Do not assume casualties in 97, thanks
Wiz (X) vs Sov (L) PTV G1
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 19 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 90 PUs; Americans buy 1 airfield, 3 destroyers, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from Bulgaria to Western Germany 6 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 8 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone 8 infantry moved from 115 Sea Zone to Denmark 1 battleship, 2 carriers, 5 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone 2 fighters and 1 tactical_bomber moved from 115 Sea Zone to Denmark 2 fighters moved from Normandy Bordeaux to Denmark 1 fighter moved from 32 Sea Zone to 25 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Americans take Iraq from Germans 3 fighters moved from Normandy Bordeaux to 116 Sea Zone 1 fighter moved from Normandy Bordeaux to Denmark 2 infantry moved from Northern Belarus to Baltic States 1 artillery moved from Northern Belarus to Baltic States 1 submarine moved from 32 Sea Zone to 22 Sea Zone Americans take 23 Sea Zone from Japanese Combat - Americans Air Battle in Western Germany Americans attacks with 6 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Denmark Americans attack with 5 fighters, 8 infantry and 1 tactical_bomber Germans defend with 8 infantry Americans roll dice for 1 battleship and 5 cruisers in Denmark, round 2 : 4/6 hits, 3,17 expected hits Americans roll dice for 5 fighters, 8 infantry and 1 tactical_bomber in Denmark, round 2 : 5/14 hits, 4,50 expected hits Germans roll dice for 8 infantry in Denmark, round 2 : 4/8 hits, 2,67 expected hits 8 infantry owned by the Germans and 4 infantry owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 4 infantry Casualties for Germans: 8 infantry Battle in 116 Sea Zone Americans attack with 3 fighters Germans defend with 1 destroyer and 2 submarines 2 submarines owned by the Germans Submerged Americans roll dice for 3 fighters in 116 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 destroyer in 116 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 116 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Baltic States Americans attack with 1 artillery and 2 infantry Germans defend with 1 armour Americans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans lost in Baltic States Americans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Baltic States Americans win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 1 armour Cleaning up after air battles Non Combat Move - Americans 1 infantry and 2 mech_infantrys moved from Leningrad to Northern Belarus 1 infantry moved from Vyborg to Leningrad 1 artillery and 5 infantry moved from Finland to Vyborg 1 aaGun, 1 armour, 2 artilleries, 2 marines and 1 mech_infantry moved from Bulgaria to Greece 1 fighter moved from 25 Sea Zone to 28 Sea Zone 14 carriers, 5 destroyers, 16 fighters, 13 submarines and 6 tactical_bombers moved from 32 Sea Zone to 28 Sea Zone 2 fighters moved from Wake Island to 28 Sea Zone 5 fighters moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 5 fighters and 1 tactical_bomber moved from Denmark to Norway 3 fighters moved from 116 Sea Zone to Norway 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 carrier and 1 cruiser moved from 11 Sea Zone to 28 Sea Zone 1 battleship moved from 11 Sea Zone to 28 Sea Zone Place Units - Americans 1 airfield placed in Bulgaria 3 infantry placed in Greece 3 fighters placed in Normandy Bordeaux 3 destroyers and 2 submarines placed in 11 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 11 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Alaska: 1 infantry EDIT: Changing ownership of Alaska from Japanese to Americans EDIT: Removing units owned by Americans from 2 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 1 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,5 Americans collect 69 PUs (2 lost to blockades); end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 5 infantry moved from United Kingdom to 113 Sea Zone 2 artilleries moved from United Kingdom to 113 Sea Zone 3 artilleries moved from Normandy Bordeaux to 113 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 117 Sea Zone 5 artilleries and 5 infantry moved from 117 Sea Zone to Germany 1 tactical_bomber moved from 113 Sea Zone to Germany 6 fighters moved from Normandy Bordeaux to Germany 1 fighter moved from Northern Belarus to Germany 1 fighter and 1 tactical_bomber moved from Bulgaria to Germany 1 battleship and 1 cruiser moved from 113 Sea Zone to 117 Sea Zone 1 destroyer moved from 113 Sea Zone to 128 Sea Zone 1 armour moved from Baluchistan to Northeast Persia British take Southern Persia from Germans British take Northeast Persia from Italians 1 infantry moved from Trans-Jordan to Syria 1 fighter moved from Trans-Jordan to Syria Combat - British British creates battle in territory 99 Sea Zone Italians scrambles 3 units out of Northern Italy to defend against the attack in 99 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone Battle in 128 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 128 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 128 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 99 Sea Zone British attack with 4 submarines Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 1 destroyer and 2 fighters British roll dice for 4 submarines in 99 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits 