@wizmark Dice continuing in my favor, hopefully they even out.
Odonis vs AEV (Allies +18) BM3 G40L21
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 factory_minors, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 bombers moved from French Indo China to India 1 fighter moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
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Intercept in India?
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@odonis no thank you.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 factory_minors, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 bombers moved from French Indo China to India 1 fighter moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 5,7 and causes: 12 damage to unit: factory_major Bombing raid in India causes 12 damage total. Battle in Siberia Battle in Dutch New Guinea Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking Siberia from Russians, taking Dutch New Guinea from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 carrier, 2 destroyers and 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 mech_infantrys moved from Kiangsu to Hunan 2 artilleries moved from Anhwe to Hunan 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 2 infantry moved from Anhwe to Hunan 3 fighters and 3 tactical_bombers moved from Anhwe to Hunan 2 bombers moved from India to French Indo China 1 fighter moved from Yunnan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 artillery moved from Shan State to French Indo China 1 fighter moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 factory_minor placed in Kwangtung Japanese undo move 3. 1 factory_minor placed in Manchuria 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4 Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.00 Japanese regular : -4.00 UK_Pacific AA : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 bomber moved from India to Yunnan Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Yunnan to India 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 artillery moved from French West Africa to French Central Africa Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 bomber and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Shensi Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from Iraq to 80 Sea Zone 1 battleship and 1 marine moved from 80 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Syria 1 fighter moved from Persia to Trans-Jordan 1 bomber moved from Egypt to Libya 1 armour moved from Tunisia to Libya 1 artillery and 1 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 fighter moved from Egypt to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma Combat - British Battle in French Madagascar Battle in Alexandria British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking French Madagascar from Neutral_Axis, taking Alexandria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/5 hits, 2,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Libya British attack with 1 armour and 1 bomber Italians defend with 1 mech_infantry British roll dice for 1 armour and 1 bomber in Libya, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Libya British win with 1 bomber remaining. Battle score for attacker is -2 Casualties for British: 1 armour Casualties for Italians: 1 mech_infantry Battle in Syria British attack with 1 artillery and 1 infantry Italians defend with 1 aaGun and 1 infantry British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 aaGun and 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Syria, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 aaGun and 1 infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Syria, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 aaGun and 1 infantry in Syria, round 4 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the British lost in Syria British roll dice for 1 artillery in Syria, round 5 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Syria, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 artillery remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Italians: 1 aaGun and 1 infantry Non Combat Move - British 1 infantry moved from Northwest Persia to Iraq 2 fighters moved from Trans-Jordan to Egypt 1 fighter moved from Alexandria to Egypt 1 bomber moved from Libya to Egypt 1 artillery and 3 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter and 1 tactical_bomber moved from Burma to India 1 armour and 1 mech_infantry moved from India to Burma 1 aaGun moved from India to Burma 4 infantry moved from India to Burma 1 artillery moved from India to Burma Place Units - British 1 bomber and 1 fighter placed in United Kingdom 1 artillery and 1 infantry placed in Egypt 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,33 Italians regular : 1,67 Japanese regular : -0,67 British regular : -2,33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 armour moved from Tobruk to Tunisia 2 armour moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Romania Combat - Italians Battle in Romania Italians attack with 2 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 2 armour and 1 fighter in Romania, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 1 fighter in Romania, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Alexandria Italians attack with 1 artillery and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Tunisia Italians attack with 1 armour French defend with 1 infantry Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Tunisia British win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians 1 infantry moved from Tobruk to Libya 2 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Romania to Germany Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5 Italians collect 8 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : -2.17 Russians regular : -0.67 British regular : 0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 6 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from Dutch New Guinea to New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Tunisia to Algeria Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : -0,67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 6 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Slovakia Hungary to Bessarabia 2 fighters moved from Baltic States to Bessarabia 2 artilleries, 10 infantry and 4 mech_infantrys moved from Novgorod to Belarus 10 armour, 3 artilleries, 10 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine Combat - Germans Battle in Belarus Germans attack with 10 armour, 5 artilleries, 20 infantry and 12 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 5 artilleries, 20 infantry and 12 mech_infantrys in Belarus, round 2 : 14/47 hits, 12.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 10 armour, 5 artilleries, 20 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 armour and 2 fighters Russians defend with 1 infantry Germans roll dice for 1 armour and 2 fighters in Bessarabia, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery and 1 tactical_bomber in Western Ukraine, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Western Ukraine to Eastern Poland 2 fighters moved from Bessarabia to Eastern Poland 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 3 aaGuns moved from Baltic States to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Southern Italy to Western Germany 2 fighters moved from Southern Italy to Western Germany 1 fighter moved from Western Germany to Novgorod 1 fighter moved from Western Germany to Novgorod Place Units - Germans 1 armour, 1 artillery and 1 infantry placed in Novgorod 3 infantry, 3 mech_infantrys and 1 tactical_bomber placed in Western Germany 2 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.67
