transports moved from 93 Sea Zone to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Ulithi
                  Yamamoto take Ulithi from Americans
            1 Infantry moved from 101 Sea Zone to Yap
            2 Adv.Fighters and 5 Fighters moved from 101 Sea Zone to Yap
            1 Artillery and 1 Infantry moved from Liaoning to Hulunbuir
            5 Infantrys moved from Heilungchiang to Hulunbuir
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Bunker, 1 Destroyer, 11 Infantrys and 3 Submarines; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in Yap
                Yamamoto attack with 2 Adv.Fighters, 5 Fighters and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Yap, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Yap
                Yamamoto win, taking Yap from Americans with 2 Adv.Fighters, 5 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Hulunbuir
                Yamamoto attack with 1 Artillery and 6 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 1 Artillery and 6 Infantrys in Hulunbuir, round 2 : 1/7 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Hulunbuir, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Hulunbuir
                    Yamamoto roll dice for 1 Artillery and 5 Infantrys in Hulunbuir, round 3 : 1/6 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Hulunbuir
                    Yamamoto roll dice for 1 Artillery and 4 Infantrys in Hulunbuir, round 4 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Hulunbuir, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 4 Infantrys in Hulunbuir, round 5 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Hulunbuir, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Hulunbuir
                Yamamoto win, taking Hulunbuir from Russians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Yamamoto
            1 Tank moved from Mindanao to Davao
            2 Infantrys moved from Davao to Mindanao
            2 Adv.Fighters and 5 Fighters moved from Yap to 101 Sea Zone
            2 Destroyers and 2 Submarines moved from 84 Sea Zone to 101 Sea Zone
            1 Transport moved from 101 Sea Zone to 86 Sea Zone
    
        Place Units - Yamamoto
            1 Destroyer and 3 Submarines placed in 84 Sea Zone
            4 Infantrys placed in Davao
            1 Adv.Fighter, 1 Bunker and 7 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 66 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.83
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Chinese
            2 Adv.Fighters, 1 Fighter and 5 Infantrys moved from Lanchow to Shensi
    
        Purchase Units - Chinese
            Chinese buy 9 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 Adv.Fighters, 1 Fighter and 5 Infantrys
                Hisaichi defend with 3 Infantrys
                    Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 5 Infantrys in Shensi, round 2 : 2/8 hits, 2.17 expected hits
                    Hisaichi roll dice for 3 Infantrys in Shensi, round 2 : 3/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Shensi, round 3 : 2/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shensi
                Chinese win, taking Shensi from Hisaichi with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 Infantrys
                Casualties for Hisaichi: 3 Infantrys
    
        Non Combat Move - Chinese
            2 Adv.Fighters and 1 Fighter moved from Shensi to E.Qinghai
            1 AAGun, 3 Artillerys, 7 Infantrys and 8 Tanks moved from Lanchow to E.Qinghai
            6 Infantrys moved from Hsining to E.Qinghai
            4 Infantrys moved from W.Qinghai to E.Qinghai
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            3 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Hisaichi regular : 1.67
    

    Territory Summary for Chinese :

    E.Qinghai : 2 AAGuns, 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 23 Infantrys and 8 Tanks
    E.Sinkiang : 4 Infantrys
    Urumqi : 1 Factory and 3 Infantrys
    Shensi : 2 Infantrys
    Hsining : 2 Bunkers, 1 Factory and 6 Infantrys
    Gobi Altai : 1 flag, 4 Infantrys
    

    Production/PUs Summary :

    Germans : 123 / 123
    Russians : 87 / 90
    Italians : 61 / 62
    French : 25 / 25
    Yamamoto : 66 / 67
    Chinese : 22 / 23
    Hisaichi : 58 / 66
    British : 119 / 125
    Anzac : 38 / 38
    Dutch : 20 / 20
    Finns : 15 / 17
    Romanians : 15 / 17
    Thai : 12 / 12
    Americans : 111 / 114
    

    Savegame

  • '20

    TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            11 Artillerys, 2 Elites, 5 Infantrys and 12 Tanks moved from Ningsia to Shensi
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Ayan
            1 Bomber moved from Shantung to Ayan
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 6 Artillerys, 13 Infantrys and 1 Submarine; Remaining resources: 2 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Bomber and 2 Infantrys
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Bomber and 2 Infantrys in Ayan, round 2 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Shensi
                Hisaichi attack with 11 Artillerys, 2 Elites, 5 Infantrys and 12 Tanks
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 11 Artillerys, 2 Elites, 5 Infantrys and 12 Tanks in Shensi, round 2 : 13/30 hits, 12.33 expected hits
                    Chinese roll dice for 2 Infantrys in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 11 Artillerys, 2 Elites, 3 Infantrys and 12 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 2 Infantrys
    
