@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
L21 BM SC (Allies+18) vs AetV (Axis) game 3
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Game 3
Bid Placement is:
1x UK DD sz 91
1x UK Sub sz 98
1x China Art in SzechwanGood Luck and Fun!
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to France 3 armour moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux Combat - Germans
Combat Hit Differential Summary :
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@aequitas-et-veritas GL and Hf, no scrambles!
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to France 3 armour moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux Combat - Germans Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0,17 expected hits Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/18 hits, 6,17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 3 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 3/14 hits, 5,50 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 2/8 hits, 3,33 expected hits 1 infantry owned by the Germans, 3 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France Germans roll dice for 6 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 4 : 5/12 hits, 5,17 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 4 : 3/5 hits, 2,33 expected hits 2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 40 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 5/15 hits, 4,50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from France to Western Germany 1 aaGun moved from Western Germany to France 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 bomber, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 bomber moved from 111 Sea Zone to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -1,00 Neutral_Allies regular : 0,33 Germans regular : -2,83 British regular : -1,83 French AA : -0,17
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Volgograd to Sikang 2 aaGuns and 6 infantry moved from Sakha to Amur 6 infantry moved from Buryatia to Amur 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 2 infantry moved from Caucasus to Kazakhstan 1 fighter moved from Novgorod to Russia 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 submarine moved from 125 Sea Zone to 124 Sea Zone 3 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Archangel to Belarus 1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 5 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from Formosa to Hunan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour and 1 artillery moved from Japan to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur 4 infantry moved from Korea to Amur 1 mech_infantry moved from Manchuria to Amur 1 artillery and 6 infantry moved from Manchuria to Amur 2 bombers moved from Japan to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 fighters moved from Japan to Amur 2 tactical_bombers moved from Japan to Amur 1 fighter moved from Korea to Amur 2 fighters and 2 tactical_bombers moved from Manchuria to Amur 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur Combat - Japanese Battle in Amur Japanese attack with 1 armour, 2 artilleries, 6 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Amur : 0/6 hits, 1,00 expected hits Japanese roll dice for 1 armour, 2 artilleries, 6 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 2 : 10/27 hits, 10,00 expected hits Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 7/18 hits, 6,00 expected hits 7 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 2 artilleries, 6 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 3 : 9/20 hits, 8,83 expected hits Russians roll dice for 10 infantry in Amur, round 3 : 3/10 hits, 3,33 expected hits 3 infantry owned by the Japanese and 9 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour, 2 artilleries, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 4 : 10/17 hits, 8,33 expected hits Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Japanese: 10 infantry Casualties for Russians: 2 aaGuns and 18 infantry Battle in Hunan Japanese attack with 1 artillery, 1 fighter and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 1/5 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 3 : 2/5 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from Okinawa to Kwangsi 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone 4 fighters and 3 tactical_bombers moved from Amur to Jehol 1 artillery and 2 infantry moved from Shantung to Anhwe 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 carrier, 1 destroyer and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Amur to Jehol Place Units - Japanese 2 transports placed in 6 Sea Zone 3 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 2,33 Russians regular : 0,33 Russians AA : -1,00
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 bomber moved from Central United States to Eastern United States 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States 1 fighter moved from Western United States to Eastern United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Philippines to Guam 1 submarine moved from 35 Sea Zone to 41 Sea Zone Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 marine placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 2/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 fighter EDIT: Adding units owned by Chinese to Burma: 1 fighter EDIT: Turning off Edit Mode Purchase Units - British British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba 1 armour moved from Quebec to Alberta Saskatchewan Manitoba 1 infantry moved from Quebec to Ontario 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 83 Sea Zone 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 3 aaGuns, 1 artillery, 6 infantry and 1 tactical_bomber moved from India to Burma 1 fighter moved from Burma to India 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 aaGun and 1 infantry moved from Scotland to 109 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria 1 fighter and 1 infantry moved from Scotland to United Kingdom Place Units - British 1 airfield placed in Gibraltar 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2,1,2 British collect 27 PUs (3 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 4 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 48 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67 Italians regular : 0,67 Japanese regular : 0,67 British regular : 1,50
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@aequitas-et-veritas I forgot to move my USA dd that was in sz 35 to 48, I edited it, let me know if you are not okay with it!
