• '20

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry moved from 105 Sea Zone to S.French Indochina
                  Thai take S.French Indochina from French
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 4 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
            1 Destroyer and 1 Submarine moved from 93 Sea Zone to 105 Sea Zone
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 14 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            1 L.Fighter moved from South Atlantic USA to 33 Sea Zone
            1 L.Fighter moved from South Atlantic USA to 33 Sea Zone
            1 Bomber moved from Bahia to 33 Sea Zone
            1 Destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 S.Submarine moved from 35 Sea Zone to 36 Sea Zone
            1 S.Submarine moved from 35 Sea Zone to 36 Sea Zone
            2 Artillerys, 1 Marine and 4 Tanks moved from S.Chile to 39 Sea Zone
            2 Artillerys, 3 B.Transports, 1 Marine and 4 Tanks moved from 39 Sea Zone to 35 Sea Zone
            2 Artillerys, 1 Marine and 4 Tanks moved from 35 Sea Zone to Bahia
            1 Infantry moved from Tarawa to 109 Sea Zone
            1 Infantry and 1 Transport moved from 109 Sea Zone to 108 Sea Zone
            1 Infantry moved from 108 Sea Zone to Yap
                  Americans take Yap from Yamamoto
            1 Battleship moved from 104 Sea Zone to 102 Sea Zone
            2 Battleships moved from 109 Sea Zone to 102 Sea Zone
            2 Adv.Fighters, 1 Artillery, 1 B.Transport, 1 Carrier and 1 Destroyer moved from 104 Sea Zone to 102 Sea Zone
            2 Adv.Fighters moved from 102 Sea Zone to Ulithi
            1 Infantry moved from Ponape to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Ulithi
            4 Adv.Fighters and 2 Fighters moved from 109 Sea Zone to Ulithi
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 3 Carriers, 1 Destroyer, 1 Elite, 1 Infantry and 4 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Ulithi
                Americans attack with 6 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry
                Yamamoto defend with 2 Infantrys
                    Americans roll dice for 2 Battleships in Ulithi, round 2 : 1/2 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Ulithi
                    Americans roll dice for 6 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry in Ulithi, round 2 : 2/10 hits, 4.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ulithi
                Americans win, taking Ulithi from Yamamoto with 6 Adv.Fighters, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 1 Infantry
            Battle in 36 Sea Zone
                Americans attack with 1 Destroyer and 2 S.Submarines
                Italians defend with 1 Submarine
                    Americans roll dice for 2 S.Submarines in 36 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 Submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Italians lost in 36 Sea Zone
                    1 Destroyer owned by the Americans lost in 36 Sea Zone
                Americans win with 2 S.Submarines remaining. Battle score for attacker is -1
                Casualties for Italians: 1 Submarine
                Casualties for Americans: 1 Destroyer
            Battle in 33 Sea Zone
                Americans attack with 1 Bomber and 2 L.Fighters
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber and 2 L.Fighters in 33 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    1 Submarine owned by the Germans lost in 33 Sea Zone
                Americans win with 1 Bomber and 2 L.Fighters remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
    
        Non Combat Move - Americans
            1 Bomber and 2 L.Fighters moved from 33 Sea Zone to French Equatorial Africa
            2 L.Fighters moved from San Francisco to 102 Sea Zone
            6 Adv.Fighters and 2 Fighters moved from Ulithi to 102 Sea Zone
            1 Artillery moved from Tarawa to 109 Sea Zone
            1 Marine moved from Tarawa to 109 Sea Zone
            1 Marine moved from Tarawa to 109 Sea Zone
            1 Infantry moved from Tarawa to 109 Sea Zone
            1 Infantry moved from Tarawa to 109 Sea Zone
            1 Infantry moved from Tarawa to 109 Sea Zone
            1 Infantry moved from Tarawa to 109 Sea Zone
            1 Artillery, 2 B.Transports, 5 Carriers, 4 Destroyers, 4 Infantrys, 2 Marines, 1 Submarine and 1 Transport moved from 109 Sea Zone to 102 Sea Zone
            1 Artillery, 4 Infantrys and 2 Marines moved from 102 Sea Zone to Ponape
            1 Adv.Fighter moved from Johnston to 102 Sea Zone
            1 Adv.Fighter moved from Johnston to 102 Sea Zone
            1 Adv.Fighter moved from Johnston to 104 Sea Zone
            1 Carrier, 1 Cruiser and 1 S.Submarine moved from 98 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            1 Elite and 1 Infantry placed in Salvador
            1 Adv.Fighter and 4 L.Fighters placed in San Francisco
            3 Carriers placed in 98 Sea Zone
            1 Destroyer placed in 26 Sea Zone
    
        Turn Complete - Americans
            Americans collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Americans regular : -0.33
    Italians regular : 0.67
    

    Territory Summary for Americans :

    French Equatorial Africa : 1 Bomber and 2 L.Fighters
    Kusaie : 1 flag
    Kwajalein : 1 flag
    Ulithi : 1 flag, 1 Artillery
    Eniwetok : 1 flag
    Rongelap : 1 flag
    Jaluit : 1 flag
    Yap : 1 flag, 1 Infantry
    Tarawa : 3 Bombers
    New Caledonia : 1 Infantry
    Washington : 1 AAGun and 1 Factory
    San Francisco : 1 AAGun, 1 Adv.Fighter, 1 Factory and 4 L.Fighters
    Pearl Harbor : 1 AAGun and 1 Factory
    South Central USA : 1 Factory
    Ponape : 3 Artillerys, 5 Infantrys and 2 Marines
    Wake : 1 Infantry
    Northeast USA : 1 AAGun
    Kermandec : 1 Infantry
    South Atlantic USA : 1 AAGun and 1 Factory
    Bahia : 1 flag, 2 Artillerys, 1 Elite, 2 Infantrys, 1 Marine and 6 Tanks
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 1 Elite, 1 Factory and 1 Infantry
    Rio De Janeiro : 1 flag
    Central America : 1 flag
    S.Chile : 1 flag
    Hispaniola : 1 flag
    Azores : 1 Fighter
    E.Mexico : 1 flag
    Venezuela : 1 flag
    35 Sea Zone : 3 B.Transports, 1 Carrier, 1 Cruiser, 1 T.Boat and 1 Transport
    36 Sea Zone : 2 S.Submarines
    26 Sea Zone : 1 Destroyer
    102 Sea Zone : 8 Adv.Fighters, 3 B.Transports, 3 Battleships, 6 Carriers, 5 Destroyers, 2 Fighters, 2 L.Fighters, 1 Submarine and 1 Transport
    98 Sea Zone : 3 Carriers
    104 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Cruiser and 1 S.Submarine
    108 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 117 / 120
    Russians : 85 / 100
    Italians : 59 / 60
    French : 21 / 19
    Yamamoto : 68 / 80
    Chinese : 19 / 20
    Hisaichi : 61 / 61
    British : 119 / 119
    Anzac : 38 / 38
    Dutch : 18 / 18
    Finns : 17 / 17
    Romanians : 17 / 17
    Thai : 14 / 18
    Americans : 114 / 114
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Germans
            2 Infantrys moved from Brest to Minsk
            1 ArmoredCar moved from Kiev to Crimea
                  Germans take Crimea from Russians
            1 Artillery moved from N.Karelia to Oulu
            1 Infantry moved from Orleanais to Aquitaine
            1 ArmoredCar moved from Paris to Aquitaine
            1 Infantry moved from Belgium to Netherlands
            4 Infantrys moved from Rhine to Netherlands
            1 Bomber moved from Hamburg to Netherlands
            1 Adv.Fighter and 1 Fighter moved from 23 Sea Zone to Netherlands
            1 Fighter moved from Hamburg to Netherlands
            1 Fighter moved from Normandy to Aquitaine
            2 Stukas moved from Normandy to Aquitaine
            1 Stuka moved from Kiev to Minsk
            2 Fighters moved from Kiev to Minsk
    
