• '22 '20 '19 '18 '17 '16 '15 '14 '12

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  • '22 '20 '19 '18 '17 '16 '15 '14 '12

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    Test summary from TripleA, engine version: 2.5.22294, time: 9:11:31 PM
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  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Germans
            1 Submarine moved from 36 Sea Zone to 34 Sea Zone
            1 Submarine moved from 37 Sea Zone to 34 Sea Zone
            1 Submarine moved from 42 Sea Zone to 31 Sea Zone
            1 Submarine moved from 29 Sea Zone to 31 Sea Zone
            1 Submarine moved from 27 Sea Zone to 25 Sea Zone
            1 Submarine moved from 28 Sea Zone to 13 Sea Zone
            1 Submarine moved from 15 Sea Zone to 13 Sea Zone
            1 Submarine moved from 16 Sea Zone to 8 Sea Zone
            1 Submarine moved from 3 Sea Zone to 8 Sea Zone
            1 Submarine moved from 4 Sea Zone to 8 Sea Zone
            1 Battleship, 1 Destroyer and 1 Submarine moved from 23 Sea Zone to 24 Sea Zone
            2 Fighters moved from Hamburg to 24 Sea Zone
            2 Artillerys, 6 Infantrys and 1 Tank moved from Rhine to Lorraine
            6 Infantrys and 2 Tanks moved from Bavaria to Lorraine
            1 Tank moved from Austria to Lorraine
            1 Tank moved from Brandenburg to Lorraine
            2 Tanks moved from Saxony to Lorraine
            2 Tanks moved from Hamburg to Lorraine
            3 Infantrys moved from Hamburg to Denmark
            1 Artillery and 1 Infantry moved from Hamburg to 22 Sea Zone
            1 Infantry moved from Hamburg to 22 Sea Zone
            1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from 22 Sea Zone to 23 Sea Zone
            1 Artillery and 2 Infantrys moved from 23 Sea Zone to Stockholm
            1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery and 1 Infantry moved from 23 Sea Zone to Stockholm
            1 Bomber moved from Berlin to Stockholm
            2 Stukas moved from Berlin to Denmark
            2 Artillerys and 4 Infantrys moved from Austria to Hungary
            1 Tank moved from Bohemia to Lorraine
            1 Artillery moved from Bohemia to Krakow
            6 Infantrys moved from Bohemia to Krakow
            1 Tank moved from Bohemia to Hungary
            1 Fighter moved from Bohemia to Hungary
            2 Tanks moved from Silesia to Krakow
            1 Artillery and 4 Infantrys moved from Pomerania to Danzig
            2 Tanks moved from Pomerania to Danzig
            1 Artillery and 3 Infantrys moved from Silesia to Krakow
            1 Artillery moved from Silesia to Krakow
    
