Do not assume casualties in 97, thanks
L21 Giallo(X) vs Avner(+10) BM3
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 11 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Germany to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 armour moved from Tambov to Samara Germans take Samara from Russians 1 armour moved from Samara to Tambov 1 mech_infantry moved from Ukraine to Caucasus 1 tactical_bomber moved from Ukraine to Caucasus Combat - Germans Battle in Caucasus Germans attack with 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Caucasus to Tambov 3 artilleries moved from Rostov to Tambov 2 mech_infantrys moved from Bryansk to Tambov 9 mech_infantrys moved from Ukraine to Tambov 1 aaGun moved from Tambov to Rostov 1 artillery and 3 infantry moved from Russia to Tambov 1 mech_infantry moved from Archangel to Smolensk 1 mech_infantry moved from Belarus to Tambov 1 infantry moved from Belarus to Novgorod 10 mech_infantrys moved from Germany to Eastern Poland 4 fighters moved from Germany to 127 Sea Zone 1 fighter moved from Western Germany to Novgorod 8 mech_infantrys moved from Western Germany to Germany Place Units - Germans 2 fighters placed in Novgorod 1 artillery placed in Novgorod 10 infantry placed in Western Germany 10 artilleries placed in Germany Germans undo move 4. 3 artilleries placed in Ukraine 7 artilleries placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3,5,6 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 British regular : 0,67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Combat Move - Russians 3 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Japanese Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 harbour, 3 infantry and 6 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 bomber moved from Siberia to 20 Sea Zone 2 battleships moved from 6 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 fighters moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from Amur to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Urals to Timguska 1 infantry moved from Kansu to Timguska 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Shantung to Anhwe 1 bomber moved from French Indo China to 41 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Aleutian Islands Battle in 41 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Wake Island Battle in 20 Sea Zone Japanese attack with 1 bomber, 6 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 6 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 8/11 hits, 6,33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking Wake Island from Americans with 1 bomber, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 21 Sea Zone Japanese attack with 2 battleships, 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 4 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 5/10 hits, 6,00 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 battleships, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 10 carriers moved from 6 Sea Zone to 21 Sea Zone 6 fighters and 4 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone 1 bomber moved from 20 Sea Zone to Kiangsu 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 3 artilleries moved from Amur to Manchuria 1 artillery moved from Amur to Buryatia 1 artillery moved from Amur to Manchuria 1 infantry moved from Korea to 6 Sea Zone 2 artilleries, 2 cruisers, 2 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone 4 destroyers moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 2 destroyers moved from 6 Sea Zone to 21 Sea Zone 9 artilleries and 6 infantry moved from Yunnan to French Indo China 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 3 artilleries moved from Kiangsu to Anhwe 1 artillery moved from Shantung to Anhwe 3 infantry moved from Shantung to Anhwe 4 infantry moved from Shantung to Kiangsu 4 infantry moved from Kiangsu to Anhwe 1 bomber moved from 41 Sea Zone to French Indo China Place Units - Japanese 1 harbour placed in Guam 6 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 1 artillery placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6 Japanese collect 55 PUs (2 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 1,00
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 5 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 30 Sea Zone to 31 Sea Zone 1 bomber moved from Hawaiian Islands to 8 Sea Zone 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 bomber moved from India to Shan State Combat - Americans Americans creates battle in territory 37 Sea Zone Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 8 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shan State Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 battleship, 6 carriers, 2 cruisers, 7 fighters and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 32 Sea Zone to 30 Sea Zone 1 fighter moved from 31 Sea Zone to 54 Sea Zone 1 carrier and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Western United States 5 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from 8 Sea Zone to Western United States 1 mech_infantry moved from British Columbia to Western United States 1 mech_infantry moved from British Columbia to Western United States 3 carriers, 1 cruiser, 1 destroyer, 6 submarines and 4 transports moved from 112 Sea Zone to 110 Sea Zone 3 transports moved from 91 Sea Zone to 89 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 6 infantry moved from 106 Sea Zone to Quebec 1 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 37 Sea Zone to 36 Sea Zone 6 fighters moved from 112 Sea Zone to 110 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 infantry placed in Central United States 1 carrier and 5 submarines placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Americans undo move 5. 