@redrum Italy is up
W@W team game 14
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 1 Infantry moved from N.Algeria to E.Morocco Italians take E.Morocco from French 1 Battleship moved from 48 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to Corsica 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to Corsica 1 Bomber moved from Campania to Corsica 1 Destroyer moved from 41 Sea Zone to 34 Sea Zone 1 Submarine moved from 38 Sea Zone to 34 Sea Zone 1 Infantry moved from Kufra to Darfur 2 Fighters moved from Kufra to Darfur Purchase Units - Italians Italians buy 2 ArmoredCars, 1 Carrier, 1 Factory, 3 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 2 Fighters and 1 Infantry French defend with 1 Infantry Italians roll dice for 2 Fighters and 1 Infantry in Darfur, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Darfur Italians win, taking Darfur from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Corsica Italians attack with 1 Bomber and 2 Infantrys French defend with 1 Infantry Italians roll dice for 1 Battleship in Corsica, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the French lost in Corsica Italians win, taking Corsica from French with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 2 Infantrys moved from 47 Sea Zone to Tripoli 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 2 Infantrys moved from 47 Sea Zone to Tripoli 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Infantry moved from 47 Sea Zone to Tripoli 2 ArmoredCars, 3 Artillerys, 8 Infantrys and 3 Tanks moved from N.Algeria to E.Morocco 1 Infantry moved from S.Algeria to E.Morocco 2 Tanks moved from Kufra to El Agheila 2 Tanks moved from Serbia to Greece 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Transport moved from 48 Sea Zone to 47 Sea Zone 2 Destroyers moved from 48 Sea Zone to 47 Sea Zone 1 Destroyer moved from 48 Sea Zone to 47 Sea Zone 1 Submarine moved from 48 Sea Zone to 47 Sea Zone 4 Mech.Infs moved from Tunis to El Agheila 1 Fighter moved from Rome to El Agheila 1 Fighter moved from Burgundy to 46 Sea Zone 2 Fighters moved from Darfur to El Agheila 1 Bomber moved from Corsica to Rome Place Units - Italians 1 Carrier and 1 Submarine placed in 46 Sea Zone 1 Factory placed in Greece 3 Infantrys placed in Hun 2 ArmoredCars and 1 Tank placed in Tunis Turn Complete - Italians Italians collect 60 PUs; end with 60 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from El Agheila: 1 Fighter EDIT: Adding units owned by Italians to Greece: 1 Fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : -0.33
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 1 Adv.Fighter moved from French Sudan to Darfur 1 Infantry moved from Nubia to Darfur 1 Infantry moved from New Valley to Darfur Purchase Units - French French buy 1 Factory, 1 Infantry, 2 Tanks and 1 Transport; Remaining resources: 2 PUs; Combat - French Battle in Darfur French attack with 1 Adv.Fighter and 2 Infantrys Italians defend with 1 Infantry French roll dice for 1 Adv.Fighter and 2 Infantrys in Darfur, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter and 2 Infantrys in Darfur, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur French win, taking Darfur from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - French 1 Adv.Fighter moved from Darfur to Mersa Matruh 1 Infantry moved from Lower Egypt to Mersa Matruh 1 Infantry moved from Palestine to Lower Egypt 1 Infantry moved from Syria to Palestine 1 AAGun, 1 Artillery and 7 Infantrys moved from W.Morocco to Mauritania 3 Tanks moved from Mauritania to French Equatorial Africa 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 1 Artillery and 1 Infantry moved from 10 Sea Zone to Scotland 1 Destroyer moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from Amazon to Suriname Place Units - French 1 Factory placed in French Equatorial Africa 2 Tanks placed in Syria 1 Infantry placed in Churchill 1 Transport placed in 1 Sea Zone Turn Complete - French French collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 French regular : -0.67
Production/PUs Summary :