        Purchase Units - Germans
            Germans buy 6 ArmoredCars, 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Danzig
                Germans attack with 1 Artillery, 4 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
                    Germans roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Danzig, round 2 : 5/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 2/4 hits, 1.67 expected hits
                    1 Bunker owned by the Neutral, 2 Infantrys owned by the Germans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Danzig
                Germans loses 0 PUs for violating Danzigs neutrality.
                Germans win, taking Danzig from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
            Battle in Stockholm
                Germans attack with 2 Artillerys, 1 Bomber and 3 Infantrys
                Neutral defend with 1 Bunker
                    Germans roll dice for 2 Artillerys, 1 Bomber and 3 Infantrys in Stockholm, round 2 : 2/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm
                Germans loses 0 PUs for violating Stockholms neutrality.
                Germans win, taking Stockholm from Neutral with 2 Artillerys, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Bunker
            Battle in Hungary
                Germans attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Hungary, round 2 : 3/8 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Hungary
                Germans loses 0 PUs for violating Hungarys neutrality.
                Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in 24 Sea Zone
                Germans attack with 1 Battleship, 1 Destroyer, 2 Fighters and 1 Submarine
                Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    Germans roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Submarine owned by the Germans, 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 24 Sea Zone
                    Russians roll dice for 1 Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 24 Sea Zone
                Germans win with 1 Battleship, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 21
                Casualties for Germans: 1 Submarine
                Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in Krakow
                Germans attack with 3 Artillerys, 9 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 3 Artillerys, 9 Infantrys and 2 Tanks in Krakow, round 2 : 3/14 hits, 4.00 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 3/3 hits, 1.17 expected hits
                    3 Infantrys owned by the Germans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Krakow
                Germans loses 0 PUs for violating Krakows neutrality.
                Germans win, taking Krakow from Neutral with 3 Artillerys, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Germans: 3 Infantrys
                Casualties for Neutral: 2 Infantrys and 1 Tank
            Battle in 34 Sea Zone
                Germans attack with 2 Submarines
                French defend with 1 Transport
                    Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 Submarines in 34 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Transport in 34 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 Submarine owned by the Germans lost in 34 Sea Zone
                    Germans roll dice for 1 Submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Transport in 34 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 34 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Transport in 34 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 34 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the French lost in 34 Sea Zone
                Germans win with 1 Submarine remaining. Battle score for attacker is -1
                Casualties for Germans: 1 Submarine
                Casualties for French: 1 Transport
            Battle in 25 Sea Zone
                Germans attack with 1 Submarine
                Americans defend with 1 Transport
                    Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Transport in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Submarine owned by the Germans lost in 25 Sea Zone
                Americans win with 1 Transport remaining. Battle score for attacker is -7
                Casualties for Germans: 1 Submarine
            Battle in 8 Sea Zone
                Germans attack with 3 Submarines
                British defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the British and 1 Destroyer owned by the British lost in 8 Sea Zone
                Germans win with 3 Submarines remaining. Battle score for attacker is 14
                Casualties for British: 1 Destroyer and 1 Transport
            Battle in Lorraine
                Germans attack with 2 Artillerys, 12 Infantrys and 10 Tanks
                French defend with 3 Bunkers, 3 Infantrys and 1 Tank
                    Germans roll dice for 2 Artillerys, 12 Infantrys and 10 Tanks in Lorraine, round 2 : 6/24 hits, 8.00 expected hits
                Units damaged: 3 Bunkers owned by the French
                    French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 2/7 hits, 3.00 expected hits
                    2 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Lorraine
                    Germans roll dice for 2 Artillerys, 10 Infantrys and 10 Tanks in Lorraine, round 3 : 11/22 hits, 7.67 expected hits
                    French roll dice for 3 Bunkers and 1 Tank in Lorraine, round 3 : 1/4 hits, 2.00 expected hits
                    3 Bunkers owned by the French, 1 Tank owned by the French and 1 Infantry owned by the Germans lost in Lorraine
                Germans win, taking Lorraine from French with 2 Artillerys, 9 Infantrys and 10 Tanks remaining. Battle score for attacker is 23
                Casualties for Germans: 3 Infantrys
                Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
            Battle in 13 Sea Zone
                Germans attack with 2 Submarines
                Americans defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 2 Submarines in 13 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 2 Submarines in 13 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans, 1 Submarine owned by the Germans and 1 Transport owned by the Americans lost in 13 Sea Zone
                Germans win with 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
                Casualties for Americans: 1 Destroyer and 1 Transport
            Battle in 31 Sea Zone
                Germans attack with 2 Submarines
                British defend with 1 Cruiser
                    Germans roll dice for 2 Submarines in 31 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Cruiser owned by the British lost in 31 Sea Zone
                Germans win with 2 Submarines remaining. Battle score for attacker is 12
                Casualties for British: 1 Cruiser
            Battle in Denmark
                Germans attack with 3 Infantrys and 2 Stukas
                Neutral defend with 3 Infantrys
                    Germans roll dice for 3 Infantrys and 2 Stukas in Denmark, round 2 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark
                    Germans roll dice for 2 Infantrys and 2 Stukas in Denmark, round 3 : 2/4 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in Denmark, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Denmark
                Germans loses 0 PUs for violating Denmarks neutrality.
                Germans win, taking Denmark from Neutral with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by French from N.Tunisia: 1 Infantry
            EDIT: Removing units owned by French from S.Tunisia: 1 Infantry
            EDIT: Changing ownership of N.Tunisia from French to Germans
            EDIT: Changing ownership of S.Tunisia from French to Germans
            EDIT: Turning off Edit Mode
            2 Fighters moved from 24 Sea Zone to East Prussia
            1 Destroyer moved from 22 Sea Zone to 5 Sea Zone
            2 Stukas moved from Denmark to Hamburg
            2 Infantrys moved from Saxony to Rhine
            6 Infantrys moved from Brandenburg to Silesia
            1 Tank moved from Berlin to Rhine
            2 Artillerys moved from Berlin to Brandenburg
            4 Infantrys moved from Berlin to Brandenburg
            1 Fighter moved from Hungary to Bavaria
            2 Tanks moved from El Agheila to S.Tunisia
            2 Tanks moved from Lombardy to 44 Sea Zone
            2 Infantrys moved from Lombardy to 44 Sea Zone
            1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 45 Sea Zone
            2 Infantrys and 2 Tanks moved from 45 Sea Zone to N.Tunisia
            2 Infantrys moved from El Agheila to Kufra
            1 Bomber moved from Stockholm to Hamburg
    
