L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V

  • 2024 2023 '22 '21

    @trulpen Got my ass kicked in that one and retreated back to Burma. Put the fighter back in Yunnan but if you wanted it to land somewhere then just move it with an edit.


  • @flyingbadger said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:

    @trulpen Got my ass kicked in that one and retreated back to Burma. Put the fighter back in Yunnan but if you wanted it to land somewhere then just move it with an edit.

    It came from the carrier though. I’ll have to land it there.


  • TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 10
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 fighter moved from Yunnan to 39 Sea Zone
            1 artillery and 1 infantry moved from Albania to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Southern Italy
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • I’ll assume full scramble, but you’ll have to decide eventual casualties (trusting two hits here).


  • Or, since you’re online, I’ll wait for your confirmation.


  • @trulpen Yes please full scramble, 3 fighters.


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 10
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 fighter moved from Yunnan to 39 Sea Zone
            1 artillery and 1 infantry moved from Albania to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Southern Italy
    
        Combat - Italians
            British scrambles 3 units out of 97 Sea Zone to defend against the attack in Southern Italy
            Battle in Southern Italy
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry; Americans defend with 1 fighter
                    Italians roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 3 fighters and 1 infantry in Southern Italy, round 2 : 2/4 hits, 2,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
                British win with 3 fighters and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 1 infantry
            Moving scrambled unit from Southern Italy to 97 Sea Zone
            Moving scrambled unit from Southern Italy to 97 Sea Zone
            Moving scrambled unit from Southern Italy to 97 Sea Zone
    
        Non Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            2 armour and 2 infantry moved from Rostov to Ukraine
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    British regular : -0,33
    

    Savegame


  • Italy. A fucking disgrace. I’m grateful that you shot them out of the game.


  • @trulpen said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:

    Italy. A fucking disgrace. I’m grateful that you shot them out of the game.

    :grin: The Germans not being happy with the performance of their Italian allies… I’m sure I’ve read about that somewhere…

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
    
        Combat - ANZAC
            Battle in New Britain
    
        Non Combat Move - ANZAC
            1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Northern Australia to Queensland
            2 infantry moved from Queensland to New South Wales
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
    
        Combat - ANZAC
            Battle in New Britain
    
        Non Combat Move - ANZAC
            1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Northern Australia to Queensland
            2 infantry moved from Queensland to New South Wales
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Northern Caucasus to Southern Caucasus
            14 artilleries moved from Rostov to Kursk
            6 infantry moved from Rostov to Kursk
            3 infantry moved from Ukraine to Kursk
            1 fighter moved from Rostov to Tambov
            1 infantry moved from Rostov to Tambov
            1 bomber moved from Rostov to Northern Italy
            1 fighter moved from France to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            1 infantry moved from Austria to Northern Italy
            1 infantry moved from Albania to 99 Sea Zone
            1 infantry moved from Yugoslavia to 99 Sea Zone
            1 infantry moved from Scotland to Eire
                  Germans take Eire from British
            2 infantry moved from 99 Sea Zone to Northern Italy
            1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus
            1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus
            1 tactical_bomber moved from Rostov to Southern Caucasus
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Assume no scramble to N Italy.


  • @trulpen said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:

    Assume no scramble to N Italy.

    Yes, that’s correct.


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Northern Caucasus to Southern Caucasus
            14 artilleries moved from Rostov to Kursk
            6 infantry moved from Rostov to Kursk
            3 infantry moved from Ukraine to Kursk
            1 fighter moved from Rostov to Tambov
            1 infantry moved from Rostov to Tambov
            1 bomber moved from Rostov to Northern Italy
            1 fighter moved from France to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            1 infantry moved from Austria to Northern Italy
            1 infantry moved from Albania to 99 Sea Zone
            1 infantry moved from Yugoslavia to 99 Sea Zone
            1 infantry moved from Scotland to Eire
                  Germans take Eire from British
            2 infantry moved from 99 Sea Zone to Northern Italy
            1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus
            1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus
            1 tactical_bomber moved from Rostov to Southern Caucasus
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 bomber, 2 fighters and 4 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 4 infantry in Northern Italy, round 2 : 2/7 hits, 2,17 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kursk
                Germans attack with 14 artilleries and 9 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 14 artilleries and 9 infantry in Kursk, round 2 : 3/23 hits, 7,67 expected hits
                    Russians roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
                Germans win, taking Kursk from Russians with 14 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern Caucasus
                Germans attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern Caucasus, round 2 : 1/6 hits, 2,50 expected hits
                    Russians roll dice for 2 infantry in Southern Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern Caucasus
                    Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Southern Caucasus, round 3 : 2/5 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Southern Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Southern Caucasus
                Germans win, taking Southern Caucasus from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Southern Caucasus to Ukraine
            1 infantry moved from Rostov to Northern Caucasus
            2 aaGuns, 4 armour, 2 infantry and 4 mech_infantrys moved from Rostov to Kursk
            1 fighter moved from Tambov to Ukraine
            7 artilleries and 23 infantry moved from Vologda to Yaroslavl
            1 infantry moved from Novgorod to Yaroslavl
            1 bomber moved from Northern Italy to Yugoslavia
            2 fighters moved from Northern Italy to 99 Sea Zone
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            2 transports moved from 114 Sea Zone to 113 Sea Zone
            1 artillery and 2 infantry moved from Holland Belgium to 113 Sea Zone
            1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
            1 artillery and 3 infantry moved from 112 Sea Zone to Scotland
            1 infantry moved from France to Southern France
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 aaGun, 1 artillery and 4 infantry moved from Western Germany to Austria
            1 artillery and 2 infantry moved from Leningrad to Novgorod
            1 aaGun moved from France to Western Germany
            1 destroyer and 1 submarine moved from 107 Sea Zone to 112 Sea Zone
            1 fighter moved from Scotland to 112 Sea Zone
            2 fighters moved from Scotland to Yugoslavia
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 infantry placed in Leningrad
            1 artillery and 2 infantry placed in Scotland
            1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
            3 infantry placed in France
            1 artillery and 2 infantry placed in Yugoslavia
            Germans undo move 2.
            1 artillery and 2 infantry placed in Leningrad
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : 0,00
    Germans regular : -6,33
    

    Savegame


  • @flyingbadger said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:

    @trulpen said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:

    Assume no scramble to N Italy.

    Yes, that’s correct.

    Good.


  • Btw, just checking, you are aware that carriers can’t scramble to sz where there’s only subs and/or trannies?


  • @trulpen said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:

    Btw, just checking, you are aware that carriers can’t scramble to sz where there’s only subs and/or trannies?

    I’m about 42% aware of that. Is it the transport in SZ1?


  • That one and some trannies by DNG.


  • @trulpen said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:

    That one and some trannies by DNG.

    Ahh… I thought I had covered those, but I see now that you could destroy the blocker and collect up the planes in non-combat. I think I did reckon on them being covered by the ACs. Oh well, I am definately 83% aware of the rule now.

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