Very disagreeable in SZ91.
L21 Freh vs KidoButai6 (allies +11), BM3
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 2 infantry Battle in 94 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier, 4 destroyers and 1 submarine placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier, 4 destroyers and 1 submarine placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Yunnan to Shensi 1 artillery and 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Ethiopia to British Somaliland 1 fighter and 1 tactical_bomber moved from Egypt to British Somaliland Combat - British Battle in British Somaliland British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in British Somaliland, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from British Somaliland to Ethiopia 1 infantry moved from Egypt to Alexandria 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Syria to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from India to Burma 1 infantry moved from Siam to Shan State 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from India to Burma 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 fighter and 2 mech_infantrys placed in Egypt 2 artilleries and 1 infantry placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4 British collect 30 PUs (2 lost to blockades); end with 30 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4 UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 3.00 Americans regular : 2.67 Italians regular : 1.33 Japanese regular : 0.33 Japanese AA : 0.50 British regular : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Southern Italy to 94 Sea Zone 2 artilleries and 2 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Rostov to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Rostov to Kazakhstan Combat - Italians Battle in Bryansk Italians attack with 2 artilleries and 2 infantry Russians defend with 1 artillery Italians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery Battle in 94 Sea Zone Italians attack with 1 bomber and 2 fighters Americans defend with 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 94 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 bomber and 2 fighters moved from 94 Sea Zone to Southern Italy 1 cruiser, 1 destroyer and 2 transports moved from 96 Sea Zone to 97 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Adding units owned by Italians to Southern Italy: 2 infantry EDIT: Turning off Edit Mode 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.00 Russians regular : 0.67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC repair damage of 4x factory_minor; Remaining resources: 14 PUs; ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 2 fighters moved from Russia to Kazakhstan 1 fighter moved from India to Kazakhstan 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kazakhstan ANZAC attack with 3 fighters Italians defend with 1 armour and 1 mech_infantry ANZAC roll dice for 3 fighters in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Kazakhstan ANZAC win with 3 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Kazakhstan to Russia 1 fighter moved from Kazakhstan to Tsinghai 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 artilleries and 1 infantry placed in Iraq Turn Complete - ANZAC ANZAC collect 15 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 Japanese regular : -0.67 ANZAC regular : 3.33
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@kido_butai_6 hey, just checking if you forgot to post France’s turn?
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC repair damage of 4x factory_minor; Remaining resources: 14 PUs; ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 2 fighters moved from Russia to Kazakhstan 1 fighter moved from India to Kazakhstan 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kazakhstan ANZAC attack with 3 fighters Italians defend with 1 armour and 1 mech_infantry ANZAC roll dice for 3 fighters in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Kazakhstan ANZAC win with 3 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Kazakhstan to Russia 1 fighter moved from Kazakhstan to Tsinghai 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 artilleries and 1 infantry placed in Iraq Turn Complete - ANZAC ANZAC collect 15 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Persia Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.83 Japanese regular : -0.67 ANZAC regular : 3.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Tambov 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 1 bomber moved from Greece to Northwest Persia 1 tactical_bomber moved from Ukraine to Tambov 1 bomber moved from Novgorod to Tambov Combat - Germans Battle in Tambov Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Northwest Persia to Greece 2 fighters moved from 96 Sea Zone to 99 Sea Zone 2 fighters moved from 99 Sea Zone to Greece 1 carrier moved from 96 Sea Zone to 97 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to Bryansk 2 artilleries moved from Novgorod to Belarus 2 infantry moved from Belarus to Bryansk 2 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 bomber moved from Western Germany to Greece 1 bomber moved from Tambov to Greece 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 125 Sea Zone to 112 Sea Zone 2 artilleries and 5 mech_infantrys moved from Ukraine to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 11 infantry moved from Rostov to Bryansk 5 artilleries moved from Rostov to Bryansk 6 armour moved from Volgograd to Rostov 2 armour moved from Volgograd to Rostov 1 aaGun moved from Rostov to Volgograd 2 aaGuns moved from Rostov to Bryansk 1 tactical_bomber moved from Tambov to Bryansk 1 mech_infantry moved from Poland to Western Ukraine 1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 4 armour moved from Rostov to Bryansk Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Volgograd 1 artillery and 2 infantry placed in France 1 bomber, 1 fighter and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.50 British regular : -0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 artilleries Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 artilleries in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Samara 4 aaGuns, 21 artilleries and 22 infantry moved from Russia to Samara 1 fighter moved from Tambov to Samara 2 aaGuns and 16 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 artillery moved from 46 Sea Zone to New Guinea 1 armour moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to South Australia 2 fighters and 2 tactical_bombers moved from Malaya to 55 Sea Zone 2 fighters moved from 42 Sea Zone to 55 Sea Zone 4 fighters moved from 42 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Kiangsi to Kwangsi Japanese take Kwangsi from Chinese 2 bombers moved from