        Purchase Units - Germans
            Germans buy 8 Artillerys, 2 Bunkers, 2 Elites, 15 Infantrys, 3 Mech.Infs, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Netherlands
                Germans attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 5 Infantrys
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 5 Infantrys in Netherlands, round 2 : 3/9 hits, 2.67 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Netherlands
                    Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 4 Infantrys in Netherlands, round 3 : 3/8 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in Minsk
                Germans attack with 2 Fighters, 2 Infantrys and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Fighters, 2 Infantrys and 1 Stuka in Minsk, round 2 : 0/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    Germans roll dice for 2 Fighters, 1 Infantry and 1 Stuka in Minsk, round 3 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 2 Fighters, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Aquitaine
                Germans attack with 1 ArmoredCar, 1 Fighter, 1 Infantry and 2 Stukas
                British defend with 2 Infantrys
                    Germans roll dice for 1 ArmoredCar, 1 Fighter, 1 Infantry and 2 Stukas in Aquitaine, round 2 : 0/5 hits, 2.00 expected hits
                    French roll dice for 2 Infantrys in Aquitaine, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Aquitaine
                    Germans roll dice for 1 ArmoredCar, 1 Fighter and 2 Stukas in Aquitaine, round 3 : 0/4 hits, 1.67 expected hits
                    French roll dice for 2 Infantrys in Aquitaine, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Germans lost in Aquitaine
                1 Fighter owned by the Germans and 2 Stukas owned by the Germans retreated
                French win with 2 Infantrys remaining. Battle score for attacker is -6
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Germans
            1 Fighter and 2 Stukas moved from Aquitaine to Paris
            4 Infantrys moved from Brest to Kiev
            4 Infantrys moved from Vinnytsia to Kiev
            5 Infantrys moved from Lithuania to Latvia
            2 Artillerys and 4 Infantrys moved from East Prussia to Latvia
            1 Infantry moved from Upper Norrland to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Infantry moved from Estonia to Latvia
            1 Artillery moved from Upper Norrland to 24 Sea Zone
            1 Infantry moved from Middle Norrland to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Elites moved from Hamburg to 23 Sea Zone
            2 Artillerys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 2 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys and 2 Elites moved from 24 Sea Zone to Latvia
            2 Fighters and 1 Stuka moved from Minsk to Kiev
            1 ArmoredCar moved from Kiev to Latvia
            2 Tanks moved from Brest to Latvia
            2 Infantrys moved from Middle Norrland to Stockholm
            1 Stuka moved from Bavaria to Hamburg
            1 Adv.Fighter moved from Netherlands to Hamburg
            2 Fighters moved from Netherlands to Hamburg
            1 Bomber moved from Netherlands to Hamburg
            1 Infantry moved from Picardy to Normandy
            1 Infantry moved from Paris to Orleanais
            4 Infantrys moved from Paris to Normandy
            3 Artillerys moved from Paris to Normandy
            3 Tanks moved from Normandy to Paris
            5 Tanks moved from Bohemia to Brest
            4 Infantrys moved from Warsaw to Brest
            1 Carrier moved from 23 Sea Zone to 24 Sea Zone
            2 Transports moved from 41 Sea Zone to 45 Sea Zone
            2 Submarines moved from 41 Sea Zone to 45 Sea Zone
            1 Destroyer moved from 41 Sea Zone to 45 Sea Zone
    
        Place Units - Germans
            1 Bunker placed in Normandy
            1 Bunker placed in Hamburg
            1 Transport placed in 23 Sea Zone
            1 Artillery and 3 Infantrys placed in Vinnytsia
            1 Artillery and 3 Infantrys placed in Warsaw
            3 Infantrys placed in Normandy
            3 Artillerys, 2 Elites and 1 Infantry placed in Hamburg
            1 Artillery and 1 Infantry placed in Danzig
            Germans undo move 8.
            Germans undo move 7.
            3 Mech.Infs placed in Danzig
            Germans undo move 7.
            Germans undo move 6.
            Germans undo move 5.
            Germans undo move 4.
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            1 Bunker placed in Normandy
            1 Bunker placed in Hamburg
            1 Transport placed in 24 Sea Zone
            2 Infantrys placed in Middle Norrland
            3 Mech.Infs placed in Danzig
            2 Artillerys and 2 Infantrys placed in Vinnytsia
            2 Artillerys and 2 Infantrys placed in Warsaw
            3 Artillerys, 2 Elites and 1 Infantry placed in Hamburg
            4 Tanks placed in Bohemia
            3 Infantrys placed in Normandy
            4 Infantrys placed in Rhine
            1 Artillery and 1 Infantry placed in Provence
    
        Turn Complete - Germans
            Germans collect 123 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Russians regular : 0.33
    Germans regular : -3.00
    Neutral regular : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Russians
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
            2 Fighters moved from Leningrad to Lapland
            2 Infantrys moved from Kursk to Minsk
            1 Bomber moved from Kursk to Minsk
            1 Artillery and 2 Infantrys moved from Rostov to Donetsk
            1 Elite moved from Rostov to Donetsk
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys moved from 53 Sea Zone to Crimea
            4 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from Chita to Ayan
            1 Fighter moved from Chita to Ayan
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 33 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Crimea
                Russians attack with 2 Infantrys
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 2 Infantrys in Crimea, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Crimea
                Russians win, taking Crimea from Germans with 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in Minsk
                Russians attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
                Romanians defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 2 : 0/4 hits, 1.17 expected hits
                    Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 4 : 1/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 5 : 1/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Artillery and 2 Infantrys
            Battle in Lapland
                Russians attack with 2 Artillerys, 2 Fighters and 2 Infantrys
                Finns defend with 1 Elite, 1 Infantry and 2 Tanks
                    Russians roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Lapland, round 2 : 2/6 hits, 2.00 expected hits
                    Finns roll dice for 1 Elite, 1 Infantry and 2 Tanks in Lapland, round 2 : 3/4 hits, 1.67 expected hits
                    1 Elite owned by the Finns, 1 Infantry owned by the Finns, 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Lapland
                    Russians roll dice for 1 Artillery and 2 Fighters in Lapland, round 3 : 2/3 hits, 1.00 expected hits
                    Finns roll dice for 2 Tanks in Lapland, round 3 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Finns: 1 Elite, 1 Infantry and 2 Tanks
            Battle in Ayan
                Russians attack with 1 Fighter and 5 Infantrys
                Yamamoto defend with 5 Infantrys
                    Russians roll dice for 1 Fighter and 5 Infantrys in Ayan, round 2 : 2/6 hits, 1.17 expected hits
                    Yamamoto roll dice for 5 Infantrys in Ayan, round 2 : 1/5 hits, 1.67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Ayan
                    Russians roll dice for 1 Fighter and 4 Infantrys in Ayan, round 3 : 1/5 hits, 1.00 expected hits
                    Yamamoto roll dice for 3 Infantrys in Ayan, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Yamamoto lost in Ayan
                    Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 4 : 1/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Infantrys in Ayan, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Ayan
                    Russians roll dice for 1 Fighter and 1 Infantry in Ayan, round 5 : 1/2 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Ayan, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Ayan
                Russians win, taking Ayan from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 4 Infantrys
                Casualties for Yamamoto: 5 Infantrys
    
