L21 #3 trulpen (X) vs Giallo (A+18) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from New Zealand to Java
            1 fighter moved from Queensland to Java
            1 artillery and 2 infantry moved from Queensland to New South Wales
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from New Zealand to Java
            1 fighter moved from Queensland to Java
            1 artillery and 2 infantry moved from Queensland to New South Wales
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 destroyer, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Western Germany to 112 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from France to Normandy Bordeaux
            3 armour moved from Yugoslavia to Greece
            4 infantry moved from Bulgaria to Greece
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to Greece
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 fighter moved from Western Germany to 96 Sea Zone
            1 bomber moved from Western Germany to 96 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            1 armour moved from France to Normandy Bordeaux
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • It would be crazy to scramble, so I’ll assume a no-go there.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 destroyer, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Western Germany to 112 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from France to Normandy Bordeaux
            3 armour moved from Yugoslavia to Greece
            4 infantry moved from Bulgaria to Greece
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to Greece
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 fighter moved from Western Germany to 96 Sea Zone
            1 bomber moved from Western Germany to 96 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            1 armour moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                British defend with 1 battleship, 1 cruiser and 1 transport
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 cruiser owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits
                    British roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 battleship owned by the British lost in 110 Sea Zone
                    1 transport owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 39
                Casualties for British: 1 battleship, 1 cruiser and 1 transport
            Battle in Greece
                Germans attack with 3 armour, 4 infantry and 3 tactical_bombers
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour, 4 infantry and 3 tactical_bombers in Greece, round 2 : 3/10 hits, 4,17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1,33 expected hits
                    3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 armour, 1 infantry and 3 tactical_bombers in Greece, round 3 : 2/7 hits, 3,67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 96 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                    1 transport owned by the British lost in 96 Sea Zone
                Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 infantry moved from Germany to Poland
            2 artilleries and 7 infantry moved from Yugoslavia to Romania
            5 armour moved from France to Germany
            1 fighter moved from 96 Sea Zone to Tunisia
            1 tactical_bomber moved from 96 Sea Zone to Tunisia
            3 tactical_bombers moved from Greece to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Western Germany
            1 infantry moved from Bulgaria to Romania
            2 mech_infantrys moved from Germany to Romania
            1 aaGun and 1 infantry moved from Norway to Finland
            1 aaGun moved from Slovakia Hungary to Poland
            2 aaGuns moved from Slovakia Hungary to Romania
            2 artilleries moved from Slovakia Hungary to Poland
            1 artillery moved from Slovakia Hungary to Romania
            8 infantry moved from Slovakia Hungary to Poland
            2 infantry moved from Slovakia Hungary to Poland
            4 infantry moved from Slovakia Hungary to Romania
    
        Place Units - Germans
            4 armour and 6 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
            1 destroyer and 1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : 1,33
    Germans regular : -6,67
    British regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
            2 infantry moved from Kazakhstan to Sikang
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
    
        Non Combat Move - Russians
            2 infantry moved from Eastern Poland to Belarus
            1 artillery and 4 infantry moved from Russia to Bryansk
            2 artilleries and 5 infantry moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Russia to Szechwan
            2 aaGuns moved from Samara to Kazakhstan
            3 infantry moved from Ukraine to Bryansk
            3 artilleries and 5 infantry moved from Novgorod to Belarus
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            9 infantry placed in Russia
            3 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 artillery and 3 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            3 artilleries and 3 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Chahar
            1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
            2 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 aaGun moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            3 fighters moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from Anhwe to Hunan
            4 infantry moved from Manchuria to Jehol
            1 armour moved from Korea to Jehol
            1 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 infantry and 1 marine placed in Japan
            1 carrier and 1 transport placed in 6 Sea Zone
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 battleships and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 3 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 23 Sea Zone to 25 Sea Zone
            1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Hawaiian Islands to 7 Sea Zone
            1 fighter moved from Hawaiian Islands to 7 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
            1 battleship moved from 26 Sea Zone to 7 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Guam to 7 Sea Zone
            1 carrier moved from 26 Sea Zone to 7 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 7 Sea Zone
            1 fighter moved from Eastern United States to Western United States
    
