@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
L20 BM3 SC (A+14) vs AetV (X)
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 3 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 2 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Samara 2 fighters moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 3 infantry Germans defend with 3 infantry Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 4/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Vologda Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 4 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Tambov to Russia 2 fighters moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Samara to Hopei 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : -1,00 Russians regular : 1,33
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@aequitas-et-veritas said in L20 BM3 SC (A+14) vs AetV (X):
@Sovietishcat Scramble option.
Will proceed, but in the case you want to scramble I can pick it up from here.No scramble indeed :joy:
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@aequitas-et-veritas Oh boy Germany is starting to make good cash :relieved:
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers and 1 fighter moved from Shan State to Kansu 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians Combat - Japanese Battle in Kansu Japanese attack with 2 bombers and 1 fighter Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 bombers and 1 fighter in Kansu, round 2 : 2/3 hits, 1,83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 1,00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 13 Casualties for Chinese: 1 fighter and 1 infantry Non Combat Move - Japanese 1 fighter moved from Kansu to Tsinghai 2 bombers moved from Kansu to Jehol 1 armour and 3 mech_infantrys moved from Burma to Yunnan 4 armour moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to Philippines 1 tactical_bomber moved from Shan State to Philippines 1 armour and 2 mech_infantrys moved from Malaya to Yunnan 3 mech_infantrys moved from French Indo China to Yunnan 2 battleships, 3 carriers, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 marine moved from Java to 42 Sea Zone 1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 marine moved from 35 Sea Zone to Philippines 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 5 artilleries and 14 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 aaGun moved from Jehol to 19 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Manchuria to Jehol 1 destroyer moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone 4 infantry placed in Japan 3 infantry placed in Malaya 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 0,17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 armour moved from Trans-Jordan to Syria Americans take Syria from Italians 1 armour moved from Syria to Trans-Jordan 2 artilleries, 2 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone 1 destroyer moved from 45 Sea Zone to 41 Sea Zone Americans take 42 Sea Zone from Japanese 10 fighters moved from 45 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 battleship moved from 45 Sea Zone to 42 Sea Zone 1 cruiser moved from 45 Sea Zone to 42 Sea Zone Combat - Americans Battle in Java Battle in 41 Sea Zone Americans attack with 1 destroyer, 10 fighters and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 10 fighters and 1 transport in 41 Sea Zone, round 2 : 4/11 hits, 5,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win, taking Java from Japanese, taking 41 Sea Zone from Neutral with 1 destroyer, 10 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Sumatra Non Combat Move - Americans 10 fighters moved from 41 Sea Zone to 42 Sea Zone 6 carriers moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 2 fighters moved from Hawaiian Islands to 63 Sea Zone 1 fighter moved from Hawaiian Islands to New Zealand 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 12 Sea Zone to 26 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 2 transports moved from 92 Sea Zone to 89 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 1 marine moved from 92 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 aaGun moved from Western United States to Central United States 1 bomber moved from Trans-Jordan to India 3 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Trans-Jordan 1 fighter moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier placed in 101 Sea Zone 1 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 Americans collect 64 PUs (3 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 6 fighters moved from Trans-Jordan to 98 Sea Zone 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone 1 submarine moved from 71 Sea Zone to 80 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in 98 Sea Zone British attack with 1 destroyer, 7 fighters and 1 tactical_bomber Italians defend with 1 submarine British roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/9 hits, 4,50 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 5 mech_infantrys moved from Egypt to Trans-Jordan 7 fighters and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter moved from Trans-Jordan to Egypt 3 fighters moved from India to Trans-Jordan 1 battleship and 3 carriers moved from 45 Sea Zone to 42 Sea Zone 3 fighters moved from India to 42 Sea Zone 1 fighter moved from India to Java 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British Turning on Edit Mode EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6 UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -1,33 Italians regular : -0,17 Japanese regular : -0,83 British regular : -1,50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Syria Italians take Syria from Americans 1 armour moved from Syria to Iraq Combat - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Caucasus to Iraq 1 armour moved from Volgograd to Tsinghai 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1 Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Non Combat Move - ANZAC 3 fighters moved from India to Java 1 aaGun and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 3 submarines moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 artillery placed in New South Wales 1 infantry placed in Queensland 1 destroyer placed in 62 Sea Zone ANZAC undo move 3. ANZAC undo move 2. ANZAC undo move 1. 