3 submarines owned by the British lost in 99 Sea Zone British roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 4/7 hits, 4,17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone Italians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16 Casualties for British: 4 submarines Casualties for Italians: 1 destroyer Battle in Germany British attack with 5 artilleries, 8 fighters, 5 infantry and 2 tactical_bombers Germans defend with 1 aaGun, 1 factory_major, 1 fighter, 10 infantry and 6 tactical_bombers Germans roll AA dice in Germany : 0/3 hits, 0,50 expected hits British roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 5 artilleries, 8 fighters, 5 infantry and 2 tactical_bombers in Germany, round 2 : 7/20 hits, 8,67 expected hits Germans roll dice for 1 aaGun, 1 fighter, 10 infantry and 6 tactical_bombers in Germany, round 2 : 8/17 hits, 7,00 expected hits 1 aaGun owned by the Germans, 7 infantry owned by the Germans, 3 artilleries owned by the British and 5 infantry owned by the British lost in Germany British roll dice for 2 artilleries, 8 fighters and 2 tactical_bombers in Germany, round 3 : 6/12 hits, 6,00 expected hits Germans roll dice for 1 fighter, 3 infantry and 6 tactical_bombers in Germany, round 3 : 3/10 hits, 4,67 expected hits 3 infantry owned by the Germans, 3 tactical_bombers owned by the Germans, 1 artillery owned by the British and 2 fighters owned by the British lost in Germany British roll dice for 1 artillery, 6 fighters and 2 tactical_bombers in Germany, round 4 : 4/9 hits, 4,67 expected hits Germans roll dice for 1 fighter and 3 tactical_bombers in Germany, round 4 : 1/4 hits, 2,17 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans and 3 tactical_bombers owned by the Germans lost in Germany British captures 73PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44 Casualties for British: 4 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber Casualties for Germans: 1 aaGun, 1 fighter, 10 infantry and 6 tactical_bombers Battle in Syria British attack with 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Syria British win, taking Syria from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Moving scrambled unit from 99 Sea Zone back to originating territory: Northern Italy Moving scrambled unit from 99 Sea Zone back to originating territory: Northern Italy Moving scrambled unit from 99 Sea Zone back to originating territory: Northern Italy Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 7 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 11 artilleries and 15 infantry moved from Baluchistan to Southern Persia 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Syria to Iraq 1 carrier and 1 destroyer moved from 113 Sea Zone to 117 Sea Zone 4 fighters moved from Germany to Norway 1 fighter and 1 tactical_bomber moved from Germany to 117 Sea Zone 1 fighter moved from Germany to Norway 1 infantry moved from Leningrad to Northern Belarus Place Units - British 2 fighters placed in United Kingdom 2 armour and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,1 British collect 39 PUs (1 lost to blockades); end with 112 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 115 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,33 Italians regular : -1,33 Germans AA : -0,67 Germans regular : 0,50 British regular : -2,50
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@wizmark said in Wiz (X) vs Sov (L) PTV G1:
@Sovietishcat well as i havent enough fighters to intercept i have to say no…if my aa hits then no scrambles any where any way…nice move! Not going to stop the japanese though!
@wizmark well at least I got Germany to speak english for a turn :joy_cat: But ya Japan is out of control now
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@wizmark But with P2V, I feel it’s even harder for an allied invasion in Europe, Obviously my mistake in Tsinghai cost me big time when I forgot to send my USSR planes, but feels I was just delaying the inevitable anyway, I thought with P2V I could attack Germany 1st but no, still have to neuter Japan first…
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TripleA Move Summary: Italians round 19
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 19 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Greece 1 infantry moved from Yugoslavia to Albania Italians take Albania from Americans
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 19 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Greece 1 infantry moved from Yugoslavia to Albania Italians take Albania from Americans Combat - Italians Strategic bombing raid in Greece Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Greece causes 6 damage total. Non Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to Austria 1 bomber moved from Greece to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 aaGun, 2 artilleries and 2 infantry moved from Stalingrad to Northern Caucasus Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
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@Sovietishcat yeah that was a good move for europe…but Ithink you are going to lose either WUS or hawaii in the next few turns…japan has got too big to stop i think and you cant take germany again next turn with UK follow up troops or transports. Germany still has enough army to hole up in the core territorys and the allies dont have enough stuff on the ground to break through.