Germans : 116 / 119 Russians : 92 / 92 Italians : 58 / 60 French : 19 / 21 Yamamoto : 68 / 74 Chinese : 30 / 39 Hisaichi : 51 / 54 British : 113 / 117 Anzac : 36 / 36 Dutch : 17 / 22 Finns : 14 / 12 Romanians : 15 / 15 Thai : 18 / 18 Americans : 105 / 107
-
TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 Infantry moved from Truk to Woleai Yamamoto take Woleai from Americans 5 Infantrys moved from Shantung to Shansi 1 Infantry moved from Tokyo to 85 Sea Zone 1 Artillery moved from Chubu to 85 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 101 Sea Zone 1 Artillery and 1 Infantry moved from 101 Sea Zone to Ulithi 1 Battleship moved from 85 Sea Zone to 101 Sea Zone 2 Fighters moved from 85 Sea Zone to Ulithi 1 Infantry and 1 Tank moved from Mindanao to 107 Sea Zone 1 Infantry and 1 Tank moved from 107 Sea Zone to Jilolo 1 Artillery and 2 Infantrys moved from N.French Indochina to Yunnan 1 Infantry moved from N.French Indochina to Kweichow 1 Fighter moved from Kwangsi to Kweichow 1 Tank moved from Kiangsi to Kweichow 1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Jilolo 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 1 Bomber moved from Formosa to Shansi Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 1 Destroyer, 11 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Jilolo Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Jilolo, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Jilolo, round 2 : 1/4 hits, 1.50 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Ulithi Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Ulithi, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ulithi, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Ulithi Yamamoto win, taking Ulithi from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Yunnan Yamamoto attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Kweichow Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kweichow, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shansi Yamamoto attack with 1 Bomber and 5 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 5 Infantrys in Shansi, round 2 : 2/6 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Yamamoto win, taking Shansi from Chinese with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 3 Infantrys moved from Shantung to Anhwei 1 Infantry moved from Kwangsi to N.French Indochina 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Marine and 1 Tank moved from Khabarovsk to 75 Sea Zone 1 Marine, 1 Tank and 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Marine and 1 Tank moved from 84 Sea Zone to Shantung 1 Adv.Fighter and 1 Fighter moved from Jilolo to 107 Sea Zone 1 Transport moved from 92 Sea Zone to 101 Sea Zone 1 Transport moved from 92 Sea Zone to 107 Sea Zone 5 Infantrys and 1 Tank moved from Tokyo to 84 Sea Zone 1 Infantry moved from Kyushu to 84 Sea Zone 2 B.Transports, 6 Infantrys and 1 Tank moved from 84 Sea Zone to 92 Sea Zone 6 Infantrys and 1 Tank moved from 92 Sea Zone to N.French Indochina 1 Fighter moved from Kweichow to Kiangsi 1 Carrier moved from 85 Sea Zone to 101 Sea Zone 2 Fighters moved from Kiangsi to Tokyo 1 Infantry moved from Kiangsi to Hunan 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Submarine moved from 107 Sea Zone to 101 Sea Zone 1 Destroyer moved from 85 Sea Zone to 101 Sea Zone 3 Destroyers and 1 Submarine moved from 85 Sea Zone to 101 Sea Zone 1 Destroyer moved from 84 Sea Zone to 107 Sea Zone 2 Fighters moved from Ulithi to 101 Sea Zone 2 Fighters moved from Manila to Davao 1 Bomber moved from Shansi to Formosa 1 Bomber moved from Liaoning to Formosa Place Units - Yamamoto 1 Destroyer and 1 Submarine placed in 107 Sea Zone 2 Infantrys placed in Davao 1 B.Carrier and 1 Submarine placed in 84 Sea Zone 1 Adv.Fighter and 3 Infantrys placed in Chubu 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : -1.33 Americans regular : -0.33 Dutch regular : -0.33