Philippines to 55 Sea Zone 1 bomber moved from Philippines to 44 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone Combat - Japanese Battle in New Guinea Battle in South Australia Battle in 55 Sea Zone Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking New Guinea from ANZAC, taking South Australia from ANZAC with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 bomber, 5 fighters and 2 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 cruiser and 1 transport 1 submarine owned by the Americans submerged Japanese roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/8 hits, 4.50 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese, 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 cruiser and 1 transport Non Combat Move - Japanese 2 bombers moved from 55 Sea Zone to Philippines 2 tactical_bombers moved from Philippines to Japan 1 fighter moved from 44 Sea Zone to 19 Sea Zone 1 fighter moved from Jehol to 19 Sea Zone 6 infantry moved from Amur to Korea 1 aaGun moved from Amur to Korea 1 aaGun moved from Jehol to Anhwe 2 infantry moved from Kiangsi to Kwangtung 4 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Kiangsu 2 mech_infantrys moved from Shantung to Anhwe 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Anhwe to Suiyuyan 4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone 2 fighters moved from 44 Sea Zone to 46 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Philippines 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 46 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Amur to Manchuria 1 artillery moved from Amur to Manchuria 1 infantry moved from Amur to Korea 1 artillery and 1 infantry moved from Amur to Korea 1 aaGun moved from Kiangsu to Kiangsi 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 1 carrier and 2 destroyers placed in 19 Sea Zone 1 destroyer placed in 19 Sea Zone 6 infantry placed in Japan 1 mech_infantry placed in Manchuria 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.17
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 7 fighters; Remaining resources: 5 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 submarine moved from 44 Sea Zone to 34 Sea Zone Americans take 35 Sea Zone from Japanese 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone 4 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 47 Sea Zone 4 infantry, 2 mech_infantrys and 3 transports moved from 47 Sea Zone to 49 Sea Zone 4 infantry, 2 mech_infantrys and 3 transports moved from 49 Sea Zone to 54 Sea Zone 4 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland 2 fighters moved from 26 Sea Zone to Queensland 1 fighter and 2 tactical_bombers moved from 34 Sea Zone to Queensland 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Yunnan to Queensland 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 101 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 carrier, 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 7 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 0.33 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kansu to Suiyuyan 1 artillery moved from Shensi to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Suiyuyan Chinese attack with 2 artilleries, 1 fighter and 1 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Suiyuyan, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry and 2 mech_infantrys Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Tsinghai to Shensi 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 6 infantry EDIT: Adding units owned by Chinese to Kweichow: 6 infantry EDIT: Turning off Edit Mode 4 infantry placed in Kweichow Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 fighter EDIT: Adding units owned by Chinese to Kweichow: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -2.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 7 fighters; Remaining resources: 5 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 submarine moved from 44 Sea Zone to 34 Sea Zone Americans take 35 Sea Zone from Japanese 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone 4 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 47 Sea Zone 4 infantry, 2 mech_infantrys and 3 transports moved from 47 Sea Zone to 49 Sea Zone 4 infantry, 2 mech_infantrys and 3 transports moved from 49 Sea Zone to 54 Sea Zone 4 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland 2 fighters moved from 26 Sea Zone to Queensland 1 fighter and 2 tactical_bombers moved from 34 Sea Zone to Queensland 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Yunnan to Queensland 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 101 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 carrier, 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 7 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kansu to Suiyuyan 1 artillery moved from Shensi to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Suiyuyan Chinese attack with 2 artilleries, 1 fighter and 1 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Suiyuyan, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry and 2 mech_infantrys Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Tsinghai to Shensi 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 6 infantry EDIT: Adding units owned by Chinese to Kweichow: 6 infantry EDIT: Turning off Edit Mode 4 infantry placed in Kweichow Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 fighter EDIT: Adding units owned by Chinese to Kweichow: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 2 mech_infantrys moved from Yunnan to Hopei 1 fighter moved from India to Hopei 2 infantry moved from Persia to Northwest Persia 1 bomber moved from Russia to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Northwest Persia Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Volgograd causes 4 damage total. Battle in Hopei British attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 mech_infantrys in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northwest Persia British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 infantry moved from Hunan to Kweichow 1 artillery and 1 infantry moved from India to Burma 5 infantry moved from India to West India 1 mech_infantry moved from Iraq to Eastern Persia 1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Morocco to 91 Sea Zone 1 fighter moved from Morocco to United Kingdom 1 artillery moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia 1 bomber moved from Volgograd to Samara 1 tactical_bomber moved from Ethiopia to Persia 1 fighter moved from Ethiopia to Egypt 3 infantry moved from India to West India 3 aaGuns moved from Yunnan to Kweichow 3 mech_infantrys moved from India to Yunnan 1 artillery and 2 infantry moved from Burma to Yunnan 3 infantry moved from Yunnan to Kweichow 1 fighter moved from Hopei to Kweichow Place