And now Italy is mighty again! :rolling_on_the_floor_laughing: :rolling_on_the_floor_laughing:
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TripleA Move Summary: ANZAC round 19
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Adding units owned by Americans to 1 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from New South Wales to 65 Sea Zone 2 armour and 1 mech_infantry moved from New South Wales to Western Australia 4 fighters moved from New South Wales to Western Australia 1 infantry moved from Trans-Jordan to Iraq
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@wizmark Scramble off carrier in W.Australia?
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@Sovietishcat nope
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Adding units owned by Americans to 1 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from New South Wales to 65 Sea Zone 2 armour and 1 mech_infantry moved from New South Wales to Western Australia 4 fighters moved from New South Wales to Western Australia 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in 65 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 65 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Western Australia ANZAC attack with 2 armour, 4 fighters and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 armour, 4 fighters and 1 mech_infantry in Western Australia, round 2 : 2/7 hits, 3,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Western Australia ANZAC win, taking Western Australia from Japanese with 2 armour and 4 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 4 fighters moved from Western Australia to New South Wales 1 fighter moved from 65 Sea Zone to New South Wales Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,1,1,2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,2 ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 6 PUs Combat Move - French 1 fighter moved from Trans-Jordan to Southern Persia Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -1,33
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TripleA Move Summary: Germans round 20
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Combat Move - Germans 21 artilleries and 65 infantry moved from France to Normandy Bordeaux 12 infantry moved from Holland Belgium to Normandy Bordeaux 15 infantry moved from Southern France to Normandy Bordeaux 6 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 8 infantry moved from Western Germany to Denmark 1 fighter and 1 tactical_bomber moved from Western Germany to Denmark 4 infantry moved from Poland to Germany 1 fighter moved from Southern Italy to Germany 2 fighters and 1 tactical_bomber moved from Northern Italy to Germany 2 infantry moved from Poland to Germany 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Americans 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Penza to Tula Germans take Tula from Russians 1 infantry moved from Samara to Gorky Germans take Gorky from Russians 1 fighter moved from Western Germany to Baltic States 1 fighter moved from Western Germany to Baltic States 2 fighters moved from France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from France to Denmark
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Combat Move - Germans 21 artilleries and 65 infantry moved from France to Normandy Bordeaux 12 infantry moved from Holland Belgium to Normandy Bordeaux 15 infantry moved from Southern France to Normandy Bordeaux 6 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 8 infantry moved from Western Germany to Denmark 1 fighter and 1 tactical_bomber moved from Western Germany to Denmark 4 infantry moved from Poland to Germany 1 fighter moved from Southern Italy to Germany 2 fighters and 1 tactical_bomber moved from Northern Italy to Germany 2 infantry moved from Poland to Germany 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Americans 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Penza to Tula Germans take Tula from Russians 1 infantry moved from Samara to Gorky Germans take Gorky from Russians 1 fighter moved from Western Germany to Baltic States 1 fighter moved from Western Germany to Baltic States 2 fighters moved from France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from France to Denmark Combat - Germans Battle in Normandy Bordeaux Germans attack with 6 armour, 21 artilleries, 2 fighters, 92 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 3 aaGuns, 4 artilleries and 71 infantry; French defend with 2 infantry; Americans defend with 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 8 fighters, 1 harbour and 5 infantry; Russians defend with 1 tactical_bomber Americans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Germans roll dice for 6 armour, 21 artilleries, 2 fighters, 92 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 28/126 hits, 31.83 expected hits Americans roll dice for 4 aaGuns, 4 artilleries, 1 bomber, 8 fighters, 78 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 35/92 hits, 33.33 expected hits 3 aaGuns owned by the British, 1 aaGun owned by the Americans, 35 infantry owned by the Germans, 2 infantry owned by the Americans, 1 bomber owned by the Americans, 1 infantry owned by the French and 20 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 