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Bunker, 6 Infantrys and 2 Tanks; Remaining resources: 4 PUs; Non Combat Move - Chinese 1 Infantry moved from Hupeh to Szechwan 1 Artillery and 2 Tanks moved from Hupeh to Shensi 1 Fighter moved from Hupeh to Shensi 1 Artillery moved from Suiyuan to Shensi 4 Infantrys moved from Lanchow to Shensi 4 Infantrys moved from Ningsia to Shensi 3 Tanks moved from Gobi Altai to Shensi 2 Infantrys moved from E.Qinghai to Ningsia 1 Artillery moved from E.Qinghai to Ningsia 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow 3 Tanks moved from Urumqi to Gobi Altai 1 Adv.Fighter moved from Urumqi to Shensi 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai Place Units - Chinese 1 Bunker placed in Shensi 6 Infantrys placed in Hsining 2 ArmoredCars and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 26 PUs; end with 30 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Suiyuan : 1 Infantry E.Qinghai : 2 Artillerys and 4 Infantrys Hupeh : 1 Infantry Urumqi : 2 ArmoredCars, 1 Factory and 2 Tanks Lanchow : 1 Artillery and 2 Infantrys Shensi : 1 AAGun, 2 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Fighter, 10 Infantrys and 5 Tanks Ningsia : 1 AAGun, 1 Artillery and 2 Infantrys Szechwan : 1 Infantry Hsining : 1 Factory and 6 Infantrys Gobi Altai : 1 flag, 3 Tanks
Production/PUs Summary :
Germans : 116 / 119 Russians : 92 / 92 Italians : 58 / 60 French : 19 / 21 Yamamoto : 77 / 77 Chinese : 26 / 30 Hisaichi : 51 / 54 British : 113 / 117 Anzac : 36 / 36 Dutch : 14 / 22 Finns : 14 / 12 Romanians : 15 / 15 Thai : 18 / 18 Americans : 103 / 107
-
Japan?
-
@karl7 waiting on Colt
-
Cool
-
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 4 Artillerys, 1 Elite and 3 Infantrys moved from Hunan to Hupeh 1 Artillery and 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from N.French Indochina to Hupeh 2 Infantrys moved from Chahar to Suiyuan 1 Bomber moved from Manila to Suiyuan 2 Tanks moved from Chahar to Hupeh Purchase Units - Hisaichi Hisaichi buy 1 Fighter, 12 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 5 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 5 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks in Hupeh, round 2 : 3/13 hits, 5.00 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 5 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Suiyuan Hisaichi attack with 1 Bomber and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 2 Infantrys in Suiyuan, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 3 Artillerys and 1 Infantry moved from Chahar to Shansi 1 AAGun moved from Peking to Liaoning 1 Artillery, 1 Elite and 4 Infantrys moved from N.French Indochina to Kweichow 1 Infantry moved from Kirin to Khabarovsk 1 Bomber moved from Suiyuan to Chahar 3 Tanks moved from Peking to Chahar 1 Artillery and 2 Infantrys moved from Hulunbuir to Peking 1 Tank moved from Heilungchiang to Peking 4 Infantrys moved from Changchun to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Peking 1 Infantry moved from Kirin to Liaoning 2 Infantrys moved from Changchun to Kirin 1 Carrier and 2 Destroyers moved from 93 Sea Zone to 101 Sea Zone 1 Destroyer moved from 92 Sea Zone to 101 Sea Zone 3 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 92 Sea Zone to 84 Sea Zone 3 Artillerys and 3 Infantrys moved from 84 Sea Zone to Liaoning 3 Artillerys and 5 Infantrys moved from Shantung to Shansi 2 Tanks moved from Peking to Chahar 1 Infantry moved from Kwangsi to 92 Sea Zone 2 Fighters moved from Bangkok to Kweichow 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Fighter moved from Banjarmasin to Bangkok 1 Infantry and 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to Bangkok 1 Infantry and 1 Transport moved from 92 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to Bangkok 1 Submarine moved from 84 Sea Zone to 101 Sea Zone 1 Destroyer moved from 84 Sea Zone to 101 Sea Zone 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone Place Units - Hisaichi 3 Tanks placed in Shantung 1 Submarine placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 1 Fighter and 7 Infantrys placed in Changchun 2 Infantrys placed in Hong Kong Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Changchun: 1 Fighter EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Hisaichi regular : -1.00
-
I knew Japans would be difficult to play but I thought I would get further than Yam1 before a massive blunder. Still fun yet tho.