        Place Units - Americans
            2 battleships and 1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 10 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 10 infantry
                Japanese defend with 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 4/11 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 8/13 hits, 6,50 expected hits
                    3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                2 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -11
                Casualties for Chinese: 8 infantry
                Casualties for Japanese: 3 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,83
    Japanese regular : 1,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 battleships and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 3 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 23 Sea Zone to 25 Sea Zone
            1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Hawaiian Islands to 7 Sea Zone
            1 fighter moved from Hawaiian Islands to 7 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
            1 battleship moved from 26 Sea Zone to 7 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Guam to 7 Sea Zone
            1 carrier moved from 26 Sea Zone to 7 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 7 Sea Zone
            1 fighter moved from Eastern United States to Western United States
    
        Place Units - Americans
            2 battleships and 1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 10 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 10 infantry
                Japanese defend with 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 4/11 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 8/13 hits, 6,50 expected hits
                    3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                2 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -11
                Casualties for Chinese: 8 infantry
                Casualties for Japanese: 3 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            3 infantry moved from Shan State to Yunnan
            7 infantry moved from Burma to Yunnan
            2 fighters and 2 tactical_bombers moved from India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 10 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery, 5 fighters and 3 tactical_bombers
                    British roll dice for 2 fighters, 10 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/14 hits, 4,00 expected hits
                    Japanese roll dice for 1 artillery, 5 fighters and 3 tactical_bombers in Yunnan, round 2 : 7/9 hits, 5,17 expected hits
                    3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 7 infantry owned by the British lost in Yunnan
                    British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/7 hits, 2,83 expected hits
                    Japanese roll dice for 4 fighters in Yunnan, round 3 : 3/4 hits, 2,67 expected hits
                    2 fighters owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    British roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 4 : 4/4 hits, 2,33 expected hits
                    Japanese roll dice for 2 fighters in Yunnan, round 4 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Japanese and 2 tactical_bombers owned by the British lost in Yunnan
                British win with 2 fighters remaining. Battle score for attacker is 35
                Casualties for British: 10 infantry and 2 tactical_bombers
                Casualties for Japanese: 1 artillery, 5 fighters and 3 tactical_bombers
    
        Non Combat Move - British
            2 fighters moved from Yunnan to India
            3 aaGuns moved from Burma to India
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 artillery and 2 infantry moved from Ethiopia to 76 Sea Zone
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
            2 artilleries moved from Tobruk to Alexandria
            1 armour moved from Tobruk to Egypt
            1 mech_infantry moved from Tobruk to Egypt
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 carrier moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from Malta to Egypt
            1 battleship, 1 destroyer and 1 submarine moved from 39 Sea Zone to 76 Sea Zone
            1 bomber moved from United Kingdom to Nigeria
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
            1 fighter and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 19 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,83
    Japanese regular : 4,33
    British regular : 1,83
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Bessarabia
                  Italians take Bessarabia from Russians
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            4 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 battleship and 2 cruisers moved from 99 Sea Zone to 96 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
    

    Combat Hit Differential Summary :

    Italians regular : -0,00
    British regular : -0,33
    

    Savegame


  • The 4 inf never got off the transports. I’ll do it as a separate battle.


  • TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            4 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
            4 infantry moved from 96 Sea Zone to Malta
            1 battleship and 2 cruisers moved from 99 Sea Zone to 96 Sea Zone
    
        Combat - Italians
            Battle in Malta
                Italians attack with 4 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 0/3 hits, 1,67 expected hits
                    Italians roll dice for 4 infantry in Malta, round 2 : 1/4 hits, 0,67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British lost in Malta
                    Italians roll dice for 4 infantry in Malta, round 3 : 1/4 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 4 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    British regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            4 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
            4 infantry moved from 96 Sea Zone to Malta
            1 battleship and 2 cruisers moved from 99 Sea Zone to 96 Sea Zone
    
        Combat - Italians
            Battle in Malta
                Italians attack with 4 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 0/3 hits, 1,67 expected hits
                    Italians roll dice for 4 infantry in Malta, round 2 : 1/4 hits, 0,67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British lost in Malta
                    Italians roll dice for 4 infantry in Malta, round 3 : 1/4 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 4 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Eastern Poland from Russians to Italians
            EDIT: Changing ownership of Bessarabia from Russians to Italians
            EDIT: Turning off Edit Mode
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 bomber moved from 92 Sea Zone to Southern Italy
            2 fighters moved from 92 Sea Zone to Tunisia
            1 armour moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Eastern Poland to Bessarabia
            1 armour moved from Southern France to Yugoslavia
            2 infantry moved from Albania to Bulgaria
            2 infantry moved from Northern Italy to Yugoslavia
            2 artilleries and 2 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    British regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            4 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
            4 infantry moved from 96 Sea Zone to Malta
            1 battleship and 2 cruisers moved from 99 Sea Zone to 96 Sea Zone
    
