Tutor game: trulpen (X) vs Avner [and everyone else] (A+23) BM3

  • '22

    us3c.tsvg

    it should be so

    ncm: i will send an art to brazil and the fleet sz103

    reinforcement sz54

  • 2024 2023 '22 '21 '20

    @avner Obviously, I agree…

  • 2024 2023 '22 '21 '20

    I don’t know what to do about Japanese sub in SZ74.
    Quite a pain that it got through.
    Probably should buy DD for S.Africa to chase it off, but that will prevent buying mechs. I don’t have any other ideas.

  • 2024 2023 '22 '21 '20

    Although since we are repositioning the fleet to SZ72, that will chase the sub and can go back to the other buy.

  • '22

    ch3.tsvg

    turn USA china

    now I prepare the UK one

  • '22

    uk03c.tsvg

    Cmove UK

    for the NCMs I agree with the fleets in 109 and 72

    we should resist in egypt

    italy could activate syria and threaten iraq but if we want we can return with the fleet to the gulf if egypt is safe (however) …

    it could mean choosing between cairo and baghdad …

    I have an extra mech in Calcutta to help in persia if needed

  • 2024 2023 '22 '21 '20

    Re:Syria. Leave Iraq inf. We will have 3 land units to attack + air to remove threat.
    He could land in TJ to block the land units, but then we sink transports. Egypt will grow, and without transports Italy can’t press. They could buy 2 replacements…but that is exactly the math I want Italy to do. Big expense to invade.

    I suppose he could buy an airbase for Alexandria? That would protect the transports and allow him to put more units into the ME. 30 IPCs on two airbases for the ME? Seems like somewhere else has to give, but would need to focus on saving Egypt then.

    Could put mIC in Persia to increase build up, but not sure that is necessary. Can produce many units in S. Africa, and soon the Western front is going to be in play so we wont be able to maximize the Persian Factory. The caveat would be if an airbase is built in Alexandria. Then speed of build up is very important and the mIC becomes a player. I would think at that point the Middle East becomes the theater, and we would have positional advantage since we can get 9 units around + ftrs and ships into the theater. Would need Russia to hold out for 3+ turns…

    Italy could takeout Malta to get NO. But that would lose the fleet and trap guys in Malta. I like that outcome. Sure get a bonus for a few rounds, but once the US comes that will end quickly.

  • '22

    uk03.tsvg

    finalized


  • It’s a big turn to comment. Feels like you’ve already said it all. :)

    Securing Egypt and India is essential.

    Perhaps a critique could be that the Allies lack precence in the Med? Atleast at the moment. This gives Italy some opportunities with free rheins.


  • Tutor trulpen vs Avner (+23) BM3.tsvg

    Game History

    Round: 3

       Purchase Units - Italians
    
           Italians buy 1 airfield and 1 transport; Remaining resources: 2 PUs; 
    
    
    
       Combat Move - Italians
    
           2 infantry moved from Southern Italy to 97 Sea Zone
    
           2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
    
           2 infantry moved from 92 Sea Zone to Gibraltar
    
    
    
       Combat - Italians
    
           Battle in Gibraltar
    
    
    
       Non Combat Move - Italians
    
           1 infantry moved from Cyprus to 99 Sea Zone
    
           1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
    
           1 infantry moved from 97 Sea Zone to Southern Italy
    
           1 artillery and 4 infantry moved from Romania to Eastern Poland
    
           1 armour and 1 mech_infantry moved from Northern Italy to Romania
    
           1 bomber moved from Greece to Southern Italy
    
           2 infantry moved from Tunisia to Algeria
    
                 Italians take Algeria from Neutral_Axis
    
           1 cruiser and 2 destroyers moved from 99 Sea Zone to 97 Sea Zone
    
           1 submarine moved from 95 Sea Zone to 92 Sea Zone
    
           2 fighters moved from Alexandria to Southern Italy
    
           1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
    
           1 armour moved from Baltic States to Eastern Poland
    
    
    
       Place Units - Italians
    
           1 airfield placed in Alexandria
    
           1 transport placed in 97 Sea Zone
    
    
    
       Turn Complete - Italians
    
           Italians collect 15 PUs; end with 17 PUs
    
           Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    
           Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

  • I first wanted to buy an ac instead of ab, but if the plan of fighting for Gibraltar should have any chance to be viable I simply had to. Like with the ab in Greece. I usually don’t buy a lot of ab’s and nb’s, so this is a bit unorthodox for me. However, when Gibraltar is unprotected and Italy can go for it, I believe it’s worth it.

    Primarily I want to get those three other german air in to be able to deter US from doing an amphi.

    Purchased another tr for the cause. Either being able to strike harder next turn or boost tougher.


  • I will do a slight change in the setup. Putting the fleet in z95 instead and bringing along and art to Rome.



  • Sorry, the two italian figs should of course land in Greece, to be able to pressure Smolensk.

    Tutor trulpen vs Avner (+23) BM3.tsvg

  • 2024 2023 '22 '21 '20

    I must be missing something. You bought an airbase for Alexandria and then removed most land units?! I guess we can say thank you.


  • Yes, it sucks, but it’s a bit of a desperado in the struggle to defend Gibraltar. Without the ab only 3 german fig may land in Gibraltar. With the ab it’s another fig and 2 tac.