If anyone else enjoys chess, Game 6 of Carlsen-Nepo was riveting
-
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 2 Fighters moved from 20 Sea Zone to 22 Sea Zone 1 Fighter moved from Dover to 22 Sea Zone 1 Infantry moved from Mersa Matruh to Tobruk British take Tobruk from Italians 1 Infantry moved from Mersa Matruh to Kufra British take Kufra from Italians 2 Infantrys moved from W.Iran to Azerbaijan 1 Tank moved from Iraq to Azerbaijan 1 Artillery, 1 Fighter and 2 Infantrys moved from Malaya to S.Thailand 1 Bomber moved from French Equatorial Africa to Hun 1 Fighter moved from Lower Egypt to N.Saudi Arabia 2 Fighters moved from 56 Sea Zone to N.Saudi Arabia 2 Tanks moved from Iraq to N.Saudi Arabia 1 Battleship moved from 56 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from Mozambique to 62 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 62 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to N.Saudi Arabia 1 Infantry moved from Cairo to 56 Sea Zone 2 Cruisers and 1 Infantry moved from 56 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to N.Saudi Arabia 1 Infantry moved from Iraq to N.Saudi Arabia Purchase Units - British British buy 2 ArmoredCars, 8 Artillerys, 1 Bunker, 28 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Hun Bombing raid in Hun rolls: 4 and causes: 3 damage to unit: Factory Bombing raid in Hun causes 3 damage total. Battle in Azerbaijan British attack with 2 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 2 Infantrys and 1 Tank in Azerbaijan, round 2 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azerbaijan British loses 0 PUs for violating Azerbaijans neutrality. British win, taking Azerbaijan from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in N.Saudi Arabia British attack with 1 Artillery, 3 Fighters, 3 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 1 Battleship and 2 Cruisers in N.Saudi Arabia, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the Neutral lost in N.Saudi Arabia British roll dice for 1 Artillery, 3 Fighters, 3 Infantrys and 2 Tanks in N.Saudi Arabia, round 2 : 4/9 hits, 3.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in N.Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Saudi Arabia British loses 0 PUs for violating N.Saudi Arabias neutrality. British win, taking N.Saudi Arabia from Neutral with 1 Artillery, 3 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in S.Thailand British attack with 1 Artillery, 1 Fighter and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in S.Thailand British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 1/4 hits, 1.17 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery and 1 Infantry Casualties for British: 1 Infantry Battle in 22 Sea Zone British attack with 3 Fighters Germans defend with 1 Destroyer British roll dice for 3 Fighters in 22 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 22 Sea Zone British win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Fighter Casualties for Germans: 1 Destroyer Non Combat Move - British 2 Fighters moved from 22 Sea Zone to 20 Sea Zone 1 Battleship, 1 Destroyer and 1 Submarine moved from 12 Sea Zone to 20 Sea Zone 1 Transport moved from 12 Sea Zone to 21 Sea Zone 2 Infantrys moved from Manchester to 21 Sea Zone 2 Infantrys and 1 Transport moved from 21 Sea Zone to 20 Sea Zone 2 Infantrys and 1 Tank moved from Munster to 18 Sea Zone 1 Destroyer, 2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from Azores to 16 Sea Zone 5 Transports moved from 20 Sea Zone to 18 Sea Zone 3 Tanks moved from Munster to 18 Sea Zone 2 Infantrys moved from Munster to 18 Sea Zone 2 Infantrys moved from Manchester to 18 Sea Zone 3 Infantrys moved from Wales to 18 Sea Zone 7 Infantrys, 3 Tanks and 5 Transports moved from 18 Sea Zone to 20 Sea Zone 11 Infantrys and 4 Tanks moved from 20 Sea Zone to Brittany 1 Infantry, 1 Tank and 1 Transport moved from 16 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Manchester 5 Infantrys moved from London to Manchester 1 Infantry moved from French Sudan to French Equatorial Africa 5 Infantrys moved from Lower Egypt to Mersa Matruh 1 AAGun moved from Crete to 56 Sea Zone 1 AAGun moved