Do not assume casualties in 97, thanks
Giallo(x) vs WindowWasher(+13) BM
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 2 bombers and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 2 bombers moved from India to Persia 2 fighters moved from Archangel to Volgograd 11 fighters and 1 tactical_bomber moved from Suiyuyan to Volgograd Combat - ANZAC Battle in Persia ANZAC attack with 1 artillery, 2 bombers and 1 infantry Germans defend with 3 armour and 1 factory_minor ANZAC roll dice for 1 artillery, 2 bombers and 1 infantry in Persia, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 3 armour in Persia, round 2 : 2/3 hits, 1.50 expected hits 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 armour owned by the Germans lost in Persia 2 bombers owned by the ANZAC retreated Germans win with 2 armour remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Germans: 1 armour Non Combat Move - ANZAC 2 bombers moved from Persia to Egypt 2 bombers moved from Queensland to India Place Units - ANZAC 2 bombers and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
ANZAC regular : -1.00 Germans regular : 0.50
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 2 bombers and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 2 bombers moved from India to Persia 2 fighters moved from Archangel to Volgograd 11 fighters and 1 tactical_bomber moved from Suiyuyan to Volgograd Combat - ANZAC Battle in Persia ANZAC attack with 1 artillery, 2 bombers and 1 infantry Germans defend with 3 armour and 1 factory_minor ANZAC roll dice for 1 artillery, 2 bombers and 1 infantry in Persia, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 3 armour in Persia, round 2 : 2/3 hits, 1.50 expected hits 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 armour owned by the Germans lost in Persia 2 bombers owned by the ANZAC retreated Germans win with 2 armour remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Germans: 1 armour Non Combat Move - ANZAC 2 bombers moved from Persia to Egypt 2 bombers moved from Queensland to India Place Units - ANZAC 2 bombers and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : -1.00 Germans regular : 0.50
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let me know if there is an issue with that, only thing I see you could do is land the fighter in persia, and given how it went, I doubt you’d want to reroll that
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 9 artilleries, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Norway to Finland 1 mech_infantry moved from Vyborg to Karelia Germans take Karelia from Russians 1 mech_infantry moved from Vyborg to Novgorod 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 3 mech_infantrys moved from Iraq to Turkey 1 mech_infantry moved from Iraq to Turkey 1 artillery moved from Iraq to Turkey 1 mech_infantry moved from Iraq to Caucasus Germans take Caucasus from British 1 mech_infantry moved from Russia to Rostov 1 bomber moved from Iraq to Tambov 1 bomber moved from Iraq to Rostov 1 bomber moved from Iraq to Rostov 2 fighters and 2 tactical_bombers moved from Iraq to Turkey 4 mech_infantrys moved from Iraq to Eastern Persia 2 armour moved from Persia to Eastern Persia 2 mech_infantrys moved from Iraq to Eastern Persia 10 mech_infantrys moved from Iraq to Eastern Persia 1 mech_infantry and 2 tactical_bombers moved from Iraq to Turkey 1 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Belarus to Novgorod 1 bomber moved from Western Germany to Novgorod 2 fighters moved from 113 Sea Zone to Finland 1 bomber moved from Western Germany to Smolensk 1 infantry moved from Belarus to Smolensk 1 bomber moved from Western Germany to Novgorod 1 bomber moved from Western Germany to Smolensk 1 armour moved from Belarus to Novgorod 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Southern France 2 fighters moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Southern France 1 infantry moved from Russia to Tambov Combat - Germans Battle in Novgorod Germans attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/6 hits, 2,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Turkey Germans attack with 1 artillery, 2 fighters, 5 mech_infantrys and 4 tactical_bombers British defend with 3 armour Germans roll dice for 1 artillery, 2 fighters, 5 mech_infantrys and 4 tactical_bombers in Turkey, round 2 : 3/12 hits, 4,67 expected hits British roll dice for 3 armour in Turkey, round 2 : 1/3 hits, 1,50 expected hits 1 mech_infantry owned by the Germans and 3 armour owned by the British lost in Turkey Germans win, taking Turkey from British with 1 artillery, 2 fighters, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 mech_infantry Casualties for British: 3 armour Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Eastern Persia Germans attack with 2 armour and 16 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 2 armour and 16 mech_infantrys in Eastern Persia, round 2 : 2/18 hits, 3,67 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia Germans win, taking Eastern Persia from British with 2 armour and 15 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Finland Germans attack with 2 fighters and 2 infantry Americans defend with 1 artillery Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 