L21 #3 trulpen (X) vs Giallo (A+18) BM3


  • TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Scotland: 1 infantry
            EDIT: Changing ownership of Scotland from Germans to British
            EDIT: Turning off Edit Mode
            1 fighter moved from 98 Sea Zone to Egypt
            1 fighter moved from 96 Sea Zone to Egypt
            1 bomber moved from Greece to Egypt
            1 tactical_bomber moved from 98 Sea Zone to Egypt
    
        Combat - Italians
            Air Battle in Egypt
    

    Combat Hit Differential Summary :

    Savegame


  • Forgot to shift 2 inf to Scotland. I’ll fix it during NCM.

    Intercept in Cairo?

  • '21 '20 '19 '18 '17 '16

    @trulpen said in L21 #3 trulpen (X) vs Giallo (A+18) BM3:

    Forgot to shift 2 inf to Scotland. I’ll fix it during NCM.

    Intercept in Cairo?

    no


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Scotland: 1 infantry
            EDIT: Changing ownership of Scotland from Germans to British
            EDIT: Turning off Edit Mode
            1 fighter moved from 98 Sea Zone to Egypt
            1 fighter moved from 96 Sea Zone to Egypt
            1 bomber moved from Greece to Egypt
            1 tactical_bomber moved from 98 Sea Zone to Egypt
    
        Combat - Italians
            Air Battle in Egypt
                Italians attacks with 4 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
                    British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Egypt causes 9 damage total.  Damaged units is as follows: factory_minor = 5, airfield = 4
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 artillery moved from Alexandria to Tobruk
            2 transports moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            3 infantry moved from Northern Italy to 97 Sea Zone
            1 aaGun moved from Southern Italy to 97 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 4 infantry moved from 96 Sea Zone to Tobruk
            1 aaGun moved from 96 Sea Zone to Tobruk
            1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Egypt to 96 Sea Zone
            1 fighter moved from Egypt to 97 Sea Zone
            1 tactical_bomber moved from Egypt to 96 Sea Zone
            4 infantry moved from Rostov to Caucasus
            1 bomber moved from Egypt to Tobruk
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from Western Australia to Northern Territory
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 fighters moved from 41 Sea Zone to Dutch New Guinea
            1 carrier moved from 41 Sea Zone to 45 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 mech_infantry moved from New South Wales to Northern Territory
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Dutch New Guinea to 45 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from Western Australia to Northern Territory
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 fighters moved from 41 Sea Zone to Dutch New Guinea
            1 carrier moved from 41 Sea Zone to 45 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 mech_infantry moved from New South Wales to Northern Territory
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Dutch New Guinea to 45 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 infantry
            EDIT: Adding units owned by British to Scotland: 2 infantry
            EDIT: Turning off Edit Mode
            Germans buy 5 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
            1 infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            2 infantry moved from 109 Sea Zone to Scotland
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
            1 bomber moved from Western Germany to Scotland
            1 carrier and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in Scotland
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 airfield and 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 0/2 hits, 1,17 expected hits
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 1/5 hits, 2,17 expected hits
                    British roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Scotland
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 3 : 3/5 hits, 2,17 expected hits
                    British roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Scotland to Western Germany
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            2 infantry moved from 109 Sea Zone to Eire
            1 bomber moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
            1 artillery and 3 infantry moved from Belarus to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
            1 aaGun moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
            1 infantry moved from Urals to Vologda
            1 infantry moved from Vologda to Smolensk
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Novgorod to Archangel
            1 aaGun moved from Archangel to Belarus
            1 infantry moved from Novgorod to Belarus
            1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Bryansk to Ukraine
            2 fighters moved from Western Germany to Bryansk
            1 fighter and 1 tactical_bomber moved from Southern Italy to Bryansk
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Volgograd
            3 armour placed in Ukraine
            3 tactical_bombers placed in Novgorod
            1 bomber placed in Germany
            1 artillery and 2 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,50
    British regular : -1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Sakha to Korea
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 14 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 bomber moved from French Indo China to 39 Sea Zone
            1 fighter moved from French Indo China to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 39 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 submarine and 1 transport
                1 submarine owned by the British submerged
                    1 transport owned by the British lost in 39 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Japanese
            1 bomber moved from 39 Sea Zone to French Indo China
            1 artillery moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Jehol
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            6 infantry moved from 35 Sea Zone to Philippines
            2 battleships, 7 carriers, 2 cruisers, 7 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Anhwe to Philippines
            1 infantry moved from French Indo China to Shan State
            1 fighter moved from Anhwe to French Indo China
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            5 fighters moved from Anhwe to Japan
            1 fighter and 1 tactical_bomber moved from Anhwe to Japan
            1 tactical_bomber moved from Anhwe to Japan
            1 fighter moved from Anhwe to Japan
            1 fighter and 1 tactical_bomber moved from Anhwe to Japan
            1 fighter and 2 tactical_bombers moved from Anhwe to Philippines
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            9 infantry placed in Japan
            3 infantry placed in French Indo China
            2 infantry placed in Shantung
            Japanese undo move 2.
            1 infantry placed in Shantung
            8 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
            Japanese collect 40 PUs (2 lost to blockades); end with 40 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 4 fighters, 1 harbour and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            2 submarines moved from 8 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            3 battleships, 7 carriers, 3 cruisers, 4 destroyers, 8 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            8 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            8 fighters and 6 tactical_bombers moved from Korea to Japan
            1 infantry moved from Brazil to Suriname
            1 infantry moved from Brazil to French Guiana
            1 infantry moved from Brazil to British Guiana
    