        Place Units - Germans
            1 ArmoredCar and 2 Tanks placed in Bavaria
            4 ArmoredCars placed in Rhine
            1 ArmoredCar placed in Bohemia
            1 Elite and 3 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    French regular : -1.67
    Russians regular : 0.17
    Germans regular : 3.67
    British regular : -0.50
    Neutral regular : 3.00
    

    Savegame


  • @Entek can you change another option before you start? Units should repair at start of turn instead of end… make that the default and we should be all set.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Russians
            2 Infantrys and 1 Tank moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys and 1 Tank moved from 6 Sea Zone to Finnmark
            1 Infantry moved from Leningrad to Vyborg
            1 Infantry moved from S.Karelia to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            1 Artillery and 1 Infantry moved from Crimea to 54 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania
            1 Infantry moved from Odessa to E.Romania
    
        Purchase Units - Russians
            Russians buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in E.Romania
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 0/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 3 : 1/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Infantry in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in E.Romania
                Russians win, taking E.Romania from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Finnmark
                Russians attack with 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Russians roll dice for 2 Infantrys and 1 Tank in Finnmark, round 2 : 2/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Finnmark
                Russians loses 0 PUs for violating Finnmarks neutrality.
                Russians win, taking Finnmark from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Fighter and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Vyborg to Leningrad
            1 Infantry moved from Novgorod to Leningrad
            1 Infantry moved from Vologda to S.Karelia
            1 Infantry moved from Yaroslavl to S.Karelia
            1 Infantry moved from Smolensk to S.Karelia
            1 Artillery moved from Lithuania to Minsk
            2 Infantrys moved from Estonia to Leningrad
            1 Artillery and 2 Infantrys moved from Kursk to Kiev
            1 Infantry moved from Donetsk to Kiev
            1 Tank moved from Rostov to Kiev
            1 Tank moved from Georgia to Donetsk
            1 Infantry moved from Georgia to Rostov
            3 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Tula to Kursk
            2 Tanks moved from Moscow to Kursk
            2 Infantrys moved from Moscow to Yaroslavl
            1 Artillery moved from Moscow to Yaroslavl
            1 Infantry moved from Gorky to Yaroslavl
            1 Tank moved from Penza to Kursk
            1 Infantry moved from Saratov to Rostov
            1 Infantry moved from Astrakhan to Saratov
            1 Infantry moved from Kirov to Vologda
            1 Artillery moved from Kuybyshev to Saratov
            1 Infantry moved from Chimkent to Uzbekistan
            1 Infantry moved from Tashkent to Uzbekistan
            1 Artillery moved from Alma Ata to Uzbekistan
            1 Infantry moved from Semipalatinsk to Krasnoyarsk
            1 Tank moved from Karaganda to Krasnoyarsk
            1 Artillery and 1 Infantry moved from Novosibirsk to Krasnoyarsk
            1 Infantry moved from Krasnoyarsk to Irkutsk
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Tank moved from Irkutsk to Chita
            1 Artillery moved from N.Buryat Mongolia to Chita
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
            1 Infantry moved from Zhigansk to Yakutsk
            1 Infantry moved from Okhotsk to Ayan
            1 Infantry moved from Khatanga to Olyokminsk
            1 Infantry moved from Evenkia to Olyokminsk
            1 Fighter moved from Sibirsky to Chita
            1 Infantry moved from Bratsk to Olyokminsk
            1 Infantry moved from Yeniseysk to Evenkia
            1 Tank moved from Sibirsky to Olyokminsk
            1 Infantry moved from Sibirsky to Evenkia
            1 Artillery moved from Bulun to Zhigansk
            1 Infantry moved from Salekhard to Khatanga
            1 Infantry moved from Kamchatka to Koryakia
            1 Infantry moved from Kolyma to Koryakia
            1 Infantry moved from Surgut to Yeniseysk
            1 Infantry moved from Ufa to Kuybyshev
            1 Infantry moved from Perm to Kirov
            1 Infantry moved from Komi to Arkhangelsk
            1 Fighter moved from Sverdlovsk to Yaroslavl
            1 Bomber moved from Sverdlovsk to Kursk
            1 Tank moved from Sverdlovsk to Kirov
            1 Infantry moved from Sverdlovsk to Perm
            1 AAGun moved from Tashkent to Chimkent
    