2 infantry in Finland, round 3 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Tambov Germans attack with 1 bomber and 1 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tambov Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Rostov Germans attack with 2 bombers and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 2 bombers and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 fighter and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 infantry in Southern France, round 4 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Germans 1 aaGun moved from Bulgaria to Greece 1 fighter and 3 tactical_bombers moved from Turkey to Iraq 1 fighter moved from Turkey to Persia 1 tactical_bomber moved from Turkey to Persia 3 armour and 7 mech_infantrys moved from Trans-Jordan to Persia 19 mech_infantrys moved from Trans-Jordan to Iraq 2 artilleries moved from Iraq to Persia 1 bomber moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia 2 bombers moved from Rostov to Persia 1 bomber moved from Tambov to Bryansk 2 bombers moved from Smolensk to Bryansk 2 bombers moved from Novgorod to Bryansk 2 aaGuns, 6 armour, 39 artilleries, 27 infantry and 18 mech_infantrys moved from Belarus to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 fighter moved from Southern France to Western Germany 2 fighters moved from Finland to 112 Sea Zone 1 carrier, 2 destroyers and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Iraq to Greece 3 infantry and 2 mech_infantrys moved from Russia to Bryansk Place Units - Germans 3 artilleries placed in Iraq 3 artilleries placed in Persia 3 infantry placed in Greece 3 artilleries placed in France 1 armour and 9 mech_infantrys placed in Western Germany 3 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,2,1,6,6,2,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 67 PUs (7 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -1,67 Russians regular : 0,67 Germans regular : -6,00 British regular : 0,50
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Combat Move - Russians 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 infantry moved from Novosibirsk to Urals Russians take Urals from Japanese 1 artillery moved from Volgograd to Rostov 19 artilleries and 74 infantry moved from Vologda to Russia 1 armour moved from Volgograd to Caucasus Combat - Russians Battle in Caucasus Russians attack with 1 armour Germans defend with 1 mech_infantry Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 artillery Germans defend with 1 mech_infantry Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Russia Russians attack with 19 artilleries and 74 infantry Germans defend with 1 airfield, 1 factory_minor and 3 infantry Russians roll dice for 19 artilleries and 74 infantry in Russia, round 2 : 23/93 hits, 21.83 expected hits Germans roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans, taking Tambov from British with 19 artilleries and 73 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 5 aaGuns moved from Vologda to Russia 1 aaGun, 2 artilleries and 7 infantry moved from Novosibirsk to Samara Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 2.33
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 3 infantry and 3 marines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 9/9 hits, 5,00 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 21 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry and 3 marines placed in Japan Turn Complete - Japanese Japanese collect 19 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 3 infantry EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Changing PUs for Japanese from 20 to 21 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 3,50
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changed my 3 inf for a dd, have to keep a dd
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 3 infantry and 3 marines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 9/9 hits, 5,00 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 21 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry and 3 marines placed in Japan Turn Complete - Japanese Japanese collect 19 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 3 infantry EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Changing PUs for Japanese from 20 to 21 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Amur: 2 infantry EDIT: Adding units owned by Japanese to Sakha: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 3,50