1 carrier and 5 submarines placed in 10 Sea Zone Americans undo move 7. Americans undo move 6. Americans undo move 5. 1 carrier placed in 10 Sea Zone 4 submarines and 2 tactical_bombers placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 5 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 30 Sea Zone to 31 Sea Zone 1 bomber moved from Hawaiian Islands to 8 Sea Zone 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 bomber moved from India to Shan State Combat - Americans Americans creates battle in territory 37 Sea Zone Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 8 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shan State Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 battleship, 6 carriers, 2 cruisers, 7 fighters and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 32 Sea Zone to 30 Sea Zone 1 fighter moved from 31 Sea Zone to 54 Sea Zone 1 carrier and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Western United States 5 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from 8 Sea Zone to Western United States 1 mech_infantry moved from British Columbia to Western United States 1 mech_infantry moved from British Columbia to Western United States 3 carriers, 1 cruiser, 1 destroyer, 6 submarines and 4 transports moved from 112 Sea Zone to 110 Sea Zone 3 transports moved from 91 Sea Zone to 89 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 6 infantry moved from 106 Sea Zone to Quebec 1 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 37 Sea Zone to 36 Sea Zone 6 fighters moved from 112 Sea Zone to 110 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 infantry placed in Central United States 1 carrier and 5 submarines placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Americans undo move 5. 1 carrier and 5 submarines placed in 10 Sea Zone Americans undo move 7. Americans undo move 6. Americans undo move 5. 1 carrier placed in 10 Sea Zone 4 submarines and 2 tactical_bombers placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 91 Sea Zone to Holland Belgium 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Northwest Persia to Rostov 1 bomber moved from Volgograd to Ukraine 1 armour moved from Burma to Malaya UK_Pacific take Shan State from Japanese UK_Pacific take Malaya from Japanese 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Yunnan 1 fighter moved from India to Yunnan 1 destroyer moved from 106 Sea Zone to 122 Sea Zone Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Rostov British attack with 1 mech_infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in 122 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 122 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 122 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Normandy Bordeaux British attack with 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Holland Belgium British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yunnan British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 1 aaGun moved from Burma to India 1 infantry moved from Burma to Shan State 1 battleship moved from 35 Sea Zone to 54 Sea Zone 1 bomber moved from Ukraine to Volgograd 3 armour and 3 mech_infantrys moved from Northwest Persia to Volgograd 3 infantry moved from Iraq to Northwest Persia 1 armour and 4 mech_infantrys moved from Iraq to Northwest Persia 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Egypt to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Place Units - British 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 48 PUs; end with 48 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 0,33 Germans AA : -0,17 Germans regular : -0,83 British regular : 1,67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 2 bombers moved from Southern France to Normandy Bordeaux 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 3 fighters moved from 92 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to 91 Sea Zone Combat - Italians Battle in Algeria Battle in Tunisia Battle in Normandy Bordeaux Italians attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 2,00 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Algeria from Americans, taking Tunisia from Americans, taking Normandy Bordeaux from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Morocco Italians attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in 91 Sea Zone Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 91 Sea Zone Italians win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from Morocco to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Southern France to 93 Sea Zone 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 mech_infantry moved from 92 Sea Zone to Algeria 1 artillery and 2 infantry moved from Southern Italy to Northern Italy 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy 2 bombers moved from Normandy Bordeaux to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 2 artilleries and 1 infantry placed in Southern France 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2,1,6 Italians collect 23 PUs (2 lost to blockades); end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 0,50 British regular : 0,00
