OK one downside is that you can’t force the combat to end so I had to kill your third sub and add it back in.
Robson (X) vs Kilroynothere (A) G40 YGTE - game2 revenge of the dice gods
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@robson sounds amazing. Getting back to Italy is on our agenda here in the next few years as well. Been way too long.
Thanks for the well wishes. I’m recovering. Hopefully after tomorrows procedure it will start to heal quickly.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to 81 Sea Zone 1 bomber moved from Southern Italy to 81 Sea Zone Combat - Italians Battle in Gibraltar Battle in 81 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 destroyer and 2 transports; French defend with 1 destroyer; UK_Pacific defend with 1 transport Italians roll dice for 1 bomber and 1 fighter in 81 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 2 destroyers and 3 transports in 81 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the French, 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 81 Sea Zone 2 transports owned by the British and 1 transport owned by the UK_Pacific lost in 81 Sea Zone Italians win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is 27 Casualties for Italians: 1 fighter Casualties for French: 1 destroyer Casualties for British: 1 destroyer and 2 transports Casualties for UK_Pacific: 1 transport Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Germans to Baltic States: 1 aaGun EDIT: Removing units owned by Germans from Poland: 1 aaGun EDIT: Turning off Edit Mode 1 bomber moved from 81 Sea Zone to Greece 1 artillery and 1 infantry moved from Algeria to Tunisia 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy 1 carrier, 1 cruiser and 2 destroyers moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 mech_infantry moved from Tobruk to Libya 1 armour moved from Eastern Poland to Western Ukraine 1 armour moved from Romania to Western Ukraine 1 artillery and 2 infantry moved from Romania to Bessarabia Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Burma Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Tsinghai 1 infantry placed in Szechwan 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 12 infantry moved from Amur to Korea Russians take Korea from Japanese 1 artillery and 9 infantry moved from Archangel to Novgorod 2 armour and 2 mech_infantrys moved from Smolensk to Bryansk 2 artilleries and 4 mech_infantrys moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 2 fighters, 9 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 artillery, 2 fighters, 9 infantry and 2 tactical_bombers in Novgorod, round 2 : 6/14 hits, 4,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Archangel to Novgorod 2 tactical_bombers moved from Novgorod to Bryansk 2 fighters moved from Novgorod to Bryansk 1 aaGun moved from Archangel to Vologda 2 aaGuns moved from Amur to Korea 6 infantry moved from Yenisey to Timguska 1 aaGun moved from Novosibirsk to Timguska Place Units - Russians 1 infantry placed in Ukraine 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5 Russians collect 34 PUs (1 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 1,67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 fighter and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone Non Combat Move - Americans Place Units - Americans 3 submarines placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 bomber placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Combat Move - French 1 infantry moved from Morocco to Algeria French take Algeria from Italians 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@robson just got back into town after a short trip. I’ll dive in and hopefully have G4 out to you shortly.
