are you still looking, cuz im in port charlotte florida, and i live 1940 global
Axis & Allies Global 1940 House Rules Expansion
-
Wow ! Never saw 7 or 8 before :) Was just thinking of sub pens yesterday lol
Well, be a bit before they make there triplea appearance. Dam Dutch still not working right in Pacific islands :)
-
Hi Captain
A few questions on sub pens. Does this just mean the pens AA works the same as other Infrastructure ? Or can the Heavies actually kill them ?
Also, directly below that, says the free pens can be placed at any place phase. So if placed during 1st place, they’d be active end of turn, otherwise, it’d be their next turn ?
Last one, do you guys usually play with this option ?
Thanks
-
Regarding Operation Felix, if the “Strict Neutrals” are activated, does Spain then get the Pnzr, Ftr and Arty to defend as well ?
-
This post is deleted! -
The German U-Boat Pen units must be placed during the Place New Units phase - and can defend in this round against Allied Strategic Bomber units - but cannot protect German U-Boat units until Germany’s following turn.
Note:
The Heavy Bomber unit described on pg. 59 no longer has any Special Attack Ability concerning U-Boat Pen units.
The Special Attack Ability rule has been eliminated due to play balance - we’ll correct this in the next U-Boat Pen rules update.U-Boat Pen units defend as any other Facility concerning AAA defense.
The German U-Boat Pen rule is very usefull, when the German player wants to launch U-Boat Campaigns.
Game experience shows that when the Free German U-Boat Pen units enter the game, the War most often requires all other types of weaponry - meaning that Germany most often doesn’t spend IPC on U-Boat units anyway.
We advice experienced players to use the U-Boat Pen rule, when they want to test new strategies concerning U-Boat Campaigns.
-
Just to double check, Tac Bmbrs can’t attack them ?
Edit
One more :) Pen can defend U-boats in multiple SZs ? So 1 Pen in Normandy could protect 2 in 110 and 1 in 105 ?It doesn’t say they can’t, so I’m thinking so.
-
Only Strategic Bomber units and Heavy Bomber units can attack U-Boat Pen units.
A U-Boat Pen unit can protect a maximum of 3 U-Boat units in a SZ.
If multiple SZ are adjacent to the territory that has a U-Boat Pen unit, that U-Boat Pen unit can protect up to 3 U-Boat units as long as these U-Boat units are in a SZ that is adjacent to the territory with the U-Boat Pen unit.This game mechanism is the same as a Naval Base and Air Base that is adjacent to multiple SZ.
-
yea that makes sense. Harbor will boost units from both SZs.
Idk how I missed your reply but I did :)Would you add the US/UK LL to the first page too. I’m adding for UK next update so they’ll work like russia. Almost done :)
https://www.axisandallies.org/forums/topic/37806/global-1940-us-uk-lend-lease?_=1690040006665
-
We are working on the grafics for the UK-US Lend Lease rule - I’ll add it to the first page asap.
-
@The-Captain said in Axis & Allies Global 1940 House Rules Expansion:
We advice all players to use those extra additional Optional Rules only when you have gained solid experience with the Optional Rules included in the Revised Rulebook.
Extra additional optional rules… that made me laugh 😂
-
I have two questions.
Can a Tank Army amphibiously assault, and still fight as a Tank Army? Or are the dice advantages lost?
When forming an Army Group with four armies, two armies should function as the “armies”, while the other two function as the land-based combat units. Only one army can be active in an Army Group. Should the army that’s active be one of the “armies”, or can you also choose an army that functions as a part of the land-based combat units?
For example, Smolensk contains two Panzer Armies and two Waffen armies, nothing else. Germany wants to create an Army Group. He can do so by selecting the Waffen armies as the “armies”, and the two Panzer armies as the 10 land-based combat units. Can one of the Panzer armies be active during combat, or can only a Waffen-army get its dice advantages when fighting?
-
Tank Armies cannot amphib attack as an Army. They would lose there bonus. They can reform after battle, if there are enough to do so.
If I remember correctly, 1 of the 2 Armies/Corps, must be the active one. If you are in your Capital, you can have both Armies/Corps active.
The other Armies/Corps can be part of the 10 required land units.
For individual Armies/Corps, only 1 can be a Oberst, PG or Commiesar. So can’t have 2 TG and 4 Tanks make up a Tank Army.
Edit
So in your example, only one of the Waffen Armies would get the bonus.
However, You could have 1 waffen and 1 PG be the Armies and the other two make up the 10 land units. -
When calculating the total Allied income value to check for an Economic Victory, is the income value of France included as well, when Paris is occupied by the Axis? Or only once Paris has been liberated?
-
@VictoryFirst all ipc is counted including French.
Even when French is not liberated. After the French turn, you count all allies or axis ipc -
Just the ones printed on the map. The Pacific island increases don’t count.
Or they do ?
-
@barnee we always count the ipc tracker. If you conquer an island for example Caroline islands, then the US will get 3 extra ipc income.
Also japan decrease 3 ipc income.
It’s very important to use a ipc chart card.
Always checking the total income. -
so the pacific island bonuses do count. OK thanks for that. It wasn’t clear to me
-
@barnee
Only when you conquer an island or country then the ipc level is changed correctly.
From game start, yes the additional ipc level of the islands is not changed in the ipc tracker -
yes but for Economic victory they do count. I thought it was just game start IPC values that are used for convoy values throughout the game that counted.
Thanks for clarifying it.
@VictoryFirst I didn’t mean to doubt you :) I just thought they didn’t count because it said no bonuses in the rulebook :)
-
@barnee, because of the extra ipc value given to the pacific islands, the islands become extremely important.
For the axis it is vital that Japan attacks this islands as fast as possible before the allies will get the upper-hand in the pacific.