        Non Combat Move - Hisaichi
            3 Infantrys moved from Shansi to Hupeh
            3 Infantrys moved from Shantung to Anhwei
            1 Infantry moved from Kwangtung to Kwangsi
            1 Infantry moved from Kwangtung to Hunan
            3 Tanks moved from Hunan to Shensi
            1 Infantry moved from Hong Kong to Kwangtung
            2 ArmoredCars and 2 Tanks moved from Hong Kong to Shanghai
            10 Infantrys moved from Chahar to Shansi
            3 Infantrys moved from Suiyuan to Shensi
            2 Fighters moved from Suiyuan to Shantung
            6 Infantrys moved from Changchun to 84 Sea Zone
            6 Infantrys moved from 84 Sea Zone to Shanghai
            1 Carrier moved from 105 Sea Zone to 110 Sea Zone
            1 Transport moved from 105 Sea Zone to 110 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
            2 Infantrys moved from 105 Sea Zone to Bangkok
            2 Fighters moved from Bangkok to 110 Sea Zone
            1 Bomber moved from Ayan to Shantung
    
        Place Units - Hisaichi
            1 Submarine placed in 110 Sea Zone
            2 Artillerys and 1 Infantry placed in Shantung
            2 Artillerys and 4 Infantrys placed in Hong Kong
            1 Adv.Fighter, 2 Artillerys and 5 Infantrys placed in Changchun
            3 Infantrys placed in Banjarmasin
            Turning on Edit Mode
            EDIT: Adding units owned by Hisaichi to Changchun: 1 AAGun
            EDIT: Removing units owned by Hisaichi from Kirin: 1 AAGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Hisaichi
            Hisaichi collect 62 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Russians regular : 0.33
    Hisaichi regular : 2.67
    

    Savegame

  • TripleA

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - British
            1 Infantry moved from E.Qinghai to Ningsia
            1 Infantry moved from Lanchow to Ningsia
            1 ArmoredCar moved from Szechwan to Ningsia
            2 Infantrys and 1 Tank moved from N.French Indochina to Kwangsi
            2 Infantrys moved from Mersa Matruh to Kufra
            1 Fighter moved from Mersa Matruh to Kufra
            4 Fighters moved from 56 Sea Zone to Kufra
            1 Infantry moved from Crete to 56 Sea Zone
            3 Infantrys moved from Palestine to 56 Sea Zone
            3 Infantrys moved from Cairo to 56 Sea Zone
            7 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Bomber moved from French Equatorial Africa to Kufra
            2 Infantrys moved from Wales to 20 Sea Zone
            2 Fighters and 2 Infantrys moved from 20 Sea Zone to Belgium
    
        Purchase Units - British
            British buy 2 Artillerys, 29 Infantrys, 5 Submarines and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Belgium
                British attack with 2 Fighters and 2 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 1 Battleship in Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    British roll dice for 2 Fighters and 2 Infantrys in Belgium, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Fighters and 2 Infantrys in Belgium, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Fighters and 2 Infantrys in Belgium, round 4 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Ningsia
                British attack with 1 ArmoredCar and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 ArmoredCar and 2 Infantrys in Ningsia, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Ningsia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 ArmoredCar and 2 Infantrys in Ningsia, round 3 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Ningsia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ningsia
                British win, taking Ningsia from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Kwangsi
                British attack with 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry
                    British roll dice for 2 Infantrys and 1 Tank in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Kwangsi
                British win, taking Kwangsi from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Kufra
                British attack with 1 Bomber, 5 Fighters and 2 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 1 Bomber, 5 Fighters and 2 Infantrys in Kufra, round 2 : 5/8 hits, 2.67 expected hits
                    Italians roll dice for 2 Infantrys in Kufra, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Kufra
                British win, taking Kufra from Italians with 1 Bomber, 5 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Infantrys
    