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@odonis i need another day.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 10 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia 1 fighter moved from Bryansk to Western Ukraine 1 infantry moved from Smolensk to Archangel 2 fighters moved from Russia to Archangel Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Archangel Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 1 artillery and 8 infantry moved from Ukraine to Bryansk 7 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 2 aaGuns, 2 artilleries and 19 infantry moved from Smolensk to Bryansk 2 aaGuns and 18 infantry moved from Timguska to Novosibirsk 1 infantry moved from Smolensk to Bryansk 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 10 artilleries placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0,83 Russians regular : -0,17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 destroyer, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 3 fighters and 3 tactical_bombers moved from Hunan to Burma 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 artillery moved from French Indo China to Yunnan 2 artilleries, 2 infantry and 3 mech_infantrys moved from Hunan to Yunnan 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 2 fighters moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 3 artilleries, 2 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 2 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/8 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers British defend with 1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry British roll AA dice in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers in Burma, round 2 : 11/16 hits, 9.00 expected hits UK_Pacific roll dice for 1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Burma, round 2 : 2/9 hits, 3.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 artillery owned by the British, 6 infantry owned by the British and 1 armour owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for British: 1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry Non Combat Move - Japanese 1 tactical_bomber moved from Burma to 38 Sea Zone 2 carriers moved from 42 Sea Zone to 38 Sea Zone 1 battleship moved from 42 Sea Zone to 38 Sea Zone 1 cruiser moved from 42 Sea Zone to 38 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Kweichow 2 fighters and 2 tactical_bombers moved from Burma to Hunan 1 tactical_bomber moved from Burma to Hunan 2 bombers moved from Burma to French Indo China 1 fighter moved from Burma to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 2 fighters moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Burma to 38 Sea Zone 1 fighter moved from Burma to Hunan 1 tactical_bomber moved from Burma to 38 Sea Zone 1 transport moved from 5 Sea Zone to 19 Sea Zone Place Units - Japanese 1 artillery, 1 fighter and 1 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in Manchuria 2 fighters placed in Japan Japanese undo move 1. 1 destroyer placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : 2.83 British AA : -0.50 UK_Pacific regular : -1.17 ANZAC regular : -0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 47 Sea Zone 1 battleship and 2 cruisers moved from 47 Sea Zone to 33 Sea Zone 1 bomber moved from India to Tsinghai 1 fighter moved from Gibraltar to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/7 hits, 2,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 46 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Tsinghai Japanese win with no units remaining. Battle score for attacker is -11 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in 104 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from 104 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 46 Sea Zone to 33 Sea Zone 3 carriers, 2 destroyers and 3 fighters moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 bomber moved from Western United States to Queensland Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 3 fighters placed in Western United States 1 artillery and 1 infantry placed in Western United States 4 infantry placed in Central United States 1 submarine placed in 101 Sea Zone Americans undo move 5. 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 1 fighter and 12 infantry moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Tsinghai Battle in Yunnan Chinese attack with 1 fighter and 12 infantry Japanese defend with 3 artilleries, 2 infantry and 3 mech_infantrys Chinese roll dice for 1 fighter and 12 infantry in Yunnan, round 2 : 1/13 hits, 2,50 expected hits Japanese roll dice for 3 artilleries, 2 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/8 hits, 2,67 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 3 : 2/10 hits, 2,00 expected hits Japanese roll dice for 3 artilleries, 1 infantry and 3 mech_infantrys in Yunnan, round 3 : 0/7 hits, 2,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 4 : 0/10 hits, 2,00 expected hits Japanese roll dice for 3 artilleries and 2 mech_infantrys in Yunnan, round 4 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 5 : 2/8 hits, 1,67 expected hits Japanese roll dice for 3 artilleries and 2 mech_infantrys in Yunnan, round 5 : 2/5 hits, 1,67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 6 : 3/6 hits, 1,33 expected hits Japanese roll dice for 3 artilleries in Yunnan, round 6 : 1/3 hits, 1,00 expected hits 3 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Tsinghai from Japanese, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 8 infantry Casualties for Japanese: 3 artilleries, 2 infantry and 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 7 PUs; UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Egypt to Alexandria 1 bomber moved from Egypt to Alexandria 3 fighters moved from Egypt to Alexandria 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Alexandria British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 4/8 hits, 3,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Burma British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 3 fighters moved from Alexandria to Iraq 1 bomber moved from Alexandria to Egypt 1 artillery moved from Syria to Iraq 1 armour and 1 artillery moved from Trans-Jordan to Egypt 1 marine moved from French Madagascar to 72 Sea Zone 1 battleship and 1 marine moved from 72 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to Algeria 1 artillery, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom Place Units - British 2 infantry and 1 marine placed in Egypt 1 fighter and 1 infantry placed in United Kingdom 1 destroyer and 1 transport placed in 110 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1,50 Americans regular : 0,50 Italians regular : 0,33 Japanese regular : -0,33 Japanese AA : 0,50 Germans regular : 0,67 British regular : 0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Libya to Tunisia Italians take Tunisia from British Combat - Italians Non Combat Move - Italians 1 armour moved from Romania to Germany 1 fighter moved from Germany to Southern Italy Place Units - Italians 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,6,1,1 Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from New Guinea to 55 Sea Zone 2 fighters moved from 33 Sea Zone to 55 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 4/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 1 fighter moved from New South Wales to 46 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to 33 Sea Zone 3 fighters moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 cruiser placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia Combat - French Battle in Tunisia French attack with 1 infantry Italians defend with 1 infantry French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French retreated to Algeria Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1,33 French regular : -0,67 Japanese regular : 0,17 ANZAC regular : 2,50
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1 x France Inf on 1 UK TT in sz 110.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 1 fighter moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter moved from Eastern Poland to Archangel 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Archangel Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 fighters and 1 tactical_bomber moved from Smolensk to Belarus 2 fighters moved from Archangel to Novgorod 1 mech_infantry moved from Eastern Poland to Western Ukraine 4 armour and 2 mech_infantrys moved from Eastern Poland to Belarus 4 artilleries and 2 infantry moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 1 armour moved from Belarus to Archangel 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 infantry and 2 mech_infantrys moved from Germany to 114 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 artillery moved from France to Southern France Germans take Southern France from Neutral_Axis 1 fighter moved from Novgorod to Germany Place Units - Germans 8 mech_infantrys placed in Germany 2 infantry placed in Western Germany 1 artillery placed in France 3 armour placed in Novgorod Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,6,3,3 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.50 British regular : 1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Volgograd to Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 2 fighters moved from Ukraine to Bryansk 10 artilleries moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 2 aaGuns and 15 infantry moved from Novosibirsk to Samara Place Units - Russians 1 fighter and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -1,00 Russians regular : -0,33
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You are up @Odonis
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers, 1 harbour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Manchuria to Amur Japanese take Amur from Russians 1 armour moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 mech_infantrys moved from Kweichow to Tsinghai 1 infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Hunan to Sikang 1 fighter and 1 tactical_bomber moved from Hunan to Sikang 1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai 1 infantry moved from Kansu to Tsinghai 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 2 bombers moved from French Indo China to Burma 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Hunan to Yunnan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Tsinghai Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 bombers British defend with 1 artillery Japanese roll dice for 2 bombers in Burma, round 2 : 1/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win with 1 bomber remaining. Battle score for attacker is -10 Casualties for Japanese: 1 bomber Casualties for British: 1 artillery Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 3/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Battle in Sikang Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese roll dice for 2 fighters and 2 tactical_bombers in Sikang, round 3 : 2/4 hits, 2.33 expected hits Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Sikang to Shensi 1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 armour and 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Kiangsu to Hunan 2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone 1 bomber moved from Burma to French Indo China 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 16 Sea Zone to 17 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Sakha to Siberia 1 artillery and 1 infantry moved from Manchuria to Jehol 1 transport moved from 19 Sea Zone to 35 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 3 destroyers placed in 36 Sea Zone 3 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Manchuria 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -3.17 UK_Pacific regular : 0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers, 1 harbour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Manchuria to Amur Japanese take Amur from Russians 1 armour moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 mech_infantrys moved from Kweichow to Tsinghai 1 infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Hunan to Sikang 1 fighter and 1 tactical_bomber moved from Hunan to Sikang 1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai 1 infantry moved from Kansu to Tsinghai 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 2 bombers moved from French Indo China to Burma 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Hunan to Yunnan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Tsinghai Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 bombers British defend with 1 artillery Japanese roll dice for 2 bombers in Burma, round 2 : 1/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win with 1 bomber remaining. Battle score for attacker is -10 Casualties for Japanese: 1 bomber Casualties for British: 1 artillery Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 3/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Battle in Sikang Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese roll dice for 2 fighters and 2 tactical_bombers in Sikang, round 3 : 2/4 hits, 2.33 expected hits Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Sikang to Shensi 1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 armour and 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Kiangsu to Hunan 2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone 1 bomber moved from Burma to French Indo China 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 16 Sea Zone to 17 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Sakha to Siberia 1 artillery and 1 infantry moved from Manchuria to Jehol 1 transport moved from 19 Sea Zone to 35 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 3 destroyers placed in 36 Sea Zone 3 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Manchuria 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -3.17 UK_Pacific regular : 0.67