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Albania to Greece 2 fighters moved from Southern Italy to 94 Sea Zone 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 bomber moved from Northern Italy to Greece 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Greece Italians attack with 2 artilleries, 1 bomber and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 0/3 hits, 1,67 expected hits Italians roll dice for 2 artilleries, 1 bomber and 4 infantry in Greece, round 2 : 2/7 hits, 2,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 2 artilleries, 1 bomber and 3 infantry in Greece, round 3 : 1/6 hits, 2,17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Greece, round 4 : 2/5 hits, 2,00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1,67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 94 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 94 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from 94 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Romania 1 armour moved from Albania to Romania 1 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Greece to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -3,17 Neutral_Allies regular : -0,33 British regular : 0,33
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 1 cruiser moved from 63 Sea Zone to 28 Sea Zone 1 artillery and 2 infantry moved from Queensland to New South Wales 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Malaya: 1 infantry EDIT: Adding units owned by ANZAC to Shan State: 1 infantry EDIT: Turning off Edit Mode Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 71 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans Non Combat Move - Germans 5 infantry moved from Bulgaria to Romania 3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania 3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania 6 armour and 2 mech_infantrys moved from France to Yugoslavia 1 aaGun moved from France to Normandy Bordeaux 1 submarine moved from 111 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 106 Sea Zone to 101 Sea Zone 1 battleship moved from 111 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 tactical_bomber moved from Western Germany to Alexandria 1 fighter moved from Western Germany to Alexandria 2 bombers moved from Western Germany to Southern Italy Place Units - Germans 2 infantry placed in Normandy Bordeaux 1 armour and 2 mech_infantrys placed in Western Germany 5 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 124 Sea Zone to 122 Sea Zone 1 aaGun and 8 infantry moved from Novgorod to Belarus 5 infantry moved from Russia to Bryansk 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Volgograd to Caucasus 2 fighters and 1 tactical_bomber moved from Russia to Caucasus 1 armour and 1 mech_infantry moved from Sikang to Szechwan 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan 1 infantry moved from Kazakhstan to Tsinghai 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 artillery and 5 infantry moved from Bryansk to Belarus Place Units - Russians 8 infantry placed in Russia 1 artillery and 1 infantry placed in Russia 1 artillery and 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 artillery and 3 infantry moved from Hunan to Yunnan 2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 5 fighters and 4 tactical_bombers moved from Jehol to Yunnan 1 armour and 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour and 1 mech_infantry moved from Sakha to Buryatia 1 artillery and 1 infantry moved from Amur to Buryatia 1 artillery moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to 5 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in Buryatia Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 3/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Soviet Far East from Russians, taking Buryatia from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/19 hits, 9,67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Kweichow from Chinese to Japanese EDIT: Turning off Edit Mode 2 bombers, 8 fighters and 5 tactical_bombers moved from Yunnan to French Indo China 1 artillery and 3 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 aaGun, 1 artillery and 1 infantry moved from Jehol to Anhwe 2 infantry moved from 19 Sea Zone to Kiangsu 1 artillery and 1 mech_infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Paulau Island to 34 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 36 Sea Zone to 33 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 2 destroyers placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -2,00 Russians regular : -0,33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 infantry moved from Western United States to Central United States 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 48 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 submarine moved from 41 Sea Zone to 75 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 8 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 8 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 8 infantry in Yunnan, round 2 : 2/10 hits, 2,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 artillery, 1 fighter and 8 infantry in Yunnan, round 3 : 5/10 hits, 2,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Tsinghai Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 factory_minor, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Non Combat Move - British 3 aaGuns, 1 artillery, 8 infantry and 1 tactical_bomber moved from Burma to Yunnan 2 infantry moved from Shan State to Yunnan 4 mech_infantrys moved from India to Yunnan 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 39 Sea Zone to 75 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 destroyers moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 3 fighters moved from Gibraltar to Egypt 1 fighter moved from 92 Sea Zone to Egypt 1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 carrier moved from 92 Sea Zone to 83 Sea Zone 1 cruiser moved from 92 Sea Zone to 83 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from India to Yunnan 1 armour, 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 3 submarines placed in 106 Sea Zone 1 factory_minor placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5,6,6 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2 British collect 25 PUs (4 lost to blockades); end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Place Units - UK_Pacific 2 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 2 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 2,33 Japanese regular : -1,33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 battleship and 2 cruisers moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber and 1 fighter moved from Southern Italy to 114 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 2 armour moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 2 armour moved from Eastern Poland to Bessarabia Combat - Italians Battle in 99 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Cyprus Battle in Bessarabia Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Bessarabia, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Cyprus from British, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 114 Sea Zone Italians attack with 1 bomber and 1 fighter Russians defend with 1 cruiser Italians roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Italians and 1 cruiser owned by the Russians lost in 114 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for Russians: 1 cruiser Battle in 96 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Belgian Congo Italians attack with 1 artillery and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 2 infantry in Belgian Congo, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Belgian Congo Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 4 : 2/3 hits, 0,83 expected hits British roll dice for 1 infantry in Belgian Congo, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 infantry moved from British Somaliland to Ethiopia 1 aaGun moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 2 fighters moved from 96 Sea Zone to Alexandria 1 bomber moved from 114 Sea Zone to Western Germany Place Units - Italians 1 transport placed in 97 Sea Zone 1 armour placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1,33 Russians regular : 0,17 British regular : -1,00