        Non Combat Move - Russians
            1 Fighter moved from Ayan to Chita
            6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Elite and 8 Infantrys moved from Evenkia to Olyokminsk
            5 Infantrys moved from Sibirsky to Evenkia
            1 Elite moved from Sibirsky to Evenkia
            3 Infantrys moved from Surgut to Yeniseysk
            1 ArmoredCar, 1 Infantry and 1 Tank moved from Sverdlovsk to Surgut
            1 ArmoredCar moved from Sverdlovsk to Kirov
            1 ArmoredCar and 1 Tank moved from Surgut to Yeniseysk
            1 Infantry moved from Sverdlovsk to Perm
            5 Infantrys moved from Kirov to Vologda
            2 Infantrys moved from Perm to Kirov
            1 Bomber moved from Minsk to Kursk
            2 Fighters moved from Lapland to Leningrad
            10 Infantrys moved from Yaroslavl to Kursk
            10 Infantrys moved from Moscow to Yaroslavl
            2 Infantrys moved from Rostov to Kursk
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Infantry moved from Saratov to Rostov
            1 Infantry moved from Saratov to Rostov
            2 Infantrys moved from Astrakhan to Saratov
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            1 AAGun moved from Sverdlovsk to Surgut
    
        Place Units - Russians
            4 Infantrys placed in Leningrad
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery, 1 Elite and 1 Infantry placed in Kursk
            5 Infantrys placed in Stalingrad
            10 Infantrys placed in Moscow
            1 ArmoredCar, 4 Infantrys and 1 Tank placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
            Russians undo move 8.
            2 Infantrys placed in Tashkent
            1 ArmoredCar, 3 Infantrys and 1 Tank placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 91 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Finns regular : 0.33
    Romanians regular : -2.00
    Germans regular : -0.50
    Russians regular : 3.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Italians
            2 Infantrys moved from Hun to Kufra
            2 Infantrys moved from El Agheila to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Tobruk
            2 Fighters moved from 48 Sea Zone to Kufra
            2 Fighters moved from 48 Sea Zone to Tobruk
            1 Bomber moved from Hun to Tobruk
            1 Tank moved from Mauritania to French Sudan
                  Italians take French Sudan from French
            1 Tank moved from French Sudan to Mauritania
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Bunker, 1 Elite, 15 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 Bomber, 2 Fighters and 2 Infantrys
                French defend with 2 Infantrys
                    Italians roll dice for 1 Battleship and 1 Cruiser in Tobruk, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the French lost in Tobruk
                    Italians roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Tobruk, round 2 : 3/5 hits, 1.67 expected hits
                    French roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Tobruk
                Italians win, taking Tobruk from French with 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for French: 2 Infantrys
            Battle in Kufra
                Italians attack with 2 Fighters and 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 2 Fighters and 2 Infantrys in Kufra, round 2 : 0/4 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Fighters and 2 Infantrys in Kufra, round 3 : 2/4 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Kufra
                Italians win, taking Kufra from French with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from Tobruk to 48 Sea Zone
            1 Bomber moved from Tobruk to Greece
            2 Fighters moved from Kufra to 48 Sea Zone
            1 Destroyer moved from 41 Sea Zone to 45 Sea Zone
            1 Tank moved from Tripoli to Hun
            1 Elite moved from Hun to El Agheila
            1 Artillery and 1 Tank moved from Greece to 48 Sea Zone
            1 Elite and 1 Infantry moved from Greece to 48 Sea Zone
            1 Transport moved from 48 Sea Zone to 47 Sea Zone
            1 Transport moved from 48 Sea Zone to 47 Sea Zone
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            4 Infantrys moved from Tunis to 47 Sea Zone
            4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Elite, 7 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
            2 Infantrys moved from E.Morocco to W.Morocco
    
        Place Units - Italians
            1 Artillery and 2 Infantrys placed in Hun
            1 Bunker placed in Greece
            2 Infantrys placed in E.Morocco
            1 Artillery, 1 Elite and 2 Infantrys placed in Tunis
            2 Submarines placed in 48 Sea Zone
            2 Infantrys placed in Greece
            7 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Italians regular : 1.17
    

    Savegame

  • TripleA

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - French
            1 Infantry moved from French Equatorial Africa to French Sudan
                  French take French Sudan from Italians
            2 Infantrys moved from Scotland to 10 Sea Zone
            2 Infantrys and 1 Transport moved from 10 Sea Zone to 20 Sea Zone
            2 Infantrys moved from 20 Sea Zone to Brittany
            2 Infantrys moved from Greenland to 8 Sea Zone
            2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
            2 Infantrys moved from 17 Sea Zone to Azores
            1 Transport moved from 17 Sea Zone to 8 Sea Zone
            1 Infantry moved from Amazon to Peru
    
        Purchase Units - French
            French buy 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Peru
                French attack with 1 Infantry
                Neutral defend with 1 Artillery and 1 Infantry
                    French roll dice for 1 Infantry in Peru, round 2 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in Peru
                Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for French: 1 Infantry
    
        Non Combat Move - French
            1 AAGun, 1 Artillery, 12 Infantrys and 3 Tanks moved from French Equatorial Africa to French Sudan
            2 Tanks moved from Darfur to French Sudan
            1 Tank moved from Lower Egypt to Darfur
            1 Infantry moved from Palestine to Lower Egypt
            1 Tank moved from Syria to Lower Egypt
            1 Infantry moved from Syria to Palestine
    
        Place Units - French
            3 Tanks placed in French Equatorial Africa
            2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.17
    Neutral regular : 0.33
    

    Production/PUs Summary :

    Germans : 120 / 123
    Russians : 91 / 91
    Italians : 62 / 63
    French : 18 / 18
    Yamamoto : 66 / 80
    Chinese : 19 / 20
    Hisaichi : 61 / 61
    British : 119 / 119
    Anzac : 38 / 38
    Dutch : 18 / 18
    Finns : 15 / 17
    Romanians : 15 / 17
    Thai : 14 / 18
    Americans : 114 / 114
    

    Savegame

  • '20

    TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            4 Infantrys moved from Shensi to Ningsia
            2 Adv.Fighters, 5 Fighters and 1 Transport moved from 101 Sea Zone to 108 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 3 Bunkers, 2 Destroyers, 11 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Ningsia
                Yamamoto attack with 4 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 4 Infantrys in Ningsia, round 2 : 2/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Ningsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Ningsia
                Yamamoto win, taking Ningsia from Chinese with 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in 108 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 5 Fighters and 1 Transport
                Americans defend with 1 Transport
                    Yamamoto roll dice for 2 Adv.Fighters, 5 Fighters and 1 Transport in 108 Sea Zone, round 2 : 3/7 hits, 2.67 expected hits
                    Americans roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 108 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 5 Fighters and 1 Transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters and 5 Fighters moved from 108 Sea Zone to 101 Sea Zone
            2 Infantrys and 1 Tank moved from Davao to Mindanao
            5 Infantrys moved from Szechwan to Kweichow
            5 Infantrys moved from Hulunbuir to Heilungchiang
            1 Cruiser, 1 Destroyer and 3 Submarines moved from 84 Sea Zone to 101 Sea Zone
            1 B.Carrier, 2 B.Transports, 2 Fighters and 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
            1 Adv.Fighter moved from Tokyo to 84 Sea Zone
            2 Bombers moved from Formosa to Tokyo
            1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Liaoning
            1 Transport moved from 101 Sea Zone to 86 Sea Zone
    
        Place Units - Yamamoto
            1 Bunker placed in Tokyo
            1 Bunker placed in N.French Indochina
            1 Bunker placed in Chubu
            2 Destroyers and 2 Submarines placed in 84 Sea Zone
            1 Adv.Fighter and 7 Infantrys placed in Tokyo
            4 Infantrys placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Yamamoto regular : 1.67
    Americans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Chinese
            4 Infantrys moved from E.Qinghai to Ningsia
            2 Adv.Fighters and 1 Fighter moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Ningsia
    