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 36 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Western Australia 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 44 Sea Zone to 34 Sea Zone 1 fighter moved from Burma to India 1 fighter moved from Burma to India Place Units - ANZAC 2 fighters and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 fighter moved from United Kingdom to 104 Sea Zone Combat - French Battle in 104 Sea Zone French attack with 1 fighter Italians defend with 1 destroyer French roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 104 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - French 1 fighter moved from 104 Sea Zone to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,33 French regular : 0,50 Japanese regular : -0,67 ANZAC regular : 0,33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 59 PUs; Germans buy 3 bombers, 2 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries moved from Ukraine to Rostov 2 infantry moved from Western Germany to Holland Belgium 3 bombers and 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 3 bombers, 1 fighter and 2 infantry British defend with 2 infantry Germans roll dice for 3 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2,83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 3 bombers, 1 fighter and 2 infantry in Holland Belgium, round 3 : 3/6 hits, 2,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Rostov Germans attack with 3 artilleries British defend with 1 mech_infantry Germans roll dice for 3 artilleries in Rostov, round 2 : 2/3 hits, 1,00 expected hits British roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Rostov Germans win, taking Rostov from British with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 aaGun moved from Tambov to Rostov 1 mech_infantry moved from Smolensk to Tambov 10 mech_infantrys moved from Eastern Poland to Bryansk 2 aaGuns moved from Tambov to Bryansk 3 tactical_bombers moved from Germany to Novgorod 1 fighter moved from Holland Belgium to Romania 1 armour and 2 mech_infantrys moved from Germany to Romania 3 bombers moved from Holland Belgium to Germany 4 mech_infantrys moved from Tambov to Bryansk 4 fighters moved from 127 Sea Zone to Tambov Place Units - Germans 3 mech_infantrys placed in Russia 2 infantry and 1 marine placed in Novgorod 3 bombers placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 British regular : -0,33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Combat Move - Russians 3 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Japanese Combat - Russians Non Combat Move - Russians 4 aaGuns, 2 armour, 17 artilleries, 79 infantry and 4 mech_infantrys moved from Volgograd to Caucasus 2 fighters and 1 tactical_bomber moved from Iraq to Caucasus Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 infantry, 2 marines, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 bomber moved from French Indo China to Malaya 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone 2 battleships moved from 21 Sea Zone to 35 Sea Zone 10 carriers, 2 cruisers and 6 destroyers moved from 21 Sea Zone to 35 Sea Zone 1 bomber moved from Kiangsu to Shan State 1 infantry moved from French Indo China to Shan State 1 armour, 16 artilleries, 13 infantry and 3 mech_infantrys moved from French Indo China to Yunnan 1 artillery moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery moved from Buryatia to Yakut S.S.R. 1 mech_infantry moved from Sakha to Yakut S.S.R. 1 artillery moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 3 artilleries moved from Manchuria to Jehol 4 artilleries and 8 infantry moved from Anhwe to Hunan 1 artillery and 5 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone 2 fighters moved from 21 Sea Zone to 20 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 20 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 35 Sea Zone Japanese attack with 2 battleships, 10 carriers, 2 cruisers, 6 destroyers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 6 destroyers and 1 transport in 35 Sea Zone, round 2 : 5/10 hits, 4,33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 10 carriers, 2 cruisers, 6 destroyers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 36 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 1/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Malaya Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Shan State Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Philippines Battle in Yunnan Japanese attack with 1 armour, 16 artilleries, 13 infantry and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 armour, 16 artilleries, 13 infantry and 3 mech_infantrys in Yunnan, round 2 : 13/33 hits, 11,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Philippines from Americans, taking Yunnan from Chinese with 1 armour, 16 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shan State to Yunnan 1 bomber moved from Malaya to Yunnan 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 5 submarines moved from 6 Sea Zone to 35 Sea Zone 2 bombers moved from Yunnan to Hunan Place Units - Japanese 1 infantry and 2 marines placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 1 destroyer and 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,50 Japanese regular : -3,33 UK_Pacific regular : 1,17 ANZAC regular : -0,50 British regular : -0,33
