here is some statistic on what people bid in bm306-03.PNG
TT Oberkommando BrAeV (X) vs ColtWitt (L+18)
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,3,6,6,6,2,2,5 Italians collect 3 PUs (11 lost to blockades); end with 5 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Libya to Tobruk Non Combat Move - French 1 infantry moved from 91 Sea Zone to Morocco Turn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 4 fighters and 3 infantry Marianas : 1 flag, 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry South Australia : 1 artillery and 1 infantry Java : 1 flag, 1 artillery and 1 infantry Dutch New Guinea : 1 flag 41 Sea Zone : 1 submarine 44 Sea Zone : 1 flag 43 Sea Zone : 1 flag 33 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 1 transport 20 Sea Zone : 1 destroyer 21 Sea Zone : 1 destroyer 19 Sea Zone : 3 submarines 6 Sea Zone : 1 submarine 62 Sea Zone : 1 destroyer and 2 submarines United Kingdom : 1 fighter and 1 infantry Morocco : 1 infantry Tobruk : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 41 / 64 Russians : 39 / 57 Japanese : 58 / 50 Americans : 52 / 87 Chinese : 2 / 4 British : 32 / 41 UK_Pacific : 8 / 11 Italians : 14 / 7 ANZAC : 14 / 20 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 16 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Northwest Persia to Trans-Jordan 3 mech_infantrys moved from Northwest Persia to Caucasus 2 armour and 2 mech_infantrys moved from Persia to Caucasus 2 armour moved from Iraq to Caucasus 2 mech_infantrys moved from Persia to Caucasus 2 infantry moved from Slovakia Hungary to Romania 3 fighters and 3 tactical_bombers moved from Slovakia Hungary to Romania 2 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Germany to Poland 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland 3 bombers moved from Germany to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 4 infantry moved from Finland to 115 Sea Zone 1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod Combat - Germans Battle in Novgorod Germans attack with 1 artillery, 3 bombers and 5 infantry Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 artillery, 3 bombers and 5 infantry in Novgorod, round 2 : 4/9 hits, 3,33 expected hits Russians roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2,00 expected hits 3 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery, 3 bombers and 3 infantry in Novgorod, round 3 : 0/7 hits, 3,00 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery, 3 bombers and 2 infantry in Novgorod, round 4 : 5/6 hits, 2,83 expected hits Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 3 infantry Casualties for Russians: 2 artilleries, 1 infantry and 3 mech_infantrys Battle in Romania Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Romania, round 2 : 4/8 hits, 3,83 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Poland Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/7 hits, 3,17 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Trans-Jordan Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 4 armour and 7 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 4 armour and 7 mech_infantrys in Caucasus, round 2 : 3/11 hits, 3,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Romania to Slovakia Hungary 2 artilleries and 3 infantry moved from Germany to Slovakia Hungary 3 fighters and 2 tactical_bombers moved from Poland to Slovakia Hungary 4 infantry moved from Western Germany to Germany 1 fighter moved from Trans-Jordan to Northwest Persia 2 mech_infantrys moved from Iraq to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 infantry moved from Persia to Northwest Persia 2 bombers moved from Novgorod to Germany 1 bomber moved from Novgorod to Slovakia Hungary Place Units - Germans 3 infantry placed in Persia 3 infantry placed in Iraq 10 infantry placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,6,3,5,4,4,6,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 44 PUs (7 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -0,33 British regular : -0,33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 4 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Archangel to Novgorod 1 infantry moved from Belarus to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 fighter moved from Ukraine to Romania 1 tactical_bomber moved from Eastern Poland to Romania 2 fighters moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Romania 1 artillery and 1 infantry moved from Eastern Poland to Poland 2 infantry moved from Eastern Poland to Romania 1 infantry moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Romania Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 3 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 4 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Poland Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Poland, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 2 aaGuns, 4 infantry and 4 mech_infantrys moved from Belarus to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Bessarabia 3 mech_infantrys moved from Rostov to Bryansk 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kansu 1 aaGun moved from Eastern Poland to Bessarabia 7 mech_infantrys moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Ukraine 4 artilleries, 2 fighters and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -2.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 21 Sea Zone 6 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 6 fighters moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Shensi to Tsinghai 1 bomber moved from Yunnan to Tsinghai 1 bomber moved from Hopei to Tsinghai Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in Tsinghai Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 3/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tsinghai Japanese win, taking 37 Sea Zone from UK_Pacific, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 21 Sea Zone Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters and 6 tactical_bombers in 21 Sea Zone, round 2 : 8/12 hits, 7,00 expected hits Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Non Combat Move - Japanese 6 fighters and 6 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 aaGun, 1 armour, 1 artillery and 4 mech_infantrys moved from Burma to Yunnan 1 infantry moved from Hopei to Shensi 2 bombers moved from Tsinghai to Yunnan 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Jehol to Chahar 1 fighter moved from Sakha to Japan Place Units - Japanese 1 destroyer placed in 37 Sea Zone 2 infantry and 1 mech_infantry placed in French Indo China 2 fighters and 2 infantry placed in Japan 2 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 22 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,2,6,3,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,4,3,2,2,3 Japanese collect 38 PUs (22 lost to blockades); end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : 2,17