    Combat Hit Differential Summary :

    Savegame


  • @trulpenplay scramble token?


  • @giallo said in L21 #3 trulpen (X) vs Giallo (A+18) BM3:

    @trulpenplay scramble token?

    No scramble, no kamikaze.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 4 fighters, 1 harbour and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            2 submarines moved from 8 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            3 battleships, 7 carriers, 3 cruisers, 4 destroyers, 8 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            8 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            8 fighters and 6 tactical_bombers moved from Korea to Japan
            1 infantry moved from Brazil to Suriname
            1 infantry moved from Brazil to French Guiana
            1 infantry moved from Brazil to British Guiana
    
        Combat - Americans
            Battle in New Guinea
            Battle in 6 Sea Zone
                Americans attack with 3 battleships, 7 carriers, 3 cruisers, 5 destroyers, 3 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking New Guinea from Japanese, taking 6 Sea Zone from Japanese with 3 battleships, 7 carriers, 3 cruisers, 5 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Japan
                Americans attack with 1 artillery, 16 fighters, 1 infantry and 7 tactical_bombers
                Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 9 fighters, 1 harbour, 13 infantry and 3 tactical_bombers
                    Japanese roll AA dice in Japan : 0/9 hits, 1,50 expected hits
                    Americans roll dice for 1 artillery, 16 fighters, 1 infantry and 7 tactical_bombers in Japan, round 2 : 13/25 hits, 13,33 expected hits
                    Japanese roll dice for 3 aaGuns, 9 fighters, 13 infantry and 3 tactical_bombers in Japan, round 2 : 11/25 hits, 11,83 expected hits
                    10 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 aaGuns owned by the Japanese, 9 fighters owned by the Americans and 1 infantry owned by the Americans lost in Japan
                    Americans roll dice for 1 artillery, 7 fighters and 6 tactical_bombers in Japan, round 3 : 9/14 hits, 7,83 expected hits
                    Japanese roll dice for 9 fighters, 3 infantry and 3 tactical_bombers in Japan, round 3 : 11/15 hits, 8,50 expected hits
                    3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 infantry owned by the Japanese, 4 tactical_bombers owned by the Americans, 6 fighters owned by the Americans and 1 artillery owned by the Americans lost in Japan
                2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans retreated
                Japanese win with 6 fighters remaining. Battle score for attacker is -95
                Casualties for Americans: 1 artillery, 15 fighters, 1 infantry and 5 tactical_bombers
                Casualties for Japanese: 3 aaGuns, 3 fighters, 13 infantry and 3 tactical_bombers
    
