Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from Bay of Biscay Sea Zone to English Channel Sea Zone 4 infantry moved from United Kingdom to English Channel Sea Zone 4 infantry moved from English Channel Sea Zone to France 1 infantry moved from France to Eastern France Americans take Eastern France from Germans 1 infantry moved from France to Vichy France Americans take Vichy France from Germans 1 transport moved from Celtic Sea Sea Zone to English Channel Sea Zone 2 infantry moved from United Kingdom to English Channel Sea Zone 2 infantry moved from English Channel Sea Zone to France 1 fighter moved from United Kingdom to France 6 artilleries moved from United States to U.S. Eastern Coast Sea Zone 6 artilleries and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone 6 artilleries moved from Celtic Sea Sea Zone to United Kingdom 2 transports moved from Celtic Sea Sea Zone to U.S. Eastern Coast Sea Zone 1 destroyer moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 bomber moved from Libya to Moscow Combat - Americans Non Combat Move - Americans Place Units - Americans 3 artilleries and 3 infantry placed in United States 3 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 47 PUs; end with 47 PUsRobson (X) vs Kilroynothere (A) G40 YGTE - game2 revenge of the dice gods
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery moved from Ethiopia to Kenya 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to France 2 infantry moved from Southern Italy to 97 Sea Zone 1 armour moved from Albania to Yugoslavia 2 infantry moved from 97 Sea Zone to Yugoslavia 2 infantry moved from Albania to Yugoslavia 4 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone Italians roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the French lost in 93 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in France Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 1 armour; French defend with 1 airfield, 1 armour, 1 factory_major and 1 fighter Italians roll dice for 1 armour, 2 artilleries and 2 infantry in France, round 2 : 4/5 hits, 1,83 expected hits French roll dice for 2 armour and 1 fighter in France, round 2 : 1/3 hits, 1,67 expected hits 1 armour owned by the French, 1 fighter owned by the French, 1 infantry owned by the Italians and 1 armour owned by the British lost in France Italians captures 19PUs while taking French capital Italians converts factory_major into different units Italians win, taking France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 19 Casualties for Italians: 1 infantry Casualties for British: 1 armour Casualties for French: 1 armour and 1 fighter Battle in Yugoslavia Italians attack with 1 armour and 4 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry triggerFrenchDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to French Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Italians 2 aaGuns moved from Southern Italy to Northern Italy 2 aaGuns moved from Northern Italy to France 1 bomber moved from 93 Sea Zone to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5 Italians collect 19 PUs; end with 40 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
French regular : -1,33 Italians regular : 3,33 Neutral_Allies regular : -0,33
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@kilroynothere This round the french were cursed. Can´t remember a game like this. Definately wanna see where we go from there.
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@robson Yeah, this one is definitely different! Italy is going to be a beast here shortly!
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 1 infantry moved from Shensi to Sikang 3 infantry moved from Szechwan to Sikang 2 infantry moved from Suiyuyan to Kansu Place Units - Chinese 3 infantry placed in Sikang 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 3.00
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 1 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Eastern Poland 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 artillery and 5 infantry moved from Novgorod to Baltic States Combat - Russians Battle in Eastern Poland Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 5 armour and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/8 hits, 2.83 expected hits Germans roll dice for 5 armour and 1 infantry in Eastern Poland, round 2 : 3/6 hits, 2.83 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/5 hits, 2.33 expected hits Germans roll dice for 4 armour in Eastern Poland, round 3 : 3/4 hits, 2.00 expected hits 1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Eastern Poland 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated Germans win with 2 armour remaining. Battle score for attacker is -5 Casualties for Russians: 1 artillery, 1 fighter and 4 infantry Casualties for Germans: 3 armour and 1 infantry Battle in Baltic States Russians attack with 1 artillery and 5 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 2 : 3/6 hits, 1.33 expected hits Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 1 infantry moved from Archangel to Vologda 1 infantry moved from Novgorod to Belarus 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Ukraine to Western Ukraine 1 mech_infantry moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 2 aaGuns moved from Russia to Smolensk 2 infantry moved from Caucasus to Rostov 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia Place Units - Russians 1 fighter placed in Ukraine 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod Russians undo move 2. 1 artillery and 1 infantry placed in Ukraine 2 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 0.50
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 1 Purchase Units - Americans Americans buy 1 artillery, 2 carriers and 2 destroyers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Midway 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 3 mech_infantrys moved from Central United States to Western United States 1 fighter moved from Western United States to Eastern United States 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 artillery placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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@robson and it continues…the chinese got walloped and the Germans did well enough to take down a Russian fighter. It gets stranger and stranger!
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 1 Combat Move - French 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - French Battle in Holland Belgium French attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - French 1 fighter moved from Holland Belgium to United Kingdom 1 artillery moved from Southern France to Normandy Bordeaux 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.83 Germans regular : 0.67
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 artilleries and 3 infantry moved from Romania to Eastern Poland 2 artilleries and 11 infantry moved from Poland to Baltic States 2 fighters and 1 tactical_bomber moved from Germany to Baltic States 2 bombers moved from Western Germany to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 111 Sea Zone 1 submarine moved from 111 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 cruiser moved from 119 Sea Zone to 109 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 119 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 3 tactical_bombers moved from Western Germany to Baltic States 2 armour moved from Eastern Poland to Baltic States 2 artilleries and 2 infantry moved from Western Germany to Holland Belgium 1 artillery and 4 infantry moved from Western Germany to Germany 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 artillery and 1 infantry moved from Norway to Finland 5 infantry moved from Bulgaria to Romania 2 fighters moved from Western Germany to Holland Belgium Combat - Germans
Combat Hit Differential Summary :
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@kilroynothere do you want to scramble to SZ109?
