@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
Italians take Caucasus from Russians
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
1 tactical_bomber moved from Southern Italy to Alexandria
1 fighter moved from 96 Sea Zone to Alexandria
1 artillery moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 2,50 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
Combat Hit Differential Summary :
Italians regular : 0,33
British regular : -0,67
Forgot to add the SBR.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 34 PUs;
Combat Move - Italians
1 bomber moved from Greece to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Non Combat Move - Italians
Combat Hit Differential Summary :
British AA : -0,17
@trulpen said in L21 #3 trulpen (X) vs Giallo (A+18) BM3:
Forgot to add the SBR.
Also see that I forgot to move the japanese sub to z41 preventing the amphi for one turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
Italians take Caucasus from Russians
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
1 tactical_bomber moved from Southern Italy to Alexandria
1 fighter moved from 96 Sea Zone to Alexandria
1 artillery moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 2,50 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 6
EDIT: Turning off Edit Mode
1 bomber moved from Greece to Alexandria
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 artilleries moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
4 infantry moved from Ukraine to Rostov
1 bomber moved from Alexandria to Greece
1 fighter moved from Alexandria to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
Place Units - Italians
1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy
3 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
British regular : -0,67
@trulpen said in L21 #3 trulpen (X) vs Giallo (A+18) BM3:
@trulpen said in L21 #3 trulpen (X) vs Giallo (A+18) BM3:
Forgot to add the SBR.
Also see that I forgot to move the japanese sub to z41 preventing the amphi for one turn.
You decide if it’s proper to change, but it’s ok to suck it up. Playing too quickly as usual.
@trulpen said in L21 #3 trulpen (X) vs Giallo (A+18) BM3:
@trulpen said in L21 #3 trulpen (X) vs Giallo (A+18) BM3:
@trulpen said in L21 #3 trulpen (X) vs Giallo (A+18) BM3:
Forgot to add the SBR.
Also see that I forgot to move the japanese sub to z41 preventing the amphi for one turn.
You decide if it’s proper to change, but it’s ok to suck it up. Playing too quickly as usual.
Tha would mean that I can’t take Sumatra with uk pac, Its ok to move it but not to 41, the rest of the edit are fine
No problem, the bad is mine. I was also considering z72 earlier, which might convoy a bit (can be rolled here if you allow it). Still in reach for the des though. Is that ok?
@trulpen said in L21 #3 trulpen (X) vs Giallo (A+18) BM3:
No problem, the bad is mine. I was also considering z72 earlier, which might convoy a bit (can be rolled here if you allow it). Still in reach for the des though. Is that ok?
thats fine
1 sub convoy disruption:
[dice 2d6]
2d6: 2, 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Korea to 17 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
4 fighters and 3 tactical_bombers moved from Korea to Sakha
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 battleships, 7 carriers, 3 cruisers, 2 submarines and 1 transport moved from 8 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 26 Sea Zone
Americans attack with 3 battleships, 7 carriers, 3 cruisers, 2 destroyers, 2 submarines and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 3 battleships, 7 carriers, 3 cruisers, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Sakha
Americans attack with 4 fighters and 3 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 4 fighters and 3 tactical_bombers in Sakha, round 2 : 5/7 hits, 4,00 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sakha
Americans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 fighters and 3 tactical_bombers moved from Sakha to Korea
1 fighter moved from 17 Sea Zone to Korea
4 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
3 fighters moved from 8 Sea Zone to Korea
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 aaGun moved from Central United States to Eastern United States
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
2 destroyers and 1 submarine placed in 10 Sea Zone
3 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,5,5,6,4,6,6,4,1,5,2,4,2,4,4,5,2,5,1,1,1,4,6,6,1,5,4,5,5,2,6,4,1,4,2,3,5,6,4,5
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Suiyuyan to Anhwe
7 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 8 infantry
Chinese roll dice for 1 fighter and 7 infantry in Anhwe, round 2 : 1/8 hits, 1,67 expected hits
Japanese roll dice for 8 infantry in Anhwe, round 2 : 4/8 hits, 2,67 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
3 infantry owned by the Chinese retreated to Chahar
Japanese win with 7 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Chahar
Place Units - Chinese
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 22 PUs;
British buy 7 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to French Indo China
2 fighters moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Scotland to Eire
British take Eire from Germans
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Sumatra
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Sumatra from Japanese, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from French Indo China to India
2 fighters moved from Yunnan to India
2 infantry moved from India to Burma
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 77 Sea Zone to 39 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
1 fighter moved from Russia to Persia
1 fighter moved from Russia to Chahar
1 fighter moved from Russia to Persia
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Trans-Jordan to Egypt
3 artilleries and 5 infantry moved from Trans-Jordan to Iraq
1 aaGun and 1 infantry moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Egypt
1 infantry placed in United Kingdom
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,2,5,4,6,2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,2,1,4,1,2
British collect 26 PUs (7 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 74 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 72 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for British from 27 to 25
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 1,33
Japanese regular : 0,67
Japanese AA : -0,17
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
Italians take Caucasus from Russians
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
1 tactical_bomber moved from Southern Italy to Alexandria
1 fighter moved from 96 Sea Zone to Alexandria
1 artillery moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 2,50 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 6