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 1 carrier, 1 fighter, 4 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from 110 Sea Zone to Gibraltar 1 destroyer and 6 submarines moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from Quebec to 106 Sea Zone 6 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 bomber moved from Western United States to Aleutian Islands 1 bomber moved from Western United States to Aleutian Islands 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Battle in Aleutian Islands Americans attack with 1 artillery, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Aleutian Islands, round 2 : 2/7 hits, 3,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 91 Sea Zone Americans attack with 1 cruiser, 2 destroyers, 7 submarines and 3 transports Italians defend with 1 submarine Americans roll dice for 7 submarines in 91 Sea Zone, round 2 : 1/7 hits, 2,33 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 cruiser, 2 destroyers, 7 submarines and 3 transports remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Gibraltar Americans attack with 6 fighters and 6 infantry Italians defend with 1 airfield, 1 harbour and 1 marine Americans roll dice for 6 fighters and 6 infantry in Gibraltar, round 2 : 4/12 hits, 4,00 expected hits Italians roll dice for 1 marine in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the Italians and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Italians with 6 fighters and 5 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Italians: 1 marine Non Combat Move - Americans 6 fighters moved from Gibraltar to 91 Sea Zone 3 carriers and 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Finland to Norway 3 transports moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 6 destroyers moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 4 submarines moved from 10 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone 1 bomber moved from Aleutian Islands to Alaska 1 bomber moved from Aleutian Islands to Alaska Place Units - Americans 3 artilleries and 2 infantry placed in Central United States 1 armour, 1 artillery and 1 infantry placed in Norway 1 carrier and 4 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -2,50 Italians regular : 0,67 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 1 carrier, 1 fighter, 4 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from 110 Sea Zone to Gibraltar 1 destroyer and 6 submarines moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from Quebec to 106 Sea Zone 6 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 bomber moved from Western United States to Aleutian Islands 1 bomber moved from Western United States to Aleutian Islands 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Battle in Aleutian Islands Americans attack with 1 artillery, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Aleutian Islands, round 2 : 2/7 hits, 3,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 91 Sea Zone Americans attack with 1 cruiser, 2 destroyers, 7 submarines and 3 transports Italians defend with 1 submarine Americans roll dice for 7 submarines in 91 Sea Zone, round 2 : 1/7 hits, 2,33 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 cruiser, 2 destroyers, 7 submarines and 3 transports remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Gibraltar Americans attack with 6 fighters and 6 infantry Italians defend with 1 airfield, 1 harbour and 1 marine Americans roll dice for 6 fighters and 6 infantry in Gibraltar, round 2 : 4/12 hits, 4,00 expected hits Italians roll dice for 1 marine in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the Italians and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Italians with 6 fighters and 5 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Italians: 1 marine Non Combat Move - Americans 6 fighters moved from Gibraltar to 91 Sea Zone 3 carriers and 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Finland to Norway 3 transports moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 6 destroyers moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 4 submarines moved from 10 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone 1 bomber moved from Aleutian Islands to Alaska 1 bomber moved from Aleutian Islands to Alaska Place Units - Americans 3 artilleries and 2 infantry placed in Central United States 1 armour, 1 artillery and 1 infantry placed in Norway 1 carrier and 4 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Southeast Mexico to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov 6 fighters and 3 tactical_bombers moved from Volgograd to Rostov 1 armour moved from Volgograd to Kazakhstan British take Kazakhstan from Japanese 1 armour moved from Kazakhstan to Caucasus 1 bomber moved from Volgograd to Russia 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Burma to 37 Sea Zone Combat - British Strategic bombing raid in Russia Germans roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Russia causes 4 damage total. Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux British attack with 1 fighter and 2 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Holland Belgium British attack with 2 fighters and 4 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 1/6 hits, 1,67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Rostov British attack with 6 fighters, 2 mech_infantrys and 3 tactical_bombers Germans defend with 1 aaGun and 2 artilleries Germans roll AA dice in Rostov : 1/3 hits, 0,50 expected hits 1 fighter owned by the British lost in Rostov British roll dice for 5 fighters, 2 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 4/10 hits, 4,83 expected hits Germans roll dice for 1 aaGun and 2 artilleries in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Germans, 1 mech_infantry owned by the British and 2 artilleries owned by the Germans lost in Rostov British win, taking Rostov from Germans with 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for British: 1 fighter and 1 mech_infantry Casualties for Germans: 1 aaGun and 2 artilleries Battle in Morocco British attack with 2 infantry Italians defend with 1 artillery British roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Morocco British win, taking Morocco from Italians with 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 destroyer moved from 122 Sea Zone to 106 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 5 fighters and 3 tactical_bombers moved from Rostov to Caucasus 