        Non Combat Move - Americans
            1 fighter moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Korea to Amur
            2 tactical_bombers moved from Japan to 6 Sea Zone
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Korea
            3 fighters placed in 6 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery placed in Central United States
            Americans undo move 2.
            1 armour and 2 fighters placed in Korea
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,4
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,83
    Japanese regular : 2,33
    Japanese AA : -1,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                1 infantry owned by the Chinese retreated to Kansu
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 4 fighters, 1 harbour and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            2 submarines moved from 8 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            3 battleships, 7 carriers, 3 cruisers, 4 destroyers, 8 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            8 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            8 fighters and 6 tactical_bombers moved from Korea to Japan
            1 infantry moved from Brazil to Suriname
            1 infantry moved from Brazil to French Guiana
            1 infantry moved from Brazil to British Guiana
    
        Combat - Americans
            Battle in New Guinea
            Battle in 6 Sea Zone
                Americans attack with 3 battleships, 7 carriers, 3 cruisers, 5 destroyers, 3 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking New Guinea from Japanese, taking 6 Sea Zone from Japanese with 3 battleships, 7 carriers, 3 cruisers, 5 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Japan
                Americans attack with 1 artillery, 16 fighters, 1 infantry and 7 tactical_bombers
                Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 9 fighters, 1 harbour, 13 infantry and 3 tactical_bombers
                    Japanese roll AA dice in Japan : 0/9 hits, 1,50 expected hits
                    Americans roll dice for 1 artillery, 16 fighters, 1 infantry and 7 tactical_bombers in Japan, round 2 : 13/25 hits, 13,33 expected hits
                    Japanese roll dice for 3 aaGuns, 9 fighters, 13 infantry and 3 tactical_bombers in Japan, round 2 : 11/25 hits, 11,83 expected hits
                    10 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 aaGuns owned by the Japanese, 9 fighters owned by the Americans and 1 infantry owned by the Americans lost in Japan
                    Americans roll dice for 1 artillery, 7 fighters and 6 tactical_bombers in Japan, round 3 : 9/14 hits, 7,83 expected hits
                    Japanese roll dice for 9 fighters, 3 infantry and 3 tactical_bombers in Japan, round 3 : 11/15 hits, 8,50 expected hits
                    3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 infantry owned by the Japanese, 4 tactical_bombers owned by the Americans, 6 fighters owned by the Americans and 1 artillery owned by the Americans lost in Japan
                2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans retreated
                Japanese win with 6 fighters remaining. Battle score for attacker is -95
                Casualties for Americans: 1 artillery, 15 fighters, 1 infantry and 5 tactical_bombers
                Casualties for Japanese: 3 aaGuns, 3 fighters, 13 infantry and 3 tactical_bombers
    
        Non Combat Move - Americans
            1 fighter moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Korea to Amur
            2 tactical_bombers moved from Japan to 6 Sea Zone
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Korea
            3 fighters placed in 6 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery placed in Central United States
            Americans undo move 2.
            1 armour and 2 fighters placed in Korea
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,4
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                1 infantry owned by the Chinese retreated to Kansu
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 17 PUs; 
            British buy 5 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser moved from 43 Sea Zone to 20 Sea Zone
                  UK_Pacific take 20 Sea Zone from Japanese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 battleship, 1 carrier and 2 fighters moved from 43 Sea Zone to 57 Sea Zone
            1 cruiser and 1 destroyer moved from 101 Sea Zone to 51 Sea Zone
            3 artilleries and 11 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Egypt to Alexandria
            2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
            1 infantry moved from Burma to Shan State
            1 bomber moved from Burma to Shan State
            3 fighters moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to Scotland
    