Units - British 3 artilleries placed in Persia 1 armour and 2 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 artillery and 1 infantry EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5 British collect 30 PUs (2 lost to blockades); end with 30 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4 UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -1.00 Japanese regular : -2.33 Germans AA : -0.17 Germans regular : -1.00 British regular : -0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 4 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans 1 infantry moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 bomber moved from Southern Italy to Gibraltar 2 fighters moved from Southern Italy to 94 Sea Zone Combat - Italians Italians creates battle in territory 97 Sea Zone Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in Gibraltar causes 6 damage total. Battle in 94 Sea Zone Italians attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 94 Sea Zone Italians win, taking 97 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 2 fighters moved from 94 Sea Zone to Western Germany 1 bomber moved from Gibraltar to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 armour moved from Tobruk to Tunisia 2 artilleries and 2 infantry moved from Tobruk to Libya 1 mech_infantry moved from Northern Italy to Denmark 2 artilleries and 2 infantry moved from Northern Italy to France 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Northern Italy 8 infantry moved from Southern Italy to Northern Italy 4 aaGuns moved from Southern Italy to Northern Italy 2 artilleries moved from Bryansk to Tambov 1 armour moved from Rostov to Tambov Place Units - Italians 4 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.33 British AA : -0.17
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Tsinghai to Tambov 2 fighters moved from Russia to Tambov Combat - ANZAC Battle in Tambov ANZAC attack with 3 fighters Italians defend with 1 armour and 2 artilleries ANZAC roll dice for 3 fighters in Tambov, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 artilleries in Tambov, round 2 : 1/3 hits, 1.17 expected hits 1 fighter owned by the ANZAC, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tambov ANZAC win with 2 fighters remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 fighter Casualties for Italians: 1 armour and 2 artilleries Non Combat Move - ANZAC 2 fighters moved from Tambov to Samara 1 destroyer moved from 33 Sea Zone to 49 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 3 submarines moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 armour and 2 mech_infantrys placed in Iraq 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC regular : 1.50 Germans regular : -0.17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Tsinghai to Tambov 2 fighters moved from Russia to Tambov Combat - ANZAC Battle in Tambov ANZAC attack with 3 fighters Italians defend with 1 armour and 2 artilleries ANZAC roll dice for 3 fighters in Tambov, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 artilleries in Tambov, round 2 : 1/3 hits, 1.17 expected hits 1 fighter owned by the ANZAC, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tambov ANZAC win with 2 fighters remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 fighter Casualties for Italians: 1 armour and 2 artilleries Non Combat Move - ANZAC 2 fighters moved from Tambov to Samara 1 destroyer moved from 33 Sea Zone to 49 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 3 submarines moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 armour and 2 mech_infantrys placed in Iraq 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to Samara Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : 1.50 Germans regular : -0.17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Bryansk to Russia 7 infantry moved from Bryansk to Russia 2 fighters and 2 tactical_bombers moved from Bryansk to Russia 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 bombers moved from Greece to Russia Combat - Germans Battle in Russia Germans attack with 1 artillery, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_major and 7 infantry Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers in Russia, round 2 : 5/14 hits, 5.33 expected hits Russians roll dice for 7 infantry in Russia, round 2 : 1/7 hits, 2.33 expected hits 5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Russia, round 3 : 5/13 hits, 5.17 expected hits Russians roll dice for 2 infantry in Russia, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 15PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 2 infantry Casualties for Russians: 7 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 bombers moved from Russia to Novgorod 2 fighters and 2 tactical_bombers moved from Russia to Novgorod 1 mech_infantry moved from Western Ukraine to Tambov 3 armour moved from Ukraine to Tambov 1 aaGun, 5 armour and 5 mech_infantrys moved from Volgograd to Tambov 6 armour and 2 mech_infantrys moved from Rostov to Tambov 1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone 3 infantry moved from Norway to Finland 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 artillery moved from France to Western Germany 2 fighters moved from Greece to 112 Sea Zone 3 tactical_bombers moved from Bryansk to Greece 2 aaGuns, 6 armour, 6 artilleries, 6 infantry and 17 mech_infantrys moved from Bryansk to Tambov 1 infantry moved from Western Germany to France Place Units - Germans 1 carrier, 1 destroyer and 6 submarines placed in 112 Sea Zone 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1 Germans collect 63 PUs (1 lost to blockades); end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -0.50
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 fighters, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Anhwe to Hopei 2 bombers moved from Philippines to Hopei 1 fighter moved from Philippines to 54 Sea Zone 1 bomber moved from Philippines to 54 Sea Zone 1 armour moved from South Australia to Victoria Japanese take Victoria from ANZAC 1 armour moved from Victoria to New South Wales 1 infantry moved from South Australia to New South Wales 2 fighters moved from 46 Sea Zone to 54 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 3 infantry moved from Kiangsi to Kwangsi 2 tactical_bombers moved from 46 Sea Zone to New South Wales 1 fighter moved from 46 Sea Zone to New South Wales 1 fighter moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to New South Wales 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Philippines to Kwangsi 1 tactical_bomber moved from Philippines to Kwangsi 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 artillery moved from Anhwe to Hopei
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@kido_butai_6 scramble at Queensland?