        Purchase Units - Chinese
            Chinese buy 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Ningsia
                Chinese attack with 2 Adv.Fighters, 1 Fighter and 5 Infantrys
                Yamamoto defend with 3 Infantrys
                    Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 5 Infantrys in Ningsia, round 2 : 1/8 hits, 2.17 expected hits
                    Yamamoto roll dice for 3 Infantrys in Ningsia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Ningsia
                    Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 4 Infantrys in Ningsia, round 3 : 4/7 hits, 2.00 expected hits
                    Yamamoto roll dice for 2 Infantrys in Ningsia, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto lost in Ningsia
                Chinese win, taking Ningsia from Yamamoto with 2 Adv.Fighters, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 3 Infantrys
    
        Non Combat Move - Chinese
            11 Infantrys moved from E.Qinghai to Lanchow
            8 Tanks moved from E.Qinghai to Lanchow
            3 Artillerys moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            4 Infantrys moved from E.Sinkiang to W.Qinghai
            4 Infantrys moved from Urumqi to E.Sinkiang
            1 AAGun moved from E.Qinghai to Lanchow
            2 Adv.Fighters and 1 Fighter moved from Ningsia to Lanchow
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Chinese regular : 0.83
    

    Territory Summary for Chinese :

    E.Qinghai : 1 AAGun and 6 Infantrys
    E.Sinkiang : 4 Infantrys
    Urumqi : 1 Factory and 4 Infantrys
    W.Qinghai : 4 Infantrys
    Lanchow : 1 AAGun, 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 12 Infantrys and 8 Tanks
    Ningsia : 4 Infantrys
    Hsining : 2 Bunkers, 1 Factory and 6 Infantrys
    Gobi Altai : 1 flag
    

    Production/PUs Summary :

    Germans : 120 / 123
    Russians : 91 / 91
    Italians : 62 / 63
    French : 18 / 18
    Yamamoto : 66 / 68
    Chinese : 19 / 19
    Hisaichi : 61 / 61
    British : 119 / 119
    Anzac : 38 / 38
    Dutch : 18 / 18
    Finns : 15 / 17
    Romanians : 15 / 17
    Thai : 14 / 18
    Americans : 114 / 114
    

    Savegame

  • '20

    TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            1 Infantry moved from Okhotsk to Zhigansk
                  Hisaichi take Zhigansk from Russians
            10 Artillerys, 1 Elite, 4 Infantrys and 12 Tanks moved from Suiyuan to Ningsia
            1 Artillery, 1 Elite and 2 Infantrys moved from Shensi to Ningsia
            1 Artillery and 1 Infantry moved from Liaoning to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
            1 Bomber moved from Shantung to Ayan
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Fighters, 14 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ningsia
                Hisaichi attack with 11 Artillerys, 2 Elites, 6 Infantrys and 12 Tanks
                Chinese defend with 4 Infantrys
                    Hisaichi roll dice for 11 Artillerys, 2 Elites, 6 Infantrys and 12 Tanks in Ningsia, round 2 : 12/31 hits, 12.67 expected hits
                    Chinese roll dice for 4 Infantrys in Ningsia, round 2 : 0/4 hits, 1.33 expected hits
                    4 Infantrys owned by the Chinese lost in Ningsia
                Hisaichi win, taking Ningsia from Chinese with 11 Artillerys, 2 Elites, 6 Infantrys and 12 Tanks remaining. Battle score for attacker is 8
                Casualties for Chinese: 4 Infantrys
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Ayan, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Heilungchiang to Liaoning
            1 Infantry moved from Khabarovsk to Heilungchiang
            2 Infantrys moved from Shansi to Shensi
            3 Tanks moved from Hong Kong to Hunan
            2 Infantrys moved from Hong Kong to Kwangtung
            2 Transports moved from 105 Sea Zone to 110 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Carrier, 4 Infantrys and 2 Transports moved from 110 Sea Zone to 105 Sea Zone
            4 Infantrys moved from 105 Sea Zone to Bangkok
            3 Infantrys moved from Shantung to Shansi
            3 Infantrys moved from Chahar to Suiyuan
            1 Infantry moved from Shansi to Shensi
            2 Fighters moved from Chahar to Suiyuan
            1 Bomber moved from Ayan to Shantung
            7 Infantrys moved from Changchun to 84 Sea Zone
            7 Infantrys moved from 84 Sea Zone to Peking
            10 Infantrys moved from Peking to Chahar
            1 Fighter moved from Changchun to Peking
    
        Place Units - Hisaichi
            2 Fighters placed in 110 Sea Zone
            2 Infantrys placed in Banjarmasin
            2 ArmoredCars and 2 Tanks placed in Hong Kong
            3 Infantrys placed in Shantung
            8 Infantrys placed in Changchun
            1 Infantry placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Russians regular : 0.67
    Hisaichi regular : 1.00
    