  • 2024 2023 '22 '21 '20

    Ok. Moving on to Pacific.

    ANZACs

    1. Kill trans in SZ 44 with DD
      option) Try to take Celebes with 1 inf + 1 art vs 1 inf.
      Japan easily takes it back but now has to defend Java and Celebes if he doesn’t want to give up another island and transports

    If we don’t try for Celebes, don’t need another transport to buy. Could buy 2 DD or 1 CV.

    French…

  • '22

    fra03.tsvg

    I preferred 2 DD

    I would leave the French DD there to be able to go both to Calcutta to prevent a possible naval bombardment and to Cairo


  • Des are a good buy for ANZAC, although I think sub and air are the primary units for them, with the occasional tr in order to threaten amphis. Buying carriers is a bit of a waste, something which US instead should take responsibility for. Aussie air on US carriers makes a pretty strong threat.


  • Tutor trulpen vs Avner (+23) BM3.tsvg

    Game History

    Round: 4

       Research Technology - Germans
    
    
    
       Purchase Units - Germans
    
           Germans buy 2 fighters, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
    
    
       Combat Move - Germans
    
           1 infantry moved from Bessarabia to Ukraine
    
                 Germans take Ukraine from Russians
    
           1 infantry moved from Eastern Poland to Western Ukraine
    
           1 infantry moved from Finland to 127 Sea Zone
    
           1 infantry moved from Karelia to 127 Sea Zone
    
           2 infantry moved from 127 Sea Zone to Archangel
    
           6 infantry moved from Karelia to Novgorod
    
           1 infantry moved from Vyborg to Novgorod
    
           19 infantry moved from Eastern Poland to Belarus
    
           5 artilleries moved from Eastern Poland to Belarus
    
           2 infantry moved from Baltic States to Belarus
    
           1 mech_infantry moved from Baltic States to Belarus
    
           1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine
    
           1 bomber moved from Greece to Novgorod
    
           1 bomber moved from Greece to Novgorod
    
           3 mech_infantrys moved from Poland to Belarus
    
           3 armour moved from Romania to Belarus
    
           1 tactical_bomber moved from Baltic States to Western Ukraine
    
    
    
       Combat - Germans
    
           Battle in Archangel
    
           Battle in Novgorod
    
               Germans attack with 2 bombers and 7 infantry
    
               Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
    
                   Germans roll dice for 2 bombers and 7 infantry in Novgorod, round 2 : 3/9 hits, 2,50 expected hits
    
                   Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
    
                   2 infantry owned by the Russians lost in Novgorod
    
               Germans win, taking Archangel from Russians, taking Novgorod from Russians with 2 bombers and 7 infantry remaining. Battle score for attacker is 6
    
               Casualties for Russians: 2 infantry
    
           Battle in Western Ukraine
    
               Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
    
               Russians defend with 1 infantry
    
                   Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/4 hits, 1,83 expected hits
    
                   Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
    
                   1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
    
               Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
    
               Casualties for Germans: 1 infantry
    
               Casualties for Russians: 1 infantry
    
           Battle in Belarus
    
               Germans attack with 3 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
    
               Russians defend with 1 infantry
    
                   Germans roll dice for 3 armour, 5 artilleries, 21 infantry and 4 mech_infantrys in Belarus, round 2 : 9/33 hits, 8,17 expected hits
    
                   Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
    
                   1 infantry owned by the Russians lost in Belarus
    
               Germans win, taking Belarus from Russians with 3 armour, 5 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
    
               Casualties for Russians: 1 infantry
    
    
    
       Non Combat Move - Germans
    
           1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
    
           1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
    
           5 armour and 13 mech_infantrys moved from Eastern Poland to Belarus
    
           1 aaGun moved from Baltic States to Belarus
    
           1 aaGun moved from Eastern Poland to Belarus
    
           1 aaGun moved from Bessarabia to Ukraine
    
           2 aaGuns moved from Germany to Western Germany
    
           9 mech_infantrys moved from Germany to Eastern Poland
    
           1 fighter and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
    
           2 bombers moved from Novgorod to Eastern Poland
    
           1 aaGun moved from Karelia to Novgorod
    
           2 submarines moved from 110 Sea Zone to 92 Sea Zone
    
           3 fighters moved from Greece to Gibraltar
    
           1 fighter and 2 tactical_bombers moved from Alexandria to Gibraltar
    
           3 infantry moved from Bulgaria to Romania
    
           1 submarine moved from 125 Sea Zone to 113 Sea Zone
    
    
    
       Place Units - Germans
    
           2 fighters placed in Western Germany
    
           2 mech_infantrys placed in Western Germany
    
           2 infantry placed in France
    
           2 mech_infantrys placed in Germany
    
           2 mech_infantrys placed in Western Germany
    
           2 mech_infantrys placed in Germany
    
    
    
       Turn Complete - Germans
    
           Germans collect 48 PUs; end with 48 PUs
    
           Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    
           Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
    
           Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33

    Germans regular : 1,50

Suggested Topics

  • 2
  • 20
  • 20
  • 7
  • 30
  • 21
  • 98
  • 33
Axis & Allies Boardgaming Custom Painted Miniatures

139

Online

17.3k

Users

39.9k

Topics

1.7m

Posts