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@freh No scramble
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 fighters, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Anhwe to Hopei 2 bombers moved from Philippines to Hopei 1 fighter moved from Philippines to 54 Sea Zone 1 bomber moved from Philippines to 54 Sea Zone 1 armour moved from South Australia to Victoria Japanese take Victoria from ANZAC 1 armour moved from Victoria to New South Wales 1 infantry moved from South Australia to New South Wales 2 fighters moved from 46 Sea Zone to 54 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 3 infantry moved from Kiangsi to Kwangsi 2 tactical_bombers moved from 46 Sea Zone to New South Wales 1 fighter moved from 46 Sea Zone to New South Wales 1 fighter moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to New South Wales 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Philippines to Kwangsi 1 tactical_bomber moved from Philippines to Kwangsi 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 artillery moved from Anhwe to Hopei Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 bomber, 5 fighters and 1 submarine Americans defend with 4 transports; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 5 fighters in 54 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer and 5 transports in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 2 transports owned by the Americans lost in 54 Sea Zone 2 transports owned by the Americans lost in 54 Sea Zone Japanese win with 1 bomber and 5 fighters remaining. Battle score for attacker is 37 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Casualties for Americans: 4 transports Battle in New South Wales Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in New South Wales, round 2 : 3/6 hits, 3.00 expected hits ANZAC roll dice for 1 artillery and 2 infantry in New South Wales, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales Japanese captures 17PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 2 infantry Battle in Kwangsi Japanese attack with 2 artilleries, 7 infantry, 1 marine and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 artilleries, 7 infantry, 1 marine and 2 tactical_bombers in Kwangsi, round 2 : 5/12 hits, 3.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 artilleries, 7 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Chinese: 1 artillery and 2 infantry Battle in Hopei Japanese attack with 1 artillery, 2 bombers and 2 infantry British defend with 2 mech_infantrys Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Hopei, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 2 mech_infantrys in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 mech_infantrys triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 bomber moved from 54 Sea Zone to Java 8 infantry moved from Korea to Amur 1 aaGun moved from Korea to Amur 2 mech_infantrys moved from Anhwe to Kiangsi 2 bombers moved from Hopei to Kiangsi 1 aaGun moved from Anhwe to Kiangsu 1 mech_infantry moved from Manchuria to Shantung 1 artillery moved from Korea to Manchuria 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 2 tactical_bombers moved from Kwangsi to Kiangsi 2 carriers moved from 46 Sea Zone to 62 Sea Zone 1 cruiser and 1 destroyer moved from 46 Sea Zone to 62 Sea Zone 1 battleship moved from 46 Sea Zone to 62 Sea Zone 2 fighters moved from New South Wales to 62 Sea Zone 2 tactical_bombers moved from New South Wales to 62 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 62 Sea Zone 1 carrier moved from 46 Sea Zone to 55 Sea Zone 1 carrier moved from 46 Sea Zone to 55 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Siberia to Amur 1 infantry moved from Amur to Manchuria 2 destroyers moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 transport moved from 61 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to Java 1 tactical_bomber moved from Japan to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 44 Sea Zone 1 destroyer moved from 22 Sea Zone to 19 Sea Zone Place Units - Japanese 1 transport placed in 19 Sea Zone 3 mech_infantrys placed in Manchuria 1 infantry and 2 mech_infantrys placed in Kiangsu 1 mech_infantry placed in Shantung 2 fighters placed in Japan 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 57 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Japanese regular : 3.00 ANZAC regular : 0.00