    Savegame

  • TripleA

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - British
            1 Fighter moved from Malaya to S.French Indochina
            1 Infantry and 1 Tank moved from N.Thailand to S.French Indochina
            2 Infantrys and 1 Tank moved from Yunnan to N.French Indochina
            1 ArmoredCar moved from Assam to N.French Indochina
            5 Infantrys moved from Yunnan to Kweichow
            1 ArmoredCar and 2 Infantrys moved from Sikang to Szechwan
            3 Tanks moved from Sikang to Kweichow
            1 Infantry moved from Kolyma to Okhotsk
                  Russians take Okhotsk from Hisaichi
            1 Infantry moved from Koryakia to Kolyma
            1 Destroyer and 1 Transport moved from 89 Sea Zone to 104 Sea Zone
            2 Infantrys moved from Saratov to Rostov
            2 Infantrys moved from Mersa Matruh to Tobruk
            2 Infantrys moved from Mersa Matruh to Kufra
            2 Fighters moved from 56 Sea Zone to Tobruk
            2 Fighters moved from 56 Sea Zone to Kufra
            1 Bomber moved from French Equatorial Africa to Kufra
            1 Fighter moved from Mersa Matruh to Tobruk
            1 Infantry moved from Aquitaine to Languedoc
                  French take Languedoc from Germans
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Picardy
                  French take Picardy from Germans
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Belgium
                  British take Belgium from Germans
            1 Infantry moved from Brittany to Orleanais
            1 Fighter moved from Brittany to Orleanais
            1 Fighter moved from 20 Sea Zone to Orleanais
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Elite, 28 Infantrys, 3 Submarines and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Kweichow
                British attack with 5 Infantrys and 3 Tanks
                Yamamoto defend with 5 Infantrys
                    British roll dice for 5 Infantrys and 3 Tanks in Kweichow, round 2 : 3/8 hits, 2.33 expected hits
                    Yamamoto roll dice for 5 Infantrys in Kweichow, round 2 : 3/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Yamamoto and 3 Infantrys owned by the British lost in Kweichow
                    British roll dice for 2 Infantrys and 3 Tanks in Kweichow, round 3 : 3/5 hits, 1.83 expected hits
                    Yamamoto roll dice for 2 Infantrys in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto lost in Kweichow
                British win, taking Kweichow from Yamamoto with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 3 Infantrys
                Casualties for Yamamoto: 5 Infantrys
            Battle in Tobruk
                British attack with 3 Fighters and 2 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 3 Fighters and 2 Infantrys in Tobruk, round 2 : 2/5 hits, 1.33 expected hits
                    Italians roll dice for 2 Infantrys in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Tobruk
                British win, taking Tobruk from Italians with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Infantrys
            Battle in Szechwan
                British attack with 1 ArmoredCar and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 ArmoredCar and 2 Infantrys in Szechwan, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Szechwan
                British win, taking Szechwan from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in N.French Indochina
                British attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Bunker
                    British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/4 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    Yamamoto roll dice for 1 Bunker in N.French Indochina, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in N.French Indochina, round 3 : 1/4 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Bunker in N.French Indochina, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Yamamoto lost in N.French Indochina
                British win, taking N.French Indochina from Yamamoto with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Bunker
            Battle in Orleanais
                British attack with 2 Fighters and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 2 Fighters and 1 Infantry in Orleanais, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Orleanais
                British win, taking Orleanais from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Kufra
                British attack with 1 Bomber, 2 Fighters and 2 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Kufra, round 2 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 2 Infantrys in Kufra, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Italians lost in Kufra
                British win, taking Kufra from Italians with 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 2 Infantrys
            Battle in S.French Indochina
                British attack with 1 Fighter, 1 Infantry and 1 Tank
                Thai defend with 1 Infantry
                    British roll dice for 1 Fighter, 1 Infantry and 1 Tank in S.French Indochina, round 2 : 3/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.French Indochina
                British win, taking S.French Indochina from Thai with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from S.French Indochina to Malaya
            1 AAGun moved from Yunnan to Kweichow
            1 Infantry moved from Sikang to Lanchow
            1 Infantry moved from Sikang to E.Qinghai
            6 Infantrys moved from Sikang to Yunnan
            1 Infantry moved from Assam to Sikang
            1 AAGun, 1 Artillery and 3 Infantrys moved from Assam to Yunnan
            5 Infantrys moved from Bihar to Assam
            4 ArmoredCars and 1 Tank moved from Bihar to Yunnan
            5 Infantrys moved from Delhi to Bihar
            5 Tanks moved from Madras to Bihar
            3 Fighters moved from Tobruk to 56 Sea Zone
            1 Fighter moved from Kufra to 56 Sea Zone
            1 Fighter moved from Kufra to Mersa Matruh
            1 Bomber moved from Kufra to French Equatorial Africa
            1 Tank moved from Lower Egypt to Mersa Matruh
            3 Infantrys moved from Palestine to 56 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            5 Infantrys moved from 56 Sea Zone to Mersa Matruh
            3 Infantrys moved from Iraq to Palestine
            3 Infantrys moved from W.Iran to Iraq
            1 Infantry moved from Dover to 20 Sea Zone
            1 Infantry and 7 Transports moved from 20 Sea Zone to 18 Sea Zone
            9 Infantrys moved from Wales to 18 Sea Zone
            4 Infantrys moved from Manchester to 18 Sea Zone
            14 Infantrys and 7 Transports moved from 18 Sea Zone to 20 Sea Zone
            14 Infantrys moved from 20 Sea Zone to Brittany
            2 Fighters moved from Orleanais to 20 Sea Zone
            1 Infantry moved from London to Dover
            7 Infantrys moved from London to Wales
    
        Place Units - British
            1 Artillery and 4 Infantrys placed in Delhi
            5 Tanks placed in Madras
            British undo move 1.
            5 Infantrys placed in Delhi
            2 Artillerys, 1 Elite and 3 Infantrys placed in Malaya
            3 Infantrys placed in W.Iran
            3 Submarines placed in 56 Sea Zone
            3 Infantrys placed in Cairo
            2 Artillerys and 2 Infantrys placed in Wales
            4 Infantrys placed in Manchester
            8 Infantrys placed in London
    
        Turn Complete - British
            British collect 125 PUs; end with 125 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Italians regular : -0.33
    Thai regular : -0.33
    Germans regular : -0.33
    British regular : 5.00
    Hisaichi regular : -0.33
    

    Production/PUs Summary :

    Germans : 111 / 123
    Russians : 89 / 91
    Italians : 59 / 63
    French : 28 / 18
    Yamamoto : 63 / 68
    Chinese : 20 / 19
    Hisaichi : 63 / 66
    British : 125 / 125
    Anzac : 38 / 38
    Dutch : 18 / 18
    Finns : 15 / 17
    Romanians : 15 / 17
    Thai : 12 / 18
    Americans : 114 / 114
    

    Savegame


  • TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Anzac
    
        Purchase Units - Anzac
            Anzac buy 5 Infantrys, 1 S.Submarine, 1 Submarine, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
            2 Cruisers and 3 Transports moved from 65 Sea Zone to 67 Sea Zone
            4 Infantrys moved from Northern Territory to 67 Sea Zone
            4 Infantrys moved from Broome to 67 Sea Zone
            8 Infantrys moved from 67 Sea Zone to Java
            2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers, 1 S.Submarine and 2 Submarines moved from 65 Sea Zone to 67 Sea Zone
            1 AAGun and 1 Infantry moved from Wellington to 122 Sea Zone
            1 Infantry moved from Canberra to 122 Sea Zone
            1 AAGun, 2 Infantrys, 1 S.Submarine and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 AAGun and 2 Infantrys moved from 67 Sea Zone to Java
    
        Place Units - Anzac
            1 Submarine and 1 T.Boat placed in 67 Sea Zone
            1 Tank placed in Broome
            3 Infantrys placed in Townsville
            1 Infantry placed in Canberra
            1 S.Submarine placed in 122 Sea Zone
            1 Infantry placed in Port Moresby
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from Townsville: 2 Infantrys
            EDIT: Adding units owned by Anzac to Northern Territory: 2 Infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Anzac
            Anzac collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Anzac :

    West Papua : 3 Infantrys
    Port Moresby : 1 AAGun, 1 Factory and 3 Infantrys
    Wellington : 1 Factory
    Broome : 1 AAGun, 1 Bunker, 1 Factory, 4 Infantrys and 1 Tank
    Northern Territory : 2 Infantrys
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Townsville : 1 AAGun, 2 Adv.Fighters, 1 Bunker, 1 Factory and 3 Infantrys
    Hollandia : 1 Infantry
    Soembawa : 2 Infantrys
    Lombok : 4 Infantrys
    Merauke : 1 Artillery and 1 Infantry
    Java : 1 AAGun, 1 Artillery and 13 Infantrys
    S.Thailand : 1 flag, 3 Artillerys, 7 Infantrys and 3 Tanks
    122 Sea Zone : 1 S.Submarine
    67 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 S.Submarines, 3 Submarines, 1 T.Boat and 4 Transports
    

    Production/PUs Summary :

    Germans : 111 / 123
    Russians : 89 / 91
    Italians : 59 / 63
    French : 28 / 18
    Yamamoto : 63 / 68
    Chinese : 20 / 19
    Hisaichi : 63 / 66
    British : 125 / 125
    Anzac : 38 / 38
    Dutch : 18 / 18
    Finns : 15 / 17
    Romanians : 15 / 17
    Thai : 12 / 18
    Americans : 114 / 114
    

    Savegame


  • TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Dutch
            2 ArmoredCars, 4 Infantrys and 2 Tanks moved from Bolivia to Argentina
    
        Purchase Units - Dutch
            Dutch buy 1 Elite and 1 Factory; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Argentina
                Dutch attack with 2 ArmoredCars, 4 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 2 ArmoredCars, 4 Infantrys and 2 Tanks in Argentina, round 2 : 2/8 hits, 2.33 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Argentina
                    Dutch roll dice for 2 ArmoredCars, 4 Infantrys and 2 Tanks in Argentina, round 3 : 3/8 hits, 2.33 expected hits
                    Neutral roll dice for 1 Infantry in Argentina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Argentina
                Dutch loses 0 PUs for violating Argentinas neutrality.
                Dutch win, taking Argentina from Neutral with 2 ArmoredCars, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 3 Infantrys
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Dutch
            1 Elite and 1 Infantry moved from Suriname to Amazon
            1 Tank moved from Suriname to Bolivia
            3 Destroyers, 2 Submarines and 1 Transport moved from 65 Sea Zone to 67 Sea Zone
    