from 56 Sea Zone to Cairo 1 AAGun moved from Palestine to Syria 3 Infantrys moved from Cairo to 56 Sea Zone 3 Infantrys moved from 56 Sea Zone to Mersa Matruh 2 Fighters moved from N.Saudi Arabia to 56 Sea Zone 2 Fighters moved from French Equatorial Africa to Mersa Matruh 1 Fighter moved from N.Saudi Arabia to Lower Egypt 1 Bomber moved from Hun to Lower Egypt 1 Infantry moved from Mersa Matruh to New Valley 2 Tanks moved from Kordofan to Lower Egypt 2 Infantrys moved from Iraq to Palestine 1 Infantry moved from W.Iran to Iraq 1 AAGun moved from Kenya to Equatoria 1 Tank moved from Mozambique to Equatoria 1 Fighter moved from S.Thailand to Malaya 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Hyderabad to Bihar 2 Infantrys moved from Kiska to 73 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 73 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 2 Infantrys moved from Kolyma to Okhotsk 2 Submarines moved from 63 Sea Zone to 57 Sea Zone Place Units - British 1 Artillery and 4 Infantrys placed in Delhi 1 ArmoredCar and 4 Tanks placed in Madras 1 Bunker placed in Malaya 1 ArmoredCar placed in Bombay 2 Artillerys and 4 Infantrys placed in Cairo 2 Artillerys and 4 Infantrys placed in Malaya 3 Infantrys placed in W.Iran 2 Artillerys and 2 Infantrys placed in Wales 1 Artillery and 3 Infantrys placed in Manchester 8 Infantrys placed in London Turn Complete - British British collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Thai regular : 0.00 Germans regular : 0.67 Neutral regular : -1.00 British regular : 2.17
Production/PUs Summary :
Germans : 116 / 119 Russians : 92 / 92 Italians : 55 / 60 French : 19 / 21 Yamamoto : 77 / 77 Chinese : 21 / 30 Hisaichi : 56 / 56 British : 122 / 122 Anzac : 36 / 36 Dutch : 14 / 22 Finns : 14 / 12 Romanians : 15 / 15 Thai : 16 / 18 Americans : 103 / 107
-
TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 2 Infantrys moved from West Papua to Hollandia 1 Tank moved from Port Moresby to Hollandia Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Battleship, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Anzac Battle in Hollandia Anzac attack with 2 Infantrys and 1 Tank Yamamoto defend with 1 Infantry Anzac roll dice for 2 Infantrys and 1 Tank in Hollandia, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Hollandia Anzac roll dice for 1 Infantry and 1 Tank in Hollandia, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Hollandia Anzac roll dice for 1 Tank in Hollandia, round 4 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hollandia Anzac win, taking Hollandia from Yamamoto with 1 Tank remaining. Battle score for attacker is -2 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 2 Transports moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from South Australia to Western Australia 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery moved from Lombok to Java 2 Infantrys moved from 67 Sea Zone to Lombok 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Artillery moved from Wellington to 122 Sea Zone 1 Infantry moved from North New Zealand to 122 Sea Zone 1 Infantry moved from South New Zealand to 122 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 2 Infantrys moved from 67 Sea Zone to Java Place Units - Anzac 1 Battleship placed in 67 Sea Zone 1 Artillery and 1 Tank placed in Broome 2 Infantrys placed in Townsville 1 Artillery placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00 Anzac regular : -1.00
Territory Summary for Anzac :
Western Australia : 1 Infantry West Papua : 2 Infantrys Port Moresby : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Wellington : 1 AAGun, 1 Factory and 1 Infantry Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 6 Infantrys and 2 Tanks Northern Territory : 1 Infantry Bougainville : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry Townsville : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Hollandia : 1 Tank Soembawa : 2 Infantrys Lombok : 4 Infantrys Java : 3 Artillerys, 8 Infantrys and 1 Tank 67 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Submarines and 3 Transports
Production/PUs Summary :