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@robson Scramble all 5 fighters please
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 artilleries and 3 infantry moved from Romania to Eastern Poland 2 artilleries and 11 infantry moved from Poland to Baltic States 2 fighters and 1 tactical_bomber moved from Germany to Baltic States 2 bombers moved from Western Germany to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 111 Sea Zone 1 submarine moved from 111 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 cruiser moved from 119 Sea Zone to 109 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 119 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 3 tactical_bombers moved from Western Germany to Baltic States 2 armour moved from Eastern Poland to Baltic States 2 artilleries and 2 infantry moved from Western Germany to Holland Belgium 1 artillery and 4 infantry moved from Western Germany to Germany 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 artillery and 1 infantry moved from Norway to Finland 5 infantry moved from Bulgaria to Romania 2 fighters moved from Western Germany to Holland Belgium Combat - Germans British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 109 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 1 transport; French defend with 1 fighter Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 5 fighters and 1 transport in 109 Sea Zone, round 2 : 4/8 hits, 4,83 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 cruiser owned by the Germans lost in 109 Sea Zone 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans retreated to 119 Sea Zone British win with 1 battleship, 4 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 cruiser, 1 fighter and 1 submarine Casualties for British: 1 cruiser, 1 destroyer and 1 fighter Battle in Holland Belgium Germans attack with 2 artilleries, 2 fighters and 2 infantry French defend with 1 artillery Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2,33 expected hits French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Baltic States Germans attack with 2 armour, 2 artilleries, 2 fighters, 11 infantry and 4 tactical_bombers Russians defend with 1 artillery and 4 infantry Germans roll dice for 2 armour, 2 artilleries, 2 fighters, 11 infantry and 4 tactical_bombers in Baltic States, round 2 : 6/21 hits, 7,50 expected hits Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 1/5 hits, 1,67 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 2 artilleries, 2 fighters, 10 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 4 infantry Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 2 bombers moved from 109 Sea Zone to Western Germany 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 3 aaGuns moved from Poland to Baltic States 4 tactical_bombers moved from Baltic States to Poland 2 fighters moved from Baltic States to Poland Place Units - Germans 1 carrier placed in 112 Sea Zone 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3 Germans collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
French regular : -0,33 Russians regular : -0,67 Germans regular : -0,83 British regular : -0,83
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@kilroynothere wow that was absolutely foolish by me. Totally forgot that you can also scramble from Scotland too.
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@robson Ha! A bit like me not remembering you took Eire and I lost my German fleet! At least you could retreat and didn’t lose any of your air.
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@robson I’m also going to lose the french fighter instead of the UK, if that is OK.
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@kilroynothere yes absolutely
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 2 Purchase Units - UK_Pacific UK_Pacific buy 1 carrier, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - UK_Pacific Combat - UK_Pacific Non Combat Move - UK_Pacific 1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 fighters moved from Java to India 1 fighter moved from Malaya to 39 Sea Zone 1 tactical_bomber moved from Malaya to India 1 fighter moved from Malaya to India 1 fighter moved from Queensland to 39 Sea Zone 1 bomber moved from New South Wales to Queensland 1 infantry moved from Queensland to Northern Territory 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 artillery moved from Queensland to Northern Territory 1 infantry moved from New South Wales to Queensland 3 aaGuns, 1 artillery and 4 infantry moved from Burma to India 2 infantry moved from Shan State to Burma Place Units - UK_Pacific 1 carrier and 1 submarine placed in 39 Sea Zone 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries moved from 35 Sea Zone to Philippines 4 infantry moved from 35 Sea Zone to Philippines 1 artillery and 3 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Kweichow 1 fighter moved from Kiangsu to 6 Sea Zone 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Yunnan to Szechwan 3 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 3 fighters and 1 tactical_bomber moved from Kiangsi to Kwangtung 1 armour moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 2 infantry moved from Kwangsi to 36 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines Combat - Japanese Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber UK_Pacific defend with 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/8 hits, 3,17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the UK_Pacific and 2 infantry owned by the Japanese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for UK_Pacific: 2 infantry Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 3/8 hits, 2,83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Kwangtung to Kwangsi 3 fighters moved from Kwangtung to Kwangsi Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -0,17 UK_Pacific regular : 1,33
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 2 Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. Turning on Edit Mode EDIT: Removing units owned by French from United Kingdom: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode 2 fighters moved from Scotland to 119 Sea Zone 2 fighters moved from United Kingdom to 119 Sea Zone 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 bomber moved from Malta to Alexandria 1 fighter moved from Malta to Alexandria 1 fighter moved from Malta to Alexandria Combat - British Battle in 119 Sea Zone British attack with 4 fighters Germans defend with 1 battleship British roll dice for 4 fighters in 119 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 battleship in 119 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 119 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Casualties for Germans: 1 battleship Battle in Alexandria British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 4/10 hits, 3.50 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2.17 expected hits 1 mech_infantry owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 3/8 hits, 3.17 expected hits Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British 1 bomber and 2 fighters moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 3 infantry moved from 81 Sea Zone to Egypt 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 battleship moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 fighters moved from 119 Sea Zone to United Kingdom 1 infantry moved from Scotland to Eire British take Eire from Neutral_Allies 2 aaGuns and 2 infantry moved from Scotland to United Kingdom 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies Place Units - British 1 transport placed in 106 Sea Zone 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa 1 factory_minor placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,4 British collect 26 PUs (2 lost to blockades); end with 26 PUs Objective British Commonwealth: British met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Germans regular : 0.33 British regular : 0.33
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@robson So… just behind “don’t get involved in a land war in Asia” stands “don’t build an IC in Egypt”. But… I’ve never paid much attention to wisdom! ;-)