EDIT: Turning off Edit Mode
1 bomber moved from Greece to Alexandria
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 artilleries moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
4 infantry moved from Ukraine to Rostov
1 bomber moved from Alexandria to Greece
1 fighter moved from Alexandria to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
Place Units - Italians
1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy
3 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 74 Sea Zone: 1 submarine
EDIT: Changing PUs for British from 27 to 25
EDIT: Adding units owned by Japanese to 72 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,33
British regular : -0,67
Last post is correct.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Northern Territory to 39 Sea Zone
2 fighters moved from Burma to Chahar
Combat - ANZAC
Battle in Java
Battle in 72 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 72 Sea Zone
ANZAC win, taking Java from Japanese, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Northern Territory to 39 Sea Zone
2 fighters moved from Burma to Chahar
Combat - ANZAC
Battle in Java
Battle in 72 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 72 Sea Zone
ANZAC win, taking Java from Japanese, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 91 Sea Zone to 85 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Eire
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
4 artilleries and 9 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
Combat - Germans
Battle in Scotland
Battle in Bryansk
Germans attack with 5 artilleries and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 11 infantry in Bryansk, round 2 : 2/16 hits, 4,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Scotland from British, taking Bryansk from Russians with 5 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eire
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Eire, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 infantry in Eire, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Eire
Germans win, taking Eire from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Eire to 109 Sea Zone
4 mech_infantrys moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
12 armour and 15 mech_infantrys moved from Rostov to Bryansk
1 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
2 infantry moved from Nenetsia to Urals
1 infantry moved from Nenetsia to Vologda
1 aaGun and 2 infantry moved from Nenetsia to Archangel
1 fighter and 1 tactical_bomber moved from Tobruk to Ukraine
1 aaGun moved from Rostov to Ukraine
1 aaGun moved from Rostov to Volgograd
6 artilleries and 5 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Morocco to Southern Italy
1 fighter moved from Tobruk to Southern Italy
1 aaGun and 3 infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Novgorod to Western Germany
Place Units - Germans
1 carrier and 1 transport placed in 112 Sea Zone
2 infantry placed in Western Germany
1 artillery and 2 infantry placed in Normandy Bordeaux
3 artilleries placed in Ukraine
Germans undo move 2.
1 artillery, 1 fighter and 1 infantry placed in Western Germany
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Rostov: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -2,50
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Sakha
Russians take Buryatia from Japanese
Russians take Sakha from Japanese
1 infantry moved from Suiyuyan to Chahar
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 62 PUs; 1 SuicideAttackTokens;
Japanese buy 3 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Chahar
7 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Chahar
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
7 fighters and 5 tactical_bombers moved from 6 Sea Zone to Chahar
1 fighter moved from Japan to Chahar
1 fighter moved from Japan to Chahar
1 fighter moved from Japan to Chahar
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Chinese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber, 10 fighters, 8 infantry and 5 tactical_bombers
British defend with 1 fighter; ANZAC defend with 2 fighters; Chinese defend with 1 fighter and 4 infantry; Russians defend with 1 aaGun and 2 infantry
Russians roll AA dice in Chahar : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 bomber, 10 fighters, 8 infantry and 5 tactical_bombers in Chahar, round 2 : 5/24 hits, 10,33 expected hits
Chinese roll dice for 1 aaGun, 4 fighters and 6 infantry in Chahar, round 2 : 4/10 hits, 4,67 expected hits
4 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 aaGun owned by the Russians and 3 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 bomber, 10 fighters, 4 infantry and 5 tactical_bombers in Chahar, round 3 : 14/20 hits, 9,67 expected hits
Chinese roll dice for 4 fighters and 2 infantry in Chahar, round 3 : 4/6 hits, 3,33 expected hits
4 infantry owned by the Japanese, 1 infantry owned by the Russians, 2 fighters owned by the ANZAC, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 fighter owned by the British lost in Chahar
Japanese win with 1 bomber, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Japanese: 8 infantry
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for British: 1 fighter
Casualties for ANZAC: 2 fighters
Non Combat Move - Japanese
10 fighters and 5 tactical_bombers moved from Chahar to Anhwe
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Hopei
3 infantry moved from Shantung to Anhwe
1 bomber moved from Chahar to Anhwe
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 bomber moved from 42 Sea Zone to French Indo China
Place Units - Japanese
1 fighter and 2 infantry placed in French Indo China
3 infantry placed in Shantung
1 fighter and 1 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : -1,67
Russians AA : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 submarines and 3 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
8 fighters and 3 tactical_bombers moved from Korea to 16 Sea Zone
1 infantry moved from Manchuria to Korea
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 8 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 8 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
8 fighters and 3 tactical_bombers moved from 16 Sea Zone to Korea
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 battleships, 7 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 8 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Western United States to 8 Sea Zone
3 fighters moved from Eastern United States to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
Place Units - Americans
3 tactical_bombers placed in Korea
6 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,2,6,2,2,1,5,5,5,1,5,2,3,5,6,3,5
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,3
Americans collect 50 PUs (5 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : -0,33