Germans : 116 / 119 Russians : 92 / 92 Italians : 55 / 60 French : 19 / 21 Yamamoto : 75 / 77 Chinese : 21 / 30 Hisaichi : 56 / 56 British : 122 / 122 Anzac : 36 / 36 Dutch : 16 / 22 Finns : 14 / 12 Romanians : 15 / 15 Thai : 16 / 18 Americans : 103 / 107
-
TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Dutch Dutch buy 2 Bunkers and 3 Infantrys; Remaining resources: 4 PUs; Non Combat Move - Dutch 1 Artillery and 1 Infantry moved from Java to Sumatra Place Units - Dutch 1 Bunker placed in Java 1 Bunker placed in Soembawa 3 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for Dutch :
Timor : 1 Infantry Soembawa : 1 Bunker Sumatra : 3 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank Suriname : 1 Factory, 3 Infantrys and 1 Tank Tanimbar : 1 Infantry Java : 1 Bunker Amazon : 1 Infantry 67 Sea Zone : 3 Destroyers, 2 Submarines and 1 Transport
Production/PUs Summary :
Germans : 116 / 119 Russians : 92 / 92 Italians : 55 / 60 French : 19 / 21 Yamamoto : 75 / 77 Chinese : 21 / 30 Hisaichi : 56 / 56 British : 122 / 122 Anzac : 36 / 36 Dutch : 16 / 20 Finns : 14 / 12 Romanians : 15 / 15 Thai : 16 / 18 Americans : 103 / 107
-
TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 1 Elite and 1 Infantry moved from Oulu to N.Karelia 1 Fighter moved from Tampere to N.Karelia Purchase Units - Finns Finns buy 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Finns Battle in N.Karelia Finns attack with 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Elite, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 2 Artillerys and 3 Infantrys moved from Tampere to Oulu 1 Fighter moved from N.Karelia to Oulu 4 Infantrys moved from Helsinki to Tampere 1 Tank moved from Helsinki to Oulu Place Units - Finns 1 Transport placed in 24 Sea Zone 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 1.17 Russians regular : -0.33
-
TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 2 Artillerys moved from Vinnytsia to Donetsk 2 Infantrys moved from Kiev to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 Fighter moved from Bucharest to Donetsk Purchase Units - Romanians Romanians buy 1 Factory; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 2 Fighters and 2 Infantrys Russians defend with 4 Infantrys Romanians roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Donetsk, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 4 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Donetsk, round 3 : 4/5 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Infantry Casualties for Russians: 4 Infantrys Non Combat Move - Romanians 2 Fighters moved from Donetsk to Kiev 1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia 3 Infantrys moved from Bulgaria to E.Romania 1 Tank moved from Bulgaria to E.Romania 1 Infantry moved from Bucharest to E.Romania 1 Elite moved from Bucharest to E.Romania 1 Tank moved from E.Romania to Vinnytsia Place Units - Romanians 1 Factory placed in Kiev Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 2.33 Russians regular : -1.00
-
TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 2 Artillerys moved from Vinnytsia to Donetsk 2 Infantrys moved from Kiev to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 Fighter moved from Bucharest to Donetsk Purchase Units - Romanians Romanians buy 1 Factory; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 2 Fighters and 2 Infantrys Russians defend with 4 Infantrys Romanians roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Donetsk, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 4 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Donetsk, round 3 : 4/5 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Infantry Casualties for Russians: 4 Infantrys Non Combat Move - Romanians 2 Fighters moved from Donetsk to Kiev 1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia 3 Infantrys moved from Bulgaria to E.Romania 1 Tank moved from Bulgaria to E.Romania 1 Infantry moved from Bucharest to E.Romania 1 Elite moved from Bucharest to E.Romania 1 Tank moved from E.Romania to Vinnytsia Place Units - Romanians 1 Factory placed in Kiev Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 2.33 Russians regular : -1.00
-
TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Artillery, 1 Fighter and 2 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Fighter and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 2/4 hits, 1.17 expected hits British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai Turning on Edit Mode EDIT: Turning off Edit Mode 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 1 Fighter and 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Thai regular : -0.33 British regular : -1.33
-
TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 T.Boat moved from 32 Sea Zone to 33 Sea Zone 1 Artillery and 2 Elites moved from Washington to 13 Sea Zone 1 Artillery, 1 B.Transport and 2 Elites moved from 13 Sea Zone to 32 Sea Zone 1 Artillery and 2 Elites moved from 32 Sea Zone to Bahia 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank moved from Bahia to Salvador 1 Infantry moved from Rio De Janeiro to Bahia 2 Tanks moved from Amazon to Salvador 3 Tanks moved from Rio De Janeiro to Salvador 1 Infantry moved from Colombia to Amazon 1 Battleship and 2 Transports moved from 96 Sea Zone to 103 Sea Zone 1 Artillery moved from Eniwetok to 103 Sea Zone 1 Artillery moved from Kusaie to 103 Sea Zone 1 Artillery moved from Jaluit to 103 Sea Zone 1 Artillery moved from Rongelap to 103 Sea Zone 1 Infantry moved from Jaluit to 103 Sea Zone 1 Infantry moved from Kwajalein to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Ulithi 1 Bomber moved from Nauru to Ulithi 2 Adv.Fighters moved from 103 Sea Zone to Ulithi 2 Fighters moved from 103 Sea Zone to Woleai 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry moved from Rongelap to 103 Sea Zone 3 Artillerys, 1 Battleship, 4 Carriers, 4 Destroyers, 3 Infantrys, 1 Submarine and 3 Transports moved from 103 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape Americans take Ponape from Yamamoto 1 Artillery and 1 Infantry moved from 109 Sea Zone to Woleai 1 Artillery and 1 Infantry moved from 109 Sea Zone to Truk Americans take Truk from Yamamoto
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 T.Boat moved from 32 Sea Zone to 33 Sea Zone 1 Artillery and 2 Elites moved from Washington to 13 Sea Zone 1 Artillery, 1 B.Transport and 2 Elites moved from 13 Sea Zone to 32 Sea Zone 1 Artillery and 2 Elites moved from 32 Sea Zone to Bahia 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank moved from Bahia to Salvador 1 Infantry moved from Rio De Janeiro to Bahia 2 Tanks moved from Amazon to Salvador 3 Tanks moved from Rio De Janeiro to Salvador 1 Infantry moved from Colombia to Amazon 1 Battleship and 2 Transports moved from 96 Sea Zone to 103 Sea Zone 1 Artillery moved from Eniwetok to 103 Sea Zone 1 Artillery moved from Kusaie to 103 Sea Zone 1 Artillery moved from Jaluit to 103 Sea Zone 1 Artillery moved from Rongelap to 103 Sea Zone 1 Infantry moved from Jaluit to 103 Sea Zone 1 Infantry moved from Kwajalein to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Ulithi 1 Bomber moved from Nauru to Ulithi 2 Adv.Fighters moved from 103 Sea Zone to Ulithi 2 Fighters moved from 103 Sea Zone to Woleai 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry moved from Rongelap to 103 Sea Zone 3 Artillerys, 1 Battleship, 4 Carriers, 4 Destroyers, 3 Infantrys, 1 Submarine and 3 Transports moved from 103 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape Americans take Ponape from Yamamoto 1 Artillery and 1 Infantry moved from 109 Sea Zone to Woleai 1 Artillery and 1 Infantry moved from 109 Sea Zone to Truk Americans take Truk from Yamamoto Purchase Units - Americans Americans buy 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 2 S.Submarines; Remaining resources: 1 PUs; Combat - Americans Battle in Ulithi Americans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry in Ulithi, round 2 : 0/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Ulithi, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry in Ulithi, round 3 : 3/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Ulithi, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ulithi Americans win, taking Ulithi from Yamamoto with 2 Adv.Fighters, 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Woleai Americans attack with 