1 artillery and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 4 bombers and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Evenkiyskiy to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Urals to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Novosibirsk to Vologda 1 mech_infantry moved from Belarus to Vologda 2 infantry moved from Belarus to Smolensk 1 bomber moved from Volgograd to Vologda 1 bomber moved from Volgograd to Smolensk 1 artillery and 1 infantry moved from Belarus to Bryansk 1 infantry moved from Ukraine to Bryansk 1 bomber moved from Volgograd to Samara 2 infantry moved from Volgograd to Samara 1 infantry moved from Rostov to Tambov 1 infantry moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 1 artillery moved from Tsinghai to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from Neutral_Allies Combat - Germans Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Volgograd 1 bomber moved from Samara to Volgograd 1 bomber moved from Smolensk to Volgograd 6 armour and 16 mech_infantrys moved from Volgograd to Northwest Persia 10 mech_infantrys moved from Caucasus to Iraq 10 mech_infantrys moved from Ukraine to Caucasus 5 mech_infantrys moved from Romania to Ukraine 1 artillery and 2 infantry moved from Novgorod to Belarus 1 aaGun and 5 infantry moved from Karelia to Novgorod 1 armour and 1 mech_infantry moved from Sikang to Yunnan 1 armour and 1 mech_infantry moved from Tsinghai to Szechwan 1 artillery and 1 infantry moved from Sikang to Szechwan 1 armour moved from Turkmenistan to Caucasus 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone Place Units - Germans 4 bombers placed in Western Germany 3 artilleries placed in Volgograd 3 armour placed in Iraq 3 infantry placed in Ukraine 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,3,4 Germans collect 74 PUs (3 lost to blockades); end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
Combat Hit Differential Summary :
Russians regular : -1,00 Germans regular : 0,83
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@Sovietishcat said in L20 BM3 SC (A+14) vs AetV (X):
@aequitas-et-veritas Oh boy Germany is starting to make good cash :relieved:
G is now in Beast Mode.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 2 fighters moved from Russia to Smolensk 2 fighters moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 artillery and 2 infantry moved from Russia to Samara 2 armour, 12 artilleries, 30 infantry and 1 mech_infantry moved from Russia to Tambov 16 infantry moved from Amur to Sakha Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/7 hits, 2,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/7 hits, 2,33 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Tambov Russians attack with 2 armour, 12 artilleries, 30 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 armour, 12 artilleries, 30 infantry and 1 mech_infantry in Tambov, round 2 : 9/45 hits, 12,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 armour, 12 artilleries, 30 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Sakha Russians attack with 16 infantry Japanese defend with 1 infantry Russians roll dice for 16 infantry in Sakha, round 2 : 5/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 0/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 fighters and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 2 fighters and 3 infantry in Vologda, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians roll dice for 2 fighters and 2 infantry in Vologda, round 3 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 2 fighters and 1 infantry in Vologda, round 4 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Bryansk to Russia 2 fighters moved from Smolensk to Russia 2 fighters moved from Vologda to Russia 4 aaGuns moved from Russia to Tambov 2 aaGuns moved from Amur to Sakha 1 fighter moved from Hopei to India Place Units - Russians 6 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 13 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : -1,67 Russians regular : -5,17
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@aequitas-et-veritas said in L20 BM3 SC (A+14) vs AetV (X):
@Sovietishcat said in L20 BM3 SC (A+14) vs AetV (X):
@aequitas-et-veritas Oh boy Germany is starting to make good cash :relieved:
G is now in Beast Mode.
@aequitas-et-veritas sadly yes, sadly, USA would have to remedy the situation soon :face_with_rolling_eyes:
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 2 fighters moved from Russia to Smolensk 2 fighters moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 artillery and 2 infantry moved from Russia to Samara 2 armour, 12 artilleries, 30 infantry and 1 mech_infantry moved from Russia to Tambov 16 infantry moved from Amur to Sakha Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/7 hits, 2,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/7 hits, 2,33 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Tambov Russians attack with 2 armour, 12 artilleries, 30 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 armour, 12 artilleries, 30 infantry and 1 mech_infantry in Tambov, round 2 : 9/45 hits, 12,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 armour, 12 artilleries, 30 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Sakha Russians attack with 16 infantry Japanese defend with 1 infantry Russians roll dice for 16 infantry in Sakha, round 2 : 5/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 0/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 fighters and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 2 fighters and 3 infantry in Vologda, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians roll dice for 2 fighters and 2 infantry in Vologda, round 3 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 2 fighters and 1 infantry in Vologda, round 4 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Bryansk to Russia 2 fighters moved from Smolensk to Russia 2 fighters moved from Vologda to Russia 4 aaGuns moved from Russia to Tambov 2 aaGuns moved from Amur to Sakha 1 fighter moved from Hopei to India Place Units - Russians 6 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 13 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : -1,67 Russians regular : -5,17
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@aequitas-et-veritas Please use second file. I edited back your sub in sz 42.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 2 carriers, 2 destroyers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone 4 carriers moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 battleships moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Tsinghai to Kweichow 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Soviet Far East to Siberia 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Philippines to 37 Sea Zone 1 fighter moved from Jehol to Kweichow 1 bomber moved from Jehol to Burma 2 infantry moved from Yunnan to Burma 1 bomber moved from Jehol to Kweichow Combat - Japanese Battle in 41 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 4 fighters, 1 submarine and 2 tactical_bombers in 41 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 37 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 submarines and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 4 carriers, 2 submarines and 3 tactical_bombers in 37 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kweichow Japanese attack with 1 bomber, 2 fighters and 2 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Kweichow, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 bomber and 2 fighters in Kweichow, round 3 : 1/3 hits, 1,67 expected hits Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Siberia Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Burma, round 3 : 0/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Burma, round 4 : 0/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Burma, round 5 : 0/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 1 bomber and 1 infantry in Burma, round 6 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Burma to Shan State 1 infantry moved from Yunnan to Hunan 1 armour moved from Hunan to Anhwe 1 artillery and 10 infantry moved from Jehol to Anhwe 1 bomber and 1 fighter moved from Kweichow to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 marine moved from 37 Sea Zone to Shan State 1 aaGun moved from Philippines to 35 Sea Zone 1 aaGun and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 aaGun moved from 37 Sea Zone to Malaya 4 fighters and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from Philippines to 37 Sea Zone 2 fighters moved from Japan to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 9 infantry moved from Yunnan to Shan State 5 artilleries moved from Yunnan to Shan State 2 mech_infantrys moved from Yunnan to Anhwe Place Units - Japanese 1 carrier and 2 destroyers placed in 37 Sea Zone 2 armour and 1 mech_infantry placed in French Indo China 1 carrier and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : -0,33 Japanese regular : -1,00 UK_Pacific regular : -0,67 ANZAC regular : 0,67 Russians regular : -0,33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 5 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Malaya 10 fighters moved from 42 Sea Zone to 45 Sea Zone Combat - Americans Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in 45 Sea Zone Americans attack with 10 fighters Japanese defend with 1 destroyer Americans roll dice for 10 fighters in 45 Sea Zone, round 2 : 3/10 hits, 5,00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 10 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 fighters moved from 45 Sea Zone to 42 Sea Zone 1 bomber moved from Malaya to India 1 carrier, 1 destroyer and 2 fighters moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from New Zealand to Queensland 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 aaGun, 1 armour, 4 fighters, 5 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt 2 fighters moved from 92 Sea Zone to Egypt 2 fighters moved from Gibraltar to Egypt 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 3 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 aaGun EDIT: Adding units owned by Americans to Central United States: 1 aaGun EDIT: Turning off Edit Mode 3 fighters placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6 Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese 2 artilleries and 14 infantry moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Java to 43 Sea Zone 3 fighters moved from 42 Sea Zone to 43 Sea Zone Combat - British Battle in 43 Sea Zone British attack with 4 fighters Japanese defend with 1 destroyer British roll dice for 4 fighters in 43 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 43 Sea Zone British win with 3 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - British 2 fighters moved from 43 Sea Zone to Java 1 fighter moved from 43 Sea Zone to Java 1 fighter moved from Trans-Jordan to India 1 fighter moved from Gibraltar to Egypt 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 battleship moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from United Kingdom to Gibraltar 1 tactical_bomber moved from Trans-Jordan to Tambov 7 fighters, 2 infantry, 1 marine and 6 mech_infantrys moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to India Place Units - British 1 infantry placed in United Kingdom 3 armour placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 armour placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from India: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans regular : -2,00 Japanese regular : 0,33 Japanese AA : -0,17 British regular : 2,00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 3 armour and 1 mech_infantry moved from Iraq to Trans-Jordan 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Italians take 99 Sea Zone from British Italians take 98 Sea Zone from British 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 fighter moved from 97 Sea Zone to 95 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 fighter and 1 submarine in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in 95 Sea Zone Germans loiter and taunt; Italians attack with 1 battleship, 1 carrier, 2 cruisers and 3 destroyers Americans defend with 1 destroyer Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 3 destroyers in 95 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 95 Sea Zone Italians win with 1 battleship, 1 carrier, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Trans-Jordan Italians attack with 3 armour and 1 mech_infantry British defend with 1 airfield; ANZAC defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1,67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Romania to Belarus 1 mech_infantry moved from Ukraine to Caucasus 1 armour moved from Tsinghai to Szechwan Place Units - Italians 1 transport placed in 95 Sea Zone 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 0,83 British regular : 0,33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from Java to 44 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters, 1 submarine and 1 transport in 44 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from Java to Queensland 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 1,67
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TripleA Manual Gamesave Post: French round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from Java to 44 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters, 1 submarine and 1 transport in 44 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from Java to Queensland 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 1,67
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@aequitas-et-veritas please use second file posted
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