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 43 / 63 Russians : 36 / 50 Japanese : 60 / 41 Americans : 52 / 87 Chinese : 1 / 2 British : 32 / 41 UK_Pacific : 8 / 11 Italians : 14 / 7 ANZAC : 14 / 20 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 3 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 bomber moved from Morocco to Trans-Jordan Combat - Americans Battle in Trans-Jordan Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber moved from Trans-Jordan to Egypt 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 tactical_bomber moved from Wake Island to 33 Sea Zone 3 submarines moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Western United States to 10 Sea Zone 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Wake Island 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 15 armour and 9 mech_infantrys moved from Egypt to Iraq 8 fighters and 1 tactical_bomber moved from Egypt to Iraq 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Syria 2 artilleries and 27 infantry moved from India to Burma Combat - British Battle in Syria Battle in Burma British attack with 2 artilleries and 27 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries and 27 infantry in Burma, round 2 : 5/29 hits, 5.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Syria from Germans, taking Burma from Japanese with 2 artilleries and 27 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 15 armour, 8 fighters, 9 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 6 armour, 8 artilleries, 1 factory_minor, 4 infantry and 8 mech_infantrys Germans roll AA dice in Iraq : 0/3 hits, 0.50 expected hits British roll dice for 15 armour, 8 fighters, 9 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 9/33 hits, 13.67 expected hits Germans roll dice for 1 aaGun, 6 armour, 8 artilleries, 4 infantry and 8 mech_infantrys in Iraq, round 2 : 7/26 hits, 9.67 expected hits 1 aaGun owned by the Germans, 7 mech_infantrys owned by the British, 4 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Iraq British roll dice for 15 armour, 8 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 15/26 hits, 12.50 expected hits Germans roll dice for 6 armour, 8 artilleries and 4 mech_infantrys in Iraq, round 3 : 12/18 hits, 7.00 expected hits 2 mech_infantrys owned by the British, 8 artilleries owned by the Germans, 3 armour owned by the Germans, 4 mech_infantrys owned by the Germans and 10 armour owned by the British lost in Iraq British roll dice for 5 armour, 8 fighters and 1 tactical_bomber in Iraq, round 4 : 7/14 hits, 7.17 expected hits Germans roll dice for 3 armour in Iraq, round 4 : 2/3 hits, 1.50 expected hits 3 armour owned by the Germans and 2 armour owned by the British lost in Iraq British win, taking Iraq from Germans with 3 armour, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 12 armour and 9 mech_infantrys Casualties for Germans: 1 aaGun, 6 armour, 8 artilleries, 4 infantry and 8 mech_infantrys Non Combat Move - British 8 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 mech_infantry moved from Alexandria to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 artilleries and 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Libya to Tobruk 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 5 artilleries and 9 infantry moved from Egypt to Trans-Jordan Place Units - British 3 armour placed in Egypt 1 artillery and 1 infantry placed in United Kingdom 1 destroyer and 1 transport placed in 109 Sea Zone Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -0.33 Germans AA : -0.50 Germans regular : 2.17 British regular : -2.83
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 17:20:32
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1,2,1,4,6,6,4,4,1 Italians collect 6 PUs (8 lost to blockades); end with 7 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from South Australia to New South Wales Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 2 submarines moved from 19 Sea Zone to 6 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 4 fighters and 3 infantry Marianas : 1 flag, 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry South Australia : 1 infantry Java : 1 flag, 1 artillery and 1 infantry Dutch New Guinea : 1 flag 41 Sea Zone : 1 submarine 44 Sea Zone : 1 flag 43 Sea Zone : 1 flag 33 Sea Zone : 1 cruiser, 2 destroyers, 4 submarines and 1 transport 20 Sea Zone : 1 flag, 1 destroyer 21 Sea Zone : 1 destroyer 19 Sea Zone : 1 submarine 6 Sea Zone : 3 submarines 62 Sea Zone : 2 submarines and 1 transport Alexandria : 1 infantry United Kingdom : 1 fighter and 1 infantry Morocco : 1 infantry Tobruk : 1 flag
Production/PUs Summary :
Germans : 40 / 63 Russians : 36 / 50 Japanese : 59 / 41 Americans : 52 / 87 Chinese : 1 / 2 British : 35 / 45 UK_Pacific : 9 / 13 Italians : 14 / 9 ANZAC : 14 / 21 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 fighter moved from Northwest Persia to Iraq 1 bomber moved from Slovakia Hungary to Iraq 2 infantry moved from Slovakia Hungary to Romania 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania 3 fighters and 3 tactical_bombers moved from Slovakia Hungary to Poland 3 infantry moved from Germany to Poland 1 bomber moved from Germany to Poland 1 bomber moved from Germany to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Baltic States 1 fighter moved from Slovakia Hungary to Romania Combat - Germans Battle in Baltic States Battle in Novgorod Germans attack with 1 bomber and 4 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 bomber and 4 infantry in Novgorod, round 2 : 1/5 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Baltic States from Russians, taking Novgorod from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Romania Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 