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Woleai, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Woleai Americans win, taking Woleai from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Salvador Americans attack with 2 Artillerys, 2 Infantrys, 1 Marine and 6 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 2 Artillerys, 2 Infantrys, 1 Marine and 6 Tanks in Salvador, round 2 : 5/11 hits, 4.83 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans, 2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Artillery, 1 Marine and 6 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 2 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Non Combat Move - Americans 1 Artillery, 1 Infantry and 1 Marine moved from San Francisco to 83 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Marine moved from 83 Sea Zone to 98 Sea Zone 1 Artillery, 1 Infantry and 1 Marine moved from 98 Sea Zone to Johnston 1 Adv.Fighter moved from Johnston to 109 Sea Zone 1 Adv.Fighter moved from Johnston to 109 Sea Zone 1 Fighter moved from Woleai to 109 Sea Zone 1 Fighter moved from Woleai to 109 Sea Zone 1 Adv.Fighter moved from Ulithi to 109 Sea Zone 1 Adv.Fighter moved from Ulithi to 109 Sea Zone 1 Bomber moved from Ulithi to Tarawa 1 Bomber moved from Midway to Tarawa 1 Bomber moved from Midway to 116 Sea Zone 1 Bomber moved from 116 Sea Zone to Tarawa 1 Artillery moved from Johnston to 98 Sea Zone 1 Marine moved from Johnston to 98 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 1 Artillery, 2 B.Transports, 1 Battleship, 1 Carrier, 4 Infantrys and 1 Marine moved from 98 Sea Zone to 104 Sea Zone 1 Artillery, 4 Infantrys and 1 Marine moved from 104 Sea Zone to Tarawa 2 Adv.Fighters moved from San Francisco to Johnston Place Units - Americans 1 Battleship, 1 Carrier and 1 Destroyer placed in 98 Sea Zone 2 S.Submarines placed in 13 Sea Zone 1 Bomber placed in South Central USA 3 Adv.Fighters placed in San Francisco Turn Complete - Americans Americans collect 110 PUs; end with 111 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : -1.17 Neutral regular : 1.33
Territory Summary for Americans :
Kusaie : 1 flag Kwajalein : 1 flag Ulithi : 1 flag, 1 Artillery Eniwetok : 1 flag Rongelap : 1 flag Jaluit : 1 flag Tarawa : 1 Artillery, 3 Bombers, 4 Infantrys and 1 Marine New Caledonia : 1 Infantry Washington : 1 AAGun and 1 Factory San Francisco : 1 AAGun, 3 Adv.Fighters and 1 Factory Pearl Harbor : 1 AAGun and 1 Factory Truk : 1 Artillery and 1 Infantry South Central USA : 1 Bomber and 1 Factory Ponape : 1 Artillery and 1 Infantry Wake : 1 Infantry Johnston : 2 Adv.Fighters, 1 Artillery, 1 Infantry and 1 Marine Northeast USA : 1 AAGun Woleai : 1 Artillery and 1 Infantry Kermandec : 1 Infantry South Atlantic USA : 1 AAGun, 1 Factory and 1 Infantry Bahia : 1 flag, 1 Artillery, 2 Elites and 1 Infantry W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 Marine and 6 Tanks Rio De Janeiro : 1 flag Central America : 1 flag Amazon : 1 Infantry Hispaniola : 1 flag Azores : 1 Fighter E.Mexico : 1 flag Venezuela : 1 flag 33 Sea Zone : 1 T.Boat 13 Sea Zone : 2 S.Submarines 32 Sea Zone : 3 B.Transports, 1 Destroyer and 1 Transport 103 Sea Zone : 1 Transport 109 Sea Zone : 4 Adv.Fighters, 1 Battleship, 4 Carriers, 4 Destroyers, 2 Fighters, 1 Submarine and 3 Transports 98 Sea Zone : 1 B.Transport, 1 Battleship, 1 Carrier and 1 Destroyer 104 Sea Zone : 2 B.Transports, 1 Battleship and 1 Carrier 108 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 116 / 119 Russians : 89 / 92 Italians : 55 / 60 French : 19 / 21 Yamamoto : 70 / 77 Chinese : 21 / 30 Hisaichi : 56 / 56 British : 120 / 122 Anzac : 36 / 36 Dutch : 16 / 20 Finns : 15 / 15 Romanians : 17 / 17 Thai : 18 / 18 Americans : 110 / 111
-
Morning all.
Hope you all had a good weekend .
Not sure why I can’t move the line T in SZ103. Wanted to block that nasty Nip fleet, by moving to SZ 102.
Can someone look at the History , please , and say why they think I can’t edit it out of SZ103?
Thank you . -
@witt Just remove the existing transport and add a new one. It probably got bugged or something when you were doing all the loading/moving during combat move and for some reason thought it couldn’t move.