        Non Combat Move - British
            1 Bomber moved from Kufra to French Equatorial Africa
            5 Fighters moved from Kufra to Mersa Matruh
            3 Infantrys moved from Iraq to Palestine
            3 Infantrys moved from W.Iran to Iraq
            1 Infantry moved from Sikang to Lanchow
            1 AAGun moved from Kweichow to N.French Indochina
            1 Infantry moved from Szechwan to Kweichow
            2 Infantrys moved from Kweichow to N.French Indochina
            1 Artillery and 9 Infantrys moved from Yunnan to N.French Indochina
            1 ArmoredCar moved from N.French Indochina to N.Thailand
            1 Tank moved from S.French Indochina to N.Thailand
            4 ArmoredCars and 1 Tank moved from Yunnan to N.Thailand
            1 AAGun moved from Yunnan to N.Thailand
            5 Infantrys moved from Assam to Yunnan
            5 Infantrys moved from Bihar to Assam
            5 Tanks moved from Bihar to Burma
            5 Infantrys moved from Delhi to Bihar
            5 Tanks moved from Madras to Bihar
            1 Fighter moved from Malaya to N.Thailand
            2 Tanks moved from Malaya to N.Thailand
            3 Tanks moved from Kweichow to N.Thailand
            7 Transports moved from 20 Sea Zone to 18 Sea Zone
            2 Artillerys and 7 Infantrys moved from Wales to 18 Sea Zone
            4 Infantrys moved from Manchester to 18 Sea Zone
            2 Artillerys, 11 Infantrys and 7 Transports moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from Dover to 20 Sea Zone
            2 Artillerys and 12 Infantrys moved from 20 Sea Zone to Brittany
            1 Infantry moved from Aquitaine to Languedoc
            1 Infantry moved from Brittany to Aquitaine
            2 Fighters moved from Belgium to 20 Sea Zone
            8 Infantrys moved from London to Wales
    
        Place Units - British
            2 Artillerys and 4 Infantrys placed in Malaya
            5 Tanks placed in Madras
            5 Infantrys placed in Delhi
            3 Infantrys placed in W.Iran
            5 Submarines placed in 56 Sea Zone
            1 Infantry placed in Cairo
            8 Infantrys placed in London
            4 Infantrys placed in Wales
            4 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 124 PUs; end with 124 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Italians regular : 0.33
    Germans regular : -1.00
    British regular : 2.50
    Hisaichi regular : -0.67
    

    Production/PUs Summary :

    Germans : 120 / 123
    Russians : 85 / 90
    Italians : 59 / 62
    French : 25 / 25
    Yamamoto : 63 / 67
    Chinese : 25 / 23
    Hisaichi : 60 / 64
    British : 124 / 124
    Anzac : 38 / 38
    Dutch : 20 / 20
    Finns : 15 / 17
    Romanians : 15 / 17
    Thai : 12 / 12
    Americans : 111 / 114
    

    Savegame


  • TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Anzac
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry and 1 T.Boat moved from 67 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to East And South Borneo
                  Dutch take East And South Borneo from Thai
            1 Infantry moved from Java to 67 Sea Zone
            1 Infantry and 1 S.Submarine moved from 67 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Hainan
                  Chinese take Hainan from Yamamoto
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Bunker, 1 Carrier, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
            2 Infantrys moved from Northern Territory to 67 Sea Zone
            1 AAGun and 1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 AAGun, 1 Cruiser, 4 Infantrys and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
            1 AAGun and 4 Infantrys moved from 65 Sea Zone to S.Thailand
            1 Infantry moved from Canberra to 122 Sea Zone
            1 Infantry and 1 S.Submarine moved from 122 Sea Zone to 65 Sea Zone
            1 Infantry moved from 65 Sea Zone to S.Thailand
            2 Adv.Fighters, 1 Battleship and 1 Carrier moved from 67 Sea Zone to 65 Sea Zone
            2 Destroyers and 1 Submarine moved from 67 Sea Zone to 65 Sea Zone
            2 Adv.Fighters moved from Townsville to 67 Sea Zone
            3 Infantrys moved from Townsville to Northern Territory
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 3 Infantrys moved from Java to Sumatra
            1 Artillery and 1 Infantry moved from Merauke to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 3 Infantrys moved from 67 Sea Zone to Java
            1 Cruiser and 1 S.Submarine moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Cruiser, 1 Infantry and 1 S.Submarine moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Lombok
    