        Combat - British
            Battle in Kwangtung
            Battle in Scotland
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 airfield and 2 infantry
                    British roll dice for 3 fighters and 2 infantry in Scotland, round 2 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Scotland
                    British roll dice for 3 fighters and 2 infantry in Scotland, round 3 : 0/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Scotland
                    British roll dice for 3 fighters and 1 infantry in Scotland, round 4 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Kwangtung from Japanese with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
            Battle in Alexandria
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Shan State to Burma
            1 infantry moved from India to Burma
            3 fighters moved from Scotland to United Kingdom
            2 artilleries and 5 infantry moved from Persia to Iraq
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
    
        Place Units - British
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,3,3,2,4,3,6,3,1,1,6,1,1,3,4,6,3,4,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
            British collect 22 PUs (9 lost to blockades); end with 24 PUs
    
        Place Units - UK_Pacific
            3 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 3 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 2,83
    Italians regular : -0,33
    Japanese regular : 3,67
    Japanese AA : -1,50
    Germans regular : 0,67
    British regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 4 artilleries and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
            1 bomber moved from Tobruk to Northwest Persia
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Alexandria
            2 infantry moved from Caucasus to Northwest Persia
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northwest Persia
                Italians attack with 1 bomber and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 3/3 hits, 1,00 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Alexandria to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
            1 carrier moved from 97 Sea Zone to 96 Sea Zone
            1 battleship moved from 96 Sea Zone to 97 Sea Zone
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone
            3 transports moved from 96 Sea Zone to 97 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
            6 infantry moved from Northern Italy to 97 Sea Zone
            1 aaGun, 1 artillery, 8 infantry and 5 transports moved from 97 Sea Zone to 96 Sea Zone
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 aaGun, 1 artillery and 8 infantry moved from 96 Sea Zone to Tobruk
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            3 artilleries and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,67
    British regular : 1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 4 artilleries and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
            1 bomber moved from Tobruk to Northwest Persia
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Alexandria
            2 infantry moved from Caucasus to Northwest Persia
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northwest Persia
                Italians attack with 1 bomber and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 3/3 hits, 1,00 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Alexandria to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
            1 carrier moved from 97 Sea Zone to 96 Sea Zone
            1 battleship moved from 96 Sea Zone to 97 Sea Zone
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone
            3 transports moved from 96 Sea Zone to 97 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
            6 infantry moved from Northern Italy to 97 Sea Zone
            1 aaGun, 1 artillery, 8 infantry and 5 transports moved from 97 Sea Zone to 96 Sea Zone
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 aaGun, 1 artillery and 8 infantry moved from 96 Sea Zone to Tobruk
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            3 artilleries and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 96 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Italians to Gibraltar: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 1,67
    British regular : 1,00
    

    Savegame


  • Land the tac from z97 in Gibraltar.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 45 Sea Zone to 21 Sea Zone
            1 carrier moved from 45 Sea Zone to 57 Sea Zone
            2 fighters moved from 45 Sea Zone to 57 Sea Zone
            1 destroyer moved from 58 Sea Zone to 42 Sea Zone
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 infantry moved from Northern Territory to Queensland
            1 mech_infantry moved from Northern Territory to New South Wales
    
        Combat - ANZAC
            Battle in Guam
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
    
        Place Units - ANZAC
            3 artilleries placed in New South Wales
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 destroyer moved from 45 Sea Zone to 21 Sea Zone
            1 carrier moved from 45 Sea Zone to 57 Sea Zone
            1 destroyer moved from 58 Sea Zone to 42 Sea Zone
            2 fighters moved from 45 Sea Zone to 6 Sea Zone
            1 infantry moved from Northern Territory to South Australia
            1 mech_infantry moved from Northern Territory to New South Wales
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 aaGun moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 aaGun and 1 infantry moved from 61 Sea Zone to South Australia
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Korea: 2 fighters
            EDIT: Adding units owned by Americans to 6 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            3 artilleries placed in New South Wales
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

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