        Place Units - Dutch
            1 Factory placed in Java
            1 Elite placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 0.33
    

    Territory Summary for Dutch :

    Timor : 1 Infantry
    Soembawa : 1 Bunker
    Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
    Suriname : 1 Elite and 1 Factory
    Tanimbar : 1 Infantry
    Java : 3 Bunkers and 1 Factory
    S.Thailand : 1 Artillery, 1 Infantry and 1 Tank
    Bolivia : 1 flag, 1 Tank
    Amazon : 1 Elite and 1 Infantry
    Argentina : 1 flag, 2 ArmoredCars, 3 Infantrys and 2 Tanks
    67 Sea Zone : 3 Destroyers, 2 Submarines and 1 Transport
    

    Production/PUs Summary :

    Germans : 111 / 123
    Russians : 89 / 91
    Italians : 59 / 63
    French : 28 / 18
    Yamamoto : 63 / 68
    Chinese : 20 / 19
    Hisaichi : 63 / 66
    British : 125 / 125
    Anzac : 38 / 38
    Dutch : 20 / 20
    Finns : 15 / 17
    Romanians : 15 / 17
    Thai : 12 / 18
    Americans : 114 / 114
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Finns round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Finns
            2 Infantrys moved from Tampere to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Lapland
            1 Fighter moved from Oulu to Lapland
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Artillery
                    Finns roll dice for 1 Fighter and 2 Infantrys in Lapland, round 2 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in Lapland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Finns
            3 Infantrys and 1 Tank moved from Oulu to Vyborg
            1 Tank moved from Helsinki to Oulu
            1 Infantry moved from Tampere to Oulu
            1 Elite and 2 Infantrys moved from Helsinki to Tampere
            2 Artillerys moved from Helsinki to Tampere
            1 Fighter moved from Lapland to Oulu
    
        Place Units - Finns
            2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    Russians regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Romanians
            1 Artillery and 2 Infantrys moved from Kiev to Donetsk
            2 Fighters moved from Kiev to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Russians defend with 1 Artillery, 1 Elite and 1 Infantry
                    Romanians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Donetsk, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry
    
        Non Combat Move - Romanians
            2 Fighters moved from Donetsk to Kiev
            1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
            2 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Artillerys, 1 Bunker and 1 Infantry placed in Kiev
            1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.17
    Russians regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Romanians
            1 Artillery and 2 Infantrys moved from Kiev to Donetsk
            2 Fighters moved from Kiev to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Russians defend with 1 Artillery, 1 Elite and 1 Infantry
                    Romanians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Donetsk, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry
    
        Non Combat Move - Romanians
            2 Fighters moved from Donetsk to Kiev
            1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
            2 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Artillerys, 1 Bunker and 1 Infantry placed in Kiev
            1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.17
    Russians regular : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: Thai round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Purchase Units - Thai
            Thai buy 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thai
            1 Bunker and 6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Americans
            1 Bomber moved from French Equatorial Africa to E.Morocco
            1 Cruiser moved from 35 Sea Zone to 34 Sea Zone
            1 S.Submarine moved from 36 Sea Zone to 34 Sea Zone
            1 Carrier moved from 35 Sea Zone to 34 Sea Zone
            2 Artillerys, 1 Elite, 2 Infantrys, 1 Marine and 5 Tanks moved from Bahia to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            1 S.Submarine moved from 36 Sea Zone to 35 Sea Zone
            1 Elite moved from Salvador to 35 Sea Zone
            2 Artillerys, 3 B.Transports, 2 Elites, 3 Infantrys, 1 Marine, 1 S.Submarine, 1 T.Boat, 5 Tanks and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            2 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 5 Tanks moved from 36 Sea Zone to French Sudan
            1 Fighter moved from Azores to Gibraltar
            2 L.Fighters moved from French Equatorial Africa to 34 Sea Zone
            1 Fighter moved from 102 Sea Zone to 86 Sea Zone
            1 Fighter moved from 102 Sea Zone to 108 Sea Zone
            4 Adv.Fighters and 1 L.Fighter moved from 102 Sea Zone to 86 Sea Zone
            4 Adv.Fighters and 1 L.Fighter moved from 102 Sea Zone to 108 Sea Zone
            3 Artillerys, 5 Infantrys and 2 Marines moved from Ponape to 102 Sea Zone
            1 Artillery moved from Ulithi to 102 Sea Zone
            4 Artillerys, 5 Infantrys and 2 Marines moved from 102 Sea Zone to Kusaie
            3 Bombers moved from Tarawa to Kusaie
            1 Adv.Fighter, 1 Carrier, 1 Cruiser and 1 S.Submarine moved from 104 Sea Zone to 102 Sea Zone
            3 Carriers moved from 98 Sea Zone to 104 Sea Zone
            1 Adv.Fighter moved from San Francisco to Johnston
            2 L.Fighters moved from San Francisco to 102 Sea Zone
            1 L.Fighter moved from San Francisco to 102 Sea Zone
            1 L.Fighter moved from San Francisco to 104 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 B.Carriers, 1 Destroyer, 3 L.Fighters and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in E.Morocco
                Bombing raid in E.Morocco rolls: 6 and causes: 4 damage to unit: Factory
                Bombing raid in E.Morocco causes 4 damage total. 
            Battle in 86 Sea Zone
                Americans attack with 4 Adv.Fighters, 1 Fighter and 1 L.Fighter
                Yamamoto defend with 1 Transport
                    Americans roll dice for 4 Adv.Fighters, 1 Fighter and 1 L.Fighter in 86 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    Yamamoto roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 4 Adv.Fighters, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in 108 Sea Zone
                Americans attack with 4 Adv.Fighters, 1 Fighter and 1 L.Fighter
                Yamamoto defend with 1 Transport
                    Americans roll dice for 4 Adv.Fighters, 1 Fighter and 1 L.Fighter in 108 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 108 Sea Zone
                Americans win with 4 Adv.Fighters, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
    
        Non Combat Move - Americans
            1 Fighter moved from 108 Sea Zone to 104 Sea Zone
            1 Fighter moved from 86 Sea Zone to 104 Sea Zone
            4 Adv.Fighters and 1 L.Fighter moved from 86 Sea Zone to 102 Sea Zone
            4 Adv.Fighters and 1 L.Fighter moved from 108 Sea Zone to 102 Sea Zone
            1 Destroyer moved from 26 Sea Zone to 28 Sea Zone
            1 Bomber moved from E.Morocco to Gibraltar
    
        Place Units - Americans
            2 Tanks placed in Salvador
            2 Adv.Fighters and 3 L.Fighters placed in San Francisco
            2 B.Carriers and 1 Destroyer placed in 98 Sea Zone
    
        Turn Complete - Americans
            Americans collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : -0.67
    

    Territory Summary for Americans :