        Place Units - Russians
            4 Infantrys placed in Leningrad
            2 Infantrys placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.33
    Romanians regular : -0.67
    Russians regular : 0.83
    Neutral regular : -0.33
    

    Savegame

  • TripleA

    @Degrasse Italy is up!

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Italians
            1 Infantry moved from Albania to 49 Sea Zone
            1 Tank moved from Albania to 49 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
            1 Artillery moved from Tuscany to 46 Sea Zone
            1 Tank moved from Rome to 46 Sea Zone
            1 Infantry moved from Tuscany to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Destroyer moved from 49 Sea Zone to 47 Sea Zone
            1 Submarine moved from 46 Sea Zone to 47 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 47 Sea Zone
            1 Battleship moved from 46 Sea Zone to 47 Sea Zone
            2 Fighters moved from Rome to Tunis
            1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 47 Sea Zone
            1 Infantry and 1 Tank moved from 47 Sea Zone to Tunis
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
            2 Infantrys and 1 Tank moved from 47 Sea Zone to Tunis
            1 Artillery moved from 47 Sea Zone to Tunis
    
        Purchase Units - Italians
            Italians buy 1 Bomber, 1 Elite, 6 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 47 Sea Zone
                Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports
                French defend with 1 Cruiser and 1 Transport
                    Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    Italians roll dice for 1 Submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Submarine in 47 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    1 Transport owned by the French and 1 Cruiser owned by the French lost in 47 Sea Zone
                Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18
                Casualties for French: 1 Cruiser and 1 Transport
            Battle in Tunis
                Italians attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
                    French roll AA dice in Tunis : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Tunis, round 2 : 1/8 hits, 2.67 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Tunis
                    Italians roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks in Tunis, round 3 : 2/7 hits, 2.50 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Tunis, round 3 : 2/3 hits, 1.17 expected hits
                    1 Artillery owned by the French, 1 Infantry owned by the French and 2 Infantrys owned by the Italians lost in Tunis
                    Italians roll dice for 1 Artillery, 2 Fighters and 2 Tanks in Tunis, round 4 : 2/5 hits, 2.00 expected hits
                    French roll dice for 1 Fighter in Tunis, round 4 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the French lost in Tunis
                Italians win, taking Tunis from French with 1 Artillery, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Italians: 3 Infantrys
                Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
    
        Non Combat Move - Italians
            2 Fighters moved from Tunis to S.Tunisia
            1 Tank moved from Tripoli to Tobruk
            2 Transports moved from 50 Sea Zone to 49 Sea Zone
            1 Destroyer moved from 50 Sea Zone to 49 Sea Zone
            1 Artillery moved from Albania to 49 Sea Zone
            1 Artillery moved from 49 Sea Zone to Campania
            2 Fighters moved from Lombardy to Tobruk
            1 Infantry moved from Venetia to Austria
            1 Infantry moved from Venetia to Austria
            2 Tanks moved from Venetia to Hungary
            1 Tank moved from Rome to Venetia
            1 Infantry moved from Rome to Tuscany
    
        Place Units - Italians
            1 T.Boat placed in 46 Sea Zone
            1 Elite and 2 Infantrys placed in Lombardy
            1 Bomber and 4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.17
    Italians regular : -5.17
    French AA : -0.33
    

    Savegame


  • @redrum France is up!