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Americans buy 8 armour, 5 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 submarine moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 19 Sea Zone 2 fighters moved from 20 Sea Zone to 21 Sea Zone 1 armour moved from Egypt to Trans-Jordan British take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Egypt 2 infantry moved from Spain to Southern France 2 infantry moved from Spain to Normandy Bordeaux 5 armour and 5 infantry moved from Central United States to 101 Sea Zone 5 transports moved from 91 Sea Zone to 89 Sea Zone 5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Spain to Normandy Bordeaux 1 armour, 8 artilleries and 8 infantry moved from Spain to Southern France 1 bomber moved from Egypt to Greece 1 bomber and 2 fighters moved from Egypt to Iraq 1 bomber moved from Spain to France 1 bomber moved from Spain to Southern Italy 1 bomber moved from Egypt to Normandy Bordeaux 1 bomber moved from Spain to Normandy Bordeaux 3 bombers moved from Eastern United States to Normandy Bordeaux 3 fighters moved from Spain to United Kingdom 3 fighters moved from Volgograd to West India 8 fighters and 4 tactical_bombers moved from Volgograd to Crete 2 fighters moved from Volgograd to Crete 9 fighters moved from Egypt to Spain 1 tactical_bomber moved from Egypt to 91 Sea Zone Combat - Americans Air Battle in Iraq Americans attacks with 3 units heading to Iraq Air Battle is over, the remaining bombers go on to their targets Air Battle in Southern Italy Americans attacks with 1 units heading to Southern Italy Italians launches 1 interceptors out of Southern Italy Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece Germans roll AA dice in Greece : 0/1 hits, 0.17 expected hits Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Greece causes 6 damage total. Strategic bombing raid in Iraq Germans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Iraq causes 3 damage total. Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 5 bombers and 3 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 bombers and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 5 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in 19 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 21 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 armour, 8 artilleries and 10 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 8 artilleries and 10 infantry in Southern France, round 2 : 3/19 hits, 6.17 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 8 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Crete: 4 fighters EDIT: Adding units owned by Americans to Hopei: 4 fighters EDIT: Turning off Edit Mode 1 aaGun moved from Spain to Southern France 5 armour and 5 infantry moved from 91 Sea Zone to Spain 5 bombers moved from Normandy Bordeaux to Spain 1 bomber moved from France to Spain 1 bomber moved from Southern Italy to Spain 1 bomber moved from Greece to Spain 1 bomber moved from Iraq to Russia 2 fighters moved from Iraq to West India 2 fighters moved from 21 Sea Zone to 20 Sea Zone 2 fighters moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Place Units - Americans 5 fighters placed in Eastern United States 5 armour and 5 infantry placed in Central United States 3 armour placed in Spain Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,6,1,1,3,6,3,1,2,6,4,5,1,4,5,2,3,4,3,3,5,2,1,6,1,2,3,4,2,3,3,3,4,1,5,3,2,6,4,1,1,5,2,6,6,3,4,2,5,2,2,4,3,1,4,4,5,3,2,1,1,4,1,5,6,4,2,2,5,3,2,6,3 Americans collect 70 PUs (3 lost to blockades); end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Americans regular : -4.00 Japanese regular : 0.00 Defenders Fire, : -0.33 Germans AA : -0.50 Attackers Fire, : -0.17 Germans regular : 0.00 Italians AA : -0.17
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TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 artilleries and 7 infantry moved from Yunnan to Burma 1 fighter moved from Manchuria to Kwangsi Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Americans buy 8 armour, 5 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 submarine moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 19 Sea Zone 2 fighters moved from 20 Sea Zone to 21 Sea Zone 1 armour moved from Egypt to Trans-Jordan British take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Egypt 2 infantry moved from Spain to Southern France 2 infantry moved from Spain to Normandy Bordeaux 5 armour and 5 infantry moved from Central United States to 101 Sea Zone 5 transports moved from 91 Sea Zone to 89 Sea Zone 5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Spain to Normandy Bordeaux 1 armour, 8 artilleries and 8 infantry moved from Spain to Southern France 1 bomber moved from Egypt to Greece 1 bomber and 2 fighters moved from Egypt to Iraq 1 bomber moved from Spain to France 1 bomber moved from Spain to Southern Italy 1 bomber moved from Egypt to Normandy Bordeaux 1 bomber moved from Spain to Normandy Bordeaux 3 bombers moved from Eastern United States to Normandy Bordeaux 3 fighters moved from Spain to United Kingdom 3 fighters moved from Volgograd to West India 8 fighters and 4 tactical_bombers moved from Volgograd to Crete 2 fighters moved from Volgograd to Crete 9 fighters moved from Egypt to Spain 1 tactical_bomber moved from Egypt to 91 Sea Zone Combat - Americans Air Battle in Iraq Americans attacks with 3 units heading to Iraq Air Battle is over, the remaining bombers go on to their targets Air Battle in Southern Italy Americans attacks with 1 units heading to Southern Italy Italians launches 1 interceptors out of Southern Italy Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece Germans roll AA dice in Greece : 0/1 hits, 0.17 expected hits Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Greece causes 6 damage total. Strategic bombing raid in Iraq Germans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Iraq causes 3 damage total. Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 5 bombers and 3 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 bombers and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 5 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in 19 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 21 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 armour, 8 artilleries and 10 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 8 artilleries and 10 infantry in Southern France, round 2 : 3/19 hits, 6.17 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 8 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Crete: 4 fighters EDIT: Adding units owned by Americans to Hopei: 4 fighters EDIT: Turning off Edit Mode 1 aaGun moved from Spain to Southern France 5 armour and 5 infantry moved from 91 Sea Zone to Spain 5 bombers moved from Normandy Bordeaux to Spain 1 bomber moved from France to Spain 1 bomber moved from Southern Italy to Spain 1 bomber moved from Greece to Spain 1 bomber moved from Iraq to Russia 2 fighters moved from Iraq to West India 2 fighters moved from 21 Sea Zone to 20 Sea Zone 2 fighters moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Place Units - Americans 5 fighters placed in Eastern United States 5 armour and 5 infantry placed in Central United States 3 armour placed in Spain Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,6,1,1,3,6,3,1,2,6,4,5,1,4,5,2,3,4,3,3,5,2,1,6,1,2,3,4,2,3,3,3,4,1,5,3,2,6,4,1,1,5,2,6,6,3,4,2,5,2,2,4,3,1,4,4,5,3,2,1,1,4,1,5,6,4,2,2,5,3,2,6,3 Americans collect 70 PUs (3 lost to blockades); end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 artilleries and 7 infantry moved from Yunnan to Burma 1 fighter moved from Manchuria to Kwangsi Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 2 artilleries, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 24 PUs; UK_Pacific buy 2 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 infantry and 5 mech_infantrys moved from West India to Eastern Persia 2 bombers moved from India to Eastern Persia 2 fighters moved from Ethiopia to Eastern Persia 1 fighter moved from Volgograd to Eastern Persia 1 armour moved from Volgograd to Ukraine Russians take Ukraine from Germans 2 armour moved from Volgograd to Russia 13 fighters moved from Egypt to Southern France 1 fighter moved from Algeria to Southern France 2 fighters moved from United Kingdom to Southern France 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 98 Sea Zone to 80 Sea Zone 2 fighters moved from Union of South Africa to Egypt 11 fighters moved from Egypt to Eastern Persia 1 fighter moved from Egypt to Southern France Combat - British Battle in Eastern Persia British attack with 1 armour, 2 bombers, 14 fighters, 2 infantry and 5 mech_infantrys Germans defend with 2 armour and 15 mech_infantrys British roll dice for 1 armour, 2 bombers, 14 fighters, 2 infantry and 5 mech_infantrys in Eastern Persia, round 2 : 7/24 hits, 10.00 expected hits Germans roll dice for 2 armour and 15 mech_infantrys in Eastern Persia, round 2 : 11/17 hits, 6.00 expected hits 5 mech_infantrys owned by the British, 7 mech_infantrys owned by the Germans, 4 fighters owned by the British and 2 infantry owned by the British lost in Eastern Persia British roll dice for 1 armour, 2 bombers and 10 fighters in Eastern Persia, round 3 : 4/13 hits, 6.83 expected hits Germans roll dice for 2 armour and 8 mech_infantrys in Eastern Persia, round 3 : 7/10 hits, 3.67 expected hits 4 mech_infantrys owned by the Germans, 6 fighters owned by the British and 1 armour owned by the British lost in Eastern Persia British roll dice for 2 bombers and 4 fighters in Eastern Persia, round 4 : 5/6 hits, 3.33 expected hits Germans roll dice for 2 armour and 4 mech_infantrys in Eastern Persia, round 4 : 3/6 hits, 2.33 expected hits 1 armour owned by the Germans, 2 bombers owned by the British, 4 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Eastern Persia British roll dice for 3 fighters in Eastern Persia, round 5 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Eastern Persia, round 5 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British lost in Eastern Persia British roll dice for 2 fighters in Eastern Persia, round 6 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Eastern Persia, round 6 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 fighter owned by the British lost in Eastern Persia British win with 1 fighter remaining. Battle score for attacker is -114 Casualties for British: 1 armour, 2 bombers, 13 fighters, 2 infantry and 5 mech_infantrys Casualties for Germans: 2 armour and 15 mech_infantrys Non Combat Move - British 1 fighter moved from Eastern Persia to West India 3 artilleries moved from India to West India Place Units - British 2 artilleries and 1 infantry placed in Egypt 3 fighters placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 armour and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 2 armour and 4 infantry
Combat Hit Differential Summary :
Americans regular : -4.00 Japanese regular : 0.00 Defenders Fire, : -0.33 Germans AA : -0.50 Attackers Fire, : -0.17 Germans regular : 10.00 British regular : -4.67 Italians AA : -0.17
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now that was a dicing and a half holy crap