    French Sudan : 2 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 5 Tanks
    Kusaie : 1 flag, 4 Artillerys, 3 Bombers, 5 Infantrys and 2 Marines
    Kwajalein : 1 flag
    Ulithi : 1 flag
    Eniwetok : 1 flag
    Rongelap : 1 flag
    Jaluit : 1 flag
    Yap : 1 flag, 1 Infantry
    Gibraltar : 1 Bomber and 1 Fighter
    New Caledonia : 1 Infantry
    Washington : 1 AAGun and 1 Factory
    San Francisco : 1 AAGun, 2 Adv.Fighters, 1 Factory and 3 L.Fighters
    Pearl Harbor : 1 AAGun and 1 Factory
    South Central USA : 1 Factory
    Wake : 1 Infantry
    Johnston : 1 Adv.Fighter
    Northeast USA : 1 AAGun
    Kermandec : 1 Infantry
    South Atlantic USA : 1 AAGun and 1 Factory
    Bahia : 1 flag, 1 Tank
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 1 Factory and 2 Tanks
    Rio De Janeiro : 1 flag
    Central America : 1 flag
    S.Chile : 1 flag
    Hispaniola : 1 flag
    E.Mexico : 1 flag
    Venezuela : 1 flag
    28 Sea Zone : 1 Destroyer
    36 Sea Zone : 3 B.Transports, 1 S.Submarine, 1 T.Boat and 1 Transport
    102 Sea Zone : 9 Adv.Fighters, 3 B.Transports, 3 Battleships, 7 Carriers, 1 Cruiser, 5 Destroyers, 5 L.Fighters, 1 S.Submarine, 1 Submarine and 1 Transport
    98 Sea Zone : 2 B.Carriers and 1 Destroyer
    104 Sea Zone : 3 Carriers, 2 Fighters and 1 L.Fighter
    34 Sea Zone : 1 Carrier, 1 Cruiser, 2 L.Fighters and 1 S.Submarine
    

    Production/PUs Summary :

    Germans : 111 / 123
    Russians : 85 / 91
    Italians : 59 / 63
    French : 28 / 18
    Yamamoto : 63 / 68
    Chinese : 20 / 19
    Hisaichi : 63 / 66
    British : 125 / 125
    Anzac : 38 / 38
    Dutch : 20 / 20
    Finns : 17 / 17
    Romanians : 17 / 17
    Thai : 12 / 12
    Americans : 114 / 114
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Germans
            1 ArmoredCar, 5 Artillerys, 2 Elites, 12 Infantrys and 2 Tanks moved from Latvia to Leningrad
            3 Mech.Infs moved from Danzig to Leningrad
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            3 Artillerys moved from Hamburg to 23 Sea Zone
            2 Elites moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Stockholm to 23 Sea Zone
            1 Infantry moved from Middle Norrland to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Leningrad
            1 Artillery and 1 Infantry moved from Danzig to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Leningrad
            3 Artillerys, 2 Elites, 1 Infantry and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            3 Artillerys, 2 Elites and 1 Infantry moved from 24 Sea Zone to Leningrad
            3 Infantrys moved from Brest to Minsk
            2 Fighters moved from Kiev to Minsk
            1 Stuka moved from Kiev to Minsk
            2 Infantrys moved from Netherlands to Belgium
            1 Adv.Fighter and 1 Fighter moved from Hamburg to Belgium
            2 Infantrys moved from Normandy to Orleanais
            1 Artillery and 1 Infantry moved from Provence to Languedoc
            1 Fighter moved from Paris to Orleanais
            1 Stuka moved from Paris to Languedoc
            1 Stuka moved from Paris to Orleanais
            1 Stuka moved from Hamburg to Picardy
            1 Bomber moved from Hamburg to Picardy
            1 Fighter moved from Hamburg to Belgium
            2 Infantrys and 2 Tanks moved from El Agheila to Tobruk
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 2 Bunkers, 1 Factory, 2 HeavyTanks, 13 Infantrys and 7 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 Bomber and 1 Stuka
                British defend with 1 Infantry
                    Germans roll dice for 1 Bomber and 1 Stuka in Picardy, round 2 : 1/2 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Picardy
                Germans win with 1 Bomber and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Tobruk
                Germans attack with 2 Infantrys and 2 Tanks
                British defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Tanks in Tobruk, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Tobruk
                Germans win, taking Tobruk from British with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Minsk
                Germans attack with 2 Fighters, 3 Infantrys and 1 Stuka
                Russians defend with 2 Infantrys
                    Germans roll dice for 2 Fighters, 3 Infantrys and 1 Stuka in Minsk, round 2 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 2 Fighters, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Belgium
                Germans attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Belgium, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Leningrad
                Germans attack with 1 ArmoredCar, 9 Artillerys, 4 Elites, 15 Infantrys, 3 Mech.Infs and 2 Tanks
                Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 2 Fighters, 20 Infantrys and 1 Tank
                    Germans roll dice for 1 Battleship in Leningrad, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 ArmoredCar, 9 Artillerys, 4 Elites, 15 Infantrys, 3 Mech.Infs and 2 Tanks in Leningrad, round 2 : 10/34 hits, 11.17 expected hits
                Units damaged: 2 Bunkers owned by the Russians
                    Russians roll dice for 2 Bunkers, 2 Fighters, 20 Infantrys and 1 Tank in Leningrad, round 2 : 7/25 hits, 9.17 expected hits
                    8 Infantrys owned by the Russians and 7 Infantrys owned by the Germans lost in Leningrad
                    Germans roll dice for 1 ArmoredCar, 9 Artillerys, 4 Elites, 8 Infantrys, 3 Mech.Infs and 2 Tanks in Leningrad, round 3 : 13/27 hits, 10.00 expected hits
                    Russians roll dice for 2 Bunkers, 2 Fighters, 12 Infantrys and 1 Tank in Leningrad, round 3 : 3/17 hits, 6.50 expected hits
                    12 Infantrys owned by the Russians, 3 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Leningrad
                    Germans roll dice for 1 ArmoredCar, 9 Artillerys, 4 Elites, 5 Infantrys, 3 Mech.Infs and 2 Tanks in Leningrad, round 4 : 5/24 hits, 9.00 expected hits
                    Russians roll dice for 2 Bunkers and 2 Fighters in Leningrad, round 4 : 4/4 hits, 2.00 expected hits
                    2 Fighters owned by the Russians, 4 Infantrys owned by the Germans and 2 Bunkers owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 ArmoredCar, 9 Artillerys, 4 Elites, 1 Infantry, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 45
                Casualties for Germans: 14 Infantrys
                Casualties for Russians: 2 Bunkers, 2 Fighters, 20 Infantrys and 1 Tank
            Battle in Languedoc
                Germans attack with 1 Artillery, 1 Infantry and 1 Stuka
                British defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Languedoc, round 2 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Languedoc
                    Germans roll dice for 1 Artillery and 1 Stuka in Languedoc, round 3 : 0/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Stuka in Languedoc, round 4 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Languedoc
                Germans win with 1 Stuka remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Artillery and 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Orleanais
                Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka
                British defend with 1 Infantry
                    Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Orleanais, round 2 : 3/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Orleanais
                Germans win, taking Orleanais from French with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
            1 Stuka moved from Languedoc to Paris
            1 Fighter moved from Orleanais to Paris
            1 Stuka moved from Orleanais to Paris
            1 Bomber moved from Picardy to Hamburg
            1 Stuka moved from Picardy to Paris
            2 Fighters moved from Minsk to Kiev
            1 Stuka moved from Minsk to Kiev
            1 Artillery moved from Oulu to Vyborg
            1 Infantry moved from Brest to Kiev
            2 Artillerys and 2 Infantrys moved from Vinnytsia to Kiev
            4 Tanks moved from Brest to Kiev
            1 Tank moved from Brest to Kiev
            1 Infantry moved from Danzig to East Prussia
            2 Artillerys and 2 Infantrys moved from Warsaw to Brest
            4 Tanks moved from Bohemia to Brest
            2 Fighters moved from Belgium to Hamburg
            1 Adv.Fighter moved from Belgium to Hamburg
            2 Infantrys moved from Rhine to Lorraine
            2 Infantrys moved from Rhine to Hamburg
            1 Infantry moved from Stockholm to Middle Norrland
            1 Destroyer, 2 Submarines and 2 Transports moved from 45 Sea Zone to 48 Sea Zone
    