  • @captainwalker Ah yes. Sorry I forgot we paired France with UK this game :)

  • TripleA

    Colt - Greater East Asia Co-Prosperity Sphere
    Karl7 - Germany
    Captain Walker - China Anzac/Dutch
    Redrum - UK/France
    Degrasse - Italy
    Witt - USA
    Entek - USSR

  • TripleA

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - French
                French loses 0 PUs for violating Greenlands neutrality.
            1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
            1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland
                  French take Greenland from Neutral
            1 Infantry moved from French Guiana to Amazon
            1 Artillery and 1 Infantry moved from S.French Indochina to S.Thailand
    
        Purchase Units - French
            French buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.Thailand
                French attack with 1 Artillery and 1 Infantry
                Thai defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                French win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Amazon
                French attack with 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                French loses 0 PUs for violating Amazons neutrality.
                French win, taking Amazon from Neutral with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
            1 AAGun and 1 Infantry moved from Churchill to Canadian Prairies
            1 Infantry moved from Keewatin to Canadian Prairies
            1 Artillery and 2 Infantrys moved from Paris to Orleanais
            2 Infantrys moved from Normandy to Orleanais
            1 Infantry moved from Brittany to Orleanais
            1 Infantry moved from Aquitaine to Orleanais
            1 Tank moved from Provence to Orleanais
            1 Infantry moved from Burgundy to Orleanais
            1 Infantry moved from Languedoc to Orleanais
            1 Infantry moved from Burgundy to Orleanais
            1 Infantry moved from Provence to Burgundy
            1 Infantry moved from Provence to Languedoc
            1 Fighter moved from Paris to Scotland
            1 AAGun moved from Provence to Languedoc
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Tangier to E.Morocco
            1 Infantry moved from S.Algeria to E.Morocco
            1 Infantry moved from N.Algeria to E.Morocco
            1 Infantry moved from Mauritania to W.Morocco
            1 Infantry moved from French Sudan to Mauritania
            1 Infantry moved from French Equatorial Africa to Equatoria
            1 Infantry moved from E.Morocco to S.Algeria
            1 AAGun moved from Normandy to Orleanais
            1 AAGun and 2 Infantrys moved from Syria to Palestine
            1 Submarine moved from 55 Sea Zone to 56 Sea Zone
    
        Place Units - French
            5 Infantrys placed in Paris
    
        Turn Complete - French
            French collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.17
    Thai regular : -0.33
    Neutral regular : -0.33
    

    Production/PUs Summary :

    Germans : 68 / 68
    Russians : 114 / 114
    Italians : 46 / 46
    French : 57 / 57
    Yamamoto : 48 / 40
    Chinese : 39 / 12
    Hisaichi : 33 / 30
    British : 97 / 20
    Anzac : 36 / 6
    Dutch : 27 / 8
    Finns : 12 / 6
    Romanians : 9 / 6
    Thai : 8 / 8
    Americans : 103 / 50
    

    Savegame

  • '20

    will play tomorrow or Sat

  • '20

    More likely tomorrow. Replacing Ma’s flooring

  • '20

    “During combat movement, the movement of any aircrafts requiring landing on carriers is legal only if a minimum number of carriers required for landing all aircrafts either: - Move to the landing zones, during combat movement (even if they have no chance of winning the battle, if any). - Can move to the landing zones, during non combat movement, without moving into or through any sea zones that are hostile at the start of the turn. (in any case, as per normal rules, you are allowed to move a carrier during combat movement only if starting or ending movement in a hostile sea zone (to escape combat or to do combat or both); otherwise, you must wait non combat movement, to move the carrier at al”

    Just want to clarify that i cannot attack pearl harbor with figs that must be caught, by withholding carrier until NCM. So, unlike in Global, carrier must enter during combat move if that is fig’s only landing spot.

  • TripleA

    @colt45554 That’s my understanding.

  • '20

    TripleA Manual Gamesave Post: Yamamoto round 1

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            4 Fighters moved from 88 Sea Zone to 91 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
            1 Battleship, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            1 Artillery moved from Kwajalein to 103 Sea Zone
            1 Artillery and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
            1 Infantry moved from Minamitori to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Wake
            1 Fighter moved from Rongelap to Wake
            1 Fighter moved from Minamitori to Wake
            1 Destroyer moved from 92 Sea Zone to 107 Sea Zone
            1 Carrier and 1 Fighter moved from 85 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Tank moved from Hokkaido to 85 Sea Zone
            1 Artillery moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Tohoku to 85 Sea Zone
            2 Infantrys moved from Chubu to 85 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao
            1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
            1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila
            2 T.Boats moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Infantry moved from Peleliu to 93 Sea Zone
            2 Infantrys moved from 93 Sea Zone to Manila
            1 Fighter moved from 85 Sea Zone to Manila
            1 Bomber moved from Tokyo to Manila
            1 Fighter moved from Tokyo to Kiangsi
            1 Battleship moved from 88 Sea Zone to 95 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 B.Transports, 1 Elite, 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Wake
                Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Wake
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 2 Submarines and 4 Transports
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports in 107 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    2 Submarines owned by the Americans, 2 Submarines owned by the Yamamoto and 1 Transport owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports in 107 Sea Zone, round 3 : 4/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 107 Sea Zone
                Yamamoto win with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 2 Submarines
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in Davao
                Yamamoto attack with 3 Artillerys, 4 Infantrys and 1 Tank
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Yamamoto roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Davao, round 2 : 2/8 hits, 2.67 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Davao
                    Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Davao, round 3 : 0/7 hits, 2.50 expected hits
                    Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 0/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Davao, round 4 : 2/7 hits, 2.50 expected hits
                    Americans roll dice for 1 Fighter and 1 Tank in Davao, round 4 : 2/2 hits, 1.00 expected hits
                    1 Fighter owned by the Americans, 2 Infantrys owned by the Yamamoto and 1 Tank owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 3 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
            Battle in Manila
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
                Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Manila, round 2 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Manila, round 3 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Manila, round 4 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 4 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Manila, round 5 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Fighter in Manila, round 5 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Kiangsi
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 3 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 4 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kiangsi
                    Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Kiangsi, round 5 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Kiangsi
                    Yamamoto roll dice for 1 Fighter and 1 Tank in Kiangsi, round 6 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 6 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Yamamoto lost in Kiangsi
                1 Fighter owned by the Yamamoto retreated
                Chinese win with 1 Artillery remaining. Battle score for attacker is -9
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Yamamoto regular : -8.67
    Americans regular : -1.50
    

    Savegame

  • '20

    two to assign.
    not a great start :pensive:

  • TripleA

    @colt45554 Should just be tip a BB and kill a cruiser. @Witt confirm?

    And don’t worry the Allies will try to put you out of your misery quickly ;)

  • '20

    TripleA Manual Gamesave Post: Yamamoto round 1

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            4 Fighters moved from 88 Sea Zone to 91 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
            1 Battleship, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            1 Artillery moved from Kwajalein to 103 Sea Zone
            1 Artillery and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
            1 Infantry moved from Minamitori to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Wake
            1 Fighter moved from Rongelap to Wake
            1 Fighter moved from Minamitori to Wake
            1 Destroyer moved from 92 Sea Zone to 107 Sea Zone
            1 Carrier and 1 Fighter moved from 85 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Tank moved from Hokkaido to 85 Sea Zone
            1 Artillery moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Tohoku to 85 Sea Zone
            2 Infantrys moved from Chubu to 85 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao
            1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
            1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila
            2 T.Boats moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Infantry moved from Peleliu to 93 Sea Zone
            2 Infantrys moved from 93 Sea Zone to Manila
            1 Fighter moved from 85 Sea Zone to Manila
            1 Bomber moved from Tokyo to Manila
            1 Fighter moved from Tokyo to Kiangsi
            1 Battleship moved from 88 Sea Zone to 95 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 B.Transports, 1 Elite, 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Wake
                Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Wake
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 2 Submarines and 4 Transports
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports in 107 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    2 Submarines owned by the Americans, 2 Submarines owned by the Yamamoto and 1 Transport owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports in 107 Sea Zone, round 3 : 4/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 107 Sea Zone
                Yamamoto win with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 2 Submarines
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in Davao
                Yamamoto attack with 3 Artillerys, 4 Infantrys and 1 Tank
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Yamamoto roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Davao, round 2 : 2/8 hits, 2.67 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Davao
                    Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Davao, round 3 : 0/7 hits, 2.50 expected hits
                    Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 0/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Davao, round 4 : 2/7 hits, 2.50 expected hits
                    Americans roll dice for 1 Fighter and 1 Tank in Davao, round 4 : 2/2 hits, 1.00 expected hits
                    1 Fighter owned by the Americans, 2 Infantrys owned by the Yamamoto and 1 Tank owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 3 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
            Battle in Manila
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
                Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Manila, round 2 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Manila, round 3 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Manila, round 4 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 4 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Manila, round 5 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Fighter in Manila, round 5 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Kiangsi
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 3 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 4 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kiangsi
                    Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Kiangsi, round 5 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Kiangsi
                    Yamamoto roll dice for 1 Fighter and 1 Tank in Kiangsi, round 6 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 6 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Yamamoto lost in Kiangsi
                1 Fighter owned by the Yamamoto retreated
                Chinese win with 1 Artillery remaining. Battle score for attacker is -9
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                    1 Submarine owned by the Yamamoto and 1 Cruiser owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 4 Submarines in 91 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 3/6 hits, 2.33 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Yamamoto regular : -9.33
    Americans regular : -3.33
    