5/7 hits, 3,17 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Poland Germans attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Poland, round 2 : 7/10 hits, 4,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Iraq Germans attack with 1 bomber, 1 fighter and 4 infantry British defend with 3 armour and 1 factory_minor Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Iraq, round 2 : 1/6 hits, 1,83 expected hits British roll dice for 3 armour in Iraq, round 2 : 3/3 hits, 1,50 expected hits 3 infantry owned by the Germans and 1 armour owned by the British lost in Iraq Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Iraq, round 3 : 2/3 hits, 1,33 expected hits British roll dice for 2 armour in Iraq, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for British: 3 armour Non Combat Move - Germans 1 bomber and 1 fighter moved from Iraq to Northwest Persia 4 armour and 9 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Romania to Northwest Persia 2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary 1 bomber, 3 fighters and 3 tactical_bombers moved from Poland to Slovakia Hungary 6 infantry moved from Germany to Slovakia Hungary 1 bomber moved from Novgorod to Slovakia Hungary 3 mech_infantrys moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Slovakia Hungary Place Units - Germans 2 artilleries and 8 infantry placed in Germany 3 infantry placed in Persia 1 fighter and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,2,3,4,1,4,3,2,3,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 42 PUs (8 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 3,50 British regular : 0,50
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 2 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 fighter moved from Russia to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 4 fighters and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone 1 fighter moved from Russia to Novgorod 2 infantry moved from Eastern Poland to Romania 1 artillery moved from Bessarabia to Romania 2 mech_infantrys moved from Bryansk to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 armour and 1 fighter in Novgorod, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -5 Casualties for Russians: 1 armour and 2 mech_infantrys Casualties for Germans: 3 infantry Battle in Romania Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tsinghai Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 115 Sea Zone Russians attack with 4 fighters and 1 tactical_bomber Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 3 transports Russians roll dice for 4 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 fighter owned by the Russians, 1 battleship owned by the Germans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone 3 transports owned by the Germans lost in 115 Sea Zone Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51 Casualties for Russians: 1 fighter Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 3 transports Non Combat Move - Russians 1 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Caucasus to Ukraine 1 infantry moved from Eastern Poland to Belarus 4 artilleries and 4 infantry moved from Russia to Bryansk 1 infantry moved from Yakut S.S.R. to Ulaanbaatar 2 mech_infantrys moved from Bryansk to Novgorod 3 infantry moved from Ukraine to Bessarabia 3 aaGuns, 2 armour, 3 artilleries, 5 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus 1 aaGun moved from Bessarabia to Ukraine 3 fighters and 1 tactical_bomber moved from 115 Sea Zone to Belarus 1 fighter moved from Novgorod to Belarus 2 armour and 5 mech_infantrys moved from Belarus to Bryansk Place Units - Russians 3 infantry placed in Ukraine 2 fighters and 7 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.50 Russians regular : 2.67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 destroyers, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 bomber moved from Yunnan to Eastern Persia 7 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 7 fighters moved from 35 Sea Zone to 21 Sea Zone Combat - Japanese Battle in Eastern Persia Japanese attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 3 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 4 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 5 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Eastern Persia, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 7 fighters, 1 submarine and 7 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 7 fighters and 7 tactical_bombers in 21 Sea Zone, round 2 : 6/14 hits, 8,17 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 artillery, 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 1 infantry, 6 submarines and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 1 fighter moved from Philippines to French Indo China 7 fighters and 7 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys moved from Yunnan to French Indo China 3 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Buryatia to Amur 1 bomber moved from Eastern Persia to Northwest Persia Place Units - Japanese 3 infantry placed in Malaya 2 destroyers placed in 36 Sea Zone 1 mech_infantry placed in French Indo China 3 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,4,5,1,6,4,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,6,6,3 Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese regular : -4,83 ANZAC regular : 0,67 British regular : -1,33
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TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Egypt to Iraq 1 mech_infantry moved from Morocco to Tunisia 1 artillery moved from Trans-Jordan to Iraq 1 mech_infantry moved from Trans-Jordan to Iraq 1 armour moved from Tobruk to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Greece 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 6 destroyers moved from 33 Sea Zone to 21 Sea Zone 6 destroyers moved from 21 Sea Zone to 35 Sea Zone 5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Wake Island to 34 Sea Zone 1 tactical_bomber moved from Wake Island to 34 Sea Zone 8 fighters moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone
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@aequitas-et-veritas i am doing non com and a DD amd CR were moved from the Carolines to Hawaii in Combat .