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TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 2 bombers moved from Egypt to Southern France 2 bombers moved from India to Egypt 2 bombers moved from Queensland to India 1 fighter moved from Queensland to 20 Sea Zone 13 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 transport moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 2 bombers moved from Egypt to Southern France 2 bombers moved from India to Egypt 2 bombers moved from Queensland to India 1 fighter moved from Queensland to 20 Sea Zone 13 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 transport moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French 1 fighter moved from 92 Sea Zone to Southern France Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor, 3x factory_minor; Remaining resources: 87 PUs; Germans buy 3 armour, 3 artilleries and 14 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry and 1 mech_infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 artillery and 1 mech_infantry moved from Turkey to Caucasus 1 mech_infantry moved from Turkey to Caucasus 1 mech_infantry moved from Turkey to Trans-Jordan Germans take Trans-Jordan from British 3 armour and 7 mech_infantrys moved from Persia to West India 3 bombers, 1 fighter and 2 tactical_bombers moved from Persia to West India 1 mech_infantry moved from Iraq to Caucasus 2 infantry moved from France to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux 2 bombers moved from Bryansk to Ukraine 1 bomber moved from Bryansk to Rostov 1 bomber moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Ukraine Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1,83 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in West India Germans attack with 3 armour, 3 bombers, 1 fighter, 7 mech_infantrys and 2 tactical_bombers British defend with 3 artilleries and 1 fighter; Americans defend with 5 fighters Germans roll dice for 3 armour, 3 bombers, 1 fighter, 7 mech_infantrys and 2 tactical_bombers in West India, round 2 : 6/16 hits, 6,50 expected hits UK_Pacific roll dice for 3 artilleries and 6 fighters in West India, round 2 : 5/9 hits, 5,00 expected hits 2 fighters owned by the Americans, 3 artilleries owned by the British, 5 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in West India Germans roll dice for 3 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in West India, round 3 : 4/11 hits, 5,67 expected hits UK_Pacific roll dice for 3 fighters in West India, round 3 : 2/3 hits, 2,00 expected hits 3 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in West India Germans win, taking West India from UK_Pacific with 3 armour, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Germans: 7 mech_infantrys Casualties for Americans: 5 fighters Casualties for British: 3 artilleries and 1 fighter Battle in Ukraine Germans attack with 3 bombers, 1 infantry and 1 mech_infantry British defend with 1 armour; Russians defend with 1 factory_minor Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 3/5 hits, 2,33 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Ukraine Germans win, taking Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Rostov Germans attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 1 artillery, 1 bomber and 3 mech_infantrys Russians defend with 1 armour Germans roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Germans 1 mech_infantry moved from Iraq to Saudi Arabia Germans take Saudi Arabia from Neutral_True 5 artilleries moved from Persia to Eastern Persia 3 artilleries moved from Iraq to Persia 1 fighter and 2 tactical_bombers moved from Iraq to Persia 1 aaGun moved from Iraq to Persia 23 mech_infantrys moved from Iraq to Eastern Persia 3 bombers moved from West India to Eastern Persia 1 fighter and 2 tactical_bombers moved from West India to Eastern Persia 1 bomber moved from Caucasus to Bryansk 1 bomber moved from Rostov to Bryansk 3 bombers moved from Ukraine to Western Germany 1 mech_infantry moved from Karelia to Baltic States 1 armour and 1 mech_infantry moved from Novgorod to Poland 3 fighters moved from Normandy Bordeaux to Western Germany 1 armour and 10 mech_infantrys moved from Western Germany to France 1 fighter and 2 tactical_bombers moved from Persia to Eastern Persia Place Units - Germans 3 artilleries placed in France 3 mech_infantrys placed in Persia 3 armour and 7 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,6,6,5,5,5,4,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 65 PUs (9 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 UK_Pacific regular : 0,00 Russians regular : 0,67 Germans regular : -2,00
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@windowwasher said in Giallo(x) vs WindowWasher(+13) BM:
now that was a dicing and a half holy crap
Big swing, I don’t know if it was in time for the axis…
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Russians Russians buy 1 aaGun and 2 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 2 infantry moved from Samara to Tambov 1 artillery and 1 infantry moved from Samara to Vologda 1 artillery and 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Tambov Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians retreated to Samara Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Vologda, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Vologda, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Russians 1 aaGun, 1 artillery and 4 infantry moved from Samara to Russia Place Units - Russians 1 aaGun and 2 armour placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -2.00