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@kilroynothere take your time.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 2 infantry, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 cruiser moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from 112 Sea Zone to 91 Sea Zone 3 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 91 Sea Zone 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Vyborg to Novgorod 7 infantry moved from Karelia to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 3 infantry moved from Baltic States to Belarus 2 armour, 3 infantry and 2 mech_infantrys moved from Baltic States to Novgorod 3 armour, 5 artilleries and 17 infantry moved from Western Ukraine to Ukraine 4 infantry moved from Bessarabia to Ukraine 4 armour and 5 mech_infantrys moved from Romania to Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus Combat - Germans Battle in 91 Sea Zone Germans attack with 3 bombers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 carrier, 4 destroyers, 2 fighters and 4 transports Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 7/9 hits, 5.17 expected hits British roll dice for 1 carrier, 4 destroyers, 2 fighters and 4 transports in 91 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits 4 destroyers owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the British, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 91 Sea Zone Germans roll dice for 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 6/8 hits, 4.67 expected hits British roll dice for 1 fighter and 4 transports in 91 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 4 transports owned by the British and 1 fighter owned by the British lost in 91 Sea Zone Germans win with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 78 Casualties for Germans: 1 cruiser and 1 submarine Casualties for British: 1 carrier, 4 destroyers, 2 fighters and 4 transports Battle in Novgorod Germans attack with 2 armour, 2 artilleries, 13 infantry and 2 mech_infantrys Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry Germans roll dice for 2 armour, 2 artilleries, 13 infantry and 2 mech_infantrys in Novgorod, round 2 : 10/19 hits, 4.50 expected hits Russians roll dice for 1 aaGun, 1 artillery and 8 infantry in Novgorod, round 2 : 4/9 hits, 3.00 expected hits 8 infantry owned by the Russians, 1 artillery owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 21 Casualties for Germans: 4 infantry Casualties for Russians: 1 aaGun, 1 artillery and 8 infantry Battle in Ukraine Germans attack with 7 armour, 5 artilleries, 21 infantry and 5 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 7 armour, 5 artilleries, 21 infantry and 5 mech_infantrys in Ukraine, round 2 : 14/38 hits, 10.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 7 armour, 5 artilleries, 21 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Belarus to Slovakia Hungary 1 fighter moved from Belarus to Slovakia Hungary 3 aaGuns moved from Western Ukraine to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Poland to Eastern Poland 1 aaGun moved from Baltic States to Novgorod 1 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 bombers moved from 91 Sea Zone to Southern France Place Units - Germans 3 submarines placed in 93 Sea Zone 1 tactical_bomber placed in Western Germany 2 armour and 1 mech_infantry placed in Romania 2 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 11.33 British regular : -1.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 destroyer, 1 factory_minor and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - UK_Pacific 1 infantry moved from Siam to Shan State 8 mech_infantrys moved from India to Yunnan 1 destroyer moved from 39 Sea Zone to 38 Sea Zone 1 fighter moved from India to Yunnan 4 infantry moved from Northwest Persia to Caucasus 3 fighters moved from India to Yunnan 1 artillery and 3 infantry moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Eastern Persia 1 fighter moved from Egypt to Eastern Persia 2 submarines moved from 57 Sea Zone to 39 Sea Zone Combat - UK_Pacific Battle in Yunnan UK_Pacific attack with 4 fighters and 8 mech_infantrys Japanese defend with 1 armour UK_Pacific roll dice for 4 fighters and 8 mech_infantrys in Yunnan, round 2 : 5/12 hits, 3,33 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Yunnan UK_Pacific win, taking Yunnan from Japanese with 4 fighters and 8 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - UK_Pacific 4 fighters moved from Yunnan to India 1 aaGun moved from Persia to Northwest Persia Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone 1 armour and 5 mech_infantrys placed in India 1 factory_minor placed in Persia Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 26 PUs Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -0,50 UK_Pacific regular : 1,67
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@robson Thanks, Robson. Quick question as I’m learning this variant. Were most of those UK mechs destined for Russia before Japan attacked the stack? Just curious as I’m with you that thinking Japan’s primary role is to suck resources their way because I have no clue how they ever gain a victory token.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 2 infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Kansu to Szechwan 1 artillery and 3 infantry moved from Shensi to Szechwan 1 fighter moved from Anhwe to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 1 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 43 Sea Zone to Java 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 submarine moved from 20 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone 1 cruiser moved from 20 Sea Zone to 42 Sea Zone 1 battleship moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 43 Sea Zone to Philippines 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from 33 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 transports moved from 20 Sea Zone to 19 Sea Zone 4 infantry moved from Jehol to 19 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Japan to Korea 1 tactical_bomber moved from Anhwe to Korea 1 tactical_bomber moved from Kiangsu to Korea 2 bombers moved from Formosa to Korea 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in Sumatra Battle in Celebes Battle in Java Japanese attack with 