        Place Units - Germans
            1 Factory placed in Krakow
            1 Bunker placed in Normandy
            1 Bunker placed in Hamburg
            3 Infantrys placed in Normandy
            1 Artillery and 3 Infantrys placed in Provence
            1 Artillery and 3 Infantrys placed in Warsaw
            2 Artillerys and 4 Infantrys placed in Paris
            2 HeavyTanks and 1 Tank placed in Danzig
            3 Tanks placed in Middle Norrland
            2 ArmoredCars and 3 Tanks placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 121 PUs; end with 121 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy: 2 Infantrys
            EDIT: Changing ownership of Picardy from French to Germans
            EDIT: Adding units owned by Germans to Picardy: 2 Infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 121 to 123
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 1.33
    Russians regular : -3.33
    Germans regular : -3.83
    British regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Germans
            1 ArmoredCar, 5 Artillerys, 2 Elites, 12 Infantrys and 2 Tanks moved from Latvia to Leningrad
            3 Mech.Infs moved from Danzig to Leningrad
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            3 Artillerys moved from Hamburg to 23 Sea Zone
            2 Elites moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Stockholm to 23 Sea Zone
            1 Infantry moved from Middle Norrland to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Leningrad
            1 Artillery and 1 Infantry moved from Danzig to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Leningrad
            3 Artillerys, 2 Elites, 1 Infantry and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            3 Artillerys, 2 Elites and 1 Infantry moved from 24 Sea Zone to Leningrad
            3 Infantrys moved from Brest to Minsk
            2 Fighters moved from Kiev to Minsk
            1 Stuka moved from Kiev to Minsk
            2 Infantrys moved from Netherlands to Belgium
            1 Adv.Fighter and 1 Fighter moved from Hamburg to Belgium
            2 Infantrys moved from Normandy to Orleanais
            1 Artillery and 1 Infantry moved from Provence to Languedoc
            1 Fighter moved from Paris to Orleanais
            1 Stuka moved from Paris to Languedoc
            1 Stuka moved from Paris to Orleanais
            1 Stuka moved from Hamburg to Picardy
            1 Bomber moved from Hamburg to Picardy
            1 Fighter moved from Hamburg to Belgium
            2 Infantrys and 2 Tanks moved from El Agheila to Tobruk
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 2 Bunkers, 1 Factory, 2 HeavyTanks, 13 Infantrys and 7 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 Bomber and 1 Stuka
                British defend with 1 Infantry
                    Germans roll dice for 1 Bomber and 1 Stuka in Picardy, round 2 : 1/2 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Picardy
                Germans win with 1 Bomber and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Tobruk
                Germans attack with 2 Infantrys and 2 Tanks
                British defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Tanks in Tobruk, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Tobruk
                Germans win, taking Tobruk from British with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Minsk
                Germans attack with 2 Fighters, 3 Infantrys and 1 Stuka
                Russians defend with 2 Infantrys
                    Germans roll dice for 2 Fighters, 3 Infantrys and 1 Stuka in Minsk, round 2 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 2 Fighters, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Belgium
                Germans attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Belgium, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Leningrad
                Germans attack with 1 ArmoredCar, 9 Artillerys, 4 Elites, 15 Infantrys, 3 Mech.Infs and 2 Tanks
                Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 2 Fighters, 20 Infantrys and 1 Tank
                    Germans roll dice for 1 Battleship in Leningrad, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 ArmoredCar, 9 Artillerys, 4 Elites, 15 Infantrys, 3 Mech.Infs and 2 Tanks in Leningrad, round 2 : 10/34 hits, 11.17 expected hits
                Units damaged: 2 Bunkers owned by the Russians
                    Russians roll dice for 2 Bunkers, 2 Fighters, 20 Infantrys and 1 Tank in Leningrad, round 2 : 7/25 hits, 9.17 expected hits
                    8 Infantrys owned by the Russians and 7 Infantrys owned by the Germans lost in Leningrad
                    Germans roll dice for 1 ArmoredCar, 9 Artillerys, 4 Elites, 8 Infantrys, 3 Mech.Infs and 2 Tanks in Leningrad, round 3 : 13/27 hits, 10.00 expected hits
                    Russians roll dice for 2 Bunkers, 2 Fighters, 12 Infantrys and 1 Tank in Leningrad, round 3 : 3/17 hits, 6.50 expected hits
                    12 Infantrys owned by the Russians, 3 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Leningrad
                    Germans roll dice for 1 ArmoredCar, 9 Artillerys, 4 Elites, 5 Infantrys, 3 Mech.Infs and 2 Tanks in Leningrad, round 4 : 5/24 hits, 9.00 expected hits
                    Russians roll dice for 2 Bunkers and 2 Fighters in Leningrad, round 4 : 4/4 hits, 2.00 expected hits
                    2 Fighters owned by the Russians, 4 Infantrys owned by the Germans and 2 Bunkers owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 ArmoredCar, 9 Artillerys, 4 Elites, 1 Infantry, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 45
                Casualties for Germans: 14 Infantrys
                Casualties for Russians: 2 Bunkers, 2 Fighters, 20 Infantrys and 1 Tank
            Battle in Languedoc
                Germans attack with 1 Artillery, 1 Infantry and 1 Stuka
                British defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Languedoc, round 2 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Languedoc
                    Germans roll dice for 1 Artillery and 1 Stuka in Languedoc, round 3 : 0/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Stuka in Languedoc, round 4 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Languedoc
                Germans win with 1 Stuka remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Artillery and 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Orleanais
                Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka
                British defend with 1 Infantry
                    Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Orleanais, round 2 : 3/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Orleanais
                Germans win, taking Orleanais from French with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
            1 Stuka moved from Languedoc to Paris
            1 Fighter moved from Orleanais to Paris
            1 Stuka moved from Orleanais to Paris
            1 Bomber moved from Picardy to Hamburg
            1 Stuka moved from Picardy to Paris
            2 Fighters moved from Minsk to Kiev
            1 Stuka moved from Minsk to Kiev
            1 Artillery moved from Oulu to Vyborg
            1 Infantry moved from Brest to Kiev
            2 Artillerys and 2 Infantrys moved from Vinnytsia to Kiev
            4 Tanks moved from Brest to Kiev
            1 Tank moved from Brest to Kiev
            1 Infantry moved from Danzig to East Prussia
            2 Artillerys and 2 Infantrys moved from Warsaw to Brest
            4 Tanks moved from Bohemia to Brest
            2 Fighters moved from Belgium to Hamburg
            1 Adv.Fighter moved from Belgium to Hamburg
            2 Infantrys moved from Rhine to Lorraine
            2 Infantrys moved from Rhine to Hamburg
            1 Infantry moved from Stockholm to Middle Norrland
            1 Destroyer, 2 Submarines and 2 Transports moved from 45 Sea Zone to 48 Sea Zone
    
        Place Units - Germans
            1 Factory placed in Krakow
            1 Bunker placed in Normandy
            1 Bunker placed in Hamburg
            3 Infantrys placed in Normandy
            1 Artillery and 3 Infantrys placed in Provence
            1 Artillery and 3 Infantrys placed in Warsaw
            2 Artillerys and 4 Infantrys placed in Paris
            2 HeavyTanks and 1 Tank placed in Danzig
            3 Tanks placed in Middle Norrland
            2 ArmoredCars and 3 Tanks placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 121 PUs; end with 121 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy: 2 Infantrys
            EDIT: Changing ownership of Picardy from French to Germans
            EDIT: Adding units owned by Germans to Picardy: 2 Infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 121 to 123
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 1.33
    Russians regular : -3.33
    Germans regular : -3.83
    British regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @karl7

    The edit in Picardy was that I misdragged the 2 guys so that didn’t go in on the combat… my air still cleared it.

    Too many units down there so I couldn’t tell.

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