I think my 5 year old did it, when I had to get up Amd take my wife coffee! Can I , please , have them edited to the Philippines’ SZ instead?
Sorry to ask, but I really wouldn’t have done it: It makes no sense. -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 41 / 61 Russians : 35 / 45 Japanese : 56 / 53 Americans : 58 / 98 Chinese : 2 / 4 British : 33 / 45 UK_Pacific : 9 / 13 Italians : 12 / 9 ANZAC : 14 / 21 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@witt said in TT Oberkommando BrAeV (X) vs ColtWitt (L+18):
@aequitas-et-veritas i am doing non com and a DD amd CR were moved from the Carolines to Hawaii in Combat .
I think my 5 year old did it, when I had to get up Amd take my wife coffee! Can I , please , have them edited to the Philippines’ SZ instead?
Sorry to ask, but I really wouldn’t have done it: It makes no sense.All good!
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@aequitas-et-veritas danke mein Freund.
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Egypt to Iraq 1 mech_infantry moved from Morocco to Tunisia 1 artillery moved from Trans-Jordan to Iraq 1 mech_infantry moved from Trans-Jordan to Iraq 1 armour moved from Tobruk to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Greece 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 6 destroyers moved from 33 Sea Zone to 21 Sea Zone 6 destroyers moved from 21 Sea Zone to 35 Sea Zone 5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Wake Island to 34 Sea Zone 1 tactical_bomber moved from Wake Island to 34 Sea Zone 8 fighters moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Battle in Greece Battle in 35 Sea Zone Americans attack with 7 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 destroyers, 5 fighters, 5 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 7/17 hits, 8.17 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking Greece from Italians, taking 35 Sea Zone from Japanese with 7 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Philippines Battle in Iraq Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iraq Americans win, taking Philippines from Japanese, taking Iraq from Germans with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 34 Sea Zone Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 9 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 9 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to Guam 1 fighter moved from 34 Sea Zone to Guam 7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Western United States to Wake Island 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 armour moved from Tunisia to Morocco 1 mech_infantry moved from Tunisia to Tobruk 1 mech_infantry moved from Morocco to Tunisia 1 bomber moved from Iraq to Egypt Place Units - Americans 1 transport placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 35 Sea Zone: 1 cruiser and 1 destroyer EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode British buy 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Trans-Jordan to Persia 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 2 infantry moved from West India to Eastern Persia 4 fighters and 1 tactical_bomber moved from Egypt to Persia 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway Combat - British Battle in Norway Battle in Persia British attack with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 3 infantry and 2 mech_infantrys British roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 6/8 hits, 3.50 expected hits Germans roll dice for 3 infantry and 2 mech_infantrys in Persia, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia British win, taking Norway from Germans, taking Persia from Germans with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 infantry Casualties for Germans: 3 infantry and 2 mech_infantrys Battle in Eastern Persia British attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Eastern Persia, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Persia to Trans-Jordan 4 fighters moved from Persia to Iraq 1 infantry moved from Egypt to Trans-Jordan 3 armour moved from Egypt to Iraq 5 artilleries and 9 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Syria to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 2 artilleries moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 2 artilleries and 25 infantry moved from Burma to India 1 armour and 1 mech_infantry moved from India to Eastern Persia Place Units - British 1 destroyer placed in 98 Sea Zone 1 transport placed in 109 Sea Zone 2 infantry placed in United Kingdom 1 mech_infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Americans regular : -3.50 Japanese regular : 1.17 Germans regular : -1.00 British regular : 3.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 2 armour moved from Northwest Persia to Persia Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Persia Italians attack with 2 armour British defend with 1 artillery, 1 factory_minor and 1 mech_infantry Italians roll dice for 2 armour in Persia, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Persia Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is 8 Casualties for British: 1 artillery and 1 mech_infantry Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,5,5,4,2,3,3,1,5,6 Italians collect 5 PUs (9 lost to blockades); end with 5 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 1,00 British regular : -0,67