2 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 bomber moved from Russia to Caucasus 1 armour, 2 artilleries, 3 fighters, 5 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus 1 armour and 3 mech_infantrys moved from Iraq to Caucasus 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 2 aaGuns, 1 armour, 10 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber moved from Burma to India 1 fighter moved from 37 Sea Zone to Sumatra Place Units - British 2 fighters and 1 tactical_bomber placed in Egypt 1 armour and 2 mech_infantrys placed in Iraq 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1 British collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 infantry placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Units Change Ownership Some Units in India change ownership: 2 infantry Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Americans regular : -2,50 Italians regular : -0,33 Japanese regular : 0,33 Germans AA : 0,33 Germans regular : -0,33 British regular : -2,33
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I shouldn’t have let the Duce grow up …
Interesting game let’s see how it goes …
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 6 submarines; Remaining resources: 0 PUs; Combat Move - Italians 2 transports moved from 92 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 2 bombers moved from Southern Italy to Normandy Bordeaux 1 transport moved from 92 Sea Zone to 95 Sea Zone 5 fighters and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Morocco Combat - Italians Battle in Gibraltar Italians attack with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber British defend with 1 airfield and 1 harbour; Americans defend with 5 infantry Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/10 hits, 4,50 expected hits British roll dice for 5 infantry in Gibraltar, round 2 : 1/5 hits, 1,67 expected hits 5 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 infantry Casualties for Americans: 5 infantry Battle in Normandy Bordeaux Italians attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 2,00 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery and 2 bombers in Normandy Bordeaux, round 3 : 2/3 hits, 1,67 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux Italians win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in Morocco Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 5 fighters and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 1 fighter moved from Morocco to Algeria 1 aaGun, 1 artillery and 6 infantry moved from Northern Italy to Southern France 2 bombers moved from Normandy Bordeaux to Southern Italy 1 aaGun moved from Ukraine to Bryansk Place Units - Italians 6 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -2,00 British regular : 0,33
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@avner said in L21 Giallo(X) vs Avner(+10) BM3:
I shouldn’t have let the Duce grow up …
Interesting game let’s see how it goes …
They indeed give some trouble… I’m out for hollidays for the next couple of weeks!
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No problem
Let me know when you come back
;)
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@avner Im back
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Western Australia to 56 Sea Zone 1 cruiser and 1 marine moved from 56 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 fighter placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Tambov to Rostov 1 fighter moved from Tambov to Rostov 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 5 bombers moved from Germany to Holland Belgium 1 bomber moved from Germany to Norway 1 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Finland 1 fighter moved from Tambov to Rostov Combat - Germans Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0,17 expected hits Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Battle in Finland Battle in Rostov Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2,33 expected hits British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Rostov Germans win, taking Finland from Americans, taking Rostov from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Holland Belgium Germans attack with 5 bombers and 3 infantry British defend with 4 infantry Germans roll dice for 5 bombers and 3 infantry in Holland Belgium, round 2 : 3/8 hits, 3,83 expected hits British roll dice for 4 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium Germans roll dice for 5 bombers and 1 infantry in Holland Belgium, round 3 : 5/6 hits, 3,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 5 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for British: 4 infantry Non Combat Move - Germans 5 bombers moved from Holland Belgium to Germany 1 bomber moved from Norway to Germany 2 infantry and 1 marine moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 4 armour, 27 artilleries, 31 infantry and 60 mech_infantrys moved from Tambov to Volgograd 1 aaGun moved from Bryansk to Rostov 3 mech_infantrys moved from Russia to Volgograd 14 mech_infantrys moved from Bryansk to Volgograd 1 aaGun moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Rostov to Novgorod 1 fighter moved from Rostov to Novgorod 1 fighter moved from Tambov to Novgorod 2 fighters moved from Rostov to Novgorod 1 fighter moved from Romania to Western Germany 1 armour and 2 mech_infantrys moved from Romania to Belarus 9 artilleries moved from Germany to Poland 1 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France Place Units - Germans 3 artilleries placed in Novgorod 4 infantry placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans AA : -0,17 Germans regular : -0,67 British regular : 0,00