        Place Units - Anzac
            1 Carrier placed in 67 Sea Zone
            1 Bunker placed in S.Thailand
            1 Artillery and 1 Infantry placed in Broome
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from Port Moresby: 3 Infantrys
            EDIT: Adding units owned by Anzac to West Papua: 3 Infantrys
            EDIT: Turning off Edit Mode
            2 Infantrys and 1 Tank placed in Townsville
            1 Artillery placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Anzac :

    Hainan : 1 Infantry
    West Papua : 3 Infantrys
    Port Moresby : 1 AAGun, 1 Artillery and 1 Factory
    Wellington : 1 Factory
    Broome : 1 Artillery, 1 Bunker, 1 Factory, 2 Infantrys and 1 Tank
    Northern Territory : 3 Infantrys
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker and 1 Factory
    Townsville : 1 AAGun, 1 Bunker, 1 Factory, 2 Infantrys and 1 Tank
    Hollandia : 1 Infantry
    Soembawa : 2 Infantrys
    East And South Borneo : 1 Infantry
    Sumatra : 1 Artillery and 3 Infantrys
    Lombok : 5 Infantrys
    Java : 1 AAGun, 1 Artillery and 12 Infantrys
    S.Thailand : 1 flag, 1 AAGun, 3 Artillerys, 1 Bunker, 12 Infantrys and 3 Tanks
    111 Sea Zone : 1 T.Boat
    65 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 S.Submarine, 1 Submarine and 2 Transports
    67 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 1 S.Submarine, 2 Submarines and 2 Transports
    92 Sea Zone : 1 S.Submarine
    

    Production/PUs Summary :

    Germans : 120 / 123
    Russians : 85 / 90
    Italians : 59 / 62
    French : 25 / 25
    Yamamoto : 61 / 67
    Chinese : 27 / 23
    Hisaichi : 60 / 64
    British : 124 / 124
    Anzac : 38 / 38
    Dutch : 22 / 20
    Finns : 15 / 17
    Romanians : 15 / 17
    Thai : 10 / 12
    Americans : 111 / 114
    

    Savegame


  • TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Dutch
            1 Elite and 1 Infantry moved from Amazon to Peru
            1 Tank moved from Bolivia to Peru
            2 ArmoredCars and 2 Tanks moved from Argentina to Peru
    
        Purchase Units - Dutch
            Dutch buy 1 Cruiser, 1 Infantry and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Peru
                Dutch attack with 2 ArmoredCars, 1 Elite, 1 Infantry and 3 Tanks
                Neutral defend with 1 Artillery and 1 Infantry
                    Dutch roll dice for 2 ArmoredCars, 1 Elite, 1 Infantry and 3 Tanks in Peru, round 2 : 2/7 hits, 2.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Peru
                Dutch loses 0 PUs for violating Perus neutrality.
                Dutch win, taking Peru from Neutral with 2 ArmoredCars, 1 Elite and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 1 Artillery and 1 Infantry
    
        Non Combat Move - Dutch
            1 Artillery moved from Sumatra to Java
    
        Place Units - Dutch
            1 Infantry placed in Java
            1 T.Boat placed in 67 Sea Zone
            1 Cruiser placed in 26 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 0.33
    Dutch regular : -0.67
    

    Territory Summary for Dutch :

    Timor : 1 Infantry
    Soembawa : 1 Bunker
    Sumatra : 1 Artillery, 1 Bunker and 2 Infantrys
    Suriname : 1 Elite and 1 Factory
    Tanimbar : 1 Infantry
    Java : 1 Artillery, 3 Bunkers, 1 Factory and 1 Infantry
    S.Thailand : 1 Artillery, 1 Infantry and 1 Tank
    Bolivia : 1 flag
    Peru : 1 flag, 2 ArmoredCars, 1 Elite and 3 Tanks
    Argentina : 1 flag, 3 Infantrys
    26 Sea Zone : 1 Cruiser
    67 Sea Zone : 3 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport
    

    Production/PUs Summary :

    Germans : 120 / 123
    Russians : 85 / 90
    Italians : 59 / 62
    French : 25 / 25
    Yamamoto : 61 / 67
    Chinese : 27 / 23
    Hisaichi : 60 / 64
    British : 124 / 124
    Anzac : 38 / 38
    Dutch : 24 / 24
    Finns : 15 / 17
    Romanians : 15 / 17
    Thai : 10 / 12
    Americans : 111 / 114
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Finns round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Finns
            1 Artillery, 3 Infantrys and 1 Tank moved from Vyborg to S.Karelia
            1 Fighter and 1 Tank moved from Oulu to S.Karelia
            1 Infantry moved from Oulu to Lapland
            1 Tank moved from Helsinki to 24 Sea Zone
            1 Elite moved from Helsinki to 24 Sea Zone
            1 Elite and 1 Tank moved from 24 Sea Zone to Lapland
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in S.Karelia
                Finns attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks
                Russians defend with 6 Infantrys
                    Finns roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in S.Karelia, round 2 : 1/7 hits, 2.33 expected hits
                    Russians roll dice for 6 Infantrys in S.Karelia, round 2 : 1/6 hits, 2.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia
                    Finns roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in S.Karelia, round 3 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 5 Infantrys in S.Karelia, round 3 : 2/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in S.Karelia
                    Finns roll dice for 1 Artillery, 1 Fighter and 2 Tanks in S.Karelia, round 4 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys in S.Karelia, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in S.Karelia
                    Finns roll dice for 1 Fighter and 2 Tanks in S.Karelia, round 5 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in S.Karelia, round 5 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 2 Tanks in S.Karelia, round 6 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in S.Karelia, round 6 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 2 Tanks in S.Karelia, round 7 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in S.Karelia, round 7 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Karelia
                Finns win, taking S.Karelia from Russians with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Artillery and 3 Infantrys
                Casualties for Russians: 6 Infantrys
            Battle in Lapland
                Finns attack with 1 Elite, 1 Infantry and 1 Tank
                Russians defend with 2 Artillerys and 1 Infantry
                    Finns roll dice for 1 Elite, 1 Infantry and 1 Tank in Lapland, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 Artillerys and 1 Infantry in Lapland, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Lapland
                    Finns roll dice for 1 Elite and 1 Tank in Lapland, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 2 Artillerys in Lapland, round 3 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Elite and 1 Tank in Lapland, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 2 Artillerys in Lapland, round 4 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Finns and 1 Artillery owned by the Russians lost in Lapland
                    Finns roll dice for 1 Tank in Lapland, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in Lapland, round 5 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Tank in Lapland, round 6 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in Lapland, round 6 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Finns lost in Lapland
                Russians win with 1 Artillery remaining. Battle score for attacker is -4
                Casualties for Finns: 1 Elite, 1 Infantry and 1 Tank
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Finns
            2 Artillerys, 1 Elite and 2 Infantrys moved from Tampere to Oulu
            2 ArmoredCars moved from Helsinki to Oulu
            1 Infantry moved from Helsinki to Tampere
            1 Infantry moved from Latvia to Leningrad
            1 Fighter moved from S.Karelia to Leningrad
    
        Place Units - Finns
            2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -3.83
    Russians regular : -1.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Romanians
            2 Infantrys moved from Vinnytsia to Donetsk
            1 Artillery moved from Kiev to Donetsk
            2 Fighters moved from Kiev to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Russians defend with 3 Infantrys
                    Romanians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Donetsk, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 3 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Donetsk, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 3 Infantrys in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 3 Infantrys
    
        Non Combat Move - Romanians
            2 Fighters moved from Donetsk to Kiev
            1 Elite moved from Vinnytsia to Kiev
            1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Artillerys, 1 Bunker and 1 Infantry placed in Kiev
            1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.17
    Russians regular : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Romanians
            2 Infantrys moved from Vinnytsia to Donetsk
            1 Artillery moved from Kiev to Donetsk
            2 Fighters moved from Kiev to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Russians defend with 3 Infantrys
                    Romanians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Donetsk, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 3 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Donetsk, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 3 Infantrys in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 3 Infantrys
    
        Non Combat Move - Romanians
            2 Fighters moved from Donetsk to Kiev
            1 Elite moved from Vinnytsia to Kiev
    
        Place Units - Romanians
            1 Artillery, 1 Bunker and 2 Infantrys placed in Kiev
            1 Artillery placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.17
    Russians regular : 0.00
    

    Savegame

  • '20

    TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Purchase Units - Thai
            Thai buy 1 Bunker and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thai
            1 Bunker and 3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Game froze after my Bombing attavk on Morocco. I hope to redo my go later today . Sorry Karl.

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