@panzerbaguette I’m with Delaja , a status of war between countries prior to the current Japanese turn nullifies the Japanese surprise strike ability between those nations. That’s how our group plays it and I feel it should be played. The surprise strike is meant to be an out of nowhere we were previously at peace but not we are being attack by great surprise !
Rocket Artillery and Shock Attack
-
Here’s an idea for nebelwefer and rocket stuff katushkas or whatever
Requires strat rocket tech.
1)can only effect (affect?) infantry Calvary and light vehicles
Cost $3 or $4 maybe for vehicle ones
Moves 1 or 2 depending on if vehicle or not (obvious)
2) 3? D12 per round of combatHits (kills) on “1”
Shock damage on any D12 rolls of “2” -so opponent then selects unit that doesn’t get to fire back that round
Attrition attack 3 D12s @1 also hits on “2” suppress enemy unit for one round of combat (no roll) which would be good if there was a second attack happening after the attrition attack
Would also bump up attacking infantry +1
Any thoughts or suggestions on this guys?
-
@linkler
Your idea is kind of blurry still. What I like is the creativity of trying to find a rule for supressed units. I have not seen that idea before. Keep working on it and maybe it becomes a golden bullet. Keep it up! -
@delaja thanks ! Thinking now attack at 2 or less with 3D12 suppression on “3” - (that way there can still be the -1 attack going into mountains and cities etc just not sure if that will be too overpowering yet tbd
-
@linkler
The golden bullet often only reveals itself through playtesting. -
@delaja said in Rocket Artillery and Shock Attack:
@linkler
The golden bullet often only reveals itself through playtesting.So very true. :blush: