TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber moved from 33 Sea Zone to Marshall Islands
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Marshall Islands to 33 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Iceland
2 fighters moved from Eastern United States to Iceland
2 bombers moved from Eastern United States to Norway
Place Units - Americans
1 transport placed in 104 Sea Zone
1 infantry placed in Central United States
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Szechwan
1 infantry moved from Honan to Anhwe
10 infantry moved from Honan to Hopei
1 fighter moved from Tsinghai to Anhwe
Combat - Chinese
Battle in Hopei
Chinese attack with 10 infantry
Japanese defend with 2 infantry
Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 10 infantry in Hopei, round 3 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Tsinghai
5 infantry moved from Inner Mongolia to Tsinghai
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 submarines moved from 112 Sea Zone to 128 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 128 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to French Indo China
2 artilleries and 8 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Eastern India to French Indo China
1 bomber moved from Western India to French Indo China
Combat - British
Germans scrambles 1 units out of 115 Sea Zone to defend against the attack in 128 Sea Zone
Battle in 128 Sea Zone
British attack with 2 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 fighter and 1 submarine
British roll dice for 2 submarines in 128 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 2 fighters and 1 tactical_bomber in 128 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 battleship and 1 carrier in 128 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 fighter in 128 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 carrier owned by the Germans and 1 submarine owned by the British lost in 128 Sea Zone
British roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 128 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 128 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 battleship and 1 fighter in 128 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 battleship owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 128 Sea Zone
Germans and British reach a stalemate
. Battle score for attacker is 22
Casualties for British: 1 fighter and 2 submarines
Casualties for Germans: 1 battleship, 1 carrier and 1 fighter
Battle in Yunnan
British attack with 2 artilleries and 8 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 8 infantry in Yunnan, round 2 : 4/10 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 aaGun and 7 infantry moved from Malaya to Shan State
2 aaGuns moved from Burma to Yunnan
1 bomber and 1 tactical_bomber moved from French Indo China to Shan State
8 infantry moved from Eastern India to Burma
1 bomber and 1 tactical_bomber moved from Shan State to Burma
1 artillery and 1 infantry moved from Western India to Eastern India
1 armour, 2 artilleries and 6 infantry moved from Southern Persia to Iraq
1 fighter moved from Eastern India to Southern Persia
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 3 infantry moved from Kenya to Belgian Congo
1 artillery moved from Tanganyika Territory to Belgian Congo
1 cruiser moved from 74 Sea Zone to 82 Sea Zone
1 fighter moved from Southern Persia to Iraq
1 cruiser moved from 74 Sea Zone to 81 Sea Zone
1 transport moved from 74 Sea Zone to 73 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Norway
1 fighter moved from United Kingdom to Iceland
1 artillery and 1 infantry moved from Ontario to Eastern United States
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,4
British collect 29 PUs (1 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,3,4,1
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -0.17
Japanese regular : -0.50
Germans regular : -0.17
British regular : 0.33
Savegame