1 artillery, 1 fighter and 1 infantry UK_Pacific defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits Dutch roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the UK_Pacific lost in Java Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from Dutch with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for UK_Pacific: 2 infantry Battle in 38 Sea Zone Japanese attack with 1 fighter and 1 submarine UK_Pacific defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the UK_Pacific and 1 submarine owned by the Japanese lost in 38 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for UK_Pacific: 1 destroyer Battle in Korea Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 9 infantry and 2 tactical_bombers Russians defend with 2 aaGuns and 12 infantry Russians roll AA dice in Korea : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 9 infantry and 2 tactical_bombers in Korea, round 2 : 8/17 hits, 6.17 expected hits Russians roll dice for 2 aaGuns and 12 infantry in Korea, round 2 : 3/12 hits, 4.00 expected hits 3 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Korea, round 3 : 8/14 hits, 5.67 expected hits Russians roll dice for 6 infantry in Korea, round 3 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Japanese: 5 infantry Casualties for Russians: 2 aaGuns and 12 infantry Battle in Kweichow Japanese attack with 1 fighter and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Szechwan, round 2 : 1/5 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Szechwan, round 3 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 5 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Tsinghai Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 54 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 1 fighter moved from 38 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 carriers and 2 destroyers moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from Kweichow to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Manchuria 1 armour moved from Anhwe to Manchuria 2 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 2 bombers moved from Korea to Japan 1 mech_infantry moved from Anhwe to Szechwan 1 infantry moved from Kwangtung to Kiangsi 1 aaGun moved from Kwangtung to Kiangsi 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 fighter and 2 infantry placed in Japan 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : 3.67 UK_Pacific regular : 0.67 Russians regular : -1.00 Russians AA : -1.00 Dutch regular : -0.67
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@kilroynothere said in Robson (X) vs Kilroynothere (A) G40 YGTE - game2 revenge of the dice gods:
Thanks, Robson. Quick question as I’m learning this variant. Were most of those UK mechs destined for Russia before Japan attacked the stack? Just curious as I’m with you that thinking Japan’s primary role is to suck resources their way because I have no clue how they ever gain a victory token.
Hey Kilroy,
yes exactely that was my initial thought. Still struggeling to find a way to gain a token for Japan.
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@robson glad to see I’m not the only one trying to figure Japan out! Curious YG indicates this is a pretty balanced mod, and I certainly trust his judgement on it… I just don’t know how Japan contributes besides sucking resources from the allies.
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@kilroynothere I meant to type curious [how the tournament is going] - or is it done? Bet there is some very interesting gambits to learn from that!
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - British British buy 3 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Quebec to West Indies 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Italian Somaliland to Ethiopia Combat - British Battle in 91 Sea Zone British attack with 1 destroyer Germans defend with 1 destroyer British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 91 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 91 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 91 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 91 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 91 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British Place Units - British 3 armour placed in Egypt 1 fighter and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British Colonies: British met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -1,67 British regular : -0,67
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@kilroynothere It´s definately something completely new to figure out. Maybe it is possible to bypass China completely as Japan and focus on Anzac but maybe not.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Malta Italians attack with 1 artillery and 3 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery and 2 infantry in Malta, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 1 artillery and 2 infantry in Malta, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 mech_infantry moved from Libya to Tunisia 1 armour moved from Northern Italy to Romania 1 artillery and 2 infantry moved from Bessarabia to Ukraine 2 armour moved from Western Ukraine to Ukraine 1 bomber moved from Greece to Southern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 carrier and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -1.17 British regular : 0.00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Kansu Chinese take Kansu from Japanese 1 infantry moved from Timguska to Yenisey 1 mech_infantry moved from Bryansk to Archangel 2 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Belarus 1 infantry moved from Sikang to Kazakhstan Combat - Russians Battle in Belarus Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Belarus, round 2 : 3/8 hits, 3,00 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Russia 2 tactical_bombers moved from Belarus to Russia 1 aaGun moved from Vologda to Russia 1 aaGun and 4 infantry moved from Timguska to Novosibirsk 2 armour moved from Bryansk to Russia 4 mech_infantrys moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 5 artilleries moved from Bryansk to Russia 1 aaGun and 12 infantry moved from Bryansk to Russia Place Units - Russians 1 mech_infantry placed in Volgograd 8 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 0,00