6 armour, 21 artilleries, 2 fighters, 57 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 31/91 hits, 26.00 expected hits Americans roll dice for 4 artilleries, 8 fighters, 55 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 20/68 hits, 25.50 expected hits 20 infantry owned by the Germans, 3 infantry owned by the Americans and 28 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 6 armour, 21 artilleries, 2 fighters, 37 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 4 : 20/71 hits, 22.67 expected hits Americans roll dice for 4 artilleries, 8 fighters, 24 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 17/37 hits, 15.17 expected hits 17 infantry owned by the Germans and 20 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 6 armour, 21 artilleries, 2 fighters, 20 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 5 : 17/54 hits, 19.67 expected hits Americans roll dice for 4 artilleries, 8 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 5 : 8/17 hits, 8.50 expected hits 1 tactical_bomber owned by the Russians, 8 infantry owned by the Germans, 8 fighters owned by the Americans, 1 infantry owned by the French, 4 artilleries owned by the British and 3 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 6 armour, 21 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 132 Casualties for Germans: 80 infantry Casualties for Americans: 1 aaGun, 1 bomber, 8 fighters and 5 infantry Casualties for British: 3 aaGuns, 4 artilleries and 71 infantry Casualties for French: 2 infantry Casualties for Russians: 1 tactical_bomber Battle in Denmark Germans attack with 2 fighters, 8 infantry and 1 tactical_bomber Americans defend with 4 infantry Germans roll dice for 2 fighters, 8 infantry and 1 tactical_bomber in Denmark, round 2 : 3/11 hits, 3.00 expected hits Americans roll dice for 4 infantry in Denmark, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Denmark Germans roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Denmark, round 3 : 3/9 hits, 2.67 expected hits Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Americans: 4 infantry Battle in Baltic States Germans attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 artillery Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Baltic States, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Germany Germans attack with 3 fighters, 6 infantry and 1 tactical_bomber British defend with 1 artillery and 1 factory_minor Germans roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Germany, round 2 : 5/10 hits, 3.17 expected hits British roll dice for 1 artillery in Germany, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Germany Germans win, taking Germany from British with 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 1 aaGun moved from Southern France to France 1 aaGun moved from Western Germany to Germany 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France 5 artilleries and 8 infantry moved from Eastern Poland to Poland 1 artillery and 2 infantry moved from Bessarabia to Romania 3 fighters and 1 tactical_bomber moved from Germany to Poland 2 fighters moved from Baltic States to Poland 2 fighters and 1 tactical_bomber moved from Denmark to Poland 9 armour, 15 infantry and 8 mech_infantrys moved from Northwest Persia to Southern Caucasus 1 aaGun, 4 armour, 1 artillery, 16 infantry and 4 mech_infantrys moved from Samara to Stalingrad 2 armour and 2 mech_infantrys moved from Urals to Stalingrad 1 artillery and 5 infantry moved from Stalingrad to Northern Caucasus Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Americans AA : -0.50 Russians regular : -0.33 Germans regular : -2.67 British regular : -0.33
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@Sovietishcat Ve haff regained der Vaterland! And kicked out your nasty outpost in normandy…now to drive to moscow!! :rolling_on_the_floor_laughing: :rolling_on_the_floor_laughing:
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@wizmark I concede, well done, you played very well with Germany and I never had a chance to put good pressure, the infantry spawn by you just sunk me! I’ll post the result.
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@Sovietishcat good game! Contrary to what you thought, I felt under pressure with Germany for almost the whole game! Hence the infantry spawn…never got anywhere near taking moscow or Cairo.
Your plan against the Japanese with the russian pressure almost paid off and playing cat and mouse with the huge US fleet was worrying as well. Im not quite sure your big armour buy with the russians was the way to go though…buying air would probably have suited your game style better…could support the chinese and fly to where needed more efficiently. -
@wizmark Just a lot of adjustments to do with the P2V, You are probably right, next time more planes should help, If Japan was dealing with stronger China well it has choices to make in the waters, India or Russia… How do you like P2V?
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@wizmark let me know what you think!
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@sovietishcat looks good…lets hope your dice rolls are as good in the posted turn!
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