L21 Feltmarskal (X) - 2 Martin (L+30) OOB 2nd

  • 2024 2023 '22 '21

    @feltmarskal do you scramble to SZ6? If yes, how?

    Scramble.jpg


  • @martin No scramble

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 artilleries moved from Korea to 6 Sea Zone
            1 armour moved from Korea to 6 Sea Zone
            2 bombers moved from Korea to Japan
            4 infantry moved from Korea to 6 Sea Zone
            2 fighters moved from 20 Sea Zone to Japan
            2 tactical_bombers moved from 6 Sea Zone to Japan
            1 armour, 4 artilleries and 4 infantry moved from 6 Sea Zone to Japan
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Japan
                Americans attack with 1 armour, 4 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
                    Japanese roll AA dice in Japan : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Japan, round 2 : 7/15 hits, 6,83 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery, 3 fighters, 7 infantry and 2 tactical_bombers in Japan, round 2 : 7/13 hits, 5,67 expected hits
                    6 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 4 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Japan
                    Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers in Japan, round 3 : 4/8 hits, 4,50 expected hits
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Japan, round 3 : 5/7 hits, 3,67 expected hits
                    2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans and 1 artillery owned by the Americans lost in Japan
                    Americans roll dice for 1 armour and 2 bombers in Japan, round 4 : 3/3 hits, 1,83 expected hits
                    Japanese roll dice for 3 fighters in Japan, round 4 : 1/3 hits, 2,00 expected hits
                    3 fighters owned by the Japanese and 1 bomber owned by the Americans lost in Japan
                Americans captures 9PUs while taking Japanese capital
                Americans converts factory_major into different units
                Americans win, taking Japan from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
                Casualties for Japanese: 1 aaGun, 1 artillery, 3 fighters, 7 infantry and 2 tactical_bombers
    
        Non Combat Move - Americans
            1 bomber moved from Japan to Korea
            1 destroyer moved from 107 Sea Zone to 104 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 carrier, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 107 Sea Zone to 91 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Amur to Buryatia
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Americans
            1 factory_minor placed in Iraq
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Japanese regular : 1,67
    Japanese AA : -0,50
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Yunnan to Shantung
            1 infantry moved from Jehol to Shantung
            1 infantry moved from Chahar to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Jehol
            1 infantry moved from Kweichow to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Jehol
            1 artillery and 1 infantry placed in Hunan
            2 infantry placed in Sikang
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 artilleries moved from Korea to 6 Sea Zone
            1 armour moved from Korea to 6 Sea Zone
            2 bombers moved from Korea to Japan
            4 infantry moved from Korea to 6 Sea Zone
            2 fighters moved from 20 Sea Zone to Japan
            2 tactical_bombers moved from 6 Sea Zone to Japan
            1 armour, 4 artilleries and 4 infantry moved from 6 Sea Zone to Japan
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Japan
                Americans attack with 1 armour, 4 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
                    Japanese roll AA dice in Japan : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Japan, round 2 : 7/15 hits, 6,83 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery, 3 fighters, 7 infantry and 2 tactical_bombers in Japan, round 2 : 7/13 hits, 5,67 expected hits
                    6 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 4 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Japan
                    Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers in Japan, round 3 : 4/8 hits, 4,50 expected hits
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Japan, round 3 : 5/7 hits, 3,67 expected hits
                    2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans and 1 artillery owned by the Americans lost in Japan
                    Americans roll dice for 1 armour and 2 bombers in Japan, round 4 : 3/3 hits, 1,83 expected hits
                    Japanese roll dice for 3 fighters in Japan, round 4 : 1/3 hits, 2,00 expected hits
                    3 fighters owned by the Japanese and 1 bomber owned by the Americans lost in Japan
                Americans captures 9PUs while taking Japanese capital
                Americans converts factory_major into different units
                Americans win, taking Japan from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
                Casualties for Japanese: 1 aaGun, 1 artillery, 3 fighters, 7 infantry and 2 tactical_bombers
    
        Non Combat Move - Americans
            1 bomber moved from Japan to Korea
            1 destroyer moved from 107 Sea Zone to 104 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 carrier, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 107 Sea Zone to 91 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Amur to Buryatia
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Americans
            1 factory_minor placed in Iraq
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Yunnan to Shantung
            1 infantry moved from Jehol to Shantung
            1 infantry moved from Chahar to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Jehol
            1 infantry moved from Kweichow to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Jehol
            1 artillery and 1 infantry placed in Hunan
            2 infantry placed in Sikang
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 armour moved from Yunnan to French Indo China
            1 artillery moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 bomber moved from India to French Indo China
            1 mech_infantry moved from Eastern Persia to Turkmenistan
                  British take Turkmenistan from Germans
    
        Combat - British
            Battle in French Indo China
                British attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
                Japanese defend with 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
                    British roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in French Indo China, round 2 : 2/6 hits, 2,50 expected hits
                    Japanese roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in French Indo China, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                    British roll dice for 1 armour, 2 artilleries and 1 bomber in French Indo China, round 3 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in French Indo China, round 3 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 artilleries owned by the British lost in French Indo China
                    British roll dice for 1 armour and 1 bomber in French Indo China, round 4 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 1 bomber in French Indo China, round 5 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 2 artilleries and 2 infantry
                Casualties for Japanese: 1 artillery, 3 infantry and 2 mech_infantrys
    
        Non Combat Move - British
            1 bomber moved from French Indo China to India
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Trans-Jordan to Iraq
            1 armour moved from Persia to Northwest Persia
            1 armour moved from Eastern Persia to Northwest Persia
            1 fighter moved from Iraq to Northwest Persia
            2 infantry moved from West India to Eastern Persia
            1 artillery moved from West India to Eastern Persia
            2 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from India to West India
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 infantry moved from Tunisia to Libya
    
        Place Units - UK_Pacific
            1 artillery, 2 infantry and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Some Units in India change ownership: 1 artillery, 2 infantry and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,83
    Japanese regular : 2,33
    Japanese AA : -0,50
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            2 infantry moved from Yugoslavia to Northern Italy
            2 mech_infantrys moved from Southern Italy to Southern France
            1 infantry moved from Bulgaria to Greece
            3 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Volgograd to Kazakhstan
            3 infantry moved from Volgograd to Caucasus
            1 infantry moved from Ukraine to Rostov
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 mech_infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,2,2,2
            Italians collect 9 PUs (10 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 20 Sea Zone
    
        Non Combat Move - ANZAC
            1 transport moved from 20 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to Northern Territory
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 destroyers and 1 submarine moved from 51 Sea Zone to 89 Sea Zone
            2 destroyers and 1 submarine moved from 54 Sea Zone to 51 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to Northern Territory
            1 artillery and 1 infantry moved from Siam to French Indo China
            1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 20 Sea Zone
    
        Non Combat Move - ANZAC
            1 transport moved from 20 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to Northern Territory
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 destroyers and 1 submarine moved from 51 Sea Zone to 89 Sea Zone
            2 destroyers and 1 submarine moved from 54 Sea Zone to 51 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to Northern Territory
            1 artillery and 1 infantry moved from Siam to French Indo China
            1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • fd.PNG


  • @feltmarskal My feeling is only half win.


  • @feltmarskal Lost japan and won the game :weary:


  • @feltmarskal congratulations, Feltmarskal! You punished me for not supporting the UK with the US. I was too focused on Japan. When you started your action against the UK, there would still have been time for the US to send some fighters, but I underestimated the danger. The US is strong, now. But I am sure it could not stop Germany from taking China and Persia slowly but surely.

    Congratulations again, and good luck in your other games!

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