    Savegame

  • '20

    TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            4 Fighters moved from 88 Sea Zone to 91 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
            1 Battleship, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            1 Artillery moved from Kwajalein to 103 Sea Zone
            1 Artillery and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
            1 Infantry moved from Minamitori to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Wake
            1 Fighter moved from Rongelap to Wake
            1 Fighter moved from Minamitori to Wake
            1 Destroyer moved from 92 Sea Zone to 107 Sea Zone
            1 Carrier and 1 Fighter moved from 85 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Tank moved from Hokkaido to 85 Sea Zone
            1 Artillery moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Tohoku to 85 Sea Zone
            2 Infantrys moved from Chubu to 85 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao
            1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
            1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila
            2 T.Boats moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Infantry moved from Peleliu to 93 Sea Zone
            2 Infantrys moved from 93 Sea Zone to Manila
            1 Fighter moved from 85 Sea Zone to Manila
            1 Bomber moved from Tokyo to Manila
            1 Fighter moved from Tokyo to Kiangsi
            1 Battleship moved from 88 Sea Zone to 95 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 B.Transports, 1 Elite, 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Wake
                Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Wake
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 2 Submarines and 4 Transports
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports in 107 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    2 Submarines owned by the Americans, 2 Submarines owned by the Yamamoto and 1 Transport owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports in 107 Sea Zone, round 3 : 4/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 107 Sea Zone
                Yamamoto win with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 2 Submarines
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in Davao
                Yamamoto attack with 3 Artillerys, 4 Infantrys and 1 Tank
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Yamamoto roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Davao, round 2 : 2/8 hits, 2.67 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Davao
                    Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Davao, round 3 : 0/7 hits, 2.50 expected hits
                    Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 0/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Davao, round 4 : 2/7 hits, 2.50 expected hits
                    Americans roll dice for 1 Fighter and 1 Tank in Davao, round 4 : 2/2 hits, 1.00 expected hits
                    1 Fighter owned by the Americans, 2 Infantrys owned by the Yamamoto and 1 Tank owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 3 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
            Battle in Manila
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
                Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Manila, round 2 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Manila, round 3 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Manila, round 4 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 4 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Manila, round 5 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Fighter in Manila, round 5 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Kiangsi
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 3 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 4 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kiangsi
                    Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Kiangsi, round 5 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Kiangsi
                    Yamamoto roll dice for 1 Fighter and 1 Tank in Kiangsi, round 6 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 6 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Yamamoto lost in Kiangsi
                1 Fighter owned by the Yamamoto retreated
                Chinese win with 1 Artillery remaining. Battle score for attacker is -9
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                    1 Submarine owned by the Yamamoto and 1 Cruiser owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 4 Submarines in 91 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 3/6 hits, 2.33 expected hits
                    Americans roll dice for 3 Battleships and 1 Destroyer in 91 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    1 Destroyer owned by the Americans, 3 Submarines owned by the Yamamoto and 2 Battleships owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Battleship owned by the Americans lost in 91 Sea Zone
                Yamamoto win with 1 Bomber, 1 Destroyer, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 52
                Casualties for Yamamoto: 4 Submarines
                Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
    
        Non Combat Move - Yamamoto
            1 Bomber moved from 91 Sea Zone to Jaluit
            4 Fighters moved from 91 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 103 Sea Zone to 95 Sea Zone
            1 Infantry and 1 Tank moved from Shikoku to Kyushu
            2 Infantrys moved from Tokyo to Chubu
            1 Tank moved from Tokyo to Kyushu
            1 Infantry moved from Tohoku to Tokyo
            1 Infantry moved from Hokkaido to Tohoku
            1 Fighter moved from Manila to Kwangsi
            1 Fighter moved from Kiangsi to Kwangsi
            1 Bomber moved from Manila to Kyushu
            2 Fighters moved from Wake to Eniwetok
            1 Infantry moved from Yap to Ulithi
    
        Place Units - Yamamoto
            1 Factory placed in Chubu
            1 Elite, 1 Infantry and 1 Marine placed in Tokyo
            2 B.Transports placed in 84 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Yamamoto regular : -8.67
    Americans regular : -2.67
    

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