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 2 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 4 marines moved from Japan to 6 Sea Zone 1 artillery, 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 15 fighters, 1 infantry, 4 marines, 13 submarines, 7 tactical_bombers and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 4 marines moved from 25 Sea Zone to Midway 2 infantry moved from Sakha to Buryatia Combat - Japanese Battle in 25 Sea Zone Japanese attack with 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 15 fighters, 13 submarines, 7 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 13 submarines in 25 Sea Zone, round 2 : 2/13 hits, 4,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 15 fighters, 13 submarines, 7 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Non Combat Move - Japanese Place Units - Japanese 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -2,33
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Americans Americans buy 7 armour, 7 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units Americans converts factory_major into different units 4 submarines moved from 20 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 21 Sea Zone to 33 Sea Zone 1 battleship, 11 carriers, 3 cruisers, 1 destroyer, 4 fighters and 18 submarines moved from 20 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 4 fighters moved from Hopei to Kwangsi 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 armour, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 6 fighters moved from Spain to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 3 fighters moved from Spain to Western Germany 2 bombers moved from Spain to 112 Sea Zone 2 bombers moved from Spain to Western Germany 1 bomber moved from Spain to Germany 3 bombers moved from Spain to 112 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 2 infantry moved from Spain to Normandy Bordeaux 1 infantry moved from Spain to Normandy Bordeaux 1 bomber moved from Russia to Persia Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 3,5 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in 112 Sea Zone Americans attack with 5 bombers, 1 carrier, 1 destroyer and 9 fighters Germans defend with 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport Americans roll dice for 5 bombers, 1 carrier, 1 destroyer and 9 fighters in 112 Sea Zone, round 2 : 5/15 hits, 8.17 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 6/6 hits, 2.67 expected hits 3 destroyers owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 4 fighters owned by the Americans lost in 112 Sea Zone Americans roll dice for 5 bombers and 5 fighters in 112 Sea Zone, round 3 : 6/10 hits, 5.83 expected hits Germans roll dice for 1 carrier, 2 fighters and 1 transport in 112 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 2 fighters owned by the Germans, 1 carrier owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Germans lost in 112 Sea Zone Americans win with 5 bombers and 3 fighters remaining. Battle score for attacker is -11 Casualties for Americans: 1 carrier, 1 destroyer and 6 fighters Casualties for Germans: 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport Battle in Normandy Bordeaux Americans attack with 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Trans-Jordan Americans attack with 1 armour, 4 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 3 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Southern France: 2 fighters EDIT: Adding units owned by Americans to Spain: 1 fighter EDIT: Turning off Edit Mode 3 bombers moved from 112 Sea Zone to Spain 2 bombers moved from 112 Sea Zone to Spain 1 tactical_bomber moved from Normandy Bordeaux to Southern France 2 bombers moved from Western Germany to Spain 1 bomber moved from Germany to Southern France 2 fighters moved from Western Germany to Southern France 1 fighter moved from Western Germany to Southern France 5 fighters moved from Eastern United States to Spain 8 armour and 2 infantry moved from Spain to Southern France 5 armour and 5 infantry moved from Central United States to 101 Sea Zone 5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 5 armour and 5 infantry moved from 91 Sea Zone to Spain 1 carrier and 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco 1 bomber moved from Persia to Egypt Place Units - Americans 3 armour, 3 infantry and 4 mech_infantrys placed in Western United States 2 armour and 1 artillery placed in Spain 2 armour and 1 artillery placed in Southern France Americans undo move 2. Americans undo move 2. 3 armour placed in Southern France 1 armour and 2 artilleries placed in Spain 5 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Germans AA : -0.67 Germans regular : 5.83
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I assumed your scrambles and intercepts… I think after those results you wouldn’t want to change anything lol. What are you feeding your germans?!