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 45 Sea Zone to 43 Sea Zone 1 cruiser moved from 28 Sea Zone to 10 Sea Zone 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Shan State to Yunnan 2 fighters moved from Java to India 1 fighter moved from Java to Yunnan Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 71 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 battleship moved from 112 Sea Zone to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 tactical_bomber moved from Alexandria to 81 Sea Zone 1 tactical_bomber moved from Alexandria to 98 Sea Zone 1 submarine moved from 106 Sea Zone to 121 Sea Zone Combat - Germans Battle in 81 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 98 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 115 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Non Combat Move - Germans 1 infantry moved from Finland to Norway 1 cruiser moved from 112 Sea Zone to 125 Sea Zone 3 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Karelia 5 armour and 5 mech_infantrys moved from Germany to Romania 3 aaGuns, 3 armour, 5 artilleries and 25 infantry moved from Romania to Bessarabia 1 armour moved from Yugoslavia to 97 Sea Zone 5 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia 1 armour and 2 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 101 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Alexandria 1 tactical_bomber moved from 81 Sea Zone to Alexandria 2 bombers moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Alexandria to Southern Italy 1 tactical_bomber moved from Western Germany to Alexandria Place Units - Germans 1 transport placed in 113 Sea Zone 1 mech_infantry placed in Western Germany 4 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0,17 Germans regular : -0,17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 1 artillery and 23 infantry moved from Belarus to Bryansk 1 artillery and 9 infantry moved from Russia to Bryansk 1 submarine moved from 122 Sea Zone to 106 Sea Zone 2 infantry moved from Caucasus to Northwest Persia 1 artillery and 1 infantry moved from Volgograd to Caucasus 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Olgiy to Timguska 2 infantry moved from Central Mongolia to Tsagaan Olom 2 armour and 2 mech_infantrys moved from Szechwan to Yunnan 2 fighters and 1 tactical_bomber moved from Caucasus to Yunnan Place Units - Russians 2 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 0,00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 artillery and 1 infantry moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 2 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Kwangsi to Kwangtung 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter moved from French Indo China to 37 Sea Zone 1 fighter moved from French Indo China to 43 Sea Zone 1 fighter moved from French Indo China to Siam 1 infantry moved from French Indo China to Siam 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Borneo Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win, taking Borneo from UK_Pacific with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Siam Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Siam, round 3 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China 1 fighter moved from Siam to French Indo China 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter moved from 33 Sea Zone to Caroline Islands 1 carrier and 2 destroyers moved from 33 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from Siberia to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from Kwangsi to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Chahar 1 infantry moved from Chahar to Anhwe 1 aaGun and 1 artillery moved from Anhwe to Chahar Place Units - Japanese 1 harbour placed in Hainan 1 armour and 2 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -1,50 UK_Pacific regular : 0,00 ANZAC regular : -0,33 British regular : 0,67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to Central United States 1 submarine moved from 75 Sea Zone to 72 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 tactical_bomber placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Tsinghai to Kweichow 1 artillery and 12 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 12 infantry in Kwangsi, round 2 : 1/13 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 artillery and 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone 1 cruiser moved from 92 Sea Zone to 99 Sea Zone 4 fighters moved from Egypt to 99 Sea Zone 1 armour moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Yunnan to Kwangtung 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 mech_infantry moved from India to Shan State Combat - British British creates battle in territory 106 Sea Zone Battle in 99 Sea Zone British attack with 1 bomber, 1 cruiser, 5 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British roll dice for 1 bomber, 1 cruiser, 5 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 2 cruisers owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone British roll dice for 1 bomber, 1 cruiser and 4 fighters in 99 Sea Zone, round 3 : 3/6 hits, 3,17 expected hits Italians roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 2 transports owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 99 Sea Zone British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 33 Casualties for British: 1 cruiser, 1 fighter and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Kwangtung British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 harbour and 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung British win, taking Kwangtung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shan State 1 fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - British 1 fighter could not land in 99 Sea Zone and was removed 1 fighter moved from Shan State to Kwangsi 3 aaGuns, 1 artillery, 9 infantry and 2 mech_infantrys moved from Yunnan to Kwangsi 1 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 mech_infantry moved from India to Eastern Persia 1 carrier, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 87 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Alberta Saskatchewan Manitoba to Central United States 1 armour moved from British Columbia to Central United States 1 bomber and 3 fighters moved from 99 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 battleship and 1 cruiser moved from 75 Sea Zone to 71 Sea Zone Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode 1 carrier placed in 106 Sea Zone 1 submarine placed in 98 Sea Zone 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5,2,6 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4 British collect 24 PUs (5 lost to blockades); end with 24 PUs Place Units - UK_Pacific 8 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Chinese regular : -2,17 Italians regular : 0,33 Japanese regular : 3,33 British regular : -2,50