        Combat - Italians
            Battle in Malta
                Italians attack with 4 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 0/3 hits, 1,67 expected hits
                    Italians roll dice for 4 infantry in Malta, round 2 : 1/4 hits, 0,67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British lost in Malta
                    Italians roll dice for 4 infantry in Malta, round 3 : 1/4 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 4 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Eastern Poland from Russians to Italians
            EDIT: Changing ownership of Bessarabia from Russians to Italians
            EDIT: Turning off Edit Mode
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 bomber moved from 92 Sea Zone to Southern Italy
            2 fighters moved from 92 Sea Zone to Tunisia
            1 armour moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Eastern Poland to Bessarabia
            1 armour moved from Southern France to Yugoslavia
            2 infantry moved from Albania to Bulgaria
            2 infantry moved from Northern Italy to Yugoslavia
            2 artilleries and 2 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Belgian Congo from British to Italians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Kenya: 1 infantry
            EDIT: Adding units owned by Italians to Belgian Congo: 1 infantry
            EDIT: Changing PUs for Italians from 23 to 24
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    British regular : -0,67
    

    Savegame


  • Missed to edit Congo.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 cruiser moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            3 fighters moved from Java to India
            1 infantry moved from Shan State to Siam
                  ANZAC take Siam from Japanese
    
        Combat - ANZAC
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,1,3,2,3,6,4,3,4,3,3,3,4,1
            ANZAC collect 11 PUs (4 lost to blockades); end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 cruiser moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            3 fighters moved from Java to India
            1 infantry moved from Shan State to Siam
                  ANZAC take Siam from Japanese
    
        Combat - ANZAC
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,1,3,2,3,6,4,3,4,3,3,3,4,1
            ANZAC collect 11 PUs (4 lost to blockades); end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 destroyer moved from 58 Sea Zone to 41 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Algeria to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 unit repaired.
            2 mech_infantrys moved from Romania to Ukraine
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Eire
            1 battleship, 1 carrier and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 destroyer moved from 113 Sea Zone to 109 Sea Zone
            1 fighter moved from 110 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            1 fighter moved from 110 Sea Zone to 109 Sea Zone
            2 bombers moved from Western Germany to Ukraine
            1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
    
        Combat - Germans
            Battle in Eire
            Battle in Ukraine
                Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 5/7 hits, 3,33 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Eire from Neutral_Allies, taking Ukraine from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 fighter moved from 104 Sea Zone to Western Germany
            1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
            1 fighter moved from 109 Sea Zone to Western Germany
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 fighter and 2 tactical_bombers moved from Ukraine to Bessarabia
            2 bombers moved from Ukraine to Bessarabia
            2 aaGuns, 3 artilleries and 12 infantry moved from Romania to Bessarabia
            9 armour and 6 mech_infantrys moved from Germany to Baltic States
            1 aaGun, 2 artilleries and 11 infantry moved from Poland to Baltic States
            2 mech_infantrys moved from Western Germany to Poland
            1 aaGun and 6 infantry moved from Finland to Karelia
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 fighter and 1 tactical_bomber moved from Tunisia to Southern Italy
            3 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            1 armour and 9 mech_infantrys placed in Germany
            1 transport placed in 112 Sea Zone
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : 2,33
    British regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 submarine moved from 122 Sea Zone to 106 Sea Zone
            1 infantry moved from Bryansk to Ukraine
            1 armour moved from Szechwan to French Indo China
                  Chinese take Yunnan from Japanese
            2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
            2 infantry moved from Amur to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                1 infantry owned by the Russians retreated to Amur
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in French Indo China
                Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in French Indo China
                Russians win, taking French Indo China from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
            2 aaGuns moved from Kazakhstan to Tsinghai
            2 infantry moved from Sikang to Tsinghai
            2 aaGuns, 6 artilleries and 25 infantry moved from Belarus to Bryansk
            1 infantry moved from Bryansk to Belarus
            9 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,4,6,1
            Russians collect 34 PUs (2 lost to blockades); end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    Germans regular : 0,00
    Russians regular : -2,00
    

    Savegame

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